title: iOS drawing and animations... how do they work?
body: <p>I am rather new to iPhone development just stating that out there.</p>
  
  <p>I am developing for iOS 5+ </p>
  
  <p>I am currently using storyboard</p>
  
  <p>Here's how my storyboard looks currently: </p>
  
  <p><img src="https://i.stack.imgur.com/Vri6Z.png" alt="How my stuff looks right now"></p>
  
  <p>On ViewLoad I lower the buttons using [TheButtonView center] = curpos+(0,-cords);
  and <strong>when the view shows</strong> I then raise them back up to their original position after a few seconds using basic animations.</p>
  
  <p>The problem is that with autolayout it seems to constrain the animations scope. When I rotate the device the logo no longer retains its animated offset and reverts back to its original auto-layout position.</p>
  
  <p>How would I retain the offset do I just use [TheButtonView center] = curpos+offset when rotated? </p>
  
  <p>Sorry for the general questions.</p>
  
  <p>Edit: <strong>Also is there a way to design a uielement that slides in on click but not take up space in the editor?</strong></p>