title: Debugging with unity
body: <p>At the current moment, what I'm doing is that I'm opening <code>Unity</code>, double click on one of those scripts I've written, then <code>MonoDevelop</code> gets opened, now I have to close unity and in <code>MonoDevelop</code> I do <em><code>Run &gt;&gt; Run with &gt;&gt; Unity Debugger</code></em>.</p>
  <p>After this Unity gets opened and when I press the play button in unity the debugging session starts. But once only. If I stop this session in either <code>Unity</code> or <code>MonoDevelop</code> I have to repeat this whole procedure all over again, which is very tedious. I have to open Unity, close Unity, (I have to close it because next step which is <em><code>Run &gt;&gt; Run with &gt;&gt; Unity Debugger</code></em> will open unity and if unity is already opened I'm getting error saying that only one instance of unity can open one project at a time).</p>
  <p>What I'm asking is:<br />
  Is there any better workflow which would free me from this tedious switching on and off Unity, and every time I stop debugging session I would just start normally without doing these tedious repetitions?</p>