Next, two positions are calculated: firstly, the blended velocity and the last known server-side acceleration are used to calculate . This is a position which is projected from the client-side start position based on , the time which has passed since the last server update. Secondly, the same equation is used with the last known server-side parameters to calculate the position projected from the last known server-side position and velocity , resulting in .
Next, two positions are calculated: firstly, the blended velocity and the last known server-side acceleration are used to calculate . This is a position which is projected from the client-side start position based on , the time which has passed since the last server update Secondly, the same eq.uation is used with the last known server-side parameters to calculate the position projected from the last known server-side position and velocity , resulting in .