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+UsdPhysics module — pxr-usd-api 105.1 documentation
+
+pxr-usd-api
+
+ »
+Modules »
+UsdPhysics module
+
+
+
+# UsdPhysics module
+
+Summary: The UsdPhysics module defines the physics-related prim and property schemas that together form a physics simulation representation.
+
+Classes:
+
+ArticulationRootAPI
+PhysicsArticulationRootAPI can be applied to a scene graph node, and marks the subtree rooted here for inclusion in one or more reduced coordinate articulations.
+
+CollisionAPI
+Applies collision attributes to a UsdGeomXformable prim.
+
+CollisionGroup
+Defines a collision group for coarse filtering.
+
+CollisionGroupTable
+
+DistanceJoint
+Predefined distance joint type (Distance between rigid bodies may be limited to given minimum or maximum distance.)
+
+DriveAPI
+The PhysicsDriveAPI when applied to any joint primitive will drive the joint towards a given target.
+
+FilteredPairsAPI
+API to describe fine-grained filtering.
+
+FixedJoint
+Predefined fixed joint type (All degrees of freedom are removed.)
+
+Joint
+A joint constrains the movement of rigid bodies.
+
+LimitAPI
+The PhysicsLimitAPI can be applied to a PhysicsJoint and will restrict the movement along an axis.
+
+MassAPI
+Defines explicit mass properties (mass, density, inertia etc.).
+
+MassUnits
+Container class for static double-precision symbols representing common mass units of measure expressed in kilograms.
+
+MaterialAPI
+Adds simulation material properties to a Material.
+
+MeshCollisionAPI
+Attributes to control how a Mesh is made into a collider.
+
+PrismaticJoint
+Predefined prismatic joint type (translation along prismatic joint axis is permitted.)
+
+RevoluteJoint
+Predefined revolute joint type (rotation along revolute joint axis is permitted.)
+
+RigidBodyAPI
+Applies physics body attributes to any UsdGeomXformable prim and marks that prim to be driven by a simulation.
+
+Scene
+General physics simulation properties, required for simulation.
+
+SphericalJoint
+Predefined spherical joint type (Removes linear degrees of freedom, cone limit may restrict the motion in a given range.) It allows two limit values, which when equal create a circular, else an elliptic cone limit around the limit axis.
+
+Tokens
+
+class pxr.UsdPhysics.ArticulationRootAPI
+PhysicsArticulationRootAPI can be applied to a scene graph node, and
+marks the subtree rooted here for inclusion in one or more reduced
+coordinate articulations. For floating articulations, this should be
+on the root body. For fixed articulations (robotics jargon for e.g. a
+robot arm for welding that is bolted to the floor), this API can be on
+a direct or indirect parent of the root joint which is connected to
+the world, or on the joint itself..
+Methods:
+
+Apply
+classmethod Apply(prim) -> ArticulationRootAPI
+
+CanApply
+classmethod CanApply(prim, whyNot) -> bool
+
+Get
+classmethod Get(stage, path) -> ArticulationRootAPI
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+static Apply()
+classmethod Apply(prim) -> ArticulationRootAPI
+Applies this single-apply API schema to the given prim .
+This information is stored by adding”PhysicsArticulationRootAPI”to the
+token-valued, listOp metadata apiSchemas on the prim.
+A valid UsdPhysicsArticulationRootAPI object is returned upon success.
+An invalid (or empty) UsdPhysicsArticulationRootAPI object is returned
+upon failure. See UsdPrim::ApplyAPI() for conditions resulting in
+failure.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+prim (Prim) –
+
+static CanApply()
+classmethod CanApply(prim, whyNot) -> bool
+Returns true if this single-apply API schema can be applied to the
+given prim .
+If this schema can not be a applied to the prim, this returns false
+and, if provided, populates whyNot with the reason it can not be
+applied.
+Note that if CanApply returns false, that does not necessarily imply
+that calling Apply will fail. Callers are expected to call CanApply
+before calling Apply if they want to ensure that it is valid to apply
+a schema.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+
+prim (Prim) –
+whyNot (str) –
+
+static Get()
+classmethod Get(stage, path) -> ArticulationRootAPI
+Return a UsdPhysicsArticulationRootAPI holding the prim adhering to
+this schema at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsArticulationRootAPI(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+class pxr.UsdPhysics.CollisionAPI
+Applies collision attributes to a UsdGeomXformable prim. If a
+simulation is running, this geometry will collide with other
+geometries that have PhysicsCollisionAPI applied. If a prim in the
+parent hierarchy has the RigidBodyAPI applied, this collider is a part
+of that body. If there is no body in the parent hierarchy, this
+collider is considered to be static.
+Methods:
+
+Apply
+classmethod Apply(prim) -> CollisionAPI
+
+CanApply
+classmethod CanApply(prim, whyNot) -> bool
+
+CreateCollisionEnabledAttr(defaultValue, ...)
+See GetCollisionEnabledAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateSimulationOwnerRel()
+See GetSimulationOwnerRel() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Get
+classmethod Get(stage, path) -> CollisionAPI
+
+GetCollisionEnabledAttr()
+Determines if the PhysicsCollisionAPI is enabled.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+GetSimulationOwnerRel()
+Single PhysicsScene that will simulate this collider.
+
+static Apply()
+classmethod Apply(prim) -> CollisionAPI
+Applies this single-apply API schema to the given prim .
+This information is stored by adding”PhysicsCollisionAPI”to the token-
+valued, listOp metadata apiSchemas on the prim.
+A valid UsdPhysicsCollisionAPI object is returned upon success. An
+invalid (or empty) UsdPhysicsCollisionAPI object is returned upon
+failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+prim (Prim) –
+
+static CanApply()
+classmethod CanApply(prim, whyNot) -> bool
+Returns true if this single-apply API schema can be applied to the
+given prim .
+If this schema can not be a applied to the prim, this returns false
+and, if provided, populates whyNot with the reason it can not be
+applied.
+Note that if CanApply returns false, that does not necessarily imply
+that calling Apply will fail. Callers are expected to call CanApply
+before calling Apply if they want to ensure that it is valid to apply
+a schema.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+
+prim (Prim) –
+whyNot (str) –
+
+CreateCollisionEnabledAttr(defaultValue, writeSparsely) → Attribute
+See GetCollisionEnabledAttr() , and also Create vs Get Property
+Methods for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateSimulationOwnerRel() → Relationship
+See GetSimulationOwnerRel() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+
+static Get()
+classmethod Get(stage, path) -> CollisionAPI
+Return a UsdPhysicsCollisionAPI holding the prim adhering to this
+schema at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsCollisionAPI(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetCollisionEnabledAttr() → Attribute
+Determines if the PhysicsCollisionAPI is enabled.
+Declaration
+bool physics:collisionEnabled = 1
+C++ Type
+bool
+Usd Type
+SdfValueTypeNames->Bool
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+GetSimulationOwnerRel() → Relationship
+Single PhysicsScene that will simulate this collider.
+By default this object belongs to the first PhysicsScene. Note that if
+a RigidBodyAPI in the hierarchy above has a different simulationOwner
+then it has a precedence over this relationship.
+
+class pxr.UsdPhysics.CollisionGroup
+Defines a collision group for coarse filtering. When a collision
+occurs between two objects that have a PhysicsCollisionGroup assigned,
+they will collide with each other unless this PhysicsCollisionGroup
+pair is filtered. See filteredGroups attribute.
+A CollectionAPI:colliders maintains a list of PhysicsCollisionAPI
+rel-s that defines the members of this Collisiongroup.
+Methods:
+
+ComputeCollisionGroupTable
+classmethod ComputeCollisionGroupTable(stage) -> CollisionGroupTable
+
+CreateFilteredGroupsRel()
+See GetFilteredGroupsRel() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateInvertFilteredGroupsAttr(defaultValue, ...)
+See GetInvertFilteredGroupsAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateMergeGroupNameAttr(defaultValue, ...)
+See GetMergeGroupNameAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Define
+classmethod Define(stage, path) -> CollisionGroup
+
+Get
+classmethod Get(stage, path) -> CollisionGroup
+
+GetCollidersCollectionAPI()
+Return the UsdCollectionAPI interface used for defining what colliders belong to the CollisionGroup.
+
+GetFilteredGroupsRel()
+References a list of PhysicsCollisionGroups with which collisions should be ignored.
+
+GetInvertFilteredGroupsAttr()
+Normally, the filter will disable collisions against the selected filter groups.
+
+GetMergeGroupNameAttr()
+If non-empty, any collision groups in a stage with a matching mergeGroup should be considered to refer to the same collection.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+static ComputeCollisionGroupTable()
+classmethod ComputeCollisionGroupTable(stage) -> CollisionGroupTable
+Compute a table encoding all the collision groups filter rules for a
+stage.
+This can be used as a reference to validate an implementation of the
+collision groups filters. The returned table is diagonally symmetric.
+
+Parameters
+stage (Stage) –
+
+CreateFilteredGroupsRel() → Relationship
+See GetFilteredGroupsRel() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+
+CreateInvertFilteredGroupsAttr(defaultValue, writeSparsely) → Attribute
+See GetInvertFilteredGroupsAttr() , and also Create vs Get Property
+Methods for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateMergeGroupNameAttr(defaultValue, writeSparsely) → Attribute
+See GetMergeGroupNameAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Define()
+classmethod Define(stage, path) -> CollisionGroup
+Attempt to ensure a UsdPrim adhering to this schema at path is
+defined (according to UsdPrim::IsDefined() ) on this stage.
+If a prim adhering to this schema at path is already defined on
+this stage, return that prim. Otherwise author an SdfPrimSpec with
+specifier == SdfSpecifierDef and this schema’s prim type name for
+the prim at path at the current EditTarget. Author SdfPrimSpec s
+with specifier == SdfSpecifierDef and empty typeName at the
+current EditTarget for any nonexistent, or existing but not Defined
+ancestors.
+The given path must be an absolute prim path that does not contain
+any variant selections.
+If it is impossible to author any of the necessary PrimSpecs, (for
+example, in case path cannot map to the current UsdEditTarget ‘s
+namespace) issue an error and return an invalid UsdPrim.
+Note that this method may return a defined prim whose typeName does
+not specify this schema class, in case a stronger typeName opinion
+overrides the opinion at the current EditTarget.
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+static Get()
+classmethod Get(stage, path) -> CollisionGroup
+Return a UsdPhysicsCollisionGroup holding the prim adhering to this
+schema at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsCollisionGroup(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetCollidersCollectionAPI() → CollectionAPI
+Return the UsdCollectionAPI interface used for defining what colliders
+belong to the CollisionGroup.
+
+GetFilteredGroupsRel() → Relationship
+References a list of PhysicsCollisionGroups with which collisions
+should be ignored.
+
+GetInvertFilteredGroupsAttr() → Attribute
+Normally, the filter will disable collisions against the selected
+filter groups.
+However, if this option is set, the filter will disable collisions
+against all colliders except for those in the selected filter groups.
+Declaration
+bool physics:invertFilteredGroups
+C++ Type
+bool
+Usd Type
+SdfValueTypeNames->Bool
+
+GetMergeGroupNameAttr() → Attribute
+If non-empty, any collision groups in a stage with a matching
+mergeGroup should be considered to refer to the same collection.
+Matching collision groups should behave as if there were a single
+group containing referenced colliders and filter groups from both
+collections.
+Declaration
+string physics:mergeGroup
+C++ Type
+std::string
+Usd Type
+SdfValueTypeNames->String
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+class pxr.UsdPhysics.CollisionGroupTable
+Methods:
+
+GetGroups
+
+IsCollisionEnabled
+
+GetGroups()
+
+IsCollisionEnabled()
+
+class pxr.UsdPhysics.DistanceJoint
+Predefined distance joint type (Distance between rigid bodies may be
+limited to given minimum or maximum distance.)
+Methods:
+
+CreateMaxDistanceAttr(defaultValue, ...)
+See GetMaxDistanceAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateMinDistanceAttr(defaultValue, ...)
+See GetMinDistanceAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Define
+classmethod Define(stage, path) -> DistanceJoint
+
+Get
+classmethod Get(stage, path) -> DistanceJoint
+
+GetMaxDistanceAttr()
+Maximum distance.
+
+GetMinDistanceAttr()
+Minimum distance.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+CreateMaxDistanceAttr(defaultValue, writeSparsely) → Attribute
+See GetMaxDistanceAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateMinDistanceAttr(defaultValue, writeSparsely) → Attribute
+See GetMinDistanceAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Define()
+classmethod Define(stage, path) -> DistanceJoint
+Attempt to ensure a UsdPrim adhering to this schema at path is
+defined (according to UsdPrim::IsDefined() ) on this stage.
+If a prim adhering to this schema at path is already defined on
+this stage, return that prim. Otherwise author an SdfPrimSpec with
+specifier == SdfSpecifierDef and this schema’s prim type name for
+the prim at path at the current EditTarget. Author SdfPrimSpec s
+with specifier == SdfSpecifierDef and empty typeName at the
+current EditTarget for any nonexistent, or existing but not Defined
+ancestors.
+The given path must be an absolute prim path that does not contain
+any variant selections.
+If it is impossible to author any of the necessary PrimSpecs, (for
+example, in case path cannot map to the current UsdEditTarget ‘s
+namespace) issue an error and return an invalid UsdPrim.
+Note that this method may return a defined prim whose typeName does
+not specify this schema class, in case a stronger typeName opinion
+overrides the opinion at the current EditTarget.
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+static Get()
+classmethod Get(stage, path) -> DistanceJoint
+Return a UsdPhysicsDistanceJoint holding the prim adhering to this
+schema at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsDistanceJoint(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetMaxDistanceAttr() → Attribute
+Maximum distance.
+If attribute is negative, the joint is not limited. Units: distance.
+Declaration
+float physics:maxDistance = -1
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetMinDistanceAttr() → Attribute
+Minimum distance.
+If attribute is negative, the joint is not limited. Units: distance.
+Declaration
+float physics:minDistance = -1
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+class pxr.UsdPhysics.DriveAPI
+The PhysicsDriveAPI when applied to any joint primitive will drive the
+joint towards a given target. The PhysicsDriveAPI is a multipleApply
+schema: drive can be set per
+axis”transX”,”transY”,”transZ”,”rotX”,”rotY”,”rotZ”or its”linear”for
+prismatic joint or”angular”for revolute joints. Setting these as a
+multipleApply schema TfToken name will define the degree of freedom
+the DriveAPI is applied to. Each drive is an implicit force-limited
+damped spring: Force or acceleration = stiffness * (targetPosition -
+position)
+
+damping * (targetVelocity - velocity)
+
+For any described attribute Fallback Value or Allowed Values
+below that are text/tokens, the actual token is published and defined
+in UsdPhysicsTokens. So to set an attribute to the value”rightHanded”,
+use UsdPhysicsTokens->rightHanded as the value.
+Methods:
+
+Apply
+classmethod Apply(prim, name) -> DriveAPI
+
+CanApply
+classmethod CanApply(prim, name, whyNot) -> bool
+
+CreateDampingAttr(defaultValue, writeSparsely)
+See GetDampingAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateMaxForceAttr(defaultValue, writeSparsely)
+See GetMaxForceAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateStiffnessAttr(defaultValue, writeSparsely)
+See GetStiffnessAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateTargetPositionAttr(defaultValue, ...)
+See GetTargetPositionAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateTargetVelocityAttr(defaultValue, ...)
+See GetTargetVelocityAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateTypeAttr(defaultValue, writeSparsely)
+See GetTypeAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Get
+classmethod Get(stage, path) -> DriveAPI
+
+GetAll
+classmethod GetAll(prim) -> list[DriveAPI]
+
+GetDampingAttr()
+Damping of the drive.
+
+GetMaxForceAttr()
+Maximum force that can be applied to drive.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+GetStiffnessAttr()
+Stiffness of the drive.
+
+GetTargetPositionAttr()
+Target value for position.
+
+GetTargetVelocityAttr()
+Target value for velocity.
+
+GetTypeAttr()
+Drive spring is for the acceleration at the joint (rather than the force).
+
+IsPhysicsDriveAPIPath
+classmethod IsPhysicsDriveAPIPath(path, name) -> bool
+
+static Apply()
+classmethod Apply(prim, name) -> DriveAPI
+Applies this multiple-apply API schema to the given prim along
+with the given instance name, name .
+This information is stored by adding”PhysicsDriveAPI:name”to
+the token-valued, listOp metadata apiSchemas on the prim. For
+example, if name is’instance1’, the
+token’PhysicsDriveAPI:instance1’is added to’apiSchemas’.
+A valid UsdPhysicsDriveAPI object is returned upon success. An invalid
+(or empty) UsdPhysicsDriveAPI object is returned upon failure. See
+UsdPrim::ApplyAPI() for conditions resulting in failure.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+
+prim (Prim) –
+name (str) –
+
+static CanApply()
+classmethod CanApply(prim, name, whyNot) -> bool
+Returns true if this multiple-apply API schema can be applied,
+with the given instance name, name , to the given prim .
+If this schema can not be a applied the prim, this returns false and,
+if provided, populates whyNot with the reason it can not be
+applied.
+Note that if CanApply returns false, that does not necessarily imply
+that calling Apply will fail. Callers are expected to call CanApply
+before calling Apply if they want to ensure that it is valid to apply
+a schema.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+
+prim (Prim) –
+name (str) –
+whyNot (str) –
+
+CreateDampingAttr(defaultValue, writeSparsely) → Attribute
+See GetDampingAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateMaxForceAttr(defaultValue, writeSparsely) → Attribute
+See GetMaxForceAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateStiffnessAttr(defaultValue, writeSparsely) → Attribute
+See GetStiffnessAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateTargetPositionAttr(defaultValue, writeSparsely) → Attribute
+See GetTargetPositionAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateTargetVelocityAttr(defaultValue, writeSparsely) → Attribute
+See GetTargetVelocityAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateTypeAttr(defaultValue, writeSparsely) → Attribute
+See GetTypeAttr() , and also Create vs Get Property Methods for when
+to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Get()
+classmethod Get(stage, path) -> DriveAPI
+Return a UsdPhysicsDriveAPI holding the prim adhering to this schema
+at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+path must be of the format.drive:name.
+This is shorthand for the following:
+TfToken name = SdfPath::StripNamespace(path.GetToken());
+UsdPhysicsDriveAPI(
+ stage->GetPrimAtPath(path.GetPrimPath()), name);
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+Get(prim, name) -> DriveAPI
+Return a UsdPhysicsDriveAPI with name name holding the prim
+prim .
+Shorthand for UsdPhysicsDriveAPI(prim, name);
+
+Parameters
+
+prim (Prim) –
+name (str) –
+
+static GetAll()
+classmethod GetAll(prim) -> list[DriveAPI]
+Return a vector of all named instances of UsdPhysicsDriveAPI on the
+given prim .
+
+Parameters
+prim (Prim) –
+
+GetDampingAttr() → Attribute
+Damping of the drive.
+Units: if linear drive: mass/second If angular drive:
+mass*DIST_UNITS*DIST_UNITS/second/second/degrees.
+Declaration
+float physics:damping = 0
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetMaxForceAttr() → Attribute
+Maximum force that can be applied to drive.
+Units: if linear drive: mass*DIST_UNITS/second/second if angular
+drive: mass*DIST_UNITS*DIST_UNITS/second/second inf means not
+limited. Must be non-negative.
+Declaration
+float physics:maxForce = inf
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+GetSchemaAttributeNames(includeInherited, instanceName) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes for a given instance name.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved. The names returned will have the
+proper namespace prefix.
+
+Parameters
+
+includeInherited (bool) –
+instanceName (str) –
+
+GetStiffnessAttr() → Attribute
+Stiffness of the drive.
+Units: if linear drive: mass/second/second if angular drive:
+mass*DIST_UNITS*DIST_UNITS/degree/second/second.
+Declaration
+float physics:stiffness = 0
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetTargetPositionAttr() → Attribute
+Target value for position.
+Units: if linear drive: distance if angular drive: degrees.
+Declaration
+float physics:targetPosition = 0
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetTargetVelocityAttr() → Attribute
+Target value for velocity.
+Units: if linear drive: distance/second if angular drive:
+degrees/second.
+Declaration
+float physics:targetVelocity = 0
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetTypeAttr() → Attribute
+Drive spring is for the acceleration at the joint (rather than the
+force).
+Declaration
+uniform token physics:type ="force"
+C++ Type
+TfToken
+Usd Type
+SdfValueTypeNames->Token
+Variability
+SdfVariabilityUniform
+Allowed Values
+force, acceleration
+
+static IsPhysicsDriveAPIPath()
+classmethod IsPhysicsDriveAPIPath(path, name) -> bool
+Checks if the given path path is of an API schema of type
+PhysicsDriveAPI.
+If so, it stores the instance name of the schema in name and
+returns true. Otherwise, it returns false.
+
+Parameters
+
+path (Path) –
+name (str) –
+
+class pxr.UsdPhysics.FilteredPairsAPI
+API to describe fine-grained filtering. If a collision between two
+objects occurs, this pair might be filtered if the pair is defined
+through this API. This API can be applied either to a body or
+collision or even articulation. The”filteredPairs”defines what objects
+it should not collide against. Note that FilteredPairsAPI filtering
+has precedence over CollisionGroup filtering.
+Methods:
+
+Apply
+classmethod Apply(prim) -> FilteredPairsAPI
+
+CanApply
+classmethod CanApply(prim, whyNot) -> bool
+
+CreateFilteredPairsRel()
+See GetFilteredPairsRel() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Get
+classmethod Get(stage, path) -> FilteredPairsAPI
+
+GetFilteredPairsRel()
+Relationship to objects that should be filtered.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+static Apply()
+classmethod Apply(prim) -> FilteredPairsAPI
+Applies this single-apply API schema to the given prim .
+This information is stored by adding”PhysicsFilteredPairsAPI”to the
+token-valued, listOp metadata apiSchemas on the prim.
+A valid UsdPhysicsFilteredPairsAPI object is returned upon success. An
+invalid (or empty) UsdPhysicsFilteredPairsAPI object is returned upon
+failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+prim (Prim) –
+
+static CanApply()
+classmethod CanApply(prim, whyNot) -> bool
+Returns true if this single-apply API schema can be applied to the
+given prim .
+If this schema can not be a applied to the prim, this returns false
+and, if provided, populates whyNot with the reason it can not be
+applied.
+Note that if CanApply returns false, that does not necessarily imply
+that calling Apply will fail. Callers are expected to call CanApply
+before calling Apply if they want to ensure that it is valid to apply
+a schema.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+
+prim (Prim) –
+whyNot (str) –
+
+CreateFilteredPairsRel() → Relationship
+See GetFilteredPairsRel() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+
+static Get()
+classmethod Get(stage, path) -> FilteredPairsAPI
+Return a UsdPhysicsFilteredPairsAPI holding the prim adhering to this
+schema at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsFilteredPairsAPI(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetFilteredPairsRel() → Relationship
+Relationship to objects that should be filtered.
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+class pxr.UsdPhysics.FixedJoint
+Predefined fixed joint type (All degrees of freedom are removed.)
+Methods:
+
+Define
+classmethod Define(stage, path) -> FixedJoint
+
+Get
+classmethod Get(stage, path) -> FixedJoint
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+static Define()
+classmethod Define(stage, path) -> FixedJoint
+Attempt to ensure a UsdPrim adhering to this schema at path is
+defined (according to UsdPrim::IsDefined() ) on this stage.
+If a prim adhering to this schema at path is already defined on
+this stage, return that prim. Otherwise author an SdfPrimSpec with
+specifier == SdfSpecifierDef and this schema’s prim type name for
+the prim at path at the current EditTarget. Author SdfPrimSpec s
+with specifier == SdfSpecifierDef and empty typeName at the
+current EditTarget for any nonexistent, or existing but not Defined
+ancestors.
+The given path must be an absolute prim path that does not contain
+any variant selections.
+If it is impossible to author any of the necessary PrimSpecs, (for
+example, in case path cannot map to the current UsdEditTarget ‘s
+namespace) issue an error and return an invalid UsdPrim.
+Note that this method may return a defined prim whose typeName does
+not specify this schema class, in case a stronger typeName opinion
+overrides the opinion at the current EditTarget.
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+static Get()
+classmethod Get(stage, path) -> FixedJoint
+Return a UsdPhysicsFixedJoint holding the prim adhering to this schema
+at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsFixedJoint(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+class pxr.UsdPhysics.Joint
+A joint constrains the movement of rigid bodies. Joint can be created
+between two rigid bodies or between one rigid body and world. By
+default joint primitive defines a D6 joint where all degrees of
+freedom are free. Three linear and three angular degrees of freedom.
+Note that default behavior is to disable collision between jointed
+bodies.
+Methods:
+
+CreateBody0Rel()
+See GetBody0Rel() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateBody1Rel()
+See GetBody1Rel() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateBreakForceAttr(defaultValue, writeSparsely)
+See GetBreakForceAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateBreakTorqueAttr(defaultValue, ...)
+See GetBreakTorqueAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateCollisionEnabledAttr(defaultValue, ...)
+See GetCollisionEnabledAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateExcludeFromArticulationAttr(...)
+See GetExcludeFromArticulationAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateJointEnabledAttr(defaultValue, ...)
+See GetJointEnabledAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateLocalPos0Attr(defaultValue, writeSparsely)
+See GetLocalPos0Attr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateLocalPos1Attr(defaultValue, writeSparsely)
+See GetLocalPos1Attr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateLocalRot0Attr(defaultValue, writeSparsely)
+See GetLocalRot0Attr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateLocalRot1Attr(defaultValue, writeSparsely)
+See GetLocalRot1Attr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Define
+classmethod Define(stage, path) -> Joint
+
+Get
+classmethod Get(stage, path) -> Joint
+
+GetBody0Rel()
+Relationship to any UsdGeomXformable.
+
+GetBody1Rel()
+Relationship to any UsdGeomXformable.
+
+GetBreakForceAttr()
+Joint break force.
+
+GetBreakTorqueAttr()
+Joint break torque.
+
+GetCollisionEnabledAttr()
+Determines if the jointed subtrees should collide or not.
+
+GetExcludeFromArticulationAttr()
+Determines if the joint can be included in an Articulation.
+
+GetJointEnabledAttr()
+Determines if the joint is enabled.
+
+GetLocalPos0Attr()
+Relative position of the joint frame to body0's frame.
+
+GetLocalPos1Attr()
+Relative position of the joint frame to body1's frame.
+
+GetLocalRot0Attr()
+Relative orientation of the joint frame to body0's frame.
+
+GetLocalRot1Attr()
+Relative orientation of the joint frame to body1's frame.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+CreateBody0Rel() → Relationship
+See GetBody0Rel() , and also Create vs Get Property Methods for when
+to use Get vs Create.
+
+CreateBody1Rel() → Relationship
+See GetBody1Rel() , and also Create vs Get Property Methods for when
+to use Get vs Create.
+
+CreateBreakForceAttr(defaultValue, writeSparsely) → Attribute
+See GetBreakForceAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateBreakTorqueAttr(defaultValue, writeSparsely) → Attribute
+See GetBreakTorqueAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateCollisionEnabledAttr(defaultValue, writeSparsely) → Attribute
+See GetCollisionEnabledAttr() , and also Create vs Get Property
+Methods for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateExcludeFromArticulationAttr(defaultValue, writeSparsely) → Attribute
+See GetExcludeFromArticulationAttr() , and also Create vs Get Property
+Methods for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateJointEnabledAttr(defaultValue, writeSparsely) → Attribute
+See GetJointEnabledAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateLocalPos0Attr(defaultValue, writeSparsely) → Attribute
+See GetLocalPos0Attr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateLocalPos1Attr(defaultValue, writeSparsely) → Attribute
+See GetLocalPos1Attr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateLocalRot0Attr(defaultValue, writeSparsely) → Attribute
+See GetLocalRot0Attr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateLocalRot1Attr(defaultValue, writeSparsely) → Attribute
+See GetLocalRot1Attr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Define()
+classmethod Define(stage, path) -> Joint
+Attempt to ensure a UsdPrim adhering to this schema at path is
+defined (according to UsdPrim::IsDefined() ) on this stage.
+If a prim adhering to this schema at path is already defined on
+this stage, return that prim. Otherwise author an SdfPrimSpec with
+specifier == SdfSpecifierDef and this schema’s prim type name for
+the prim at path at the current EditTarget. Author SdfPrimSpec s
+with specifier == SdfSpecifierDef and empty typeName at the
+current EditTarget for any nonexistent, or existing but not Defined
+ancestors.
+The given path must be an absolute prim path that does not contain
+any variant selections.
+If it is impossible to author any of the necessary PrimSpecs, (for
+example, in case path cannot map to the current UsdEditTarget ‘s
+namespace) issue an error and return an invalid UsdPrim.
+Note that this method may return a defined prim whose typeName does
+not specify this schema class, in case a stronger typeName opinion
+overrides the opinion at the current EditTarget.
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+static Get()
+classmethod Get(stage, path) -> Joint
+Return a UsdPhysicsJoint holding the prim adhering to this schema at
+path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsJoint(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetBody0Rel() → Relationship
+Relationship to any UsdGeomXformable.
+
+GetBody1Rel() → Relationship
+Relationship to any UsdGeomXformable.
+
+GetBreakForceAttr() → Attribute
+Joint break force.
+If set, joint is to break when this force limit is reached. (Used for
+linear DOFs.) Units: mass * distance / second / second
+Declaration
+float physics:breakForce = inf
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetBreakTorqueAttr() → Attribute
+Joint break torque.
+If set, joint is to break when this torque limit is reached. (Used for
+angular DOFs.) Units: mass * distance * distance / second / second
+Declaration
+float physics:breakTorque = inf
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetCollisionEnabledAttr() → Attribute
+Determines if the jointed subtrees should collide or not.
+Declaration
+bool physics:collisionEnabled = 0
+C++ Type
+bool
+Usd Type
+SdfValueTypeNames->Bool
+
+GetExcludeFromArticulationAttr() → Attribute
+Determines if the joint can be included in an Articulation.
+Declaration
+uniform bool physics:excludeFromArticulation = 0
+C++ Type
+bool
+Usd Type
+SdfValueTypeNames->Bool
+Variability
+SdfVariabilityUniform
+
+GetJointEnabledAttr() → Attribute
+Determines if the joint is enabled.
+Declaration
+bool physics:jointEnabled = 1
+C++ Type
+bool
+Usd Type
+SdfValueTypeNames->Bool
+
+GetLocalPos0Attr() → Attribute
+Relative position of the joint frame to body0’s frame.
+Declaration
+point3f physics:localPos0 = (0, 0, 0)
+C++ Type
+GfVec3f
+Usd Type
+SdfValueTypeNames->Point3f
+
+GetLocalPos1Attr() → Attribute
+Relative position of the joint frame to body1’s frame.
+Declaration
+point3f physics:localPos1 = (0, 0, 0)
+C++ Type
+GfVec3f
+Usd Type
+SdfValueTypeNames->Point3f
+
+GetLocalRot0Attr() → Attribute
+Relative orientation of the joint frame to body0’s frame.
+Declaration
+quatf physics:localRot0 = (1, 0, 0, 0)
+C++ Type
+GfQuatf
+Usd Type
+SdfValueTypeNames->Quatf
+
+GetLocalRot1Attr() → Attribute
+Relative orientation of the joint frame to body1’s frame.
+Declaration
+quatf physics:localRot1 = (1, 0, 0, 0)
+C++ Type
+GfQuatf
+Usd Type
+SdfValueTypeNames->Quatf
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+class pxr.UsdPhysics.LimitAPI
+The PhysicsLimitAPI can be applied to a PhysicsJoint and will restrict
+the movement along an axis. PhysicsLimitAPI is a multipleApply schema:
+The PhysicsJoint can be restricted
+along”transX”,”transY”,”transZ”,”rotX”,”rotY”,”rotZ”,”distance”.
+Setting these as a multipleApply schema TfToken name will define the
+degree of freedom the PhysicsLimitAPI is applied to. Note that if the
+low limit is higher than the high limit, motion along this axis is
+considered locked.
+Methods:
+
+Apply
+classmethod Apply(prim, name) -> LimitAPI
+
+CanApply
+classmethod CanApply(prim, name, whyNot) -> bool
+
+CreateHighAttr(defaultValue, writeSparsely)
+See GetHighAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateLowAttr(defaultValue, writeSparsely)
+See GetLowAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Get
+classmethod Get(stage, path) -> LimitAPI
+
+GetAll
+classmethod GetAll(prim) -> list[LimitAPI]
+
+GetHighAttr()
+Upper limit.
+
+GetLowAttr()
+Lower limit.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+IsPhysicsLimitAPIPath
+classmethod IsPhysicsLimitAPIPath(path, name) -> bool
+
+static Apply()
+classmethod Apply(prim, name) -> LimitAPI
+Applies this multiple-apply API schema to the given prim along
+with the given instance name, name .
+This information is stored by adding”PhysicsLimitAPI:name”to
+the token-valued, listOp metadata apiSchemas on the prim. For
+example, if name is’instance1’, the
+token’PhysicsLimitAPI:instance1’is added to’apiSchemas’.
+A valid UsdPhysicsLimitAPI object is returned upon success. An invalid
+(or empty) UsdPhysicsLimitAPI object is returned upon failure. See
+UsdPrim::ApplyAPI() for conditions resulting in failure.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+
+prim (Prim) –
+name (str) –
+
+static CanApply()
+classmethod CanApply(prim, name, whyNot) -> bool
+Returns true if this multiple-apply API schema can be applied,
+with the given instance name, name , to the given prim .
+If this schema can not be a applied the prim, this returns false and,
+if provided, populates whyNot with the reason it can not be
+applied.
+Note that if CanApply returns false, that does not necessarily imply
+that calling Apply will fail. Callers are expected to call CanApply
+before calling Apply if they want to ensure that it is valid to apply
+a schema.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+
+prim (Prim) –
+name (str) –
+whyNot (str) –
+
+CreateHighAttr(defaultValue, writeSparsely) → Attribute
+See GetHighAttr() , and also Create vs Get Property Methods for when
+to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateLowAttr(defaultValue, writeSparsely) → Attribute
+See GetLowAttr() , and also Create vs Get Property Methods for when to
+use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Get()
+classmethod Get(stage, path) -> LimitAPI
+Return a UsdPhysicsLimitAPI holding the prim adhering to this schema
+at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+path must be of the format.limit:name.
+This is shorthand for the following:
+TfToken name = SdfPath::StripNamespace(path.GetToken());
+UsdPhysicsLimitAPI(
+ stage->GetPrimAtPath(path.GetPrimPath()), name);
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+Get(prim, name) -> LimitAPI
+Return a UsdPhysicsLimitAPI with name name holding the prim
+prim .
+Shorthand for UsdPhysicsLimitAPI(prim, name);
+
+Parameters
+
+prim (Prim) –
+name (str) –
+
+static GetAll()
+classmethod GetAll(prim) -> list[LimitAPI]
+Return a vector of all named instances of UsdPhysicsLimitAPI on the
+given prim .
+
+Parameters
+prim (Prim) –
+
+GetHighAttr() → Attribute
+Upper limit.
+Units: degrees or distance depending on trans or rot axis applied to.
+inf means not limited in positive direction.
+Declaration
+float physics:high = inf
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetLowAttr() → Attribute
+Lower limit.
+Units: degrees or distance depending on trans or rot axis applied to.
+-inf means not limited in negative direction.
+Declaration
+float physics:low = -inf
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+GetSchemaAttributeNames(includeInherited, instanceName) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes for a given instance name.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved. The names returned will have the
+proper namespace prefix.
+
+Parameters
+
+includeInherited (bool) –
+instanceName (str) –
+
+static IsPhysicsLimitAPIPath()
+classmethod IsPhysicsLimitAPIPath(path, name) -> bool
+Checks if the given path path is of an API schema of type
+PhysicsLimitAPI.
+If so, it stores the instance name of the schema in name and
+returns true. Otherwise, it returns false.
+
+Parameters
+
+path (Path) –
+name (str) –
+
+class pxr.UsdPhysics.MassAPI
+Defines explicit mass properties (mass, density, inertia etc.).
+MassAPI can be applied to any object that has a PhysicsCollisionAPI or
+a PhysicsRigidBodyAPI.
+Methods:
+
+Apply
+classmethod Apply(prim) -> MassAPI
+
+CanApply
+classmethod CanApply(prim, whyNot) -> bool
+
+CreateCenterOfMassAttr(defaultValue, ...)
+See GetCenterOfMassAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateDensityAttr(defaultValue, writeSparsely)
+See GetDensityAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateDiagonalInertiaAttr(defaultValue, ...)
+See GetDiagonalInertiaAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateMassAttr(defaultValue, writeSparsely)
+See GetMassAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreatePrincipalAxesAttr(defaultValue, ...)
+See GetPrincipalAxesAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Get
+classmethod Get(stage, path) -> MassAPI
+
+GetCenterOfMassAttr()
+Center of mass in the prim's local space.
+
+GetDensityAttr()
+If non-zero, specifies the density of the object.
+
+GetDiagonalInertiaAttr()
+If non-zero, specifies diagonalized inertia tensor along the principal axes.
+
+GetMassAttr()
+If non-zero, directly specifies the mass of the object.
+
+GetPrincipalAxesAttr()
+Orientation of the inertia tensor's principal axes in the prim's local space.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+static Apply()
+classmethod Apply(prim) -> MassAPI
+Applies this single-apply API schema to the given prim .
+This information is stored by adding”PhysicsMassAPI”to the token-
+valued, listOp metadata apiSchemas on the prim.
+A valid UsdPhysicsMassAPI object is returned upon success. An invalid
+(or empty) UsdPhysicsMassAPI object is returned upon failure. See
+UsdPrim::ApplyAPI() for conditions resulting in failure.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+prim (Prim) –
+
+static CanApply()
+classmethod CanApply(prim, whyNot) -> bool
+Returns true if this single-apply API schema can be applied to the
+given prim .
+If this schema can not be a applied to the prim, this returns false
+and, if provided, populates whyNot with the reason it can not be
+applied.
+Note that if CanApply returns false, that does not necessarily imply
+that calling Apply will fail. Callers are expected to call CanApply
+before calling Apply if they want to ensure that it is valid to apply
+a schema.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+
+prim (Prim) –
+whyNot (str) –
+
+CreateCenterOfMassAttr(defaultValue, writeSparsely) → Attribute
+See GetCenterOfMassAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateDensityAttr(defaultValue, writeSparsely) → Attribute
+See GetDensityAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateDiagonalInertiaAttr(defaultValue, writeSparsely) → Attribute
+See GetDiagonalInertiaAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateMassAttr(defaultValue, writeSparsely) → Attribute
+See GetMassAttr() , and also Create vs Get Property Methods for when
+to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreatePrincipalAxesAttr(defaultValue, writeSparsely) → Attribute
+See GetPrincipalAxesAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Get()
+classmethod Get(stage, path) -> MassAPI
+Return a UsdPhysicsMassAPI holding the prim adhering to this schema at
+path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsMassAPI(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetCenterOfMassAttr() → Attribute
+Center of mass in the prim’s local space.
+Units: distance.
+Declaration
+point3f physics:centerOfMass = (-inf, -inf, -inf)
+C++ Type
+GfVec3f
+Usd Type
+SdfValueTypeNames->Point3f
+
+GetDensityAttr() → Attribute
+If non-zero, specifies the density of the object.
+In the context of rigid body physics, density indirectly results in
+setting mass via (mass = density x volume of the object). How the
+volume is computed is up to implementation of the physics system. It
+is generally computed from the collision approximation rather than the
+graphical mesh. In the case where both density and mass are specified
+for the same object, mass has precedence over density. Unlike mass,
+child’s prim’s density overrides parent prim’s density as it is
+accumulative. Note that density of a collisionAPI can be also
+alternatively set through a PhysicsMaterialAPI. The material density
+has the weakest precedence in density definition. Note if density is
+0.0 it is ignored. Units: mass/distance/distance/distance.
+Declaration
+float physics:density = 0
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetDiagonalInertiaAttr() → Attribute
+If non-zero, specifies diagonalized inertia tensor along the principal
+axes.
+Note if diagonalInertial is (0.0, 0.0, 0.0) it is ignored. Units:
+mass*distance*distance.
+Declaration
+float3 physics:diagonalInertia = (0, 0, 0)
+C++ Type
+GfVec3f
+Usd Type
+SdfValueTypeNames->Float3
+
+GetMassAttr() → Attribute
+If non-zero, directly specifies the mass of the object.
+Note that any child prim can also have a mass when they apply massAPI.
+In this case, the precedence rule is’parent mass overrides the
+child’s’. This may come as counter-intuitive, but mass is a computed
+quantity and in general not accumulative. For example, if a parent has
+mass of 10, and one of two children has mass of 20, allowing child’s
+mass to override its parent results in a mass of -10 for the other
+child. Note if mass is 0.0 it is ignored. Units: mass.
+Declaration
+float physics:mass = 0
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetPrincipalAxesAttr() → Attribute
+Orientation of the inertia tensor’s principal axes in the prim’s local
+space.
+Declaration
+quatf physics:principalAxes = (0, 0, 0, 0)
+C++ Type
+GfQuatf
+Usd Type
+SdfValueTypeNames->Quatf
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+class pxr.UsdPhysics.MassUnits
+Container class for static double-precision symbols representing
+common mass units of measure expressed in kilograms.
+Attributes:
+
+grams
+
+kilograms
+
+slugs
+
+grams = 0.001
+
+kilograms = 1.0
+
+slugs = 14.5939
+
+class pxr.UsdPhysics.MaterialAPI
+Adds simulation material properties to a Material. All collisions that
+have a relationship to this material will have their collision
+response defined through this material.
+Methods:
+
+Apply
+classmethod Apply(prim) -> MaterialAPI
+
+CanApply
+classmethod CanApply(prim, whyNot) -> bool
+
+CreateDensityAttr(defaultValue, writeSparsely)
+See GetDensityAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateDynamicFrictionAttr(defaultValue, ...)
+See GetDynamicFrictionAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateRestitutionAttr(defaultValue, ...)
+See GetRestitutionAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateStaticFrictionAttr(defaultValue, ...)
+See GetStaticFrictionAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Get
+classmethod Get(stage, path) -> MaterialAPI
+
+GetDensityAttr()
+If non-zero, defines the density of the material.
+
+GetDynamicFrictionAttr()
+Dynamic friction coefficient.
+
+GetRestitutionAttr()
+Restitution coefficient.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+GetStaticFrictionAttr()
+Static friction coefficient.
+
+static Apply()
+classmethod Apply(prim) -> MaterialAPI
+Applies this single-apply API schema to the given prim .
+This information is stored by adding”PhysicsMaterialAPI”to the token-
+valued, listOp metadata apiSchemas on the prim.
+A valid UsdPhysicsMaterialAPI object is returned upon success. An
+invalid (or empty) UsdPhysicsMaterialAPI object is returned upon
+failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+prim (Prim) –
+
+static CanApply()
+classmethod CanApply(prim, whyNot) -> bool
+Returns true if this single-apply API schema can be applied to the
+given prim .
+If this schema can not be a applied to the prim, this returns false
+and, if provided, populates whyNot with the reason it can not be
+applied.
+Note that if CanApply returns false, that does not necessarily imply
+that calling Apply will fail. Callers are expected to call CanApply
+before calling Apply if they want to ensure that it is valid to apply
+a schema.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+
+prim (Prim) –
+whyNot (str) –
+
+CreateDensityAttr(defaultValue, writeSparsely) → Attribute
+See GetDensityAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateDynamicFrictionAttr(defaultValue, writeSparsely) → Attribute
+See GetDynamicFrictionAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateRestitutionAttr(defaultValue, writeSparsely) → Attribute
+See GetRestitutionAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateStaticFrictionAttr(defaultValue, writeSparsely) → Attribute
+See GetStaticFrictionAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Get()
+classmethod Get(stage, path) -> MaterialAPI
+Return a UsdPhysicsMaterialAPI holding the prim adhering to this
+schema at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsMaterialAPI(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetDensityAttr() → Attribute
+If non-zero, defines the density of the material.
+This can be used for body mass computation, see PhysicsMassAPI. Note
+that if the density is 0.0 it is ignored. Units:
+mass/distance/distance/distance.
+Declaration
+float physics:density = 0
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetDynamicFrictionAttr() → Attribute
+Dynamic friction coefficient.
+Unitless.
+Declaration
+float physics:dynamicFriction = 0
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetRestitutionAttr() → Attribute
+Restitution coefficient.
+Unitless.
+Declaration
+float physics:restitution = 0
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+GetStaticFrictionAttr() → Attribute
+Static friction coefficient.
+Unitless.
+Declaration
+float physics:staticFriction = 0
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+class pxr.UsdPhysics.MeshCollisionAPI
+Attributes to control how a Mesh is made into a collider. Can be
+applied to only a USDGeomMesh in addition to its PhysicsCollisionAPI.
+For any described attribute Fallback Value or Allowed Values
+below that are text/tokens, the actual token is published and defined
+in UsdPhysicsTokens. So to set an attribute to the value”rightHanded”,
+use UsdPhysicsTokens->rightHanded as the value.
+Methods:
+
+Apply
+classmethod Apply(prim) -> MeshCollisionAPI
+
+CanApply
+classmethod CanApply(prim, whyNot) -> bool
+
+CreateApproximationAttr(defaultValue, ...)
+See GetApproximationAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Get
+classmethod Get(stage, path) -> MeshCollisionAPI
+
+GetApproximationAttr()
+Determines the mesh's collision approximation:"none"- The mesh geometry is used directly as a collider without any approximation.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+static Apply()
+classmethod Apply(prim) -> MeshCollisionAPI
+Applies this single-apply API schema to the given prim .
+This information is stored by adding”PhysicsMeshCollisionAPI”to the
+token-valued, listOp metadata apiSchemas on the prim.
+A valid UsdPhysicsMeshCollisionAPI object is returned upon success. An
+invalid (or empty) UsdPhysicsMeshCollisionAPI object is returned upon
+failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+prim (Prim) –
+
+static CanApply()
+classmethod CanApply(prim, whyNot) -> bool
+Returns true if this single-apply API schema can be applied to the
+given prim .
+If this schema can not be a applied to the prim, this returns false
+and, if provided, populates whyNot with the reason it can not be
+applied.
+Note that if CanApply returns false, that does not necessarily imply
+that calling Apply will fail. Callers are expected to call CanApply
+before calling Apply if they want to ensure that it is valid to apply
+a schema.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+
+prim (Prim) –
+whyNot (str) –
+
+CreateApproximationAttr(defaultValue, writeSparsely) → Attribute
+See GetApproximationAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Get()
+classmethod Get(stage, path) -> MeshCollisionAPI
+Return a UsdPhysicsMeshCollisionAPI holding the prim adhering to this
+schema at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsMeshCollisionAPI(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetApproximationAttr() → Attribute
+Determines the mesh’s collision approximation:”none”- The mesh
+geometry is used directly as a collider without any approximation.
+“convexDecomposition”- A convex mesh decomposition is performed. This
+results in a set of convex mesh colliders.”convexHull”- A convex hull
+of the mesh is generated and used as the collider.”boundingSphere”- A
+bounding sphere is computed around the mesh and used as a
+collider.”boundingCube”- An optimally fitting box collider is computed
+around the mesh.”meshSimplification”- A mesh simplification step is
+performed, resulting in a simplified triangle mesh collider.
+Declaration
+uniform token physics:approximation ="none"
+C++ Type
+TfToken
+Usd Type
+SdfValueTypeNames->Token
+Variability
+SdfVariabilityUniform
+Allowed Values
+none, convexDecomposition, convexHull, boundingSphere, boundingCube,
+meshSimplification
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+class pxr.UsdPhysics.PrismaticJoint
+Predefined prismatic joint type (translation along prismatic joint
+axis is permitted.)
+For any described attribute Fallback Value or Allowed Values
+below that are text/tokens, the actual token is published and defined
+in UsdPhysicsTokens. So to set an attribute to the value”rightHanded”,
+use UsdPhysicsTokens->rightHanded as the value.
+Methods:
+
+CreateAxisAttr(defaultValue, writeSparsely)
+See GetAxisAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateLowerLimitAttr(defaultValue, writeSparsely)
+See GetLowerLimitAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateUpperLimitAttr(defaultValue, writeSparsely)
+See GetUpperLimitAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Define
+classmethod Define(stage, path) -> PrismaticJoint
+
+Get
+classmethod Get(stage, path) -> PrismaticJoint
+
+GetAxisAttr()
+Joint axis.
+
+GetLowerLimitAttr()
+Lower limit.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+GetUpperLimitAttr()
+Upper limit.
+
+CreateAxisAttr(defaultValue, writeSparsely) → Attribute
+See GetAxisAttr() , and also Create vs Get Property Methods for when
+to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateLowerLimitAttr(defaultValue, writeSparsely) → Attribute
+See GetLowerLimitAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateUpperLimitAttr(defaultValue, writeSparsely) → Attribute
+See GetUpperLimitAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Define()
+classmethod Define(stage, path) -> PrismaticJoint
+Attempt to ensure a UsdPrim adhering to this schema at path is
+defined (according to UsdPrim::IsDefined() ) on this stage.
+If a prim adhering to this schema at path is already defined on
+this stage, return that prim. Otherwise author an SdfPrimSpec with
+specifier == SdfSpecifierDef and this schema’s prim type name for
+the prim at path at the current EditTarget. Author SdfPrimSpec s
+with specifier == SdfSpecifierDef and empty typeName at the
+current EditTarget for any nonexistent, or existing but not Defined
+ancestors.
+The given path must be an absolute prim path that does not contain
+any variant selections.
+If it is impossible to author any of the necessary PrimSpecs, (for
+example, in case path cannot map to the current UsdEditTarget ‘s
+namespace) issue an error and return an invalid UsdPrim.
+Note that this method may return a defined prim whose typeName does
+not specify this schema class, in case a stronger typeName opinion
+overrides the opinion at the current EditTarget.
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+static Get()
+classmethod Get(stage, path) -> PrismaticJoint
+Return a UsdPhysicsPrismaticJoint holding the prim adhering to this
+schema at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsPrismaticJoint(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetAxisAttr() → Attribute
+Joint axis.
+Declaration
+uniform token physics:axis ="X"
+C++ Type
+TfToken
+Usd Type
+SdfValueTypeNames->Token
+Variability
+SdfVariabilityUniform
+Allowed Values
+X, Y, Z
+
+GetLowerLimitAttr() → Attribute
+Lower limit.
+Units: distance. -inf means not limited in negative direction.
+Declaration
+float physics:lowerLimit = -inf
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+GetUpperLimitAttr() → Attribute
+Upper limit.
+Units: distance. inf means not limited in positive direction.
+Declaration
+float physics:upperLimit = inf
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+class pxr.UsdPhysics.RevoluteJoint
+Predefined revolute joint type (rotation along revolute joint axis is
+permitted.)
+For any described attribute Fallback Value or Allowed Values
+below that are text/tokens, the actual token is published and defined
+in UsdPhysicsTokens. So to set an attribute to the value”rightHanded”,
+use UsdPhysicsTokens->rightHanded as the value.
+Methods:
+
+CreateAxisAttr(defaultValue, writeSparsely)
+See GetAxisAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateLowerLimitAttr(defaultValue, writeSparsely)
+See GetLowerLimitAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateUpperLimitAttr(defaultValue, writeSparsely)
+See GetUpperLimitAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Define
+classmethod Define(stage, path) -> RevoluteJoint
+
+Get
+classmethod Get(stage, path) -> RevoluteJoint
+
+GetAxisAttr()
+Joint axis.
+
+GetLowerLimitAttr()
+Lower limit.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+GetUpperLimitAttr()
+Upper limit.
+
+CreateAxisAttr(defaultValue, writeSparsely) → Attribute
+See GetAxisAttr() , and also Create vs Get Property Methods for when
+to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateLowerLimitAttr(defaultValue, writeSparsely) → Attribute
+See GetLowerLimitAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateUpperLimitAttr(defaultValue, writeSparsely) → Attribute
+See GetUpperLimitAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Define()
+classmethod Define(stage, path) -> RevoluteJoint
+Attempt to ensure a UsdPrim adhering to this schema at path is
+defined (according to UsdPrim::IsDefined() ) on this stage.
+If a prim adhering to this schema at path is already defined on
+this stage, return that prim. Otherwise author an SdfPrimSpec with
+specifier == SdfSpecifierDef and this schema’s prim type name for
+the prim at path at the current EditTarget. Author SdfPrimSpec s
+with specifier == SdfSpecifierDef and empty typeName at the
+current EditTarget for any nonexistent, or existing but not Defined
+ancestors.
+The given path must be an absolute prim path that does not contain
+any variant selections.
+If it is impossible to author any of the necessary PrimSpecs, (for
+example, in case path cannot map to the current UsdEditTarget ‘s
+namespace) issue an error and return an invalid UsdPrim.
+Note that this method may return a defined prim whose typeName does
+not specify this schema class, in case a stronger typeName opinion
+overrides the opinion at the current EditTarget.
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+static Get()
+classmethod Get(stage, path) -> RevoluteJoint
+Return a UsdPhysicsRevoluteJoint holding the prim adhering to this
+schema at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsRevoluteJoint(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetAxisAttr() → Attribute
+Joint axis.
+Declaration
+uniform token physics:axis ="X"
+C++ Type
+TfToken
+Usd Type
+SdfValueTypeNames->Token
+Variability
+SdfVariabilityUniform
+Allowed Values
+X, Y, Z
+
+GetLowerLimitAttr() → Attribute
+Lower limit.
+Units: degrees. -inf means not limited in negative direction.
+Declaration
+float physics:lowerLimit = -inf
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+GetUpperLimitAttr() → Attribute
+Upper limit.
+Units: degrees. inf means not limited in positive direction.
+Declaration
+float physics:upperLimit = inf
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+class pxr.UsdPhysics.RigidBodyAPI
+Applies physics body attributes to any UsdGeomXformable prim and marks
+that prim to be driven by a simulation. If a simulation is running it
+will update this prim’s pose. All prims in the hierarchy below this
+prim should move accordingly.
+Classes:
+
+MassInformation
+
+Methods:
+
+Apply
+classmethod Apply(prim) -> RigidBodyAPI
+
+CanApply
+classmethod CanApply(prim, whyNot) -> bool
+
+ComputeMassProperties(diagonalInertia, com, ...)
+Compute mass properties of the rigid body diagonalInertia Computed diagonal of the inertial tensor for the rigid body.
+
+CreateAngularVelocityAttr(defaultValue, ...)
+See GetAngularVelocityAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateKinematicEnabledAttr(defaultValue, ...)
+See GetKinematicEnabledAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateRigidBodyEnabledAttr(defaultValue, ...)
+See GetRigidBodyEnabledAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateSimulationOwnerRel()
+See GetSimulationOwnerRel() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateStartsAsleepAttr(defaultValue, ...)
+See GetStartsAsleepAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateVelocityAttr(defaultValue, writeSparsely)
+See GetVelocityAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Get
+classmethod Get(stage, path) -> RigidBodyAPI
+
+GetAngularVelocityAttr()
+Angular velocity in the same space as the node's xform.
+
+GetKinematicEnabledAttr()
+Determines whether the body is kinematic or not.
+
+GetRigidBodyEnabledAttr()
+Determines if this PhysicsRigidBodyAPI is enabled.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+GetSimulationOwnerRel()
+Single PhysicsScene that will simulate this body.
+
+GetStartsAsleepAttr()
+Determines if the body is asleep when the simulation starts.
+
+GetVelocityAttr()
+Linear velocity in the same space as the node's xform.
+
+class MassInformation
+Attributes:
+
+centerOfMass
+
+inertia
+
+localPos
+
+localRot
+
+volume
+
+property centerOfMass
+
+property inertia
+
+property localPos
+
+property localRot
+
+property volume
+
+static Apply()
+classmethod Apply(prim) -> RigidBodyAPI
+Applies this single-apply API schema to the given prim .
+This information is stored by adding”PhysicsRigidBodyAPI”to the token-
+valued, listOp metadata apiSchemas on the prim.
+A valid UsdPhysicsRigidBodyAPI object is returned upon success. An
+invalid (or empty) UsdPhysicsRigidBodyAPI object is returned upon
+failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+prim (Prim) –
+
+static CanApply()
+classmethod CanApply(prim, whyNot) -> bool
+Returns true if this single-apply API schema can be applied to the
+given prim .
+If this schema can not be a applied to the prim, this returns false
+and, if provided, populates whyNot with the reason it can not be
+applied.
+Note that if CanApply returns false, that does not necessarily imply
+that calling Apply will fail. Callers are expected to call CanApply
+before calling Apply if they want to ensure that it is valid to apply
+a schema.
+UsdPrim::GetAppliedSchemas()
+UsdPrim::HasAPI()
+UsdPrim::CanApplyAPI()
+UsdPrim::ApplyAPI()
+UsdPrim::RemoveAPI()
+
+Parameters
+
+prim (Prim) –
+whyNot (str) –
+
+ComputeMassProperties(diagonalInertia, com, principalAxes, massInfoFn) → float
+Compute mass properties of the rigid body diagonalInertia Computed
+diagonal of the inertial tensor for the rigid body.
+com Computed center of mass for the rigid body. principalAxes
+Inertia tensor’s principal axes orienttion for the rigid body.
+massInfoFn Callback function to get collision mass information.
+Computed mass of the rigid body
+
+Parameters
+
+diagonalInertia (Vec3f) –
+com (Vec3f) –
+principalAxes (Quatf) –
+massInfoFn (MassInformationFn) –
+
+CreateAngularVelocityAttr(defaultValue, writeSparsely) → Attribute
+See GetAngularVelocityAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateKinematicEnabledAttr(defaultValue, writeSparsely) → Attribute
+See GetKinematicEnabledAttr() , and also Create vs Get Property
+Methods for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateRigidBodyEnabledAttr(defaultValue, writeSparsely) → Attribute
+See GetRigidBodyEnabledAttr() , and also Create vs Get Property
+Methods for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateSimulationOwnerRel() → Relationship
+See GetSimulationOwnerRel() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+
+CreateStartsAsleepAttr(defaultValue, writeSparsely) → Attribute
+See GetStartsAsleepAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateVelocityAttr(defaultValue, writeSparsely) → Attribute
+See GetVelocityAttr() , and also Create vs Get Property Methods for
+when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Get()
+classmethod Get(stage, path) -> RigidBodyAPI
+Return a UsdPhysicsRigidBodyAPI holding the prim adhering to this
+schema at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsRigidBodyAPI(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetAngularVelocityAttr() → Attribute
+Angular velocity in the same space as the node’s xform.
+Units: degrees/second.
+Declaration
+vector3f physics:angularVelocity = (0, 0, 0)
+C++ Type
+GfVec3f
+Usd Type
+SdfValueTypeNames->Vector3f
+
+GetKinematicEnabledAttr() → Attribute
+Determines whether the body is kinematic or not.
+A kinematic body is a body that is moved through animated poses or
+through user defined poses. The simulation derives velocities for the
+kinematic body based on the external motion. When a continuous motion
+is not desired, this kinematic flag should be set to false.
+Declaration
+bool physics:kinematicEnabled = 0
+C++ Type
+bool
+Usd Type
+SdfValueTypeNames->Bool
+
+GetRigidBodyEnabledAttr() → Attribute
+Determines if this PhysicsRigidBodyAPI is enabled.
+Declaration
+bool physics:rigidBodyEnabled = 1
+C++ Type
+bool
+Usd Type
+SdfValueTypeNames->Bool
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+GetSimulationOwnerRel() → Relationship
+Single PhysicsScene that will simulate this body.
+By default this is the first PhysicsScene found in the stage using
+UsdStage::Traverse() .
+
+GetStartsAsleepAttr() → Attribute
+Determines if the body is asleep when the simulation starts.
+Declaration
+uniform bool physics:startsAsleep = 0
+C++ Type
+bool
+Usd Type
+SdfValueTypeNames->Bool
+Variability
+SdfVariabilityUniform
+
+GetVelocityAttr() → Attribute
+Linear velocity in the same space as the node’s xform.
+Units: distance/second.
+Declaration
+vector3f physics:velocity = (0, 0, 0)
+C++ Type
+GfVec3f
+Usd Type
+SdfValueTypeNames->Vector3f
+
+class pxr.UsdPhysics.Scene
+General physics simulation properties, required for simulation.
+Methods:
+
+CreateGravityDirectionAttr(defaultValue, ...)
+See GetGravityDirectionAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateGravityMagnitudeAttr(defaultValue, ...)
+See GetGravityMagnitudeAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Define
+classmethod Define(stage, path) -> Scene
+
+Get
+classmethod Get(stage, path) -> Scene
+
+GetGravityDirectionAttr()
+Gravity direction vector in simulation world space.
+
+GetGravityMagnitudeAttr()
+Gravity acceleration magnitude in simulation world space.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+CreateGravityDirectionAttr(defaultValue, writeSparsely) → Attribute
+See GetGravityDirectionAttr() , and also Create vs Get Property
+Methods for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateGravityMagnitudeAttr(defaultValue, writeSparsely) → Attribute
+See GetGravityMagnitudeAttr() , and also Create vs Get Property
+Methods for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Define()
+classmethod Define(stage, path) -> Scene
+Attempt to ensure a UsdPrim adhering to this schema at path is
+defined (according to UsdPrim::IsDefined() ) on this stage.
+If a prim adhering to this schema at path is already defined on
+this stage, return that prim. Otherwise author an SdfPrimSpec with
+specifier == SdfSpecifierDef and this schema’s prim type name for
+the prim at path at the current EditTarget. Author SdfPrimSpec s
+with specifier == SdfSpecifierDef and empty typeName at the
+current EditTarget for any nonexistent, or existing but not Defined
+ancestors.
+The given path must be an absolute prim path that does not contain
+any variant selections.
+If it is impossible to author any of the necessary PrimSpecs, (for
+example, in case path cannot map to the current UsdEditTarget ‘s
+namespace) issue an error and return an invalid UsdPrim.
+Note that this method may return a defined prim whose typeName does
+not specify this schema class, in case a stronger typeName opinion
+overrides the opinion at the current EditTarget.
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+static Get()
+classmethod Get(stage, path) -> Scene
+Return a UsdPhysicsScene holding the prim adhering to this schema at
+path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsScene(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetGravityDirectionAttr() → Attribute
+Gravity direction vector in simulation world space.
+Will be normalized before use. A zero vector is a request to use the
+negative upAxis. Unitless.
+Declaration
+vector3f physics:gravityDirection = (0, 0, 0)
+C++ Type
+GfVec3f
+Usd Type
+SdfValueTypeNames->Vector3f
+
+GetGravityMagnitudeAttr() → Attribute
+Gravity acceleration magnitude in simulation world space.
+A negative value is a request to use a value equivalent to earth
+gravity regardless of the metersPerUnit scaling used by this scene.
+Units: distance/second/second.
+Declaration
+float physics:gravityMagnitude = -inf
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+class pxr.UsdPhysics.SphericalJoint
+Predefined spherical joint type (Removes linear degrees of freedom,
+cone limit may restrict the motion in a given range.) It allows two
+limit values, which when equal create a circular, else an elliptic
+cone limit around the limit axis.
+For any described attribute Fallback Value or Allowed Values
+below that are text/tokens, the actual token is published and defined
+in UsdPhysicsTokens. So to set an attribute to the value”rightHanded”,
+use UsdPhysicsTokens->rightHanded as the value.
+Methods:
+
+CreateAxisAttr(defaultValue, writeSparsely)
+See GetAxisAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateConeAngle0LimitAttr(defaultValue, ...)
+See GetConeAngle0LimitAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+CreateConeAngle1LimitAttr(defaultValue, ...)
+See GetConeAngle1LimitAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
+
+Define
+classmethod Define(stage, path) -> SphericalJoint
+
+Get
+classmethod Get(stage, path) -> SphericalJoint
+
+GetAxisAttr()
+Cone limit axis.
+
+GetConeAngle0LimitAttr()
+Cone limit from the primary joint axis in the local0 frame toward the next axis.
+
+GetConeAngle1LimitAttr()
+Cone limit from the primary joint axis in the local0 frame toward the second to next axis.
+
+GetSchemaAttributeNames
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+
+CreateAxisAttr(defaultValue, writeSparsely) → Attribute
+See GetAxisAttr() , and also Create vs Get Property Methods for when
+to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateConeAngle0LimitAttr(defaultValue, writeSparsely) → Attribute
+See GetConeAngle0LimitAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+CreateConeAngle1LimitAttr(defaultValue, writeSparsely) → Attribute
+See GetConeAngle1LimitAttr() , and also Create vs Get Property Methods
+for when to use Get vs Create.
+If specified, author defaultValue as the attribute’s default,
+sparsely (when it makes sense to do so) if writeSparsely is
+true - the default for writeSparsely is false .
+
+Parameters
+
+defaultValue (VtValue) –
+writeSparsely (bool) –
+
+static Define()
+classmethod Define(stage, path) -> SphericalJoint
+Attempt to ensure a UsdPrim adhering to this schema at path is
+defined (according to UsdPrim::IsDefined() ) on this stage.
+If a prim adhering to this schema at path is already defined on
+this stage, return that prim. Otherwise author an SdfPrimSpec with
+specifier == SdfSpecifierDef and this schema’s prim type name for
+the prim at path at the current EditTarget. Author SdfPrimSpec s
+with specifier == SdfSpecifierDef and empty typeName at the
+current EditTarget for any nonexistent, or existing but not Defined
+ancestors.
+The given path must be an absolute prim path that does not contain
+any variant selections.
+If it is impossible to author any of the necessary PrimSpecs, (for
+example, in case path cannot map to the current UsdEditTarget ‘s
+namespace) issue an error and return an invalid UsdPrim.
+Note that this method may return a defined prim whose typeName does
+not specify this schema class, in case a stronger typeName opinion
+overrides the opinion at the current EditTarget.
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+static Get()
+classmethod Get(stage, path) -> SphericalJoint
+Return a UsdPhysicsSphericalJoint holding the prim adhering to this
+schema at path on stage .
+If no prim exists at path on stage , or if the prim at that
+path does not adhere to this schema, return an invalid schema object.
+This is shorthand for the following:
+UsdPhysicsSphericalJoint(stage->GetPrimAtPath(path));
+
+Parameters
+
+stage (Stage) –
+path (Path) –
+
+GetAxisAttr() → Attribute
+Cone limit axis.
+Declaration
+uniform token physics:axis ="X"
+C++ Type
+TfToken
+Usd Type
+SdfValueTypeNames->Token
+Variability
+SdfVariabilityUniform
+Allowed Values
+X, Y, Z
+
+GetConeAngle0LimitAttr() → Attribute
+Cone limit from the primary joint axis in the local0 frame toward the
+next axis.
+(Next axis of X is Y, and of Z is X.) A negative value means not
+limited. Units: degrees.
+Declaration
+float physics:coneAngle0Limit = -1
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+GetConeAngle1LimitAttr() → Attribute
+Cone limit from the primary joint axis in the local0 frame toward the
+second to next axis.
+A negative value means not limited. Units: degrees.
+Declaration
+float physics:coneAngle1Limit = -1
+C++ Type
+float
+Usd Type
+SdfValueTypeNames->Float
+
+static GetSchemaAttributeNames()
+classmethod GetSchemaAttributeNames(includeInherited) -> list[TfToken]
+Return a vector of names of all pre-declared attributes for this
+schema class and all its ancestor classes.
+Does not include attributes that may be authored by custom/extended
+methods of the schemas involved.
+
+Parameters
+includeInherited (bool) –
+
+class pxr.UsdPhysics.Tokens
+Attributes:
+
+acceleration
+
+angular
+
+boundingCube
+
+boundingSphere
+
+colliders
+
+convexDecomposition
+
+convexHull
+
+distance
+
+drive
+
+drive_MultipleApplyTemplate_PhysicsDamping
+
+drive_MultipleApplyTemplate_PhysicsMaxForce
+
+drive_MultipleApplyTemplate_PhysicsStiffness
+
+drive_MultipleApplyTemplate_PhysicsTargetPosition
+
+drive_MultipleApplyTemplate_PhysicsTargetVelocity
+
+drive_MultipleApplyTemplate_PhysicsType
+
+force
+
+kilogramsPerUnit
+
+limit
+
+limit_MultipleApplyTemplate_PhysicsHigh
+
+limit_MultipleApplyTemplate_PhysicsLow
+
+linear
+
+meshSimplification
+
+none
+
+physicsAngularVelocity
+
+physicsApproximation
+
+physicsAxis
+
+physicsBody0
+
+physicsBody1
+
+physicsBreakForce
+
+physicsBreakTorque
+
+physicsCenterOfMass
+
+physicsCollisionEnabled
+
+physicsConeAngle0Limit
+
+physicsConeAngle1Limit
+
+physicsDensity
+
+physicsDiagonalInertia
+
+physicsDynamicFriction
+
+physicsExcludeFromArticulation
+
+physicsFilteredGroups
+
+physicsFilteredPairs
+
+physicsGravityDirection
+
+physicsGravityMagnitude
+
+physicsInvertFilteredGroups
+
+physicsJointEnabled
+
+physicsKinematicEnabled
+
+physicsLocalPos0
+
+physicsLocalPos1
+
+physicsLocalRot0
+
+physicsLocalRot1
+
+physicsLowerLimit
+
+physicsMass
+
+physicsMaxDistance
+
+physicsMergeGroup
+
+physicsMinDistance
+
+physicsPrincipalAxes
+
+physicsRestitution
+
+physicsRigidBodyEnabled
+
+physicsSimulationOwner
+
+physicsStartsAsleep
+
+physicsStaticFriction
+
+physicsUpperLimit
+
+physicsVelocity
+
+rotX
+
+rotY
+
+rotZ
+
+transX
+
+transY
+
+transZ
+
+x
+
+y
+
+z
+
+acceleration = 'acceleration'
+
+angular = 'angular'
+
+boundingCube = 'boundingCube'
+
+boundingSphere = 'boundingSphere'
+
+colliders = 'colliders'
+
+convexDecomposition = 'convexDecomposition'
+
+convexHull = 'convexHull'
+
+distance = 'distance'
+
+drive = 'drive'
+
+drive_MultipleApplyTemplate_PhysicsDamping = 'drive:__INSTANCE_NAME__:physics:damping'
+
+drive_MultipleApplyTemplate_PhysicsMaxForce = 'drive:__INSTANCE_NAME__:physics:maxForce'
+
+drive_MultipleApplyTemplate_PhysicsStiffness = 'drive:__INSTANCE_NAME__:physics:stiffness'
+
+drive_MultipleApplyTemplate_PhysicsTargetPosition = 'drive:__INSTANCE_NAME__:physics:targetPosition'
+
+drive_MultipleApplyTemplate_PhysicsTargetVelocity = 'drive:__INSTANCE_NAME__:physics:targetVelocity'
+
+drive_MultipleApplyTemplate_PhysicsType = 'drive:__INSTANCE_NAME__:physics:type'
+
+force = 'force'
+
+kilogramsPerUnit = 'kilogramsPerUnit'
+
+limit = 'limit'
+
+limit_MultipleApplyTemplate_PhysicsHigh = 'limit:__INSTANCE_NAME__:physics:high'
+
+limit_MultipleApplyTemplate_PhysicsLow = 'limit:__INSTANCE_NAME__:physics:low'
+
+linear = 'linear'
+
+meshSimplification = 'meshSimplification'
+
+none = 'none'
+
+physicsAngularVelocity = 'physics:angularVelocity'
+
+physicsApproximation = 'physics:approximation'
+
+physicsAxis = 'physics:axis'
+
+physicsBody0 = 'physics:body0'
+
+physicsBody1 = 'physics:body1'
+
+physicsBreakForce = 'physics:breakForce'
+
+physicsBreakTorque = 'physics:breakTorque'
+
+physicsCenterOfMass = 'physics:centerOfMass'
+
+physicsCollisionEnabled = 'physics:collisionEnabled'
+
+physicsConeAngle0Limit = 'physics:coneAngle0Limit'
+
+physicsConeAngle1Limit = 'physics:coneAngle1Limit'
+
+physicsDensity = 'physics:density'
+
+physicsDiagonalInertia = 'physics:diagonalInertia'
+
+physicsDynamicFriction = 'physics:dynamicFriction'
+
+physicsExcludeFromArticulation = 'physics:excludeFromArticulation'
+
+physicsFilteredGroups = 'physics:filteredGroups'
+
+physicsFilteredPairs = 'physics:filteredPairs'
+
+physicsGravityDirection = 'physics:gravityDirection'
+
+physicsGravityMagnitude = 'physics:gravityMagnitude'
+
+physicsInvertFilteredGroups = 'physics:invertFilteredGroups'
+
+physicsJointEnabled = 'physics:jointEnabled'
+
+physicsKinematicEnabled = 'physics:kinematicEnabled'
+
+physicsLocalPos0 = 'physics:localPos0'
+
+physicsLocalPos1 = 'physics:localPos1'
+
+physicsLocalRot0 = 'physics:localRot0'
+
+physicsLocalRot1 = 'physics:localRot1'
+
+physicsLowerLimit = 'physics:lowerLimit'
+
+physicsMass = 'physics:mass'
+
+physicsMaxDistance = 'physics:maxDistance'
+
+physicsMergeGroup = 'physics:mergeGroup'
+
+physicsMinDistance = 'physics:minDistance'
+
+physicsPrincipalAxes = 'physics:principalAxes'
+
+physicsRestitution = 'physics:restitution'
+
+physicsRigidBodyEnabled = 'physics:rigidBodyEnabled'
+
+physicsSimulationOwner = 'physics:simulationOwner'
+
+physicsStartsAsleep = 'physics:startsAsleep'
+
+physicsStaticFriction = 'physics:staticFriction'
+
+physicsUpperLimit = 'physics:upperLimit'
+
+physicsVelocity = 'physics:velocity'
+
+rotX = 'rotX'
+
+rotY = 'rotY'
+
+rotZ = 'rotZ'
+
+transX = 'transX'
+
+transY = 'transY'
+
+transZ = 'transZ'
+
+x = 'X'
+
+y = 'Y'
+
+z = 'Z'
+
+© Copyright 2019-2023, NVIDIA.
+ Last updated on Nov 14, 2023.
+
+
+