title: How to add a texture file to an Android Studio project
body: <p>Many examples use the resources infrastructure to load textures. I'd like to debug a problem, so I want to use the most simple, complication-free solution.</p>
  
  <p>When I try to add an image asset to my project (with New > Image Asset) I'm getting the usual GUI, which will generate HDPI, XHDPI etc. versions. This is clearly not intended for textures. - So what is the <em>right</em> way?</p>