1. A method comprising: determining a viewing location of a device with respect to a user interface, wherein the user interface depicts a three-dimensional object in which a surface closest to the viewing location is transparent to show, at least in part, an opposite surface of the three-dimensional object; determining at least one target location associated with at least one content item; and causing, at least in part, a rendering of the at least one content item on the opposite surface of the three-dimensional object based, at least in part, on the at least one target location.