1. A method for displaying, in a lane, a section of repeatable inputs in a sub-lane of the lane, executed on a game platform in communication with a display and a simulated instrument, comprising: (a) loading cue data from a data file, the cue data comprising a duration data and a plurality of cues to be displayed in the sub-lane; (b) displaying, on the display, the plurality of cues and a section indicator in the sub-lane, the section indicator based on the duration data and indicating that the plurality of cues are repeatable inputs; (c) starting a timer, the timer independent of a timing window of any cue of the plurality of cues; (d) determining if an input is received for the sub-lane before the timer reaches a timing threshold; (e) if it is determined that the input is received for the sub-lane before the timer reaches the timing threshold, restarting the timer and maintaining the plurality of cues as repeatable inputs; and (f) if it is determined that the input is not received for the sub-lane before the timer reaches the timing threshold, modifying the section indicator to indicate the plurality of cues are not repeatable inputs.