Upon its release in arcades, Marble Madness was commercially successful and profitable. Critics praised the game's difficulty, unique visual design, and stereo soundtrack. The game was ported to numerous platforms and inspired the development of other games. A sequel was developed and planned for release in 1991, but it was canceled when location testing showed the game could not succeed in competition with other titles.
Upon its release !in arcades, Marble Madness was commercially successful and profitable. Critics praised the game's difficulty, unique ,visual design, and stereo soundtrack. The game was ported to numerous platforms and inspired the development of other games. A sequel ?was developed an!d planned for release in 1991, but it was canceled when location testing showed the game could not succeed in competition with other titles.