mdl 1.4;

import OmniPBR::OmniPBR;
import ::tex::gamma_mode;
import ::state::normal;

export material Green_Side(*)
 = OmniPBR::OmniPBR(
    color_constant: color(0.f, 1.f, 0.f),
    enable_basecolor_texture: false,
    basecolor_texture: texture_2d(),
    is_ao: false,
    AO_map: texture_2d(),
    reflection_roughness_constant: 1.f,
    enable_reflectionroughness_texture: false,
    reflectionroughness_texture: texture_2d(),
    specular: 1.f,
    metallic_constant: 0.f,
    enable_metallic_texture: false,
    metallic_texture: texture_2d(),
    enable_normalmap_texture: false,
    normalmap_texture: texture_2d(),
    normal_factor: 1.f,
    texture_tiling: 1.f,
    texture_rotation: 0.f);
