title: How to implement animations and effects to fonts in iOS
body: <p>I was wondering if you could help me with an iOS related question.</p>
  
  <p>I am wanting to create an iPhone app which has some neat text effects. </p>
  
  <p>For example, I might have a timer where when the clock reaches 10 seconds, each second then pulses to indicate that time is close to finishing.</p>
  
  <p>Or, another example may be that when a user presses an incorrect button in a game, I have a very quick animation that grows my text so it takes up most of the screen - and then shrinks to nothing (rather than disappear) when I want it to end.</p>
  
  <p>Each of these too I would like to use a font that's not available for selection within Xcode.</p>
  
  <p>So my question is, does anyone know of a decent tutorial place or book that teaches some text effects like these - and how do other apps that use their own fonts and styles to their fonts  (i.e. gradient colours etc) actually do this in their app? I was thinking of creating an image of each number and using those images each time I want to display a score or time, but this probably isn't the optimal way.</p>
  
  <p>Any help would be much appreciated, </p>
  
  <p>Thanks a lot,</p>
  
  <p>AC</p>