23. One or more non-transitory computer-readable media storing computer-executable instructions that, when executed on one or more processors, cause the one or more processors to perform acts comprising: causing display of a conversation user interface having first dialog representations associated with input from a patient and second dialog representations associated with a response from a virtual assistant; receiving speech input from the patient; processing the speech input; based at least in part on processing the speech input, determining that the patient requests a technique to treat a medical condition; determining, based at least in part on the medical condition, a cognitive or physical game for the patient; and presenting, via the conversation user interface, direction from the virtual assistant to the patient to perform the cognitive or physical game.
23. One or more non-transitory computer-readable media storing computer-executable instructions that, when executed on one or more processors, cause the one or more processors to perform acts comprising: causing display of a conversation user interface having first dialog representations associated with input from a patient and second dialog representations associated with a response from a virtual assistant; receiving speech input from the patient; processing the speech input; based at least in part on processing the speech input, determining that the patient requests a technique to treat a medical condition; determining, based at least in part on the medical condition, a cognitive or physical game for the patient; and presenting, via the conversation user interface, direction from the virtual assistant to the patient to perform the cognitive or physical game. 24. One or more non-transitory computer-readable media as recited in claim 23 , wherein the speech input includes a request for a recommendation of a game.