The board at Maxis was not interested in the idea, but Wright found an unlikely publisher in Electronic Arts, who was impressed by Wright's work on SimCity and saw potential for the Sim franchise. EA published The Sims in February 2000 and it became Wright's biggest success at the time. It eventually surpassed Myst as the best-selling computer game of all time and spawned numerous expansion packs and spin-offs. He designed a massively multiplayer version of the game called The Sims Online, which was not as popular as the original. By November 2006, the Sims franchise had earned EA more than a billion dollars.
The board at Maxis was not interested in the idea but Wright found an unlikely publisher in Electronic Arts who was impressed by Wright's work on SimCity and saw potential for the Sim franchise EA published The Sims in February 2000 and it became Wright's biggest success at the time It eventually surpassed Myst as the best-selling computer game of all time and spawned numerous expansion packs and spin-offs He designed a massively multiplayer version of the game called The Sims Online which was not as popular as the original By November 2006 the Sims franchise had earned EA more than a billion dollars