9. A non-transitory computer-readable medium containing instructions that, when executed by a computing device, cause the computing device to: present, to a first player of a computer-generated crossword puzzle, a first clue to derive a first solution of the computer-generated crossword puzzle; receive, from the first player, an alternate clue request identifying a desired level of difficulty for an alternate clue, different than the first clue, to derive the first solution; and upon a determination that an alternate clue, different than the first clue, of the desired level of difficulty is available, present, to the first player, the alternate clue to derive the first solution.
10. The non-transitory computer-readable medium of claim 9 , wherein the instructions further cause the computing device to: compare the desired level of difficulty identified by the alternate clue request with metadata associated with the alternate clue, wherein the metadata identifies the level of difficulty of the alternate clue.