_:n064886e8bf014ecfa1a783f014058cedxb14
<http://schema.org/text>
"Camos tab (remember, these are only decorative now), located under \"exterior\":\n\n\n\n\t \n\n\n\n\tOn-off switch in the bottom right. (Camos requiring dub purchase are permacamos; there are no one-shots for doubloons any more.)\n\n\n\n\tCombat signals, now under \"equipment\" tab:\n\n\n\n\t\n\n\n\tThere is a demount-all button, but as thing stand in the PTS, there is no option not to subsequently mount.\n\n\n\n\tHypothesis: it is assumed that you will be attentive enough to choose what you want to take for a particular battle, or that you will always want a specific signals combination for a particular ship. In other words, WG is assuming that you have a sense of responsibility and attention to detail.\n\n\n\n\tI wouldn't be surprised to learn that WG looked at their data for which combat signals were most or least often changed, and found that a majority of players settle on a desired combination and almost never change it. The global do-not-replenish option was more important when you were loading econ signals alongside the combat flags. Now they are separate things. I think WG is going to end up having to add an on-off switch here, if only to save the inattentive from themselves.\n\n\n\n\t \n\n\n\n\tEcon bonuses (selected from the ribbon underneath the captain's position):\n\n\n\n\t \n\n\n\n\tThis is for my Paolo Emilio. The bonuses you see here are the base bonuses on the permacamo, and the selectable ones add on top of them if you so choose.\n\n\n\n\tAuto-purchase is on the bottom right, and this will use doubloons to remount Tier 1 or 2 bonuses if you run out of them.\n\n"
<https://forum.worldofwarships.com/topic/256768-pts-are-all-mounted-signals-remounted-by-default-in-the-next-patch/>