title: Bug in Canvas.drawVertices? (with repro code and logcat)
body: <p>Simply paste this code into a simple skeleton Android project.</p>
  
  <pre><code>public final class DrawableView extends View
  {
      private float[] mVertices = {0, 0, 255, 0, 255, 255, 0, 255};
      private float[] mTexCoords = {0, 0, 255, 0, 255, 255, 0, 255};
      private short[] mIndices = {0, 2, 3, 0, 1, 2};
      private int[] mColors = {Color.RED, Color.GREEN, Color.BLUE, Color.MAGENTA};
  
      Context mContext;
      BitmapShader mShader;
  
      public DrawableView(Context context)
      {
          super(context);
          mContext = context;
          mShader = new BitmapShader(BitmapFactory.decodeResource(getResources(), R.drawable.icon), Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
      }
  
      @Override
      protected void onDraw(Canvas canvas) {
          Paint paint = new Paint();
          paint.setColor(Color.RED);
          paint.setShader(mShader);
  
          canvas.drawVertices(Canvas.VertexMode.TRIANGLES, 8, mVertices, 0, mTexCoords, 0, mColors, 0, mIndices, 0, 6, paint);
  
          invalidate();
      }
  }
  </code></pre>
  
  <p>And then set this as the main view in the onCreate of the main activity.</p>
  
  <pre><code>@Override
  public void onCreate(Bundle savedInstanceState)
  {
      super.onCreate(savedInstanceState);
      setContentView(new DrawableView(this));
  }
  </code></pre>
  
  <p>This should make the application exit, with no error or even a "force close" dialog. Logcat gives me nothing useful (http://pastebin.com/c67NJnBz), either!</p>
  
  <p>Both the following drawVertices calls produce the desired effect, though.</p>
  
  <pre><code>canvas.drawVertices(Canvas.VertexMode.TRIANGLES, 8, mVertices, 0, mTexCoords, 0, null, 0, mIndices, 0, 6, paint); // Works!
  </code></pre>
  
  <p>and</p>
  
  <pre><code>paint.setColor(Color.RED);
  // paint.setShader(mShader);
  
  canvas.drawVertices(Canvas.VertexMode.TRIANGLES, 8, mVertices, 0, mTexCoords, 0, mColors, 0, mIndices, 0, 6, paint); // Renders wireframe
  </code></pre>
  
  <p>Am I doing something wrong? Please help me determine if this an Android API bug.</p>