title: Using NEAT C++ for custom AI
body: <p>I am working on a project which uses a control algorithm to complete a task. The project already has a simulator created for it. I would like to experiment and see if a NEAT AI could do a better job and replace the current control algorithm. I've read through the NEAT publication <a href="https://www.jair.org/media/1338/live-1338-2278-jair.pdf" rel="nofollow">Competitive Coevolution through Evolutionary Complexificatio</a>n. I have also looked at the <a href="http://nn.cs.utexas.edu/?neat-c" rel="nofollow">original c++ implementation</a>.</p>
  
  <p>I was hoping it would be possible to use and existing implementation of NEAT and combine it with the existing simulator in order to train an awesome control algorithm. There is not much documentation on how i could modify the original NEAT C++ for my needs, are there any tutorials or other implementation which will suit my needs?</p>
  
  <p>Thanks</p>