<http://schema.org/description>
"In a new video for Design Club Dan &amp;quot;OtherDan&amp;quot; Emmons discusses why &amp;quot;Super Mario Bros.&amp;quot; is a crash course in level design"^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.complex.com/pop-culture/2014/06/playing-super-mario-bros-teaches-you-how-to-design-the-perfect-video-game>