1. A system for processing and delivering virtual reality content, the system comprising: one or more computer servers comprising one or more processors and one or more storage devices; and executable software stored on at least one of the one or more storage devices and executable on demand, the software operative with at least one of the one or more processors to cause the one or more computer servers to: select one or more sets of parameters affecting a resolution of virtual reality content when inversely projected to a three-dimensional shape; define a desired resolution distribution using at least one of the selected one or more sets of parameters; create a two-dimensional bijective resolution-defined projection according to the desired resolution distribution; map the virtual reality content using the two-dimensional bijective resolution-defined projection; derive one or more two-dimensional renditions from the virtual reality content mapped to the two-dimensional bijective resolution-defined projection, wherein each of the one or more two-dimensional renditions represents a full sphere of virtual reality content; access at least one of the one or more two-dimensional renditions; and cause display, by a display device, an inverse projection of the virtual reality content to a sphere or other three dimensional shape.