1. A computer-implemented method, the method comprising: receiving one or more points of input associated with current activity at a computer; determining a context based on the current activity and additional contextual data; interpreting the context to determine a need for delivery of additional information; interpreting the context to determine a type of the delivery of the additional information; in response to determining the need for the delivery of the additional information, generating actionable content based on the context and the type of the delivery of the additional information; and providing the actionable content to the computer.
1. A computer-implemented method, the method comprising: receiving one or more points of input associated with current activity at a computer; determining a context based on the current activity and additional contextual data; interpreting the context to determine a need for delivery of additional information; interpreting the context to determine a type of the delivery of the additional information; in response to determining the need for the delivery of the additional information, generating actionable content based on the context and the type of the delivery of the additional information; and providing the actionable content to the computer. 3. The method of claim 1 , wherein the one or more points of input comprise a pattern of play in a video game.