title: How do I put a cap on two clipped geometries using three.js(The problem is If I cap one geometry the other looks to be hollow)
body: <p>I have two meshes, I clipped them using two planes, The issue is the two normals of the planes are negated to each other. So when I try and cap these models, I see a hollow portion in atleast one of them. <a href="https://i.stack.imgur.com/fY5BV.png" rel="nofollow noreferrer">Shows a bit on how it is looking</a></p>
  <p>Stencil buffer has been created using this code
  &quot;https://threejs.org/examples/?q=clipp#webgl_clipping_stencil&quot;</p>
  <p>and it works if I try them individually, but I want it to work with both clipping enabled</p>