title: Matter.js calculating force needed
body: <p>Im trying to apply a force to an object.  To get it to move in the angle that my mouseposition is generating relative to the object.</p>
  
  <p>I have the angle</p>
  
  <pre><code> targetAngle = Matter.Vector.angle(myBody.pos, mouse.position);
  </code></pre>
  
  <p>Now I need to apply a force, to get the body to move along that angle.
  What do I put in the values below for the applyForce method?</p>
  
  <pre><code>  // applyForce(body, position, force)
  
    Body.applyForce(myBody, {
      x : ??, y : ??
    },{
      x:??, y: ?? // how do I derive this force??
    });
  </code></pre>
  
  <p>What do I put in the x and y values here to get the body to move along the angle between the mouse and the body.</p>