title: Animation in Cocos2d.
body: <p>I am trying to make a <code>sprite animate</code> in <code>cocos2D</code>.  I believe I have the animation set up, but how do I draw the <code>animating sprite</code> onto the screen?  Here is what I have:</p>
  
  <pre><code>id anim = [[[CCAnimation alloc] initWithName:@"char_walking" delay:1/12.0] autorelease];
  
  [anim addFrame:@"run2.png"];
  [anim addFrame:@"run1.png"];
  [anim addFrame:@"run3.png"];
  [anim addFrame:@"run4.png"];
  [anim addFrame:@"run3.png"];
  [anim addFrame:@"run1.png"];
  
  id myAction = [CCAnimate actionWithAnimation:anim];
  id repeating = [CCRepeatForever actionWithAction:myAction];
  
  [character do:repeating];
  
  character = [CCSprite spriteWithSpriteFrame:anim];
  character.position = ccp(160, 240);
  [self addChild:character];
  </code></pre>
  
  <p>Thanks in advance,
  John</p>