7. An animation authoring method for use with an animation authoring apparatus, the method comprising: providing by an editor a storyboard editing screen to edit a storyboard, wherein the storyboard comprises scene information, a screen shot for each cut, and a screenplay, all being displayed on the storyboard at the same time; converting by a rendering machine parsed syntax of a storyboard edited through interaction with a user, into a graphic animation in real time; outputting the graphic animation; and storing a storyboard corresponding to the graphic animation.
7. An animation authoring method for use with an animation authoring apparatus, the method comprising: providing by an editor a storyboard editing screen to edit a storyboard, wherein the storyboard comprises scene information, a screen shot for each cut, and a screenplay, all being displayed on the storyboard at the same time; converting by a rendering machine parsed syntax of a storyboard edited through interaction with a user, into a graphic animation in real time; outputting the graphic animation; and storing a storyboard corresponding to the graphic animation. 8. The method of claim 7 , further comprising: storing by a filed generator the graphic animation as a file.