title: How to run method after page load is complete in metro app
body: <p>I am trying to run a method called drawMoveLines() after my game page is fully loaded. This method, drawMoveLines(), draws lines between objects on my game page. However, when I try to run it at the bottom of my game page's main method, the lines go all screwy as the objects have not yet loaded correctly. (it works fine though when I run it off a button located in the game page)</p>
  
  <p>I believe the path to go down involves asynchronous programming, but as my handle on this concept is rather primitive, any help in the right direction would be awesome.</p>