title: How do I create a bouncing or jumping motion with Phaser.io in a Tween?
body: <p>I have the following code:</p>
  
  <pre><code>var lion = game.add.sprite(2, 2,'lion');
  var jump = game.add.tween(lion);
  jump.to({x: 1000, y: 1000 }, 10000, Phaser.Easing.Linear.None);
  // ... 
  jump.start();
  </code></pre>
  
  <p>I create a sprite and would like to make it move between two points, here I am moving the lion from the top left corner to some point at the bottom right (1000,1000). Is it possible to add a bouncing motion to this movement? </p>
  
  <p>At the moment the lion is moving in a straight line, but I would like to make it look as if the lion were jumping, like this: </p>
  
  <p><img src="https://i.stack.imgur.com/MMJMc.jpg" alt="jumping lion"></p>
  
  <p>How would I achieve this? Are tweens actually capable of producing a complex path like this? </p>