title: Accessing raspberry pi gpio ports through unity
body: <p>I am making a game for school and it is going to be displayed on a raspberry pi. My teacher has asked me to build a controller for it. I was wondering if it is possible to add a reference to Windows.Devices.Gpio in unity to be able to access that? I have found very little about this online, maybe someone has knowledge that they could share.</p>
  
  <p>Thanks</p>