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"Tomb Raider: Definitive Edition has been given a new comparison trailer. Narrated by executive producer Scot Amos, the video looks at the difference between the PS3 and PS4 versions of Tomb Raider.      Amos points out the game&amp;#039;s superior particle effects on next-gen consoles, as well as the movement and texture maps. According to Amos, character textures previously had to be squeezed down to a smaller size, preventing users from seeing the minute details. He also discusses dynamic lighting, as well as background detail previously hidden by fog.  Announced in December for PlayStation 4 and Xbox One, Tomb Raider: Definitive Edition will launch on January 28 in North America and January 31 in Europe. Crystal Dynamics has stressed that the game is not a port of existing versions, and was designed and rebuilt from the ground up for next-gen consoles. Watch a trailer for the updated version of the game below:  "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/tomb-raider/news/a543770/tomb-raider-definitive-edition-ps3-to-ps4-comparison-video/>