title: PyGame won't load the images on window and crashes immediately
body: <p>So I was making a game in python with pygame and I had some assets as characters. I coded everything correctly. But when I run the program none of the images show up and the window crashes immediately.</p>
  <pre><code>import pygame
  import os
  import random
  
  WIDTH, HEIGHT = 900, 500
  WIN = pygame.display.set_mode((WIDTH, HEIGHT))
  pygame.display.set_caption(&quot;Fly game&quot;)
  
  FPS = 60
  WHITE = (255, 255, 255)
  BLACK = (0, 0, 0)
  RED = (255, 0, 0)
  YELLOW = (255, 255, 0)
  
  FPS = 60
  VEL = 5
  BORDER = pygame.Rect(WIDTH//2 - 5, 0, 10, HEIGHT)
  PLAYER_WIDTH, PLAYER_HEIGHT = 55, 40
  
  SKY = pygame.image.load(
      os.path.join('C:\\Users\\Kostadin Klemov\\Desktop\\Programms\\Python\\projects\\Fly game\\Assets\\SKY.jpg')), (WIDTH, HEIGHT)
  
  
  JETPACK_MAN_IMAGE = pygame.image.load(
      os.path.join('C:\\Users\\Kostadin Klemov\\Desktop\\Programms\\Python\\projects\\Fly game\\Assets\\JETPACK_MAN.jpg'))
  JETPACK_MAN = pygame.transform.scale(
      JETPACK_MAN_IMAGE, (PLAYER_WIDTH, PLAYER_HEIGHT))
  
  FLY_IMAGE = pygame.image.load(
      os.path.join('C:\\Users\\Kostadin Klemov\\Desktop\\Programms\\Python\\projects\\Fly game\\Assets\\FLY.png'))
  FLY = pygame.transform.scale(
      FLY_IMAGE, (PLAYER_WIDTH, PLAYER_HEIGHT))
  
  
  def draw_window(jetpack, fly):
      WIN.blit(SKY, (0, 0))
      pygame.draw.rect(WIN, BLACK, BORDER)
      
      WIN.blit(JETPACK_MAN, (jetpack.x, jetpack.y))
      WIN.blit(FLY, (fly.x, fly.y))
  
      pygame.display.update()
  
  
  def main():
      jetpack = pygame.Rect(225, 250, PLAYER_WIDTH, PLAYER_HEIGHT)
      fly = pygame.Rect(675, 250, PLAYER_WIDTH, PLAYER_HEIGHT)
  
      clock = pygame.time.Clock()
      run = True
      while run:
          clock.tick(FPS)
          for event in pygame.event.get():
              if event.type == pygame.QUIT:
                  run = False
                  pygame.quit()
                  
                  draw_window(jetpack, fly)
  
      main()
  
  if __name__ == &quot;__main__&quot;:
      main
  </code></pre>
  <p>No error showed up so I didn't know what was wrong.
  If you can, please check out the code and try to fix it!</p>