title: How do I set up an OpenGL/C++ project with GLM?
body: <p>I'm using Visual Studio 2013 for an OpenGL/C++ project and now I need to work with the <a href="http://devernay.free.fr/hacks/glm/" rel="nofollow">GLM library</a>. </p>
  
  <p>I've downloaded the library and extracted it in my project folder. Then I set [addictional directories] from the properties of the project but it keeps giving me:</p>
  
  <pre><code>fatal error LNK1104: cannot open file 'glm.lib'
  </code></pre>
  
  <p>But there is not a glm.lib in the .zip on the website. Here are the "includes" in my main: </p>
  
  <pre><code>#include &lt;GL\glew.h&gt;
  #include &lt;GL\freeglut.h&gt;
  #include &lt;iostream&gt;
  #include &lt;cstdlib&gt;
  #include "imageLoader.h
  #include "..\glm-0.3.2\glm\glm.h"
  </code></pre>