9. A system for organizing a plurality of electronic game tables, comprising: a game server in communication with a plurality of remote client computers; each of said remote client computers including a display; and at least one display including a console area and a stacking component area, wherein said console area displays an active table, wherein said stacking component area aggregates and displays information about said plurality of electronic game tables, and further wherein said stacking component presents a player with information pertaining to each of said tables and allows said player to select a table, make it an active table, and display said table in said console area.
9. A system for organizing a plurality of electronic game tables, comprising: a game server in communication with a plurality of remote client computers; each of said remote client computers including a display; and at least one display including a console area and a stacking component area, wherein said console area displays an active table, wherein said stacking component area aggregates and displays information about said plurality of electronic game tables, and further wherein said stacking component presents a player with information pertaining to each of said tables and allows said player to select a table, make it an active table, and display said table in said console area. 15. A system according to claim 9 , wherein said stacking component area is detachable from said console area or movable with respect to said console area.