title: Unity camera always at origin at startup regardless of position in scene
body: <p>So I wanted to edit the starting height of the camera in my scene and tried to move the camera up a bit.  Nothing happened.  Also tested it buy moving the camera up a large amount, am I right in assuming that the camera always 'spawns'/'initiates' at (0,0,0), never using the position of it in the scene.</p>
  
  <p>If this assumption is correct how can I possibly get the camera to initiate at the camera position in screen.  I don't really want to move the entire scene to re-position the camera.</p>