title: Creating shader files
body: <p>I'm trying to learn some DirectX11 and I found good tutorial I'm following; however, for some reason the program crashes (The window appears but then a "not responding" message box appears), even though the build was successful. There were some thing about creating shader-files the author did specify on how to do, and i wanted to make sure I'm not making any errors there and that why my program crashes. So my questions are :</p>
  
  <ol>
  <li><p>How do you create a shader files? In the tutorial we are using the extension .fx, but when you add a file in vs you can only choose from .h and .cpp . Do you only have to select .cpp and then add .fx in the end of the file name?</p></li>
  <li><p>In what directory is the file suppose to be? (My files are currently in Source Files)</p></li>
  </ol>