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"According to a CNN report, former ATM software designer Steve Demeter made $250,000 within two months from a game he created for the iPhone called Trism.&amp;#160;The game costs $5 to download. &amp;lt;a href=&amp;quot;http://videogames.yahoo.com/feature/-trism-spells-success-for-iphone-developer/1268382&amp;quot;&amp;gt;Yahoo! reports&amp;lt;/a&amp;gt; that low-cost hardware for game development has been made available to &amp;quot;bedroom developers&amp;quot; and that anyone who has desires to make their own game should &amp;quot;give it a shot.&amp;quot; I agree.&amp;#160;  In looking at Trism, games do not have to be filled with blood, guts, and violence to sell.&amp;#160;It&amp;#8217;s apparent that people still love having their minds engaged by challenging puzzle games.&amp;#160;  Do you have any game ideas in your head?&amp;#160;If so, you could be the next Steve Demeter, who quit his day job after his successful Trism game took off, and runs his own development company called Demiforce."^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.trendhunter.com/trends/successful-amateur-game-developers-iphones-trism-by-steve-demeter>