1. A process for compressing a deformable mesh based representation of 3D character motion, comprising: specifying parameters for an interconnected graph based representation of the 3D character motion; automatically identifying mesh clusters within the deformable mesh based representation of the 3D character motion; automatically generating an interconnected graph based representation of the 3D character motion based upon the motion of the mesh clusters during the 3D character motion; and writing the interconnected graph based representation of the 3D character motion to a file located on a storage device.