#usda 1.0
(
    customLayerData = {
        dictionary cameraSettings = {
            dictionary Front = {
                double3 position = (0, 0, 50000)
                double radius = 500
            }
            dictionary Perspective = {
                double3 position = (500, 500, 500)
                double3 target = (-0.00000397803842133726, 0.000007956076785831101, -0.000003978038307650422)
            }
            dictionary Right = {
                double3 position = (-50000, 0, 0)
                double radius = 500
            }
            dictionary Top = {
                double3 position = (0, 50000, 0)
                double radius = 500
            }
            string boundCamera = "/OmniverseKit_Persp"
        }
        dictionary omni_layer = {
            dictionary muteness = {
            }
        }
        dictionary renderSettings = {
            float3 "rtx:debugView:pixelDebug:textColor" = (0, 1e18, 0)
            float3 "rtx:dynamicDiffuseGI:probeCounts" = (6, 6, 6)
            float3 "rtx:dynamicDiffuseGI:probeGridOrigin" = (-210, -250, -10)
            float3 "rtx:dynamicDiffuseGI:volumeSize" = (600, 440, 300)
            float3 "rtx:fog:fogColor" = (0.75, 0.75, 0.75)
            float3 "rtx:raytracing:inscattering:singleScatteringAlbedo" = (0.9, 0.9, 0.9)
            float3 "rtx:raytracing:inscattering:transmittanceColor" = (0.5, 0.5, 0.5)
            float3 "rtx:sceneDb:ambientLightColor" = (0.1, 0.1, 0.1)
        }
    }
    defaultPrim = "World"
    endTimeCode = 100
    metersPerUnit = 0.01
    startTimeCode = 1000
    timeCodesPerSecond = 24
    upAxis = "Y"
)

def Xform "World"
{
}



