1. A method of analyzing a game situation of a computer game wherein the game situation depends on states of a plurality of game elements, the method comprising: determining a state for each of the plurality of game elements, wherein the state of a game element includes at least the game element's position in a game space; generating a representation of a Voronoi diagram among the game elements using at least some of the game elements as Voronoi sites; and performing an analysis of the game situation using the Voronoi diagram.