title: Xcode Build Succeeded but not run on iPhone/Simulator
body: <p>I am facing a little strange problem with Xcode, that is when I run my app is Xcode shows Succeeded but my app does not run automatically on iPhone or Simulator. I have to manually click on app icon then it runs. I have already tried all the solutions I could find. I have tried the following points:</p>
  
  <ol>
  <li>Adding in armv6</li>
  <li>Restarting xcode</li>
  <li>Restarting device/simulator</li>
  <li>Removing device from the organizer then adding it back.</li>
  <li>Restarting Mac Book Pro.</li>
  <li>Cleaning project and rebuilding</li>
  <li>Check plist</li>
  <li>Check target </li>
  <li>Check product>edit scheme > select run option (and info tab) ==> all is fine there</li>
  </ol>
  
  <p>Please note I am using these frameworks via pods name are:  </p>
  
  <pre><code>pod 'IQKeyboardManager'
  pod 'GooglePlacePicker'
  pod 'Firebase/Messaging'
  pod 'Google'
  pod 'Google/SignIn'
  pod 'FBSDKCoreKit'
  pod 'FBSDKShareKit'
  pod 'FBSDKLoginKit'
  </code></pre>
  
  <p>The app does not run automatically even after Xcode show Build succeeded on simulator/iPhone.</p>