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"BioShock Infinite - Burial at Sea&amp;#039;s short campaign has been defended by Ken Levine. Irrational co-founder Levine said that the DLC has potentially three hours of gameplay, and that the studio has opted for &amp;quot;quality over quantity&amp;quot;.  &amp;quot;If you zip through it then it&amp;#039;s not a hugely long experience but if you dig deep it&amp;#039;s probably three hours plus, if you really dig deep. But it&amp;#039;s not the longest thing in the world,&amp;quot; Levine told Eurogamer. &amp;quot;I think there are definitely people who are like, &amp;#039;Well, I want hours and hours of gameplay&amp;#039;. I think if that is your primary metric, this probably isn&amp;#039;t the thing for you. If you want to feel like &amp;#039;Wow, I just got a whole new experience&amp;#039;, that&amp;#039;s what you get out of this.&amp;quot; Levine said that he respects people&amp;#039;s time and money, and that few would judge a movie based on its running length. &amp;quot;Journalists often ask me to tell their audience why they should buy something. I&amp;#039;m always very uncomfortable with that question because I don&amp;#039;t read people&amp;#039;s household budgets and I can&amp;#039;t tell them what they should buy.  &amp;quot;We chose quality over quantity. As a gamer that&amp;#039;s a choice I usually make. Very few people would judge a movie based on how long it is.&amp;quot;  Finally, Levine said that while he wanted to continue Booker and Elizabeth&amp;#039;s story in Rapture, he didn&amp;#039;t want to recycle BioShock assets. &amp;quot;We have this new engine so we should take advantage of it,&amp;quot; he continued.  &amp;quot;And, hey, let&amp;#039;s make all the shops and build 3D scenes out of the window, which we never had in BioShock 1. And let&amp;#039;s put people in the world and make it all huge and shiny and build everything fresh - or almost everything fresh.  &amp;quot;So yeah, we got carried away a little bit, I won&amp;#039;t deny it. But, hey, I don&amp;#039;t want to work on something that I feel is kind of a B in quality. You might as well go for it. The company is okay with it, so why the hell not?&amp;quot;  Releasing later this week, part one sees Elizabeth hire Booker DeWitt to find a missing child on the eve of the fall of Rapture. Priced at \u00A39.99, it features new weapons, new Vigors, Tears, Sky-Lines and the return of Big Daddies. The second part will see users play as Elizabeth, bringing an end to both her story and BioShock Infinite&amp;#039;s. &amp;#039;Burial at Sea&amp;#039; is also available as part of the BioShock Infinite season pass, which is available for \u00A315.99/$19.99 (1,600 MS Points). Watch a trailer for BioShock Infinite &amp;#039;Burial at Sea&amp;#039; below:  "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/news/a530394/bioshock-infinite-burial-at-sea-creator-defends-length-of-dlc/>