title: How to incorporate storyboards into a cocos2d 2.0 project?
body: <p>I have made a project in cocos2d 2.0 and would like to incorporate a main menu using storyboards.  </p>
  
  <p>I have tried Jerrod Putnam's tutorial here on tinytimgames.com (I can't provide the link because new users are allowed only 2 links per post, but if you google "cocos2d storyboard" it is the first link) 
  but it did not work for me.  I followed it exactly (I think). I opened my cocos2d project and imported the files from his github, the CCViewController.m and .h and then created a new storyboard file and followed the tutorial.  However when I ran it, it just started straight on my cocos2d game and not on the new menu I just created.</p>
  
  <p>I also tried this tutorial: 
  <a href="http://zackworkshopios.blogspot.com/2012/06/cocos2d-with-storyboard-example.html" rel="noreferrer">http://zackworkshopios.blogspot.com/2012/06/cocos2d-with-storyboard-example.html</a>
  but once again it did not work for me as I do not have (or do not know where to find/get) the libcocos2d.a and libCocosDenshion.a files.</p>
  
  <p>This is another tutorial I tried from fidgetware: <a href="http://fidgetware.com/Tutorials/page15/page15.html" rel="noreferrer">http://fidgetware.com/Tutorials/page15/page15.html</a>
  I did this tutorial but my project does not have a file called RootViewController (.m or .h) so I was not sure where to put the code that is supposed to go into those files.</p>
  
  <p>There is also Ray Wenderlich's tutorial but his does not use storyboards.</p>
  
  <p>If anyone can give me a solution as to why none of these are working for me or give me a step by step detailed run through of how to incorporate storyboards into my cocos2d 2.0 project, I would GREATLY appreciate it.  Also Another question I have is should I start with a cocos2d 2.0 project and incorporate storyboards or should I start with a single-view application project (or a different one?) and incorporate my cocos2d 2.0 part.  Thanks in advance!</p>