1. A game delivery system for delivering a plurality of games in a training program configured to systematically drive neurological changes to overcome cognitive deficits associated with a neurological disorder, the game delivery system comprising: a computerized game manager configured to assess a game participant and, in response to the assessment, calibrate a training program comprising games for the game participant; the computerized game manager also being configured to administer the games, manipulate a plurality of game stimuli, and receive input from a game piece; and a participant portal that provides remote access to and delivers the games to game participants; wherein the game manager is configured to administer games of the training program to the game participant by: presenting a plurality of target and/or distractor stimuli; prompting the game participant to respond to the target and/or distractor stimuli; receiving the game participant's input through the game piece; and repeating the presenting through providing a signal steps over multiple repetitions while adapting one or more difficulty parameters to target maintenance of a success rate within a predetermined range; wherein the game manager is further configured to administer an assessment, using at least one of the plurality of games, by administering a brief version of the game using mid-level game difficulty parameters.
1. A game delivery system for delivering a plurality of games in a training program configured to systematically drive neurological changes to overcome cognitive deficits associated with a neurological disorder, the game delivery system comprising: a computerized game manager configured to assess a game participant and, in response to the assessment, calibrate a training program comprising games for the game participant; the computerized game manager also being configured to administer the games, manipulate a plurality of game stimuli, and receive input from a game piece; and a participant portal that provides remote access to and delivers the games to game participants; wherein the game manager is configured to administer games of the training program to the game participant by: presenting a plurality of target and/or distractor stimuli; prompting the game participant to respond to the target and/or distractor stimuli; receiving the game participant's input through the game piece; and repeating the presenting through providing a signal steps over multiple repetitions while adapting one or more difficulty parameters to target maintenance of a success rate within a predetermined range; wherein the game manager is further configured to administer an assessment, using at least one of the plurality of games, by administering a brief version of the game using mid-level game difficulty parameters. 23. The game delivery system of claim 1 , wherein the game manager is configured to score the game.