title: Using a printer to print Unity3D Game statistics
body: <p>For a museum we're producing a collection of different minigames and a maingame, that uses the results of the minigames as a resource. When the visitor exits the museum, he should be able to print a summary of his game actions, mainly in form of statistics.</p>
  
  <p>The station, where he should be able to print this, is running an Unity3D application. The statistic contains text as well as graphical elements (pie charts) that is colored.</p>
  
  <p>Is there a way to print such informations from within a Unity3D Application? Or should I focus on another solution?</p>