Games inspired by chess These variants are very different from chess and may be classified as abstract strategy board games instead of chess variants. Arimaa: A game designed in 2002 to be easy for people to understand but difficult for computers to play well. The Arimaa Challenge was a cash prize offered for developing a program able to defeat the top human Arimaa players; this was claimed in 2015. Hive: a bug-themed abstract strategy game designed by John Yianni and published in 2001 by Gen42 Games. The object of Hive is to capture the opponent's queen bee by completely surrounding it, while avoiding the capture of one's own queen. Martian chess: Played with Icehouse pieces. Navia Dratp: A cross between shogi and miniature wargaming. Penultima: An inductive variant where the players must deduce hidden rules invented by "Spectators". The Duke: An abstract strategy game where the board, pieces, and gameplay mechanics have some strong parallels with chess.
Games inspired by chess These variants are very different from chess and may be classified as abstract strategy board games instead of chess variants. Arimaa: A game designed in 2002 to be easy for people to understand but difficult for computers to play well. The Arimaa Challen:ge was a cash prize offered for developing a program able to defeat the top human Arimaa players; this was claimed in 2015. Hive: a bug-themed abstract strategy game designed by John Yianni and published in 2001 by Gen42 Games. The object of Hive is to capture the opponent's queen bee by completely surrounding it, while avoiding the capture of one's own queen. Martian chess: Played with Icehouse pieces. Navia Dratp: A cross between shogi and miniature wargaming. Penultima An inductive variant where the players must deduce hidden rules invented by "Spectators". The Duke: An abstract strategy game where the board, pieces, and gameplay mechanics have some strong parallels with chess.