title: Exporting Tiled maps on Eclipse with Libgdx
body: <p>i'm having some problems loading the levels of a project i'm doing. I already put the .tmx files and the .png images from the level on the "Assets" folder but i keep having this error:</p>
  
  <pre><code>Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: Downloads/simpleGraphics_tiles16x16.png
  at com.badlogic.gdx.graphics.Pixmap.&lt;init&gt;(Pixmap.java:147)
  at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)
  at com.badlogic.gdx.graphics.Texture.&lt;init&gt;(Texture.java:100)
  at com.badlogic.gdx.graphics.Texture.&lt;init&gt;(Texture.java:96)
  at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:84)
  at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:65)
  at com.proyecto.game.Screens.PlayScreen.&lt;init&gt;(PlayScreen.java:28)
  at com.proyecto.game.MainMenuScreen.MainMenuScreen.render(MainMenuScreen.java:57)
  at com.badlogic.gdx.Game.render(Game.java:46)
  at com.proyecto.game.miProject.render(miProject.java:21)
  at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
  at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
  Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: 
  Downloads\simpleGraphics_tiles16x16.png (Internal)
  at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:136)
  at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:222)
  at com.badlogic.gdx.graphics.Pixmap.&lt;init&gt;(Pixmap.java:144)
  ... 11 more
  </code></pre>
  
  <p>I'm using also this call the map:</p>
  
  <pre><code>    maploader = new TmxMapLoader();
      map = maploader.load("Nivel1.tmx");
      renderer = new OrthogonalTiledMapRenderer(map);
  </code></pre>
  
  <p>What can be causing the error?</p>