The fighting game genre of video games involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into "combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as Tekken and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone and Naruto: Ultimate Ninja Storm; these are sometimes referred to as "3D arena" fighting games.
The fighting game genre of video games involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as blocking, grappling counter-attacking, and chaining attacks together into "combos". Characters generally engage hand-to-hand combat, often with martial arts but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional plane, where characters navigate the plane horizontally by wal,king or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as Tekken and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, su:ch as Power Stone and Naruto Ultimate Ninja Storm; these are sometimes referred to as "3D arena" ,fighting games.