5. The method of claim 4 , wherein said adding randomness is implemented by changes in the instructions, such that said changes vary at least one of manners or parameters, for generating the audio.
6. The method of claim 5 , wherein said manners or parameters include at least one of low-level rendering parameters, choice of sound icons, spatial effects and post-processing, articulation, timing of events, modifying text without modifying meaning, using algorithmic music generation or rendering similar sounds differently.