title: Babylon.js remove light reflection of Sphere
body: <p>How can I remove reflection of (point) light from sphere in Babylon.js?</p>
  
  <pre><code>// Point light.
  const light = new BABYLON.PointLight('myLight', new BABYLON.Vector3(0, 1, 0), scene)
  
  // Sphere with size 100.
  const newBox = BABYLON.Mesh.CreateSphere('mySphere', 64, 100, scene)
  </code></pre>
  
  <p>I would like to light up half of sphere, but without reflection in the red circle:</p>
  
  <p><a href="https://i.stack.imgur.com/oYbOo.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/oYbOo.png" alt="enter image description here"></a></p>