title: 2d randomly generated tiled game Libgdx Java
body: <p>So i am trying to create a game that is top down 2d and using a pixel tiled map style format. They way i would like to do it is have say 4 different tiles, different shades of green and brown for grass.
  I would like to generate these 4 tiles randomly around the 1920*1080 pixel area to give a semi realistic effect.
  So something like this:
  <img src="https://i.stack.imgur.com/6aLfv.png" alt="enter image description here"></p>
  
  <p>But with randomly generated different tiles in there.
  What would be the best way of doing this?</p>