title: How to set SetAdvertiserTrackingEnabled with IronSource Unity?
body: <p>I am implementing IronSource Facebook Audience Network mediation for a Unity game. In the docs it mentions setting <code>SetAdvertiserTrackingEnabled</code> in step 9. Sorry if this sounds stupid, but how do I do this if I'm using IronSource mediation and not the actual Audience Network SDK? Am I missing something here?</p>
  <p>Ironsource integration doc: <a href="https://developers.ironsrc.com/ironsource-mobile/unity/facebook-mediation-guide/#step-9" rel="nofollow noreferrer">https://developers.ironsrc.com/ironsource-mobile/unity/facebook-mediation-guide/#step-9</a></p>