title: Memory leaks on DLL unload
body: <p>A C++ console application loads a DLL at run time using LoadLibrary() function and then calls some of the functions exported by the DLL. Once the application is done with the DLL, it calls FreeLibrary() function to unload the DLL. 
  Will the memory leaks caused by the DLL function calls also get removed when the DLL is unloaded or they will remain there untill the application terminates?</p>