title: How to setup a CCTextField in Cocos2d v3
body: <p>This is what I got so far:</p>
  
  <pre><code>enterName = [CCTextField textFieldWithSpriteFrame:[CCSpriteFrame frameWithImageNamed:@"Tile.png"]];
  enterName.fontSize = 16.0f;
  enterName.positionType = CCPositionTypeNormalized;
  enterName.position = ccp(0.5f, 0.5f);
  enterName.scale = 0.70f;
  [self addChild:enterName z:5];
  </code></pre>
  
  <p>Basically, it creates a <em>microscopic</em> text field which you can barely click on. The only method that pops up for CCTextField is "textFieldWithSpriteImage."</p>
  
  <p>Bonus help: How to store the string that was typed after enter.
  Cheers.</p>