title: Exporting multiple .fbx files from Blender
body: <p>I have looked at forum posts and looked at code from forums/git and I just cannot figure this out on how to get all the meshes in my Blender project to be exported into separate files instead of 1 .fbx file.  Like I have arms, legs, body, jewelry all in one project but I would like multiple files each with 1 mesh instead of all the meshes being combined into 1 file.</p>
  
  <p>I am not trying to learn a lot about Blender by any means as I just work in Unity.  I just need to know how to do this 1 time and I probably will never use Blender again.</p>
  
  <p>So the forum posts that I keep coming across are usually, "Here is this code snippet to get what you want" and that is it.  I have no idea where to go to put this code, how to get it to work or anything.  I have yet to see a forum post that gives a simple step by step to get something like I want to work.  I am very very ignorant with Blender and today is literally the first time I have used and I have wasted more than enough time on this so I am coming here.</p>
  
  <p>I was going to try this <a href="https://github.com/pjezek/blender/blob/master/unity_tools/__init__.py" rel="nofollow">here</a> but I don't even know how to test it to see if it even works.</p>
  
  <p>I have a feeling what I want is probably the epitome of easy for blender users but like I said, I'm very ignorant with it and I need help.</p>
  
  <p>So my Stack Overflowians, I call upon thee to smite thy ignorance of thou blender!</p>