title: Game server infrastructure for two players turn based board phone game
body: <p>I tried to do my homework in this topic, but unfortunately with no luck, at least the picture not as clear I can start digging deeper or registering for a service etc.</p>
  
  <p>What I am trying to implement: Simple 2 player board game, with CPU or internet opponent. The game is a phone game for all the 3 platforms iPhone, Android, WP7. (please do not harm WP7:-)</p>
  
  <ul>
  <li><p>One option is go to some cloud (Azure, Amazon) and implement some game server. Sounds reinventing the wheel, but maybe there is an open source implementation. (only ASP.NET because my skills)</p></li>
  <li><p>My current understanding my other and preferable option is using a service like Openfeint or ScoreLoop (bought (and eaten?) by RIM :-().
  Unfortunately it is not clear for me (after reading the two FAQs) if besides of high score lists and maintaining statistics is any of game server is capable to conducting a board game between two authenticated player?</p></li>
  </ul>
  
  <p>Could anyone point me where to start?  (or suggest me a WP7 sample or marketplace game which uses a public game server for two player board game internet gameplay?)</p>
  
  <p>Thx for answers</p>