2. The method of claim 1 , further comprising: finding multiple GUI object interaction paths that perform actions on the sequential GUI objects; validating useable GUI object interaction paths from the multiple GUI object interaction paths that control the actions performed on the sequential GUI objects; and determining a number of GUI object interactions in each of the useable GUI object interaction paths.
4. The method of claim 2 , further comprising: selecting from the useable GUI object interaction paths, a first path selected having the greatest number of GUI object interactions of the useable GUI object interaction paths.