title: Locallibrary error 126 in Java with LWJGL
body: <p>I'm running into a problem configuring Eclipse IDE with Slick2D/JLWGL, I've set it up successfully on both my 32bit and 64bit windows machines, but for some reason I'm hitting an error on my newest 64-bit machine (running Win7).</p>
  
  <p>Here is my project setup within Eclipse, I've imported the Slick2D and the most recent JLWGL libraries into my project and added them to the build path.
  <img src="https://i.stack.imgur.com/OK2hb.png" alt="enter image description here"></p>
  
  <p>I've also imported the 64bit native libraries for JLWGL and set the proper native library path.</p>
  
  <p>I'm getting the following error...
  <img src="https://i.stack.imgur.com/fOfYt.png" alt="enter image description here"></p>
  
  <p>For reference here's the BasicGame class that's producing the error.</p>
  
  <pre><code>package fogtest;
  
  import org.newdawn.slick.AppGameContainer;
  import org.newdawn.slick.BasicGame;
  import org.newdawn.slick.GameContainer;
  import org.newdawn.slick.Graphics;
  import org.newdawn.slick.SlickException;
  
  public class FogTest extends BasicGame {
  
      public FogTest(){
          super("test");
      }
  
      public void render(GameContainer arg0, Graphics arg1) throws SlickException {
      }
  
      public void init(GameContainer arg0) throws SlickException {
  
      }
  
      public void update(GameContainer arg0, int arg1) throws SlickException {
  
      }
  
      public static void main(String[] args) throws SlickException{
          AppGameContainer app = new AppGameContainer(new FogTest());
          app.setDisplayMode(800, 600, false);
          app.start();
      }
  
  }
  </code></pre>
  
  <p>Any help would be greatly appreciated! </p>