title: Is git (GitLab/GitHub) suitable for use in an industry with a very high large project turnover
body: <p>I work in a fruit-machine company. We have what I suspect is a very rare use-case requirements for our version control....</p>
  
  <p>Each <em>game</em> has about 250 megabytes of resources (.png's .wavs and .mkv's).
  In this industry, games have very short shelf-lives, We are constantly churning out new games.. Up to 1 game per developer per week. We have hundreds of games, each with 250 megs of graphics in the repository. </p>
  
  <p>Although most games will be played for a week, fail to attract customers and be forgotten about, we NEED to keep the code just in-case it is still live somewhere on the planet, and needs to be supported. Deleting repositories is NOT an option.</p>
  
  <p>Can Git cope with this kind of work-load?
  I see that GitHub / GitLab have relatively cheap plans, and offer <em>unlimited</em> repositories... But I suspect that after we migrate a few hundred gigabytes worth of SVN to their servers, they might be a little upset !?</p>
  
  <p>Goes anyone have any experience with similar requirements?</p>