title: Swift UITableView didSelectRowAtIndexPath not getting called
body: <p>New to IOS development and am having trouble with handling cell selection on a table. Whenever I select, the method is not getting called below - any idea why? </p>
  
  <p>My project structure is: 
  View Controller -> View -> Table View</p>
  
  <p>The below code demonstrates the method calls. The others get called no problem! I know touch is working as pull down successfully refreshes and on clicking a cell it does become highlighted.</p>
  
  <pre><code>import UIKit
  
  class ViewController: UIViewController, UITableViewDelegate
  {
  
     let blah = ["blah1"]
  
     //How many sections are in the table?
     func numberOfSectionsInTableView(tableView: UITableView) -&gt; Int {
        return 1
     }
  
     //How many rows? (returns and int)
     func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -&gt; Int {
        return blah.count
     }
  
    //table contents for each cell?
    //Each time this is called it'll return the next row and thus build a table...
    func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -&gt; UITableViewCell {
        print("Populating each cell of table view!\n")
        tableView.rowHeight = 80.0
        var cell = UITableViewCell()
  
        var(a) = blah[indexPath.row]
        var image : UIImage = UIImage(named: a)!
        cell.imageView.image = image
  
        return cell
    }
  
  
  
    //Code Cell Selected
    func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath){
        println("You selected cell #\(indexPath.row)!")
  
    }
  
  
    func tableView(tableView: UITableViewDelegate, didDeselectRowAtIndexPath indexPath: NSIndexPath) {
       print("wananananaanan" )
       println("You deselected cell #\(indexPath.row)!")
  
    }
  
  
  
  
    override func viewDidLoad() {
       super.viewDidLoad()
  
       // Do any additional setup after loading the view, typically from a nib.
  
    }
  
    override func didReceiveMemoryWarning() {
       super.didReceiveMemoryWarning()
       // Dispose of any resources that can be recreated.
    }
  }
  </code></pre>