title: Cocos2dx replaceScene with CCTransitionFade
body: <p>Pressing the button changes the scene I have delayed this:
       </p>
  
  <pre><code>CCDirector :: sharedDirector () -&gt; replaceScene (CCTransitionFade :: create (5, GameScene :: scene (), ccWHITE));
  </code></pre>
  
  <p>but while it will change completely, GameScene actions already taking place as 5 seconds. How to make that action happen began after a complete download?</p>