1. A method for prioritized rendering of objects in a virtual universe, comprising: assigning a value to each of a set of items within an inventory of an avatar; comparing a set of objects in the virtual universe to the value assigned to each of the set of items within the inventory of the avatar to determine a priority of each of the set of objects in the virtual universe; and rendering the set of objects in the virtual universe based on the priority of each of the set of objects in the virtual universe.