title: 3D Models in Scenekit
body: <p>I purchased 3D Models to use in SceneKit, but I am having trouble making the model appear like the final product shown on the sites where I buy them from. I have been purchasing .obj files and converting them in Xcode. I was able to successfully complete one model, but I have 5 others all running into the same problem.</p>
  
  <p>As you can see, I would like it to look like this (picture from the site I purchased it from) <a href="https://i.stack.imgur.com/N8a6J.jpg" rel="nofollow noreferrer">Image 1</a></p>
  
  <p>But when I move the .obj file (came with many more as well) this is where it gets confusing. The model has a lot of materials (which I don't understand as well) and when I try to add one of the textures through "Diffuse" it doesn't work at all. This is the best I got.<a href="https://i.stack.imgur.com/1uate.jpg" rel="nofollow noreferrer">Image 2</a></p>
  
  <p>The textures also don't seem right, these are all of them but I don't understand even if they linked up, how it would achieve the shiny metal look? Thanks.
  <a href="https://i.stack.imgur.com/1uate.jpg" rel="nofollow noreferrer">Image 3</a></p>
  
  <p>The materials look like this and there are tons that are repetitive (over 100)
  <a href="https://i.stack.imgur.com/hVZr0.png" rel="nofollow noreferrer">Image 4</a></p>
  
  <p>Any guidance will be appreciated. Thank you!</p>