1. A mixed reality simulation method for rendering on a display a mixed reality scenario of a virtual environment adapted to a physical environment, the method comprising: acquiring, with at least one sensor, a position of a physical environment object; identifying, with at least one processor circuit in communication with the at least one sensor, a mismatch between a physical environment surface and a virtual environment, the mismatch depending on the physical environment object position and a mixed reality scenario parameter; and computing, with the at least one processor circuit, a mapping displacement for a virtual environment surface based on the identified mismatch.