1. A method, comprising: generating a data model for a first conversational gesture type, by analyzing captured video data to determine motion attribute data for a plurality of conversational gestures; upon receiving a request to splice a gesture of the first conversational gesture type into a first animation, determining a locomotion of a first virtual character, while the first virtual character is interacting with a second virtual character within the first animation; stylizing, by operation of one or more computer processors, a gesture of the first conversational gesture type to match style criteria associated with the locomotion of the first virtual character based on the motion attribute data of the generated data model for the first conversational gesture type; and splicing the stylized gesture into the locomotion of the first virtual character within the first animation.
3. The method of claim 1 , wherein splicing the stylized gesture of the first conversational gesture type into the locomotion of the first virtual character within the first animation further comprises: determining a locomotion of the first virtual character within the first animation; modifying movement of the gesture to match the determined locomotion, based on generated data model.