Gameplay Like the Final Fantasy games before it, Final Fantasy VIII consists of three main modes of play: the world map, the field map, and the battle screen. The world map is a 3D display in which the player may navigate freely across a small-scale rendering of the game world. Characters travel across the world map in a variety of ways, including by foot, car, Chocobo, train, and airship. The field map consists of controllable 3D characters overlaid on one or more 2D pre-rendered backgrounds, which represent environmental locations such as towns or forests. The battle screen is a 3D model of a location such as a street or room, where turn-based fights between playable characters and CPU-controlled enemies take place. The interface is menu-driven, as in previous titles, but with the typical weapon and armor systems removed and new features present, such as the Junction system. Also featured is a collectible card-based minigame called "Triple Triad".
gameplay like the final fantasy games before it final fantasy viii consists of three main modes of play the world map the field map and the battle screen the world map is a 3d display in which the player may navigate freely across a small-scale rendering of the game world characters travel across the world map in a variety of ways including by foot car chocobo train and airship the field map consists of controllable 3d characters overlaid on one or more 2d pre-rendered backgrounds which represent environmental locations such as towns or forests the battle screen is a 3d model of a location such as a street or room where turn-based fights between playable characters and cpu-controlled enemies take place the interface is menu-driven as in previous titles but with the typical weapon and armor systems removed and new features present such as the junction system also featured is a collectible card-based minigame called "triple triad"