title: How to scale only certain objects LOVE2D
body: <p>This is a problem for the Lua LOVE2D framework.</p>
  
  <p>Whenever I try to set propreties to objects such as color or scaling , it ends up affecting every object in the scene. </p>
  
  <p>For example,</p>
  
  <pre><code>    for i,enemy  in ipairs(enemies) do 
      love.graphics.scale(0.2,0.2)
     love.graphics.draw(enemyImg,enemy.x,enemy.y)
  
     end  
  </code></pre>
  
  <p>This scales down not only the enemy object but also all the other objects, anyone know any fix to this?</p>