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"      Developer: Sucker Punch Productions // Publisher: Sony Computer Entertainment // Release:March 21, 2014 // Price: $59.99  A Sony PlayStation 4 exclusive, Sucker Punch follows up with the third installment to their franchise called inFamous: Second Son, which smashes together comic books and action movies into its own video game blockbuster. The previous anti-hero Cole MacGrath is replaced by the Native American Delsin Rowe as the series is flung seven years into the future. Delsin sets out to stop the Department of Unified Protection (DUP) from arresting or destroying what the agency calls &amp;quot;bio-terrorists.&amp;quot; If you&amp;#039;ve ever read an issue of X-Men, you get the idea. The game begins with small town cinematic introduction. Delsin hides out in a cannery, hiding from cops after a little vandalism. To escape, Delsin runs, climbs, and jumps, providing players with the necessary basics of the game&amp;#039;s controls. Sucker Punch uses some epic cinematic cut scenes to keep the story moving. Delsin and his brother, Reggie (who&amp;#039;s ironically a cop himself), are arguing when a nearby prison truck flips over. Delsin runs to the aid of Hank, a smoke-powered convict put behind bars by Brooke Augustine a conduit with the power of concrete and the head of the Department of Unified Protection. Delsin soon absorbs Hank&amp;#039;s powers, gifting hank with extraordinary abilities.  The narrative is fantastic as Sucker Punch immerses you in its world. Aided by in-depth motion capture, I really started to feel for our protagonist. Delsin enjoys his new found abilities and becomes even more of a rebel with a vast library of snarky sayings and fantastic one-liners, but Second Son has a darker more serious tone than what&amp;#039;s come before it, despite its more jovial main character.  In Seattle, the darker tone of the story begins as Delsin unleashes a rainbow-colored wave of destruction. His parkour-like agility lets him dash up buildings, leap through air ducts, and soar across Seattle&amp;#039;s skyline. Every ability, whether it&amp;#039;s shooting, flying, or traversing throughout the city, has a gleaming particles lighting up the screen. It not only adds to the overall fun of the game play, but it just so damn cool.  From the minute Second Son starts you can&amp;#039;t help but be awestruck. Flashy graphics can be the sign of weak storytelling or bad gameplay, but not here. As a fan of the franchise, I found myself smiling as soon as I started moving around the open world and blowing up the bad guys with a neon laser light show. Sucker Punch pushes the PS4 graphics engine to its limit. It looks like a neon superhero movie scripted by Christopher Nolan and directed by Michael Bay. It has real world storytelling with saturated colors and massive explosions. The environment is also a character in itself as Sucker Punch pays homage to their hometown by bringing it to life. Seattle&amp;#039;s rainy streets and brooding atmosphere is impeccably portrayed.  But Second Son&amp;#039;s visual feast doesn&amp;#039;t stop with superpowers and the drenched skyline of Seattle. Subtle facial expressions, eye tracking, life-like emotions, particle effects, lens flares are all here. Bottom Line: Buy It The Infamous franchise has always been one of those titles you had to own if you had a PlayStation 3, and Second Son is no different. Second Son focuses on great storytelling with easy controls and visual eye-candy, but at its heart, the game is just fun. The incredible graphics have a young, artistic, and colorful approach that hasn&amp;#039;t been displayed on the PS4 until now. Infamous: Second Son is a true test of this new generation of consoles, and I like what I&amp;#039;m seeing. "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.popularmechanics.com/culture/gaming/a3048/splitscreen-a-look-at-second-son-16617319/>