title: Unity C# Change pressed sprite from button
body: <p>How do I change the sprite from a button when the button is pressed?
  I already changed the normal sprite with: 
  gameObject.GetComponent().sprite = Resources.Load  ("MineScreenImages/" + Ge.player.ActiveDiggingTool.DiggingToolId.ToString ()+"Idle");</p>
  
  <p>I already tryed finding pressedSprite or something along the lines of spriteState but it didn't work.</p>