<http://schema.org/description>
"Remember back in 1999 when the millennium bug was threatening to destroy the world and games were a bit harder? Irrational are bringing a taste of that to Bioshock Infninite. It&amp;#39;s a hardcore difficulty mode with a difference. It won&amp;#39;t just decrease your health or increase the &amp;quot;enemy damage&amp;quot; slider, it&amp;#39;ll attach more meaningful consequences to your levelling choices, limit your resources, and"^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.pcgamer.com/bioshock-infinite-to-get-more-demanding-1999-mode/>