1. A method for game determining tag relevance for social bookmarking, the method comprising: rendering a game user interface in connection with content in a content browser; providing a list of tags previously associated with the content in the game user interface for a game participant and receiving relevance values for the tags through the game user interface provided by the game participant for each of the tags; comparing the relevance values to relevance values provided by others to generate a score for the game participant and presenting the score in the game user interface; and, applying the received relevance values to the tags to improve quality for each of the tags in association with the content.