The mercenary wakes up in the castle, now taken over by the Front. Macil explains that the Programmer's weapon is one of the five fragments of the "Sigil", a powerful weapon worshipped by the Order. He orders the protagonist to find the remaining four. To this end, the mercenary visits a knowledgeable being called "The Oracle", who reveals that the next fragment is being held by another of the Order's leaders, The Bishop. After killing the Bishop and acquiring the second fragment, the protagonist returns to the Oracle, only to be told that the third fragment is being held by Macil himself; the Oracle claims that Macil is a traitor who has been using the protagonist as a pawn in his scheme. At this point, the player must make a decision: either disbelieve the Oracle and kill it, or trust the Oracle and kill Macil. This choice affects the rest of the story.
The mercenary wakes up in the castle, now taken over by the Front. Macil explains that the Programmer's weapon is one of the five fragments of the "Sigil", a powerful weapon worshipped by the Order. He orders the protagonist to find the remaining four. To this end, the mercenary visits a knowledgeable being called "The Oracle", who reveals that the next fragment is being held by another of the Order's leaders The Bishop. After killing the Bishop and acquiring the second fragment, the protagonist returns to the Oracle, only to be told that the third fragment is being held by Macil himself; the Oracle claims that Macil is a traitor who has been using the protagonist as a pawn in his scheme. At this point, the player must make a decision: either disbelieve the Oracle and kill it, or trust the Oracle and kill Macil. This choice affects the rest of the story.