title: dose html5 canvas work well with realtime moving objects?
body: <p>I am developing an application that is basically objects moving over a picture for example a map of a house and people moving in it so am trying to visualize that, the first way i thought of was using socket.io with a canvas and keep changing the location of the objects , but is that a bad practice considering that the canvas redraws it self every time something changes , what is the best appropriate way to implement this ?</p>