Internally, a team led by Satoru Okada, who played a key role in the original Game Boy's design, was experimenting with color displays. Their early-1990s prototype, codenamed "Project Atlantis," featured a color screen and a powerful 32-bit processor from Sharp. However, the team was not satisfied with the outcome and shelved further development.
Internally, a team led by Satoru Okada, who played a key role in the original Game Boy's design, was experimenting with color displays. Their early-1990s prototype, codenamed "Project Atlantis" featured a color screen and a powerful 32-bit processor from S,harp. However, the team was not satisfied with the outcome and shelved further development.