1. In a wireless communication system, wherein each of a plurality of mobile stations corresponds to one of a plurality of players of a location-based game, a method for providing the location-based game, the method comprising: determining a plurality of game parameters based on user input from one of the plurality of players, the plurality of game parameters including a game area having a plurality of activation locations; determining location associated with at least one of the plurality of mobile stations; activating a game feature within one of the plurality of mobile stations in response to the at least one of the plurality of mobile stations being within a proximity threshold associated with one of the plurality of activation locations; and providing a point value to one of the plurality of players in response to a trigger event associated with the game feature.