title: How to load XML locale file natively
body: <p>I'm building a game with SFML and I'm looking for a way to localize it. I've seen many topics saying that XML is a good file type to write localization for programs. However in most examples they simply say how to write the XML file or how to load it with GUI managers such as Qt, but I'm not using any of those. What I need is the actual way to load those language files based on the system language, preferably a cross-platform way. Statically compiling and loading one language would kind of defeat the purpose of localization.</p>