2003 saw the fruitful collaboration of LucasArts and BioWare on the well reviewed role-playing game, Knights of the Old Republic. Combining modern 3D graphics with high-quality storytelling and a sophisticated role-playing game system, this game reinvigorated the Star Wars franchise. Its 2004 sequel Knights of the Old Republic II: The Sith Lords continued in the same vein, but LucasArts was criticized for forcing the developer Obsidian Entertainment to release the sequel unfinished, resulting in a significant amount of cut content, a disappointing ending and numerous bugs. 2003 also saw the release of Gladius, a gladiator Tactical RPG that was positively received but sold poorly and was even rated as one of the "best Xbox games most people never played" by Official Xbox Magazine.
2003 saw the fruitful collaboration of LucasArts and BioWare on the well reviewed role-playing game Knights of the Old Republic Combining modern 3D graphics with high-quality storytelling and a sophisticated role-playing game system this game reinvigorated the Star Wars franchise Its 2004 sequel Knights of the Old Republic II The Sith Lords continued in the same vein but LucasArts was criticized for forcing the developer Obsidian Entertainment to release the sequel unfinished resulting in a significant amount of cut content a disappointing ending and numerous bugs 2003 also saw the release of Gladius a gladiator Tactical RPG that was positively received but sold poorly and was even rated as one of the "best Xbox games most people never played" by Official Xbox Magazine