1. A computer-implemented method comprising: a rule engine locally storing a first event dispatched from a first remote source system via a message broker in an asynchronous manner; the rule engine triggering a first rule relevant to the first event, wherein the first rule involves awarding points in a context-aware gamification platform based upon the first event; a proxy component of the rule engine issuing an update operation via the message broker to a first remote provider storing first context information relevant to the first event, the first remote provider and rule engine together comprising the context-aware gamification platform, and the first context information comprising an awarded point total; and concurrent with issuing the update operation via the message broker, the proxy component of the rule engine updating the first event stored locally with the first context information.