16mm film was also used to produce early Full-Motion Video arcade games, such as Nintendo's Wild Gunman (1974) and Kasco's The Driver (1979). These games would consist of one or more 16mm projectors that the game hardware would alternate between to display different outcomes depending on the player's actions; In single-projector systems, such as the one used in Nintendo's Sky Hawk (1976), both outcomes would appear simultaneously on the same film in split-screen, with the game instead adjusting the film's framing so that only one outcome could be seen at a time.
16mm film was also used to produce early Full-Motion Video arcade games such as Nintendo's Wild Gunman (1974) and Kasco's The Driver (1979). These games would consist of one or more 16mm projectors that the game hardware would alternate between to display different outcomes depending on the player's actions; In single-projector systems, such as the one used in Nintendo's Sky Hawk (1976), both outcomes would appear simultaneously on the same film in split-screen, with the game instead adjusting the film's framing so that only one outcome could be seen at a time.