title: setOrientation problem
body: <p>I have a really strange orientation issue.  I have a sequence of view controllers under a navigation controller.  One of them can take any orientation.  When I'm leaving the orientation I have to use setOrientation.  The funny thing is the rotation takes place as the transition occurs to the next page.  This isn't normally a problem except for a single case -- from UIDeviceOrientationPortraitUpsideDown to normal causes all my top mounted items to migrate up about an eighth of a page.</p>
  
  <p>There are three ways I think I could fix it:</p>
  
  <ol>
  <li>Somehow separate the setOrientation from my
  pushViewController call (so the new view doesn't need to flip)  </li>
  <li>Set my items to be
  anchored at the top of the device in a better manner
  (I checked and they appear to be)    </li>
  <li>Reset the Y dimension on the elements on the
  ViewDidLoad method but that seems wrong.</li>
  </ol>
  
  <p>Here's my push the new view onto the stack code:</p>
  
  <pre><code>[[UIDevice currentDevice] setOrientation:UIInterfaceOrientationPortrait]; 
  
  ResultSelect_ViewController *resultSelect = [[ResultSelect_ViewController alloc] initWithNibName:@"ResultSelect" bundle:nil];
  [self.navigationController pushViewController:resultSelect animated:YES];
  </code></pre>
  
  <p>Anybody else find it odd that the simulator doesn't allow you to test the upside down to portrait behavior?</p>