1. A non-transitory processor-readable medium storing code representing instructions that when executed cause a processor to: select a narrative template based at least in part on a predetermined content type associated with a real-world event; select a narrative tone type based at least in part on a tone associated with the real-world event; and for each phrase included in an ordered set of phrases associated with the narrative template: select, based at least in part on the narrative tone type, a phrase variation from a set of phrase variations associated with that phrase; define, based on the selected phrase variation and at least one datum from a set of data, a narrative content portion associated with the real-world event; and send a signal such that the narrative content portion is output at a display.
1. A non-transitory processor-readable medium storing code representing instructions that when executed cause a processor to: select a narrative template based at least in part on a predetermined content type associated with a real-world event; select a narrative tone type based at least in part on a tone associated with the real-world event; and for each phrase included in an ordered set of phrases associated with the narrative template: select, based at least in part on the narrative tone type, a phrase variation from a set of phrase variations associated with that phrase; define, based on the selected phrase variation and at least one datum from a set of data, a narrative content portion associated with the real-world event; and send a signal such that the narrative content portion is output at a display. 7. The non-transitory processor-readable medium of claim 1 , wherein the code further represents instructions that when executed cause the processor to: store, at a memory, the narrative content portion.