title: How do you acces SDCard Path in Unity on an Android Device?
body: <p>Trying to return the SDCard path in Unity as a string. </p>
  
  <pre><code>AndroidJavaObject SDPath = new AndroidJavaObject("android.os.Environment"); 
  AndroidJavaObject SDPath1  = SDPath.Call&lt;AndroidJavaObject("getExternalStorageDirectory",null);
  string path_str = SDPath1.Call&lt;string&gt;("getAbsolutePath");
  </code></pre>
  
  <p>However it doesn't seem to be working.I try passing the string to a UI element but nothing is rendered. I've tested the UI element and that aspect of the code is working.Any thoughts?</p>
  
  <p>Thanks!</p>