title: How to stop a timer by fulfilling two conditions of a hitTestObject situation
body: <p>Can anybody please tell me how I can stop a timer by fulfilling two conditions:</p>
  
  <ol>
  <li>All objects on stage should hit their <code>TestObjects</code>  </li>
  <li>Only when the last object hits its test object the timer will stop.</li>
  </ol>
  
  <p>The player drags and drops movie clips scattered on the stage into its correct position, in a particular order, as in an alphabet learning game, and when the last alphabet is dropped into its appropriate place, the timer stops. </p>
  
  <p>I tried several approaches including the "&amp;&amp;" approach but it does not seem to work. </p>
  
  <p>I am new to <strong>as3</strong>, so please don't answer using the <strong>Object Oriented Programming method</strong>.</p>