title: Error with FixedJoint in Unity?
body: <p>I get the following error every time I run the code:</p>
  
  <p>error CS0120: An object reference is required to access non-static member `UnityEngine.Joint.breakForce'</p>
  
  <pre><code>Joint.breakForce = Mathf.Infinity;
  </code></pre>
  
  <p>How can I properly write this? The break force can be set to Mathf.Infinity to render the joint unbreakable.</p>