title: GPGS Started Crashing on iOS 32bit devices Again
body: <p>Recently the iOS part of ROBOVM project started crashing on 32bit devices similar like it was in the past ( <a href="https://stackoverflow.com/questions/28084324/cant-run-realtimeroom-google-play-games-ios-buttonclicker2000-sample-on-real-de">Can&#39;t run RealTimeRoom Google-Play-Games iOS ButtonClicker2000 sample on real device</a>). </p>
  
  <p>At that time the problem was in sdk itself. And crash was showing up with log message </p>
  
  <pre><code>"INFO: Token expired.  Refreshing."
  </code></pre>
  
  <p>Now crashing on the same place in UI quickmatching process. The <strong>difference</strong> this time is in the log. There I see:</p>
  
  <pre><code>INFO: Auth operation started: SIGN IN
  INFO: Auth operation SIGN IN finished with status VALID
  VERBOSE: Automatically seeded snapshot cache.
  VERBOSE: Automatically seeded achievement cache.
  VERBOSE: Automatically seeded event cache.
  INFO: Connect with retry.getRetryAuthToken(): 1
  INFO: Token expired.  Refreshing.
  VERBOSE: Auth token refresh returned without error.
  INFO: Trying to connect with returned auth token.
  </code></pre>
  
  <p>Have someone faced this problem? Any help is very appreciated.</p>