title: (Unity C#) Directory.CreateDirectory() not creating folder when it should
body: <p>Yes, exactly that. I try it with the proper syntax, and it doesn't create the folder. Here's my code:</p>
  
  <pre><code>Directory.CreateDirectory("~/Library/Application Support/PROJECT_TITLE");
  </code></pre>
  
  <p>I should see a new folder appear in <code>~/Library/Application Support</code> called <code>PROJECT_TITLE</code>, right? I run it and trigger the function, and no errors pop up. Then I check in Finder, and the folder is not there!</p>
  
  <p><strong>EDIT:</strong></p>
  
  <p>Okay, so it turned out it was just putting all of those folders within the project folder itself. How can I make it so it does it from the root folder?</p>