title: box2d max polygon vertices
body: <p>i am using box2d for physics in a game i am developing. The problem is i have a sprite which need precise collision, so i have created a outline of the sprite using one polygon.</p>
  
  <p>The problem is that box2d supports only max 8 vertices per polygon. Is there a way in box2d to use a polygon with more than 8 vertices? Do i have to split the polygon into triangles? Is there any other way of doing this? I have considered using chained edges but they don't collide with other chains.. </p>
  
  <p>Thanks.</p>