title: How to Make a Save/Load Function For a Text RPG
body: <p>I'm making a relatively simple text-based RPG Android game. I reckon it would be a good idea to allow players to save their game and load it later using a single slot (so it's more like a save/continue thing). I think I'd need to save the player's name, inventory items, and of course all decisions so far that made an impact on the game.</p>
  
  <p>What is the best way to do this? I suppose the name and choices could be saved as variables somewhere, somehow, to be loaded into the game later. Inventory might be slightly trickier. I have been at Android development for some time now but never had to save anything like this before.</p>