title: glewInit() in openGL
body: <p>I have got quite strange error in my OpenGL game. I would like to use shaders, however I can't include glew.h file. </p>
  
  <p>I have got included glew.h before glut.h and in my init function I wrote only glewInit() to simply initialize glew. Now, I have got error:</p>
  
  <p><code>Error  14  error LNK2019: unresolved external symbol _glewInit referenced in function "public: void __thiscall CGL::init(void)" (?init@CGL@@QAEXXZ)    gl.obj
  </code> </p>
  
  <p>and telling the truth I have got no idea what is wrong. I have got in my project folder glew32.libb, glew32.dll and glew.h so I have no more files to include into folder. </p>
  
  <p>Can anyone help me with that?</p>