41. The multiplayer game of claim 39 further comprising means for a learner to improve character performance in game activities.
39. A multiplayer game for teaching learners a multiplicity of target education skills from a server communicated through a learner connection to a learner's control module comprising: a. means for engaging each learner in target education skill practice; b. means for each learner to receive one or more game possessions for demonstrating the target education skills; c. means for measuring game performance; d. means for game activities without target education skills; and e. means for a learner to receive feedback on errors in demonstration of target education skills by reduced game performance of possessions in game activities without target education skills.