3. The dynamic English graphic playing method of claim 1 , further comprising an executing Step, wherein when the execution Step is defined as Step (B), prior to performing Step (B), a sentence recognition Step (A) is performed, Step (A) comprising Step (A-1) of converting an input sentence into a space and a separate language element, and Step (A-2) of recognizing the converted space and separate language element, comparing the recognized space and separate language element against a data storage unit, separating the compared space and separate language element into a meaningful language element region and a space region surrounding the meaningful language element region, and storing the meaningful language element region and space region, and after the execution of Step B, a sentence reference position moving Step (C) is performed, Step (C) comprising Step (C-) of deleting recognition information on a preceding sentence, and stopping a dynamic graphic conversion, and Step (C-2) of moving reference points of a recognition region and a screen display region such that Step (A) is repetitively performed on a next sentence or a sentence on a next line.
3. The dynamic English graphic playing method of claim 1 , further comprising an executing Step, wherein when the execution Step is defined as Step (B), prior to performing Step (B), a sentence recognition Step (A) is performed, Step (A) comprising Step (A-1) of converting an input sentence into a space and a separate language element, and Step (A-2) of recognizing the converted space and separate language element, comparing the recognized space and separate language element against a data storage unit, separating the compared space and separate language element into a meaningful language element region and a space region surrounding the meaningful language element region, and storing the meaningful language element region and space region, and after the execution of Step B, a sentence reference position moving Step (C) is performed, Step (C) comprising Step (C-) of deleting recognition information on a preceding sentence, and stopping a dynamic graphic conversion, and Step (C-2) of moving reference points of a recognition region and a screen display region such that Step (A) is repetitively performed on a next sentence or a sentence on a next line. 4. The dynamic English graphic playing method of claim 3 , wherein Step (B) comprises: Step (B-1) of re-categorizing sentence data derived through Step (A) into the 3 types of main sentence assembly steps according to Universal Grammar, and allocating resultant dynamic moving information to each language element region and each space region; and Step (B-2) of inserting predetermined symbols for the allocated dynamic moving information into original static graphic information for each region to convert into new static graphic information to be displayed on-screen, or convert the static graphic information itself for each region into new dynamic graphic information to be displayed on-screen.