title: Background color of texture not showing properly when taking printscreen (snapshot with javascript)
body: <p>I have a mesh (something like a plane) that I color in red and set a map with a texture.</p>
  
  <p>The texture is like two black lines and the rest is transparent. I've set a png with the two black lines and transparent background for the other parts of the image to to get that effect.</p>
  
  <p>When I'm seeing it in the browser it is showing pretty well, as seen here: </p>
  
  <p><img src="https://i.stack.imgur.com/b99z8.jpg" alt="enter image description here"></p>
  
  <p>I want to take a snapshot of that. The problem is here, when I try to take the printscreen with javascript, the result is like that:</p>
  
  <p><img src="https://i.stack.imgur.com/6mKyY.jpg" alt="enter image description here"></p>
  
  <p>The red if lost and only appears near the black lines.</p>
  
  <p>How can I keep the same result with the printscreen?</p>
  
  <p>Thank you</p>