1. A method for instantiating two-dimensional media content into a three-dimensional platform and sharing it with others within the platform, the method characterized in: providing a user with an interface comprising a virtual three-dimensional space; enabling the user to select two-dimensional media content to share; connecting to one or more social networks to which the user belongs, each social network providing a social graph with a list of friends of the user; leveraging the social graph to enable the user to invite friends from the one or more social networks to share the two-dimensional media; providing a virtual screen, window, or other viewing surface within the virtual three-dimensional space; instantiating the selected media content onto the virtual screen, window, or other viewing surface; and displaying the selected media content to a user within the context of the virtual three-dimensional space.