title: Unity3D - "Parent has a type of layout group" error
body: <p>I have this simple structure inside a Canvas:</p>
  
  <ul>
  <li>GameObject (Vertical Layout Group)
  
  <ul>
  <li>UI Image (Vertical Layout Group)
  
  <ul>
  <li>TMP UGUI Text (Horizontal Layout Group, Content Size Fitter)</li>
  </ul></li>
  </ul></li>
  </ul>
  
  <p>Now, it works pretty well, when the text gets out of boundaries, the UI-Image expands.
  But since I have a Layout Group as a parent to my TMP Text, I get an error inside the Text, in the Content Size Fitter, saying that 'The parent has a a type of layout group component...'.
  And as a result, the image height sometimes doesn't update when I the text changes (doesn't grow or shrink, only after I refresh or save the project).</p>
  
  <p><a href="https://i.stack.imgur.com/r8v5v.jpg" rel="noreferrer"><img src="https://i.stack.imgur.com/r8v5v.jpg" alt="enter image description here"></a>
  <a href="https://i.stack.imgur.com/iFK5t.png" rel="noreferrer"><img src="https://i.stack.imgur.com/iFK5t.png" alt="enter image description here"></a></p>
  
  <p>Am I doing something wrong here?</p>