title: How to render bitmap into canvas in WPF?
body: <p>I've subclassed <code>Canvas</code> so that I can override its <code>Render</code> function. I need to know how I can load a bitmap in WPF and render that to the canvas. I'm completely new to WPF and I haven't found any tutorials that show you how to do something so seemingly trivial. Step-by-step instructions with examples would be great.</p>