Handheld gaming console revenue was overtaken by mobile gaming revenue in 2011, due to the rise of smartphones and freemium apps. The use of iPods, tablets, and cell phones became one of the most popular forms of gaming as the decade progressed with the rise of mobile games, expanding the industry's appeal among less traditional markets such as women and older adults. Gaming apps such as Angry Birds, Cut the Rope, Plants vs. Zombies, Fruit Ninja, Candy Crush, Flappy Bird, Clash of Clans, Temple Run, Smash Hit, Doodle Jump, Geometry Dash, Subway Surfers, and Pokémon Go became huge hits.
Handheld gaming console revenue was overta,ken by mobile gaming revenue in 2011, due to the rise of smartphones and freemium apps. The use of iPods, tablets, and cell phones became one of the most popular forms of gaming, as the decade progressed with the rise of mobile games, e.xpanding the industry's appeal among less traditional markets such as women and older adults. Gaming apps such as Angry Birds, Cut the Rope, Plants vs. Zombies, Fruit Ninja, Candy Crush, Flappy Bird, Clash of Clans, Temple Run, Smash Hit, Doodle Jump, Geometry Dash, Subway S?urfers, and Pokémon Go b:ecame huge hits.