title: cocos2d 3.4 with Spine - Reduce draw calls / batching draw calls
body: <p>I'm using Spine together with cocos2d-objc 3.4 and I'd like to get my draw calls down to 1 ideally when only using one sprite sheet.</p>
  
  <p>At the moment a simple animation takes 10 draw calls and adding it one more time results in double the draw calls.</p>
  
  <p>1) How do you make Spine and cocos2d 3.4 only have one single draw call when using only one sprite sheet?</p>
  
  <p>2) How can you batch draw multiple spine animations from the same sheet?</p>