title: Cube on Cube collision detection algorithm?
body: <p>I'm trying to find the most efficient way to check if 2 arbitrarily sized cubes collide with each other. The sides of the cubes are not necessarily all equal in length (a box is possible). Given these constraints, how could I efficiently check if they collide? (each box has 24 verticies) Thanks</p>
  
  <p>They are axis alligned</p>