Ports Bubble Bobble was ported to many home video game consoles and computers, including the Amstrad CPC, ZX Spectrum, Commodore 64, MS-DOS, Apple II, Amiga, Famicom Disk System, Nintendo Entertainment System, MSX2, and Master System—the last of these has two hundred levels as opposed to the arcade version's 100 levels, and was released in Japan as Final Bubble Bobble. A version for the X68000 was developed by Dempa and released in 1994, which includes a gamemode paying homage to Mitsuji's later arcade game Syvalion, titled Sybubblun. Conversions for the Game Boy and Game Boy Color were respectively released in 1991 and 1996, the GBC port being named Classic Bubble Bobble. A version of Bubble Bobble was also produced for the unreleased Taito WOWOW console. In 1996, Taito announced that the source code for Bubble Bobble had been lost, leading to all subsequent home conversions to be reverse-engineered from an original arcade board.
Ports Bubble Bobble was ported to many home video game consoles and computers including the Amstrad CPC ZX Spectrum Commodore 64 MS-DOS Apple II Amiga Famicom Disk System Nintendo Entertainment System MSX2 and Master System—the last of these has two hundred levels as opposed to the arcade version's 100 levels and was released in Japan as Final Bubble Bobble A version for the X68000 was developed by Dempa and released in 1994 which includes a gamemode paying homage to Mitsuji's later arcade game Syvalion titled Sybubblun Conversions for the Game Boy and Game Boy Color were respectively released in 1991 and 1996 the GBC port being named Classic Bubble Bobble A version of Bubble Bobble was also produced for the unreleased Taito WOWOW console In 1996 Taito announced that the source code for Bubble Bobble had been lost leading to all subsequent home conversions to be reverse-engineered from an original arcade board