1. An online gaming system allowing for adjustable interaction, the system comprising: one or more processors configured by machine-readable instructions to: execute an instance of an online game, and to implement the instance of the online game to facilitate participation of users in the online game, and to implement at least one game difficulty adjustment determined for individual users such that a first game difficulty adjustment is implemented in the instance of the online game for a first user; obtain a user resource parameter characterizing one or more resources used by the first user to access the online game; and determine the first game difficulty adjustment of the online game for the first user based on the user resource parameter associated with the first user.