title: What's the best practice to import AE animation into Unity?
body: <p>I learned that we can import AE animation into Unity by spritesheet.<br />
  I tried to do that but I found that the maximum size unity supports for spritesheet seems to be only 16384 px, however, my spritesheet is too large to fit in since the animation is expected to be of high frame rate and resolution.<br />
  Any suggestions would be of great help :)</p>
  <p><a href="https://i.stack.imgur.com/yS8YQ.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/yS8YQ.png" alt="My spritesheet" /></a></p>