1. An interactive game system, comprising: a computer that runs a gaming system software that communicates with multiple remote controllers to receive information from each of the multiple remote controllers indicating player actions that have occurred in a game being run by the gaming system software, and also locations of the remote controllers indicating locations of players associated with the remote controllers who took the actions, said computer running said gaming system software by assigning the multiple remote controllers to a plurality of different teams, where said computer assigns each of the players to a team, and assigns each of the players to a position based on said team, and stores information indicative of the position of the player, and where a first action in the game causes an output which creates a lighting effect to illuminate a specified player based on said stored information indicative of position.