title: Dynamically change plane height in babylonjs
body: <p>I created a plane by using </p>
  
  <p>this.plane = BABYLON.MeshBuilder.CreatePlane("plane", { width: 0.5, height: 10 }, scene, true);</p>
  
  <p>and then I try to modify the plane height in rendering, but the height is not changed.</p>