15. The game grammar-based packet capture and analysis method of claim 10 , wherein the generating packets to the game server as a load comprises: generating a plurality of virtual user sessions; generating packets suitable to the game grammar by the virtual user sessions; and transmitting the generated packets to the game server and generating a load on the game server.
15. The game grammar-based packet capture and analysis method of claim 10 , wherein the generating packets to the game server as a load comprises: generating a plurality of virtual user sessions; generating packets suitable to the game grammar by the virtual user sessions; and transmitting the generated packets to the game server and generating a load on the game server. 16. The game grammar-based packet capture and analysis method of claim 15 , wherein the virtual user sessions are configured such that the number of virtual user sessions generated depending on a load required for the game test is variably adjusted.