title: Remove Actors from Stage?
body: <p>I use LibGDX and move only the camera in my game. Yesterday I founded a way to draw the ground in my game. I'm trying to make a clone of Flappy Bird, but I have problems with drawing the ground which is moving on the screen. In every render call I add a new <code>Actor</code> to the <code>Stage</code>, but after a few times the drawing is no more flowing. The frames per second sink very fast. Is there another way to draw ground in games?</p>