title: Android to Unreal Engine Interface (C++)
body: <p>How should I get camera/GPS information from an Android device to the Unreal Engine? I have searched everywhere and I'm not sure how to proceed.</p>
  
  <p>Do I write a Java application for Android that communicates with Unreal via JNI or is there a more direct way to access the camera/GPS from Unreal via C++ by including libraries? </p>
  
  <p>Are there any APIs out there that already bridge this gap?</p>
  
  <p>Thanks!</p>