1. A system for processing and delivering virtual reality content, the system comprising: one or more computer servers comprising one or more processors and one or more storage devices; and executable software stored on at least one of the one or more storage devices and executable on demand, the software operative with at least one of the one or more processors to cause the one or more computer servers to: select one or more sets of parameters affecting the virtual reality content's resolution when inversely projected to a three-dimensional shape; define a desired resolution distribution using at least some of the one or more sets of parameters selected, wherein the desired resolution distribution is able to counteract all or some constraints corresponding to the selected one or more sets of parameters; create a two-dimensional resolution-defined projection according to the desired resolution distribution; map the virtual reality content to the two-dimensional resolution-defined projection spaces; derive one or more two-dimensional renditions from the mapped virtual reality content to the two-dimensional resolution-defined projection spaces; and access the one or more two-dimensional renditions for display by a device configured to inversely project the virtual reality image data to a sphere or other three-dimensional shape.