1. A computer-readable recording medium on which a video game program is recorded in a video game processing device to which a memory card can be connected, said program causing a computer to execute: writing saved data including acquired information acquired as the game advances in said memory card in response to a player's manipulation; comparing each of acquired information of said saved data written in said memory card, with acquired information maintained in an internal memory of said video game processing device in response to the player's manipulation; and obtaining a not yet obtained or “new” part of said acquired information maintained in said internal memory from said acquired information of said saved data written in said memory card, based on a comparison result from said comparison.