1. A method for sequencing graphics processing, comprising: (a) receiving a plurality of mode bits indicative of the status of a plurality of modes of process operations; (b) identifying a plurality of addresses in memory based on the mode bits; (c) accessing the addresses in the memory for retrieving code segments which each are adapted to carry out the process operations in accordance with the status of the modes; and (d) executing the code segments within a graphics processing module for processing vertex data.