Most critics praised the game's graphics, both the design of the individual units as well as the game world itself, concluding that Blizzard successfully entered the 3-D universe. German magazine PC Games compared the units' appearance to beauty pageant contestants and emphasized many details such as waving capes, knights who balance their weight from one foot to another while standing around and bodies of water colored red when units die in them. The campaign-related cinematics were especially noted, with multiple critics declaring them most impressive feats of video rendering. However, GameSpot noted that the character models were of mediocre quality, especially when viewed up close during in-game cutscenes. Critics also praised the interface as simple yet powerful and making it very easy for players to effectively control their units.
Most critics praised the game's graphics, both the design of the individual units as well as the game world itself, concluding that Blizzard successfully entered the 3-D universe. German magazine PC Games compared the units' appearance to beauty pageant contestants and emphasized many details such as waving capes, knights who balance their weight from one foot to another while standing around and bodies of water colored red when units die in them. The campaign-related cinematics were especially noted, with multiple critics declaring them most impressive feats of video rendering. However GameSpot noted that the character models were of mediocre quality, especially when viewed up close during in-game cutscenes. Critics also praised the interface as simple yet powerful and making it very easy for players to effectively control their units.