1. A method for selecting a wager for an event, the method comprising, by a processor: receiving event information, wherein the event information relates to a status of the event; receiving crowd information, wherein the crowd information includes social network information, the social network information from a social network and including information that relates to demographics and/or interests of the participants at a location of the event and geography coordinates that relate to a location of the event, wherein the geography coordinates indicate that a particular mobile device and a particular participant are present at a location of the event; selecting the wager based on the event information and the crowd information, wherein the wager includes terms; and sending the terms of the wager to at least one device at the location of the event.