1. A skill normalized hybrid game, comprising: a gambling game comprising a real world engine constructed to provide a randomly generated payout for a wager of an amount of credits in the gambling game; an entertainment software engine constructed to execute an entertainment game providing an outcome upon a player's skillful execution of the entertainment game; a game world engine constructed to manage the entertainment software engine and communicate gameplay gambling event occurrences based upon the player's skillful execution of the entertainment game that trigger the wager of the amount of credits in the gambling game and generation of the randomly generated payout for the gambling game for the wager of the amount of credits, to the gambling game; and a skill normalization module constructed to: receive player performance measurements for the player from the game world engine, the player performance measurements including the outcome of the player's skillful execution of the entertainment game and the amount of credits utilized by the player in the wager of the amount of credits as triggered in the gambling game; assign a handicap to the player based at least in part upon a relationship between the outcome of the player's skillful execution of the entertainment game and the amount of credits utilized by the player in the wager as triggered in the gambling game included in the performance measurements for the player from the game world engine; and send information concerning the assigned handicap to the game world engine that configures the game world engine to implement the assigned handicap within the skill normalized hybrid game.