_:n064886e8bf014ecfa1a783f014058cedxb16
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"Combat Signals will operate as though the \"Auto-Resupply\" in the current version is always on.  Once you equip a Combat Signal, it will equipped for each fight until you turn it off or you run out of them (in which case that Signal would turn off).\n\n\n\n\tThe new system won't have the option of a \"One-Battle Use\" sort of setup.  Signals will be similar to on-ship consumables like Hydro/DFAA in that you choose in the Equipment tab and that will remain your choice until you change it.  This will likely lead to players checking Equipment before going into Battle in the way folks check their Signals before Battle now.\n\t \n\n\n\n\n\n\tThis is a correct description.  Combat Signals can be purchased in the Armory, but \"Auto-Resupply\" doesn't purchase more if you run out. \n\n\n\n\tThe new system doesn't have an optional \"Auto-Resupply\" function for Combat Signals.  They are either On or Off, and it doesn't change until you run out or change your Combat Signal choice(s).\n\t \n\n\n\n\n\n\tThe new system removed \"Auto-Resupply\" and added \"Auto-Purchase\". \n\n\n\n\n\t\t\"Auto-Purchase\" will be used for Expendable Camos and Expendable Bonuses.\n\t \n\t\n\t\t\"Auto-Resupply\" is no longer in the game, but you can think of the Combat Signals section as having \"Auto-Resupply\" turned on all the time.\n\t \n\n\n\t-\n\n\n\n\tIf the loss of this optional choice is a big concern, please make sure to give your feedback in the PTS Feedback thread: https://forum.worldofwarships.com/topic/256666-pts-0116-pt-2/.  Those threads are directly converted into Feedback reports on PTS versions/systems and are the most effective place to leave thoughts.\n\n"
<https://forum.worldofwarships.com/topic/256768-pts-are-all-mounted-signals-remounted-by-default-in-the-next-patch/>