1. A method of processing graphics, the method comprising: organizing graphics data into a plurality of polygons; assigning to each of the polygons a polygon index value that indicates an order in which each polygon will be rendered; associating pixels of graphics data with one of the polygon index values; determining when the pixels of graphics data will finish rendering based at least partially on the association of the pixels to the one of the polygon index values; and resolving the pixels of video data based on the determination.