title: Instantiating Gameobject changes its shape
body: <p>When instantiating an object from prefab by this way (in an empty project, Unity 2020.3.2f1):</p>
  <pre><code>myObject = Instantiate(preObject, Parent.transform);
  </code></pre>
  <p>This one changes myObject's shape very much. Actually, I don't know why.</p>
  <p>Found a decision:</p>
  <pre><code>myObject = Instantiate(preObject);
  
  myObject.transform.parent =Parent.transform
  </code></pre>
  <p>Is this a bug or Im just that lazy, I can't read documentation?</p>