23. A method of simulating a personalized voice conversation between a talking video character and a human viewer of the video character, comprising the steps of: storing digital representations of the name of said human viewer; displaying a first video frame sequence associated with a plurality of second video frame sequences and accompanied by first voice sounds, the video frame sequences including picture representations of a talking video character; communicating to the human viewer during said first video frame sequence a first plurality of verbal expressions, each verbal expression corresponding to a second video frame sequence in said plurality thereof; receiving from said viewer a response signal corresponding to a selected verbal expression in said plurality of verbal expressions; displaying the second video frame sequence corresponding to said selected verbal expression accompanied by second voice sounds; and synthesizing as a third voice sound the name of said human viewer as a function of said digital representations during said first or second video frame sequence, thereby personalizing a simulated voice conversation between the human and the talking video character.
23. A method of simulating a personalized voice conversation between a talking video character and a human viewer of the video character, comprising the steps of: storing digital representations of the name of said human viewer; displaying a first video frame sequence associated with a plurality of second video frame sequences and accompanied by first voice sounds, the video frame sequences including picture representations of a talking video character; communicating to the human viewer during said first video frame sequence a first plurality of verbal expressions, each verbal expression corresponding to a second video frame sequence in said plurality thereof; receiving from said viewer a response signal corresponding to a selected verbal expression in said plurality of verbal expressions; displaying the second video frame sequence corresponding to said selected verbal expression accompanied by second voice sounds; and synthesizing as a third voice sound the name of said human viewer as a function of said digital representations during said first or second video frame sequence, thereby personalizing a simulated voice conversation between the human and the talking video character. 25. The method of claim 23 wherein said video character is displayed as an animated cartoon.