title: Including textures when exporting from Blender to COLLADA/.dae format for use in SceneKit
body: <p>I am able to export meshes created in Blender for use in SceneKit by using the COLLADA/.dae format - however no textures show up on iOS device.</p>
  
  <p>Also, Preview on OS X won't open any COLLADA file exported from Blender - yet the sidebar preview <em>does</em> show the mesh. What are the options needed at export to make this work?</p>