title: JFX8 Mixed 2D and 3D, Scene Subscene incorrect drawing 3ds-file
body: <p>Have some problems with using mixed 2D and 3D when i'm implementing a SubScene to my Scene. 
  You can see the problem by clicking the links. Im using the Interactivemesh-Modelimporter.</p>
  
  <p><a href="http://s3.postimg.org/nsef8o1f3/without_Subscene.png" rel="nofollow">http://s3.postimg.org/nsef8o1f3/without_Subscene.png</a></p>
  
  <p><a href="http://s3.postimg.org/y16wehpgv/with_Subscene.png" rel="nofollow">http://s3.postimg.org/y16wehpgv/with_Subscene.png</a></p>
  
  <pre><code>import com.interactivemesh.jfx.importer.ImportException;
  import com.interactivemesh.jfx.importer.tds.TdsModelImporter;
  
  import javafx.application.Application;
  import javafx.event.ActionEvent;
  import javafx.event.EventHandler;
  import javafx.scene.Camera;
  import javafx.scene.Group;
  import javafx.scene.Node;
  import javafx.scene.PerspectiveCamera;
  import javafx.scene.Scene;
  import javafx.scene.SubScene;
  import javafx.scene.control.Button;
  import javafx.scene.layout.AnchorPane;
  import javafx.scene.layout.HBox;
  import javafx.scene.layout.Pane;
  import javafx.scene.layout.VBox;
  import javafx.scene.transform.Rotate;
  import javafx.scene.transform.Translate;
  import javafx.stage.Stage;
  
  
  
  public class JavaFX7 extends Application {
  
  HBox hBoxControls;
  Group model3D;
  double y_Axis;
  double x_Axis;
  double rotate;
  public Rotate cameraXRotate;
  public Rotate cameraYRotate;
  public Translate cameraPosition2;
  
  Camera camera;
  
  
  
  public void controls() { 
      ...
              ...
  }
  
  public void model () {
  
      //
      // importing 3ds Modell
      // 
  
      TdsModelImporter myModel = new TdsModelImporter();
          try {
              String path = "C:/Users/Corvin/Downloads/DUC916_L.3DS/DUC916_L.3DS";
              myModel.read(path);
          }
          catch (ImportException e)
          {
              System.out.println("Error importing 3ds model: "+e.getMessage());
              return;
          }
  
      final Node[] myMesh = myModel.getImport();
      myModel.close();
      model3D = new Group(myMesh);        
  
  }
  
  public static void main(String[] args) {
  
      launch();
  }
  
  @Override
  public void start(Stage stage) throws Exception {
  
      y_Axis = 0.0;
      controls();
      model();
  
      Camera camera = new PerspectiveCamera();
  
       //-------------------
      cameraXRotate = new Rotate(-5,Rotate.X_AXIS);
      cameraYRotate = new Rotate(-50,Rotate.Y_AXIS);
      cameraPosition2 = new Translate(0,-1900,-14000);    
  
      camera.getTransforms().add(cameraXRotate);
      camera.getTransforms().add(cameraYRotate);
      camera.getTransforms().add(cameraPosition2);
       //-------------------
  
      Pane sub = new Pane();
      AnchorPane root = new AnchorPane();     
  
      AnchorPane.setRightAnchor(hBoxControls, 10.0);
      AnchorPane.setBottomAnchor(hBoxControls, 10.0);
      root.getChildren().add(hBoxControls);
  
      // ---------------------------------------
      Scene scene = new Scene(root, 800, 600, true);  
      SubScene subScene = new SubScene (sub, 800, 600);
  
      subScene.setCamera(camera);
  
      sub.getChildren().add(model3D);
  
      root.getChildren().add(subScene);
  
      stage.setScene(scene);
      stage.show();
  
  }
  
  }
  </code></pre>