1. A method for game determining tag relevance for social bookmarking, the method comprising: rendering a game user interface in connection with content in a content browser; providing a list of tags previously associated with the content in the game user interface for a game participant and receiving relevance values for the tags through the game user interface provided by the game participant for each of the tags; comparing the relevance values to relevance values provided by others to generate a score for the game participant and presenting the score in the game user interface; and, applying the received relevance values to the tags to improve quality for each of the tags in association with the content.
1. A method for game determining tag relevance for social bookmarking, the method comprising: rendering a game user interface in connection with content in a content browser; providing a list of tags previously associated with the content in the game user interface for a game participant and receiving relevance values for the tags through the game user interface provided by the game participant for each of the tags; comparing the relevance values to relevance values provided by others to generate a score for the game participant and presenting the score in the game user interface; and, applying the received relevance values to the tags to improve quality for each of the tags in association with the content. 8. The method of claim 1 , wherein receiving relevance values for the tags through the game user interface provided by the game participant for each of the tags, comprises receiving relevance values for the tags through the game user interface provided by the game participant for each of the tags within a time limit imposed by the game user interface.