7. An animation authoring method for use with an animation authoring apparatus, the method comprising: providing by an editor a storyboard editing screen to edit a storyboard, wherein the storyboard comprises scene information, a screen shot for each cut, and a screenplay, all being displayed on the storyboard at the same time; converting by a rendering machine parsed syntax of a storyboard edited through interaction with a user, into a graphic animation in real time; outputting the graphic animation; and storing a storyboard corresponding to the graphic animation.
10. The method of claim 7 , further comprising: parsing by a parser syntax of the storyboard edited through the interaction with the user; converting by the rendering engine the edited storyboard into the graphic animation in real time according to the result of the parsing; and outputting the graphic animation through an animation playing display.