3. The method of claim 1 , wherein the depth image includes depth values for objects in a field of view of the depth camera, the method further comprising processing the depth image to identify the natural user input.
3. The method of claim 1 , wherein the depth image includes depth values for objects in a field of view of the depth camera, the method further comprising processing the depth image to identify the natural user input. 4. The method of claim 3 , wherein processing the depth image to identify the natural user input comprises: removing at least one background element from the depth image; segmenting at least one player of the legacy gaming system within the depth image; mapping a skeleton to the at least one segmented player; associating a change in the skeleton with the first gesture; and identifying the natural user input based on the first gesture.