title: GLUT alternative in Java & Android?
body: <p>I noticed that GLUT is only available for C++.  I am looking to reuse my OpenGL code on Java, then again port it to Android.  Is there anything that is the 'standard' used instead of GLUT for these systems?</p>
  
  <p><strong>Edit:</strong>
  I am in fact using JOGL and interested in reimplementing via Java and not reusing C++.  I have a basic understanding of C++, Java, and OpenGL, but nothing fancy yet.  I'm fine with trying to figure out everything about windows like resizing, coloring, etc.  I'm wondering if there's anything to help me with some of the (more advanced?) functions like glutSwapBuffers(), glutDisplayFunc(), glutMainLoop(), etc.</p>