title: Use Unity3d particle system in UI
body: <p>I've read a few different posts on how to display the particle system on the canvas in Unity but I don't seem to be understanding it.</p>
  
  <p>I'm trying to use the Particle Ribbon asset by Moonflower in my UI but can't get it to display in the UI. I tried adding another Canvas as suggested in other posts, with Render mode set to Screen-Space Camera but no luck.
  At one point I saw the particle system but it was very, very small and wouldn't change size regardless of scaling.</p>