title: Extract byte arrays of individual frames from byte array of a GIF file
body: <p>I have a <code>byte[]</code> of a GIF file. I want to extract all of the frames from it. I am able to extract the frames using <code>System.Drawing.Image</code> and <code>System.Drawing.Imaging</code>. But these require <code>System.Drawing</code> which I can't use in my project since Unity doesn't support that. If in some way, I could get <code>byte[]</code> of each frame, it will fulfill my needs.</p>
  
  <p>Anybody has a solution or some alternatives for this problem?</p>