1. A method for dispatching pixel information in a graphics processing pipeline, the method comprising: generating a first pixel comprising a plurality of samples based on a first portion of a graphics primitive received by a first thread executing on a multiprocessor; calculating a first value for the first pixel, wherein the first value is calculated only once for the first pixel; calculating, via the multiprocessor, a first set of values for the samples in the plurality of samples; combining the first value for the first pixel with each value in the first set of values for the samples to create a second set of values; and creating at least one dispatch message to store the second set of values in a set of output registers.