title: OpenGL ES 2.0 on the Android Emulator isn't working
body: <p>In <a href="https://developer.android.com/resources/tutorials/opengl/opengl-es20.html" rel="nofollow">the docs for OpenGL ES 2.0 on Android</a>, it states:</p>
  
  <pre><code>Caution: OpenGL ES 2.0 is currently not supported by the Android Emulator. You must have a physical test device running Android 2.2 (API Level 8) or higher in order to run and test the example code in this tutorial.
  </code></pre>
  
  <p>However, this, (<a href="http://android-developers.blogspot.com/2012/04/faster-emulator-with-better-hardware.html" rel="nofollow">http://android-developers.blogspot.com/2012/04/faster-emulator-with-better-hardware.html</a>) states:</p>
  
  <pre><code>As a bonus, since we’re now supporting OpenGL ES 2.0, your OpenGL games can now run inside the emulator. 
  </code></pre>
  
  <p>However, I tried to use OpenGL ES 2.0 on the emulator and it errors out, saying that OpenGL ES 2.0 is not supported on the device (emulator)></p>
  
  <p>The VM is running as an accelerated Intel Atom x86 processor, and I have GPU Emulation set to "yes".</p>
  
  <p>I'm using API Level 15, and the latest revision of the SDK (19), on Windows 7 Professional, 64 bit.</p>
  
  <p>My CPU is: Intel Core i7-2670QM, and I have a NVIDIA GeForce GTX 560M.</p>
  
  <p>Any ideas? Should it be working? If so, how do I make it work?</p>