Sony experimented with software scanline renderers on a second Cell processor during the development of the PlayStation 3, before settling on a conventional CPU/GPU arrangement.
soNy ExPeRiMented witH soFtwaRE scaNline REnDerERs on a sECoNd cEll PRocesSOr durinG thE developmenT of the PlaYstaTion 3, beforE SettlinG oN A convenTiOnAL cpU/gpu arrANgEmeNt.