30. The method of claim 29 , wherein the application of the effect to a particular character comprises displaying a movement of the particular character.
29. A method of applying effects to a number of computer-generated characters, the method comprising: defining an effect for a first character and a second character; displaying, on a display device of a computer, a commencement of an application of the effect to the first character; and after a time delay from the commencement of the application of the effect to the first character, displaying, on the display device of the computer, a commencement of an application of the effect to the second character, wherein the time delay is based on a threshold value that is representative of a completion percentage of the application of the effect to the first character, wherein the completion percentage is less than a hundred percent.