title: iOS8/Swift and MobileVLCKit build fails
body: <p>I'm struggling a bit to build my project with MobileVLCKit and cocoapods.
  Without adding any VLCKit code, I get errors when building the app, on simulator or device.</p>
  
  <p>Pod file:</p>
  
  <pre><code>platform :ios, '8.0'
  
  target 'VLCKitTest' do
    pod 'MobileVLCKit'
  end
  </code></pre>
  
  <p>This is the error I get</p>
  
  <pre><code>Undefined symbols for architecture arm64:
    "std::runtime_error::runtime_error(std::string const&amp;)", referenced from:
        libebml::CRTError::CRTError(std::string const&amp;, int) in MobileVLCKit(StdIOCallback.o)
    "std::ostream&amp; std::ostream::_M_insert&lt;void const*&gt;(void const*)", referenced from:
        libebml::IOCallback::writeFully(void const*, unsigned long) in MobileVLCKit(IOCallback.o)
        libebml::IOCallback::readFully(void*, unsigned long) in MobileVLCKit(IOCallback.o)
  
        [...]
  </code></pre>
  
  <p>My deployment target is 8.0.
  I have set my "Build Active Architecture Only" to YES in Debug.</p>
  
  <p>Thanks a lot for your help!</p>