1. In a gaming system the object of which is to win a prize by chance, a video game apparatus which provides an illusion that skill is required to win a prize comprising: means for displaying a plurality of symbols on a screen; input means operable by a player for initiating a game and for controlling one of the symbols on the screen to interact with at least one of the other displayed symbols; means responsive to the initiation of a game for randomly determining whether the player is to win a prize; and video game control means responsive to the input means for controlling the non-player controlled symbols to provide a video game presentation wherein the object of the video games is for the player controlled symbol to interact with at least one of the other symbols in a predetermined manner, said video game control means being responsive to a win determination by said random determining means for manipulating at least one non-player controlled symbol on the screen to provide an indication of a win on the display.