1. A method of providing a user interface (UI) animation, the method comprising: determining a current UI mode from among a plurality of UI modes, the plurality of UI modes comprising a physics animation mode and a non-physics animation mode, and determining an animation type of the current UI mode; extracting current UI information, associated with the animation type of the current UI mode, of a UI object; translating the current UI information of the UI object to translation UI information of the UI object associated with the animation type of another UI mode among the plurality of UI modes; and storing the translation UI information.