title: Can storing large images in drawable-nodpi folder cause OutOfMemory exceptions
body: <p>I'm thinking whether it is a good practice to store all images in drawable-nodpi folder instead of storing different size images in drawable-ldpi, mdpi, etc.</p>
  
  <p>Let's say I keep all my images in drawavle-nodpi. Images are at least 720x1280 size. I run my app on device having screen resolutions of 240x320. How will it handle images from drawable-nodpi. Will those images be scaled down during runtime or will it be shown as they are. Can it cause OOM exceptions? I think that if those large images are loaded into memory they may cause OOM because devices with small screens usually have less RAM and heap size but I am not sure. It looks like storing all images in drawavle-nodpi would make developer's life much easier.</p>