<http://schema.org/articleBody>
"Each week, Digital Spy rounds up the biggest mobile gaming releases with reviews and trailers. This week&amp;#039;s games include the best looking mobile racing game yet, a rabbit&amp;#039;s trip through hell, a visit to Toy Story and bad news for Aliens fans. Real Racing 3 Platforms: iPhone, iPad Price: Free Real Racing 3 grapples the line as emblematic of both the best and the worst that mobile gaming has to offer. On the one hand, it offers a gorgeous racing game visually unparalleled on smartphones with tight tilt controls. The cars automatically accelerate, with tapping the screen reserved for braking.   A few control modifiers like steer assist and braking assist can be toggled before each race. This helps while players get acclimated to the controls, but you&amp;#039;ll want to turn them off if you hope to place in first during any of the races. There is a dizzying amount of content being offering in Real Racing 3 too, with 26 event groups, each housing around a dozen events that can range from large-scale races to speed and elimination challenges and even drag race events. However, Real Racing 3 embraces the free-to-play model a little too heavily, slowing any progress through those events to a crawl. In order to race in any event group you must first unlock a car that is supported by the events. These cars are prohibitively expensive, requiring a real-money purchase or grinding through 20 or more completed events in order to earn enough money.  Even within each event group, you need to earn gold medals to unlock new events. The default cars will require a good number of upgrades in order to earn those medals, with each upgrade costing in-game cash along with a two-minute penalty while the upgrade is installed. So not only does the game force players to endlessly grind through the same events, but every few races players have to wait a few minutes to upgrade so that they can grind through more events.  There is a fantastic racing game core to Real Racing 3, but it is hiding behind a restricting free-to-play model. If there was a one-time purchase to eliminate upgrade times and increase the amount of cash earned per event, Real Racing 3 would be far more balanced and recommended without hesitation.  There isn&amp;#039;t any such option though, and the racing campaign is a slog for it.   &amp;gt; Download &amp;#039;Real Racing 3&amp;#039; from the App Store       Hell Yeah! Pocket Inferno Platforms: iPhone, iPad Price: 69p / $0.99 Hell Yeah! Pocket Inferno borrows the visual style of last year&amp;#039;s Wrath of the Dead Rabbit for a mobile spin-off. While the console and PC game original was a Metroidvania-style action game, Pocket Inferno is more of a 2D shoot-em-up.   Much like Jetpack Joyride, players tap on the left side of the screen to fly up, and let go to drop. However, shooting enemies takes precedence here, which is accomplished by tapping the right side of the screen. Unfortunately the flying controls feel rather loose, rising just a little too slowly and falling a little too fast, so that you never feel like you have as much control as you should. Most egregiously though, there is a general lack of the over-the-top personality and humor that made the original game so charming. Pocket Inferno may use the same artwork and assets as the original game, but it was outsourced to a different developer and it shows. Hell Yeah! Pocket Inferno is ultimately a mediocre side-scrolling action game that could have been much greater had it actually tried to invoke its predecessor instead of just referencing it through the art style.  &amp;gt; Download &amp;#039;Hell Yeah! Pocket Inferno&amp;#039; from the App Store      Toy Story: Smash It! Platforms: iPhone, iPad Price: 69p / $0.99 While most will immediately compare Toy Story: Smash It! to a 3D version of Angry Birds, a far better comparison is to the criminally ignored Wii game Boom Bloxx. Players control Buzz Lightyear as he tosses balls to knock down increasingly elaborate block towers in Andy&amp;#039;s room.  While your goal in each level is ultimately to knock down three squeaky-toy aliens, they will deflect any projectiles that are thrown directly at them. As a result, the game revolves far more around causing chain reactions of destruction by targeting the blocks, and is a much better game for it. Aiming and launching projectiles is satisfying, and new ball types are introduced frequently, like a rocket to drill through blocks and a balloon that inflates to knock away blocks in every direction. The puzzles will also constantly throw new challenges at you, with new block types and clever configurations introduced right up until the end.  Thankfully there is the promise of more levels in a future update, which will hopefully see new challenges that continue to build on the ideas seen toward the end. Everything is presented with a whimsical charm befitting of the Toy Story name. The levels can get quite challenging, requiring actual planning instead of rewarding random shots, but the simple pleasure of knocking down block structures is so rewarding that it is a difficult game to put down.  &amp;gt; Download &amp;#039;Toy Story: Smash It!&amp;#039; from the App Store      AVP: Evolution Platforms: iPhone, iPad Price: \u00A32.99 / $4.99 Both the Alien and Predator use stealth to hunt prey in their film incarnations, so naturally the developers of AVP: Evolution decided to stray as far from that as possible and make a button-mashing brawler out of the iconic movie monsters. Players alternate levels between the Alien and Predator, which play very similarly at the outset with rudimentary combos to pummel away at human marines and their robot helpers.  The Evolution subtitle comes from the Xeno and Honor points you earn in order to upgrade the Alien and Predator, gradually unlocking new attacks and equipment. While the new abilities attempt to differentiate each character, the unlockable skills are rarely more effective than simply mashing the on-screen A button, so they are little use. That is, when technical limitations aren&amp;#039;t already getting in the way. Like the camera, which is constantly at odds with the cramped interior levels. Players can manually adjust the camera by swiping on the screen, but it often snaps back to some awkward position stuck halfway through a wall or pointing away from an enemy attacking you. The execution kills, which were a highlight in past Aliens vs Predator games, are now accomplished through a quick-time event. However, other enemies can still attack you while stuck in the quick-time event animation, and will take advantage of your helplessness. Attempting to perform an execution with any enemies nearby is practically a death sentence. Even when everything does work properly, which is rare, AVP: Evolution is little more than a straightforward brawler. The movie license is about all it has going for it, and it uses that license poorly.  &amp;gt; Download &amp;#039;AVP: Evolution&amp;#039; from the App Store      What mobile releases have you been playing recently? Add a comment in the space below! "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/review/a463273/mobile-reviews-real-racing-3-hell-yeah-toy-story-smash-it/>