17. The method of claim 1 , wherein: the first data indication predicate is positive or negative based on whether the game character has a visual of the object in the computer game.
17. The method of claim 1 , wherein: the first data indication predicate is positive or negative based on whether the game character has a visual of the object in the computer game. 18. The method of claim 17 , wherein: the respective action identified by the icon of the first action predicate comprises at least one of a patrol action, an attack action or a taking action based on whether the game character has the visual of the object in the computer game.