1. A game method, said game method comprising at least one step selected from the group consisting of step 1, step 2, step 3, step 4, and step 5, wherein: said step 1 comprises the step of triggering a first game spell when and only when both a first physical input pattern and a first verbal input pattern are recognized; said step 2 comprises the step of placing a first card under a second card to indicate that said first card has been used in a first round of play and cannot be used again during said first round; said step 3 comprises (i) the step of providing an electronic mechanism through which a first user can select a first feature and a second feature of a first user-created card and (ii) the step of assigning a power rating to said card, wherein said power rating is at least partly related to said first feature or said second feature; said step 4 comprises (i) the step of deploying a first tile and (ii) the step of deploying a first chess piece on said first tile only after said first tile has been deployed; and said step 5 comprises (i) the step of offering a first task to a first user during a first game at a time during said first game when a random number is needed and (ii) treating the results of said first task as though the results of said first task were attained through dice roll or computer generation of a random number.