title: Integrating CocoaLumberjack into iOS Project via Drag-and-Drop
body: <p>I'm trying to integrate CocoaLumberjack into my iOS project by dragging-and-dropping the Lumberjack.Xcode file into my project. That works fine, but now my project has 9 new targets. I don't need all of that overhead. So my question is, <strong>how do I cut down on the number of targets to just the needed stuff for iOS?</strong></p>
  
  <p>It seems every time I drag over only the mobile project that it is missing needed files. Upon my research, it seems that there are no up-to-date tutorials related to integrating Lumberjack specifically to iOS, which seems like a tool that would be commonly used so that is odd. Being new to all of this, it is troublesome and I would love some help.</p>
  
  <p>Other information: I'm doing a manual installation since Cocoapods is not an option for me. I am following their Installation Guide:
  <a href="https://github.com/CocoaLumberjack/CocoaLumberjack/blob/master/Documentation/GettingStarted.md">Installation Guide</a></p>
  
  <p>The very first line in the manual installation guide is</p>
  
  <pre><code>git submodule add git@github.com:CocoaLumberjack/CocoaLumberjack.git
  </code></pre>
  
  <p>I do not want to add yet another submodule to my project, so I'm dragging and dropping Lumberjack.Xcode into my project.</p>