1. A graphics system, comprising: a graphics system having a plurality of different kinds of data storage modes for a graphics processing unit (GPU) wherein each data storage mode has a corresponding different kind of tile storage format defining a tile format and organization of data within the tile; a partitioned graphics memory system having a plurality of partitions, the partitioned graphics memory system adapted to store data generated by the GPU utilizing a tile storage format selected from the plurality of different tile storage formats; said graphics system configured to utilize page table entries describing the kind of storage format utilized to store said data generated by the GPU for use by at least one client to perform address translation; and wherein a set of fields in the page table entries specifies the compression type of each tile, the packing mode for packing data in each tile and a translation of physical addresses to raw addresses corresponding to dynamic random access memory row, column, bank and partition addresses.