10. A method of simulating a personalized voice conversation between a talking video character and a human viewer of the video character, comprising the steps of: storing digital representations of the name of said human viewer; displaying a first video frame sequence associated with a plurality of second video frame sequences and accompanied by first voice sounds, the video frame sequences including picture representations of a talking video character; communicating to the human viewer during said first video frame sequence a plurality of verbal expressions to elicit a spoken response which resembles one of said verbal expressions each said verbal expression corresponding to a second video frame sequence in said plurality thereof; analyzing said spoken response electronically to determine which selected verbal expression in said plurality thereof resembles said spoken response; displaying the second video frame sequence corresponding to said selected verbal expression accompanied by second voice sounds; and generating as a third voice sound the name of said human viewer as a function of said digital representations during said first or second video frame sequence, thereby personalizing a simulated voice conversation between the human and the talking video character.
10. A method of simulating a personalized voice conversation between a talking video character and a human viewer of the video character, comprising the steps of: storing digital representations of the name of said human viewer; displaying a first video frame sequence associated with a plurality of second video frame sequences and accompanied by first voice sounds, the video frame sequences including picture representations of a talking video character; communicating to the human viewer during said first video frame sequence a plurality of verbal expressions to elicit a spoken response which resembles one of said verbal expressions each said verbal expression corresponding to a second video frame sequence in said plurality thereof; analyzing said spoken response electronically to determine which selected verbal expression in said plurality thereof resembles said spoken response; displaying the second video frame sequence corresponding to said selected verbal expression accompanied by second voice sounds; and generating as a third voice sound the name of said human viewer as a function of said digital representations during said first or second video frame sequence, thereby personalizing a simulated voice conversation between the human and the talking video character. 13. The method of claim 10 wherein said video character is displayed as a moving image of a screen actor.