title: How to get mouse inputs in Rider's Console to do a Minesweeper
body: <p>I'm trying to do a Minesweeper in C# using the Rider's Console. At this time, I get the inputs by asking the player to enter coordinates using Console.ReadLine but I want to go to the next level and wait for the player to click on a cell of the board with the mouse.</p>
  <p>But how to get mouse inputs, how to get different inputs whether the left or the right click is pressed and most importantly, how to know the coordinates of where the player clicked?</p>