title: VectorGraphics Unity3d - get reference to imported SVG in code
body: <p>I am using Unity's <a href="https://docs.unity3d.com/Packages/com.unity.vectorgraphics@1.0/manual/index.html" rel="nofollow noreferrer">Vector Graphics package</a> to import a simple svg with 3 shapes.</p>
  
  <p>Importing works successfully:</p>
  
  <p><a href="https://i.stack.imgur.com/qsPEQ.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/qsPEQ.png" alt="enter image description here"></a></p>
  
  <p>However, once imported - how do I get a reference to the svg - so that I can modify shapes and fills?</p>
  
  <p>The documentation shows how to render (after making changes) but I don't understand how to <em>first get the reference to the imported svg?</em></p>
  
  <p>Even seeing some sample code that has been implemented would be enough but I can't find any online.</p>