1. A method for validating network devices in a gaming network for a plurality of network game titles, the method comprising: receiving game data over a communication network, the game data concerning play of a network game title by one or more players; executing instructions stored in memory, wherein execution of the instructions by a processor: identifies that a game parameter is related to a game level based on the received game data regarding the network game title, wherein the game parameter is a quantifiable limitation of a game environment or game character, and defines a new rule for the network game title based on the identification that the game parameter is related to the game level, wherein the newly defined rule indicates that the game parameter is a prerequisite condition to the game level, and wherein the presence of the game level absent the related game parameter is an indication of illicit activity, and storing the newly defined rule in a rules library in memory, wherein validation of subsequent play of the network game title is governed by the newly defined rule stored in the rules library, wherein the rules library comprises one or more rules for each of the plurality of network game titles.