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"Peter Molyneux has revealed more details of Milo for Kinect. First revealed at E3 2009, the Lionhead Studios designer showed an updated demo at the TED Global Conference in Oxford. Played by an assistant, the virtual human explored a garden, learned to skim stones and was told to step on snails, according to the BBC. Later parts of the game would allow Milo to explore more freely, with &amp;quot;lots&amp;quot; more adventures that would be &amp;quot;quite dark&amp;quot; in nature. Molyneux said that he wanted to create &amp;quot;a new revolution in storytelling&amp;quot; with a character that seemed &amp;quot;alive, that would look me in the eyes and feel real&amp;quot;. He added that Milo will be a product of artificial intelligence, with no two characters being the same. His mind is &amp;quot;based in the cloud&amp;quot;, allowing him to grow smarter as people use the game across the globe. Despite the idea being for millions of people to play the title, there are no plans for Microsoft to release it. However, it could one day become a commercial product. "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/news/a243563/milo-to-be-dark-no-plans-for-release/>