title: How do I cut a UIImage from a sprite sheet?
body: <p>I have a sprite sheet containing many images. I used <a href="http://www.codeandweb.com/texturepacker" rel="nofollow">texture packer</a> to create the sprite sheet and it outputs a plist containing each image's dimensions and coordinates. Given this information what steps do I need to take to extract individual UIImages? It seems all the examples I find are in the context of Cocos2d which has it's own data format and helper classes. I am not creating animations or anything fancy nor is this a Cocos2d application. I just need to cut out images.</p>
  
  <p>Thanks!!</p>