#usda 1.0
(
    customLayerData = {
        dictionary cameraSettings = {
            dictionary Front = {
                double radius = 500
                double3 target = (0, 0, 0)
            }
            dictionary Perspective = {
                double3 position = (500.0000000000001, 500.0000000000001, 499.9999999999998)
                double3 target = (0, 0, 0)
            }
            dictionary Right = {
                double radius = 500
                double3 target = (0, 0, 0)
            }
            dictionary Top = {
                double radius = 500
                double3 target = (0, 0, 0)
            }
            string boundCamera = "/OmniverseKit_Persp"
        }
    }
    defaultPrim = "World"
    doc = """Generated from Composed Stage of root layer 
"""
    endTimeCode = 100
    metersPerUnit = 0.009999999776482582
    startTimeCode = 0
    timeCodesPerSecond = 24
    upAxis = "Y"
)

def Xform "World"
{
    def DistantLight "defaultLight" (
        apiSchemas = ["ShapingAPI"]
    )
    {
        float angle = 1
        float intensity = 3000
        float shaping:cone:angle = 180
        float shaping:cone:softness
        float shaping:focus
        color3f shaping:focusTint
        asset shaping:ies:file
        double3 xformOp:rotateXYZ = (315, 0, 0)
        double3 xformOp:scale = (1, 1, 1)
        double3 xformOp:translate = (0, 0, 0)
        uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
    }

    def Mesh "Mesh"
    {
        int[] faceVertexCounts = [4]
        int[] faceVertexIndices = [0, 2, 3, 1]
        normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] (
            interpolation = "faceVarying"
        )
        point3f[] points = [(-50, 0, -50), (50, 0, -50), (-50, 0, 50), (50, 0, 50)]
        matrix4d xformOp:transform
        uniform token[] xformOpOrder = ["xformOp:transform"]
    }
}

def Camera "OmniverseKit_Persp" (
    hide_in_stage_window = true
    kind = "component"
    no_delete = true
)
{
    float4[] clippingPlanes = []
    float2 clippingRange = (1, 10000000)
    float focalLength = 18.147562
    float focusDistance = 0
    float fStop = 0
    float horizontalAperture = 20.955
    float horizontalApertureOffset = 0
    token projection = "perspective"
    float verticalAperture = 11.789833
    float verticalApertureOffset = 0
    double3 xformOp:rotateXYZ = (-35.26438968275467, 45.00000000000003, 2.2489917831974733e-15)
    double3 xformOp:scale = (1, 0.9999999999999999, 0.9999999999999998)
    double3 xformOp:translate = (500, 500, 499.99999999999983)
    uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
}

def Camera "OmniverseKit_Front" (
    hide_in_stage_window = true
    kind = "component"
    no_delete = true
)
{
    float4[] clippingPlanes = []
    float2 clippingRange = (20000, 10000000)
    float focalLength = 50
    float focusDistance = 0
    float fStop = 0
    float horizontalAperture = 5000
    float horizontalApertureOffset = 0
    token projection = "orthographic"
    float verticalAperture = 3648.4849
    float verticalApertureOffset = 0
    double3 xformOp:rotateXYZ = (0, 0, 0)
    double3 xformOp:scale = (1, 1, 1)
    double3 xformOp:translate = (0, 0, 50000)
    uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
}

def Camera "OmniverseKit_Top" (
    hide_in_stage_window = true
    kind = "component"
    no_delete = true
)
{
    float4[] clippingPlanes = []
    float2 clippingRange = (20000, 10000000)
    float focalLength = 50
    float focusDistance = 0
    float fStop = 0
    float horizontalAperture = 5000
    float horizontalApertureOffset = 0
    token projection = "orthographic"
    float verticalAperture = 3648.4849
    float verticalApertureOffset = 0
    double3 xformOp:rotateXYZ = (89.99999999999999, -1.3030371538971064e-14, -180)
    double3 xformOp:scale = (1, 1, 1)
    double3 xformOp:translate = (-4.329780281177466e-12, 50000, 1.1102230246251565e-11)
    uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
}

def Camera "OmniverseKit_Right" (
    hide_in_stage_window = true
    kind = "component"
    no_delete = true
)
{
    float4[] clippingPlanes = []
    float2 clippingRange = (20000, 10000000)
    float focalLength = 50
    float focusDistance = 0
    float fStop = 0
    float horizontalAperture = 5000
    float horizontalApertureOffset = 0
    token projection = "orthographic"
    float verticalAperture = 3648.4849
    float verticalApertureOffset = 0
    double3 xformOp:rotateXYZ = (0, -89.99999999999999, -0)
    double3 xformOp:scale = (1, 1, 1)
    double3 xformOp:translate = (-50000, 0, -1.1102230246251565e-11)
    uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
}

