title: Testing AdMob before publishing
body: <p>I'm just finishing my first app for Android and iOS, made in Unity3D.
  I used a Unity Plugin to add an addmob banner to it and tested it in a Android Device.
  The banner showed just fine.</p>
  
  <p>I now created an account in addMob, manually added my app to it (since it's not on any store yet), got the Add Unit ID, put it into my code.</p>
  
  <p>I now need to test it and I don't know how to do that.
  I know I'm not supposed to click my own banners, but how do I know if it's working before sending it to the AppStore or GooglePlay?</p>
  
  <p>Thank you.</p>