10. A method of generating alternate translations for a statistical machine translation database through a game, the method comprising: providing a monolingual structure to a player; receiving a first translation attempt from the player; comparing, using a processor, the first translation attempt from the player to a reference translation; providing feedback to the player; and receiving and comparing attempts and providing feedback to iteratively converge subsequent translations from the player into a final translated structure.
10. A method of generating alternate translations for a statistical machine translation database through a game, the method comprising: providing a monolingual structure to a player; receiving a first translation attempt from the player; comparing, using a processor, the first translation attempt from the player to a reference translation; providing feedback to the player; and receiving and comparing attempts and providing feedback to iteratively converge subsequent translations from the player into a final translated structure. 12. A method as recited in claim 10 , further comprising filtering parallel data for useful intermediate translation data.