1. An online gaming system configured to provide remote access to a virtual space, the online gaming system comprising: one or more physical computer processors configured by a non-transitory machine-readable instructions to: execute an instance of an online game, and to use the instance of the online game to enable participation in the online game by multiple users through multiple client computing platforms, wherein participation in the online game by the users includes entering and/or selecting requests on the client computing platforms that are executed in the instance of the online game; receive requests from the client computing platforms and organize the requests prior to the requests being executed, wherein such organization includes aggregating duplicative requests from individual client computing platforms such that duplicative requests received from a first client computing platform are aggregated into a single request; and provide the organized requests for execution.