8. A texture unit of claim 1 wherein said texture filter component includes a maximum filter component for performing maximum with accumulate operations.
8. A texture unit of claim 1 wherein said texture filter component includes a maximum filter component for performing maximum with accumulate operations. 15. A texture unit of claim 8 wherein said non-resident requested tiles tracking component tracks said tiles utilizing a usage feedback map that includes one bit per tile, wherein said bit indicates whether said tile would have been touched by a texture lookup if a LOD clamp is not utilized in said level of detail component.