Next, they add rigging , which is a system of joints and bones that gives the model a skeleton.
To create real-time animation, an animator first creates a 3D model of the object or character they want to animate. Next, they add rigging , which is a system of joints and bones that gives the model a skeleton. The animator then applies movement data to the rigged model, which brings the character to life. Finally, the animator adds textures and lighting to create a realistic look.