1. An online multiuser game system, comprising: an online game session server system coupled to a public network for access by a plurality of users, wherein the online game server includes a messaging system; a recording system that records each user's interaction with the online game server; and a game file database that stores the recorded interactions, including messaging data, by one or more game identifications; a statistics server system communicatively coupled to the online game session server, wherein the statistics server system includes a statistics server database and is configured to derive from the game file database messaging and game interaction data from the recorded interactions to store in said statistics server database; a report server system communicatively coupled to the online game server system, wherein the report server system includes a report server database and a report engine configured to enable a first user to submit one or more reports over the public network for one or more users during a particular game, and further wherein the report engine is further configured to store said reports in said report server database; and an arbitration server system communicatively coupled to the report server system and the statistics server system and is accessible by the plurality of users via said public network, wherein the arbitration server system is configured to query the reporting server database and the statistics server database to create one or more arbitration files for the one or more reported users that includes the first user's one or more reports and the messaging and game interaction data associated with said particular game.