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"We're well aware of Mark Jacobs' and Mythic's views on gold sellers in Warhammer Online, but what about the opposite side of the fence? Could gold sellers in a young, potentially top-selling MMO actually help the game develop and attract the adult working class? That's what Gigaom's Wagner James Au argues in a recent article.\"When launching a big-budget online game, it doesn't strike me as a very good idea to risk alienating nearly a quarter of your user base right out the gate. That, however, is likely to be the consequence of an extreme anti-gold selling policy at Mythic Entertainment,\" writes Au. He also cites research by Nick Yee, who is fast-becoming the most popular gaming-related research scientist, stating that gold-buying is done mostly by those ages 35 and older, who don't have the time to play as those younger gamers."^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.engadget.com/2008/10/03/wars-anti-gold-selling-policy-challenged/>