title: How to make custom firebase events in Unity android project?
body: <p>Firebase provides some default events like level_up.
  Here is how you can call this event in code:</p>
  
  <pre><code>FirebaseAnalytics.LogEvent(FirebaseAnalytics.EventLevelUp, new Parameter(FirebaseAnalytics.ParameterLevel, levelNumber));
  </code></pre>
  
  <p>I`ve tried making my own events like this (the way firebase quickstart project does it):</p>
  
  <pre><code>FirebaseAnalytics.LogEvent("Player pressed the button", "Button name", someIntvalue)); 
  </code></pre>
  
  <p>Basically sending parameters as strings.</p>
  
  <p>I`ve also tried writing this function like that:</p>
  
  <pre><code>FirebaseAnalytics.LogEvent("Player pressed the button", new Parameter("Button name", someIntValue));
  </code></pre>
  
  <p>None of these two variants get registered in debug view of firebase analytics, but the default events do. </p>
  
  <p>What is the problem?</p>
  
  <p>Thanks in advance!    </p>