7. The method of claim 6 wherein the multilingual dispatcher engine updates the initial state of a pronunciation Q from an exit state of a pronunciation P in the same language by executing the corresponding language-specific component.
7. The method of claim 6 wherein the multilingual dispatcher engine updates the initial state of a pronunciation Q from an exit state of a pronunciation P in the same language by executing the corresponding language-specific component. 8. The method of claim 7 wherein the multilingual dispatcher engine includes updating the initial state of a pronunciation Q from an exit state L of a pronunciation P in a different language, the updating comprising: creating in the computing system a temporary exit state by cloning the state L and converting its score to the multilingual dispatcher engine format; determining in the computing system out-of-language of P score adjustment by executing the corresponding component of the language of P, if available, and converting it to the multilingual dispatcher engine format; determining in the computing system into-language of Q score adjustment by executing the corresponding component of the language of Q, if available, and converting it to the multilingual dispatcher engine format; adjusting in the computing system the score of the temporary exit state by adding a weighted average of out-of language and into-language score adjustments computed by the corresponding language-specific components when available; adjusting in the computing system the score of the temporary exit state by adding the language switch penalty; converting in the computing system the score of the temporary exit state into the format of the language of Q; and executing in the computing system the language-specific seeding component of the language of Q with the temporary exit state.