1. A virtual reality embodying system for using a 2-dimensional (2D) image captured from a target object through a camera and HDRI (high dynamic range image) data to form a virtual space, comprising: an image-based modeling unit for comparing a coordinate of the 2D image with a real coordinate to calculate a transform matrix, calculating a vanishing point of a reference vector from the transform matrix, using the vanishing point to calculate a camera matrix, and using the camera matrix and the transform matrix to model the 2D image into a virtual model; and an image-based rendering unit for using the HDRI data as a texture to render the virtual model.