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"Indie developers have responded with caution to Microsoft&amp;#039;s U-turn on self-publishing. Several industry professionals spoke to Engadget about the announcement that Xbox One will become a &amp;quot;development kit&amp;quot; for indies.  Retro City Rampage developer Brian Provinciano said: &amp;quot;Make no mistake; while this is a great thing, it&amp;#039;s again not the equivalent to what other platforms offer. &amp;quot;On PS4, for example, developers can tap right into the system; use every bit of RAM and all of its power. Indies have access to everything that the AAA studios do, from platform support to development and release. &amp;quot;The indication on Xbox One is that it&amp;#039;s essentially XBLIG 2.0. Instead of XNA, it&amp;#039;s Windows 8. Windows 8, which is already struggling to gain developer interest, will gain a boost from developers wishing to target the console. However, it won&amp;#039;t be as fully-fledged as published games on the system.&amp;quot; He described his work with Microsoft porting his game to XBLA on Xbox 360 as &amp;quot;the unhappiest point of [his] career&amp;quot;.  Young Horse Games president and community manager Philip Tibitoski said: &amp;quot;I want to be able to see the visual setup of the store and how they&amp;#039;re going to be handling discoverability. They recently said everything would be in the same store, but how will that store be organised and what does it take to get banner space or notoriety? &amp;quot;What are the technical requirements of this? Is there potential to interface with them on marketing and things of that nature? Or will you just be another app in the same way that things released on the iOS appstore can so easily be overlooked?&amp;quot; Rami Ismail of Ridiculous Fishing developer Vlambeer said: &amp;quot;Of course, this is great news and Vlambeer is happy to hear that. Obviously, we&amp;#039;ll have to wait until gamescom to hear all the details and figure out whether limitations are in place. &amp;quot;We&amp;#039;ve been discussing this exact issue with Microsoft for a while and to see them following Sony&amp;#039;s lead in an open indie strategy is great for the industry. Anything is better than nothing.&amp;quot; In May, it was reported that Xbox One would not offer a self-publishing option to indie developers on Xbox Live Arcade. Gallery - Xbox One confirmed games:  "^^<http://www.w3.org/2001/XMLSchema#string>
<http://www.digitalspy.com/gaming/xbox-one/news/a501250/xbox-one-self-publishing-u-turn-indie-developers-remain-cautious/>