1. A centralized gaming system, comprising: a central server system storing a plurality of games of chance and including a play engine; and a plurality of remote display terminals linked to the central server system, each remote display terminal including a display; wherein in response to one of the games being selected for play at one of the remote display terminals, game play software for the selected game is loaded into and executed by the play engine to randomly select an outcome, and the outcome is visually represented on the display of the one of the remote display terminals.