3. The method claimed in claim 1 , further including steps of receiving a text string, identifying a character within said text string, and selecting said one of said glyphs corresponding to said character.
3. The method claimed in claim 1 , further including steps of receiving a text string, identifying a character within said text string, and selecting said one of said glyphs corresponding to said character. 4. The method claimed in claim 3 , wherein said steps of identifying, selecting, defining, and rendering are repeated for each character within said text string.