title: How to remove or hide the navigation button in mobile build in unity?
body: <p>When the player build settings is set as <strong>fullscreen</strong> with <strong>render outside safe area</strong>.</p>
  <p>Still the build doesnt make any difference.The navigation button is not hidden or removed?</p>
  <p><a href="https://i.stack.imgur.com/x5G97.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/x5G97.png" alt="enter image description here" /></a></p>
  <p>What is the workaround for removing the navigation bar or making it as autohide when dragged up it is visible?
  The build settings doesnt make any difference</p>
  <p><a href="https://i.stack.imgur.com/jqzdt.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/jqzdt.png" alt="enter image description here" /></a></p>
  <p>I did followed
  <a href="http://zehfernando.com/2015/unity-tidbits-changing-the-visibility-of-androids-navigation-and-status-bars-and-implementing-immersive-mode/" rel="nofollow noreferrer">http://zehfernando.com/2015/unity-tidbits-changing-the-visibility-of-androids-navigation-and-status-bars-and-implementing-immersive-mode/</a></p>
  <p>But the methods were showing as deprecated..and I am not so sure how to furthur implement using the new method.
  <a href="https://i.stack.imgur.com/LQitg.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/LQitg.png" alt="enter image description here" /></a></p>
  <p>Also if followed in this approach, it might required to be maintained everytime if something is updated or deprecated in the android api.</p>