1. A gaming system for providing a gambling hybrid game that includes an entertainment game and a gambling game, comprising: a processing device constructed to: execute the entertainment game, wherein the entertainment game updates a value for each entertainment game variable in a set of entertainment game variables and the set of entertainment game variables represents a state of the entertainment game, including at least one entertainment game variable; communicate, to a game world server, a signal including a trigger of a wager based on the player's action during the player's skillful play of the entertainment game; receive, from the game world server, a signal including a result of the wager triggered based on the player's action during the player's skillful play of the entertainment game; display the result of the wager triggered based on the player's action during the player's skillful play of the entertainment game; communicate, to the game world server, a signal including the value for each entertainment game variable in the set of entertainment game variables; and receive, from the game world server, a signal including a change in the set of entertainment game variables; a real world server constructed to: receive, from the game world server, the signal including the trigger of the wager based on the player's action during the player's skillful play of the entertainment game; determine the result of the wager triggered based on the player's action during the player's skillful play of the entertainment game; communicate, to the game world server, the signal including the result of the wager triggered based on the player's action during the player's skillful play of the entertainment game; receive, from the game world server, a signal including a trigger to resolve the wager based upon the signal including the value for each entertainment game variable in the set of entertainment game variables; determine a result of the wager based upon the signal including the value for each entertainment game variable in the set of entertainment game variables; and communicate, to the game world server, the result of the wager based upon the signal including the value for each entertainment game variable in the set of entertainment game variables; and the game world server, connected to the processing device via a network and connected to the real world server via a communication link, constructed to: continuously monitor the processing device for the signal including the trigger of the wager based on the player's action during the player's skillful play of the entertainment game; receive, from the processing device, the signal including the trigger of the wager based on the player's action during the player's skillful play of the entertainment game; communicate, to the real world server, the signal including the trigger of the wager based on the player's action during the player's skillful play of the entertainment game; receive, from the real world server, the signal including the result of the wager triggered based on the player's action during the player's skillful play of the entertainment game; communicate, to the processing device, the signal including the result of the wager triggered based on the player's action during the player's skillful play of the entertainment game; receive, from the processing device, the signal including the value for each entertainment game variable in the set of entertainment game variables; determine a wager in the gambling game is triggered based upon the signal including the value for each entertainment game variable in the set of entertainment game variables; communicate, to the real world server, the signal including the trigger to resolve the wager based upon the signal including the value for each entertainment game variable in the set of entertainment game variables; receive, from the real world server, the result of the wager based upon the signal including the value for each entertainment game variable in the set of entertainment game variables; determine the change to the set of entertainment game variables based upon the result of the wager based upon the signal including the value for each entertainment game variable in the set of entertainment game variables; and communicate, to the processing device, the signal including the change to the set of entertainment game variables.