title: Sound latency in AS3
body: <p>I am triggering short sounds dynamically from the library for a game (Specifically Air for Android). When the user clicks a button the sound can take up to 600ms to actually play.
  I have set it for any silence before the actual sound by calling the sound like so:</p>
  
  <pre><code>private var channel:SoundChannel = new SoundChannel();
  private var buttonClickSound:Sound = new button_click();
  
  public function buttonDownClick() {
      channel = buttonClickSound.play(63);
  }
  </code></pre>
  
  <p>Still getting a ridiculous amount of latency.</p>
  
  <p>Things I have tried:
  converting MP3 to wav
  placing Sound Clip in the timeline
  calling Sound Clip from urlLoader</p>
  
  <p>All return the same results. I know there are threads here that talk about this but none have offered a real solution that I can find. Is there no way to cache the sound or store it in a buffer?</p>
  
  <p>Thanks for looking. </p>