11. A system comprising: one or more processors and executable instructions accessible on a computer-readable medium that, when executed, configure the one or more processors to at least: based at least in part on a user interaction with a game application that is executed on a client device, identify a text string in the game application; receive, from a server separate from the client device, a translation of the identified text string, the translation of the identified text string including a token; substitute the token with a word in accordance with the user interaction with the game application, thereby providing an updated translation of the text string; and cause display of the updated translation of the text string on the client device.
11. A system comprising: one or more processors and executable instructions accessible on a computer-readable medium that, when executed, configure the one or more processors to at least: based at least in part on a user interaction with a game application that is executed on a client device, identify a text string in the game application; receive, from a server separate from the client device, a translation of the identified text string, the translation of the identified text string including a token; substitute the token with a word in accordance with the user interaction with the game application, thereby providing an updated translation of the text string; and cause display of the updated translation of the text string on the client device. 16. The system of claim 11 , wherein the one or more processors are further configured to retrieve the translation of the identified text string from a database.