11. A computer program embodied on a computer-readable medium that creates a multimedia business simulation utilizing a rule-based expert system with a spreadsheet object component that includes data, calculations required for the simulation and communication information to provide a goal based educational environment, comprising: (a) a code segment that receives accesses the information in the spreadsheet object component of The rule-based expert system to retrieve information indicative of a goal; (b) a code segment that utilizes the information in the spreadsheet object component of the rule-based expert system to integrate goal-based learning information in a structured, dynamic business simulation designed by a profiling component that motivates accomplishment of the goal; (c) a code segment that monitors answers to questions posed to evaluate the progress toward the goal utilizing the spreadsheet object component of the rule-based expert system and provides goal-based, remediation learning information feedback from a remediation object component including a knowledge system and a software tutor comprising an artificial intelligence engine which generates individualized coaching messages that further motivates accomplishment of the goal; and (d) a code segment that adjusts the feedback based on the student's progress toward the goal.
11. A computer program embodied on a computer-readable medium that creates a multimedia business simulation utilizing a rule-based expert system with a spreadsheet object component that includes data, calculations required for the simulation and communication information to provide a goal based educational environment, comprising: (a) a code segment that receives accesses the information in the spreadsheet object component of The rule-based expert system to retrieve information indicative of a goal; (b) a code segment that utilizes the information in the spreadsheet object component of the rule-based expert system to integrate goal-based learning information in a structured, dynamic business simulation designed by a profiling component that motivates accomplishment of the goal; (c) a code segment that monitors answers to questions posed to evaluate the progress toward the goal utilizing the spreadsheet object component of the rule-based expert system and provides goal-based, remediation learning information feedback from a remediation object component including a knowledge system and a software tutor comprising an artificial intelligence engine which generates individualized coaching messages that further motivates accomplishment of the goal; and (d) a code segment that adjusts the feedback based on the student's progress toward the goal. 16. A computer program embodied on a computer-readable medium that creates a multimedia business simulation as recited in claim 11, including logic that evaluates the progress based on the aggregate condition of the work.