title: Json.NET under Unity3d for iOS
body: <p>has anyone succeeded to adapt/port Json.NET to a version able to run under Unity3d deployed to iOS (and the webplayer, and android, too, but these seem less problematic), somehow overcoming the AOT issues there?</p>
  
  <p>Or are there plans to release a compatible version of Json.NET?</p>
  
  <p>Many thanks,</p>
  
  <p>Max </p>