title: Testing for the masses with only one phone and emulator
body: <p>I have a new android app I put on the marketplace a few days ago.  I did quite a bit of testing on my moto droid before publishing it and tried to be very thorough.  Well, I got some negative comments back on how it didnt run right on someone's EVO 2.2 or X10 (didnt even know what that was at first).  Well, it runs perfect on my phone.  </p>
  
  <p>Any advice on how I'm supposed to fix or support an app that runs on like 100 different phones?</p>
  
  <p>How are other developers approaching this? (without actually buying every phone out there).
  Thanks.</p>