13. A method to manage voice activated threads in a voice activated data packet based computer network environment, comprising: receiving, by a natural language processor component executed by a data processing system, via an interface of the data processing system, data packets comprising a first input audio signal detected by a sensor of a first client computing device; parsing, by the natural language processor component, the first input audio signal to identify a first request and a first trigger keyword corresponding to the first request; generating, by a direct action application programming interface (“API”) of the data processing system, based on the first trigger keyword and in response to the first request, a first action data structure with a parameter defining a first action; receiving, by the natural language processor component, via the interface of the data processing system, data packets comprising a second input audio signal detected by a sensor of a second client computing device, and parsing, by the natural language processor component, the second input audio signal to identify a second request and a second trigger keyword corresponding to the second request; generating, by the direct action API, based on the second trigger keyword and in response to the second request, a second action data structure with a parameter defining a second action; determining, by a pooling component of the data processing system, based on a heuristic technique applied to the parameter of the first action data structure and the parameter of the second action data structure, a pooling parameter that indicates a level of overlap between the first action data structure and the second action data structure, the pooling parameter used to generate a pooled data structure that causes a reduction in processor or bandwidth utilization as compared to separate transmissions of the first action data structure and the second action data structure; generating, based on the pooling parameter, the first action data structure and the second action data structure, the pooled data structure; and transmitting, via a computer network, the pooled data structure to a service provider computing device to cause the service provider computing device to perform an operation defined by the pooled data structure and corresponding to the first action and the second action.
13. A method to manage voice activated threads in a voice activated data packet based computer network environment, comprising: receiving, by a natural language processor component executed by a data processing system, via an interface of the data processing system, data packets comprising a first input audio signal detected by a sensor of a first client computing device; parsing, by the natural language processor component, the first input audio signal to identify a first request and a first trigger keyword corresponding to the first request; generating, by a direct action application programming interface (“API”) of the data processing system, based on the first trigger keyword and in response to the first request, a first action data structure with a parameter defining a first action; receiving, by the natural language processor component, via the interface of the data processing system, data packets comprising a second input audio signal detected by a sensor of a second client computing device, and parsing, by the natural language processor component, the second input audio signal to identify a second request and a second trigger keyword corresponding to the second request; generating, by the direct action API, based on the second trigger keyword and in response to the second request, a second action data structure with a parameter defining a second action; determining, by a pooling component of the data processing system, based on a heuristic technique applied to the parameter of the first action data structure and the parameter of the second action data structure, a pooling parameter that indicates a level of overlap between the first action data structure and the second action data structure, the pooling parameter used to generate a pooled data structure that causes a reduction in processor or bandwidth utilization as compared to separate transmissions of the first action data structure and the second action data structure; generating, based on the pooling parameter, the first action data structure and the second action data structure, the pooled data structure; and transmitting, via a computer network, the pooled data structure to a service provider computing device to cause the service provider computing device to perform an operation defined by the pooled data structure and corresponding to the first action and the second action. 17. The method of claim 13 , wherein the pooling parameter is a first pooling parameter, comprising: determining, by the pooling component of the data processing system, a second pooling parameter that indicates a level of overlap between a third action data structure and at least one of first action data structure, the second action data structure, and the pooling parameter; and combining, based on the pooling parameter, the third action data structure into the pooled data structure.