1. A method of playing a game for the selection and juxtaposition of optically discernible symbols to form intelligible groupings comprising a plurality of playing pieces, each having at least two flat faces, at least some of which faces bear at least one optically discernible symbol, the pieces being adapted for resting on a flat, substantially horizontal surface in a position such that one flat symbol-bearing face is in a generally upward-facing position, a game support, a playing-piece receptacle rotatably mounted on said support and having a substantially flat receiving section whereon said playing pieces may be positioned when the receptacle is in a first extreme position so that each piece has an initial face in the upward position, said receptacle being rotatable to a second extreme position, and actuating means operatively attached to said support for scrambling said playing pieces after they have been positioned on the receiving section of the receptacle so that at least some of the pieces have a face in an upward position that is different from said initial face, said actuating means being cocked by movement of said receptacle to said first extreme position and scrambling said pieces as it snaps the receptacle to said second extreme position, said method comprising the steps of: (a) a first player selecting a plurality of the playing pieces, placing said playing pieces into the playing piece receptacle, said receptacle being in the first extreme position, and positioning said pieces on the receiving section of said receptacle so that each of said pieces has an initial face in the upward position; (b) said first player utilizing the actuating means to scramble said playing pieces so that at least some of said pieces have a face in the upward position that is different from said initial face; (c) said first player, within a first predetermined period of time from the completion of the scrambling of the playing pieces effected by utilization of said actuating means, selecting a predetermined number of pieces and juxtaposing them so that at least one intelligible grouping of the symbols appearing on the faces of the pieces in the upward position is formed; (d) said first player and one or more other players, within a second predetermined period of time from the formation of said intelligible groupings of symbols by said first player, forming additional intelligible groupings of symbols utilizing exclusively some or all of the symbols which comprise the intelligible groupings of symbols formed by said first player; and (e) assigning values to the intelligible groupings of symbols formed by said first player and by said other players respectively whereby it may be determined which player has accumulated the highest total value.
1. A method of playing a game for the selection and juxtaposition of optically discernible symbols to form intelligible groupings comprising a plurality of playing pieces, each having at least two flat faces, at least some of which faces bear at least one optically discernible symbol, the pieces being adapted for resting on a flat, substantially horizontal surface in a position such that one flat symbol-bearing face is in a generally upward-facing position, a game support, a playing-piece receptacle rotatably mounted on said support and having a substantially flat receiving section whereon said playing pieces may be positioned when the receptacle is in a first extreme position so that each piece has an initial face in the upward position, said receptacle being rotatable to a second extreme position, and actuating means operatively attached to said support for scrambling said playing pieces after they have been positioned on the receiving section of the receptacle so that at least some of the pieces have a face in an upward position that is different from said initial face, said actuating means being cocked by movement of said receptacle to said first extreme position and scrambling said pieces as it snaps the receptacle to said second extreme position, said method comprising the steps of: (a) a first player selecting a plurality of the playing pieces, placing said playing pieces into the playing piece receptacle, said receptacle being in the first extreme position, and positioning said pieces on the receiving section of said receptacle so that each of said pieces has an initial face in the upward position; (b) said first player utilizing the actuating means to scramble said playing pieces so that at least some of said pieces have a face in the upward position that is different from said initial face; (c) said first player, within a first predetermined period of time from the completion of the scrambling of the playing pieces effected by utilization of said actuating means, selecting a predetermined number of pieces and juxtaposing them so that at least one intelligible grouping of the symbols appearing on the faces of the pieces in the upward position is formed; (d) said first player and one or more other players, within a second predetermined period of time from the formation of said intelligible groupings of symbols by said first player, forming additional intelligible groupings of symbols utilizing exclusively some or all of the symbols which comprise the intelligible groupings of symbols formed by said first player; and (e) assigning values to the intelligible groupings of symbols formed by said first player and by said other players respectively whereby it may be determined which player has accumulated the highest total value. 3. A method according to claim 1 wherein said predetermined number of playing pieces to be selected by the first player for juxtaposition and formation into an intelligible grouping of the symbols appearing on the upward faces of said pieces is eight, and wherein said first player must form one intelligible grouping including all of said eight symbols.