1. A consultative system containing an advice and having a projection device, for helping a user to improve one's interactive ability by analyzing a particular person's behaviors in a simulation environment, said particular person being selected from a group including said user, a person different from said user, and a virtual person, said system comprising: building a plurality of virtual events for said advice, said plurality of virtual events involving interactions among two or more persons; projecting said plurality of virtual events by said projection device; capturing a response from said particular person; analyzing said response according to said advice to produce a report; and providing said report to said user, whereby said system guides said user to observe and examine said particular person's behaviors in a simulation scenario so that said user can learn effectively from both one's own behaviors and other person's behaviors and is able to apply said advice more naturally in a real life.
1. A consultative system containing an advice and having a projection device, for helping a user to improve one's interactive ability by analyzing a particular person's behaviors in a simulation environment, said particular person being selected from a group including said user, a person different from said user, and a virtual person, said system comprising: building a plurality of virtual events for said advice, said plurality of virtual events involving interactions among two or more persons; projecting said plurality of virtual events by said projection device; capturing a response from said particular person; analyzing said response according to said advice to produce a report; and providing said report to said user, whereby said system guides said user to observe and examine said particular person's behaviors in a simulation scenario so that said user can learn effectively from both one's own behaviors and other person's behaviors and is able to apply said advice more naturally in a real life. 10. The system in claim 1 , said system further comprising means for helping a person to replace a negative experience formed in a plurality of real events by a positive virtual experience, wherein said means comprise means for building a desired environment from said negative experience, means for building a plurality of desired human objects from said negative experience, means for building said plurality of virtual events from said plurality of real events with desired properties, means for modeling said particular person with desired characteristic, means for providing a plurality of variations for said plurality of virtual events, and means for providing a plurality of desired affirmations, whereby said system helps said particular person erase a negative experience by letting said particular person participating a plurality of variations of a consulting session and by watching a plurality of variations of a consulting session with said particular person being modeled as a virtual human object.