title: UnrealEngine4 Float to Int64 without rounding to 32 bit?
body: <p>I want to convert a float (circa 40 bit) to an Integer64.</p>
  
  <p>The problem is that the "Round to Int64" node first converts the float to a 32-bit integer and then into a 64-bit integer. </p>
  
  <p>This will not convert the float properly if the number is greater than 32 bits.</p>
  
  <p>Is there a way to convert a float into an integer 64 without making any great mistakes?</p>