1. A method for computing configuration parameters within a graphics processing unit, the method comprising: receiving commands from a command queue; determining that a first command is not an update command, storing a configuration parameter associated with the first command in a state cache, and transmitting the configuration parameter over a bundle bus to a module; and determining that a second command is the update command, performing a pre-calculation procedure to generate a private configuration parameter, and transmitting the private configuration parameter over the bundle bus to the module.