1. A computer-implemented method for creating a set of bounding boxes on a three-dimensional modeled assembly in a three-dimensional scene, comprising: providing three-dimensional modeled objects forming a three-dimensional modeled assembly in a three-dimensional scene; computing a main bounding box encompassing the three-dimensional modeled assembly; creating a set of three-dimensional modeled objects that meet at least one property of the three-dimensional modeled assembly; and computing two or more bounding boxes encompassed by the main bounding box, one of the two or more bounding boxes comprising the three-dimensional modeled objects of the set.