1. A computer implemented method for mapping digital model information between computer simulation models comprising: receiving, via a processor, a stream of source data from a first simulation model, wherein the source data comprises a structured or unstructured digital information located in a local or remote computer storage device on a network; determining, via the processor, data processing compatibility between said first simulation model and a second simulation model by i) obtaining metadata relating to said first simulation model from at least one memory and ii) obtaining metadata relating to said second simulation model from said memory; generating, via the processor, a transformation component using a schema mapping tool for providing a schema mapping having compatibility between said first and second simulation models upon determination that said compatibility does not exist between said two models, wherein the schema mapping tool is configured to: synthesize a command-line string for executing the model or mapping code; and generate the transformation component based on a plurality of WL-based Splash Actor Description Language (SADL) metadata files; said transformation component being generated using said metadata relating to said first and second simulation models, wherein the schema mapping is used in combination with a time-alignment transformation that incorporate space-alignment transformations configured to either interpolate or allocate data values configured to overcome a geospatial mismatch in time scales and a semantic mismatch between said first and second simulation models; generating, via the processor, a stream of target data for use by said second simulation model via said transformation component; said second simulation model using said stream of target data as input; and transforming, via the processor, the first simulation model and the second simulation model into a combined transformation model using the transformation component and the stream of target data.