title: How should a Swift + Objective-C project be setup for Unit Testing
body: <p>I'm finding it very hard to find out how to configure test targets in Xcode 6b4. Can someone point me in the right direction given this scenario.</p>
  
  <p>I have a mostly Swift project. However, there are some 3rd party Objective-C dependencies, which get put into the application's bridging header. I want to write tests for my Swift code. Ideally, in Swift. The problem I have is this....</p>
  
  <ol>
  <li><p>If I create a Swift test case, then the compiler complains that it can't find the Objective-C headers in the application's bridging header.</p></li>
  <li><p>If I create an Objective-C test case, then I cannot import the Swift classes which I want to test.</p></li>
  </ol>
  
  <p>The only thing which I can do is write Objective-C tests cases, which don't touch any Swift. I cannot write "purely Swift code/tests" due to the Objective-C dependencies.</p>
  
  <p>Does anyone have any advice or had success on this. Or is this the current state of things in Beta 4?</p>