21. The method of claim 1 , in which the third element is the same as the fourth element.
1. A method for producing a lottery product providing a story, the method comprising: printing a first page that embodies a first instant game, the first page including a first removable covering concealing a first element of a story, and the first page being associated with a first predetermined sub-payout, and the first page indicating a first predetermined running value of the lottery product; printing a second page that embodies a second instant game, the second page including a second removable covering concealing a second element of the story, and the second page being associated with a second predetermined sub-payout, and the second page indicating a second predetermined running value of the lottery product, the second predetermined running value being based on the first predetermined sub-payout and the second predetermined sub-payout; printing a table that (1) identifies a third element of the story and indicates a first potential prize for the first instant game if the third element matches the first element and (2) identifies a fourth element of the story and indicates a second potential prize for the second instant game if the fourth element matches the second element; and assembling the first page, the second page, and the table into a lottery product.