title: XNA, Create a blob'ish circle with texture?
body: <p>a couples days ago i started experimenting with Farseer, which is a simple and awesome engine in my opinion.</p>
  
  <p>However, now i want to create a blob like Circle for one of my 2D game but i can't seem to figure out to do it and how to use texture with it.</p>
  
  <p>By blob like i mean like a tenis ball or stress ball that we can squeeze for example.</p>
  
  <p>Could anyone point me to the right direction please? I am sorry i haven't tried anything, i have absolutly no clue where to start.</p>
  
  <p>Thanks in advance!</p>