title: Google Play Games Services achievement activity closing immediately
body: <p>I'm updating my game to the new Google Play Serviced library, leaderboards and achievements were already working flawlessly, but now when I try to open the achievement activity, it immediately closes without showing any exception in logcat.
  I'm logged in with my google account, which is correctly configured as a test user.</p>
  
  <pre><code>public void gameServicesGetAchievements() {
      if (gameHelper == null)
          return;
  
      Intent i = Games.Achievements.getAchievementsIntent(gameHelper.getApiClient());
      ((Activity) ctx).startActivityForResult(i, REQUEST_CODE_ACHIEVEMENTS);
  }
  </code></pre>
  
  <p>The activity opens, but closes immediately before showing the achievements list. This is what I get in logcat</p>
  
  <pre><code>D/GameHelper(30459): GameHelper: onActivityResult: req=9802, resp=RESULT_RECONNECT_REQUIRED
  D/GameHelper(30459): GameHelper: onActivityResult: request code not meant for us. Ignoring.
  </code></pre>
  
  <p>I tried handling the RESULT_RECONNECT_REQUIRED code in my onActivityResult, but nothing changes.</p>
  
  <pre><code>@Override
  public void onActivityResult(int request, int response, Intent data) {
      super.onActivityResult(request, response, data);
  
      GameHelper helper = resolver.getGameServicesHelper();
      if (helper != null) {
          helper.onActivityResult(request, response, data);
      }
  
      if (response == GamesActivityResultCodes.RESULT_RECONNECT_REQUIRED) {
          helper.disconnect();
      }
  }
  </code></pre>
  
  <p>The leaderboards activities start correctly and work flawlessly.</p>