16. The method of claim 15 , wherein the step of determining a selection result in a game play stage comprises the substeps of: receiving a selection signal corresponding to each outcome set via the player interface device wherein the selection signal designates one outcome character from the plurality of outcome characters; and revealing the outcome character designated by the selection signal for each position in the plurality of positions whereby a selection result is displayed; and initiating an additional selection, comprising the substeps of: subtracting 1 from the selection limit integer; receiving a selection signal via the player interface device for one or more positions in the plurality of positions; revealing the outcome character designated by the selection signal for the one or more positions in the plurality of positions whereby a final selection result is displayed comprising the outcome character designated for all positions in the plurality of positions; determining whether the selection limit integer is greater than zero; storing in the memory of the gaming device the final selection result when the selection limit integer is not greater than zero, the final selection result comprising the comprising the outcome character designated for all positions in the plurality of positions; and repeating the substeps for initiating an additional selection when the selection limit integer is greater than zero.
15. The method of claim 14 , wherein: the set of game parameters comprises a set of game play parameters comprising a selection limit integer, wherein the selection limit integer is greater than zero.