1. A computer-implemented method for processing virtual 3-D data efficiently, the method comprising: generating object image data from a scan of an object; generating object polygon model data and object texture map data from the object image data; saving the object polygon model data in a first object file; encoding the object texture map data; and saving the encoded object texture map data in a second object file, wherein a data format of the second object file is different than a data format of the first object file.