title: Java Client/Server turn based help
body: <p>I am trying to make a client/server turn based game.  I want this to be a 2 player game.  I will be using a Java applet as the client so that people can play online through a browser.</p>
  
  <p>What I know so far is that I can create a server that accepts all incoming connections and create a thread to handle clients that connect.  I can also write the client that will connect to the server.  What I don't know is how to get two separate clients to interact with each other.</p>
  
  <p>Applets cannot talk to each other so communication must be done via the server/threads (I assume).</p>
  
  <p>I am not new to Java, but I have never done any networking before.  Can someone help me out?</p>