title: How to apply multiple textures on one model in aframe
body: <p>a have a model in maya/blender, which has multiple UV's.</p>
  
  <p>I thought that the .mtl has all the info about materials/textures ( as i can see the links in the .mtl ), but apperently i have to link every texture to an object @ src="texture.jpg".</p>
  
  <p>Is there any other way than combining those textures in photoshop/gimp, or breaking my model into separate .obj's having their own texture ?</p>
  
  <p>Should i look more into the custom shading options in aframe/three.js @ registerShader ?</p>