1. A video game processing apparatus for controlling progress of a video game, in which a plurality of players address a common task using different client devices, the video game processing apparatus comprising: a processor that specifies a task corresponding to a task providing request of a first player operating a first client device, and generates player related information of a second player that corresponds the specified task, the second player operating a second client device; and a display controller that displays the player related information of the second player, on a task screen of the first client device of the first player, for facilitating communication between the first device and the second device, wherein the display controller further displays a first image including a character string in association with the second player, the character string satisfying a display condition during progress of the specified task, and the task screen indicating the specified task, wherein the player related information of the second player is generated when the second player challenges a same specified task as the first player, and wherein the character string corresponds to the player related information of the second player.