1. A computing architecture and method for managing the socioeconomic interaction of any entity or network of entities (e.g. one or more individual entity, closed group of formally organized entities, closed group of self-organizing entities, and/or open public group of entities) herein together referred to as “the system”, essentially comprised of: a uniform and universally applicable subject and object oriented data structure framework where each real subject entity in the system (e.g. at least those animate objects with a potential for initiating action in the system, but also inanimate objects, concepts, etc. with an individual essence or subjective existence in the system) is represented by a main subject-oriented domain where the subject entity is the actor and/or Home Subject (HS) and by other reference objects located in domains that interact with the subject entity to represent or reflect the subject entity as an object; uniquely addressable and accessible node location(s) for each domain of the system in a network space or interconnect medium; subject and object oriented application programming environment that enables a Home Subject actor(s), whether knowing the syntax of a computer coding languages or not, to create (i.e. program), access and operate application templates in their home domains to share and manage interaction with ones own and/or other domain(s) and the home subject(s) of these domain(s) in the process of planning, proposing, selecting, instantiating, staging and modifying reference objects referring to real entities and interactions with them so as to effect real change in the real entity(s) themselves; bilateral link(s) or reference object(s) that mutually point to each other and represent interaction(s), change(s) or exchange(s) are able to be created and proposed by HS(s) and affirmed by potentially interacting HS(s), with each interacting domain being updated with message objects that reference the interacting real entity and the current state of the change from the perspective of the HS of the domain as it evolves; exemplary bilateral links include mutual references between two respective domains signifying a potential partnership between their HS(s) that, once agreed to by both parties, will exist until a HS decide(s) to dissolve or discontinue the relationship; and discrete messaging, sharing and/or bilateral interaction mechanism where reference object(s) in the uniform data structure can be selectively sent from one sending domain to be selectively received by targeted partner recipient HS(s) and/or domain(s).