title: Temporarily destroy part of the 2D ground in Unity?
body: <p>I'm currently trying to recreate the old game Lode Runner in Unity for practice (I'm fairly new to Unity) and old time's sake and I have no idea of how to achieve this.
  There are several assets out there for destructible environment, but it won't do because there's no way (that I know of) of reconstructing it again during gameplay. </p>
  
  <p>So, does anyone know how to temporarily hide/delete/destroy some part of the ground (a perfect square to be exact), changing the colliders as well, and then after certain time make it reappear using C#? or is there some free asset I'm missing?</p>
  
  <p>You can play a clone of a clone here: <a href="http://kids-loderunner.appspot.com/loderunner/load-manor-orkut.htm" rel="nofollow">http://kids-loderunner.appspot.com/loderunner/load-manor-orkut.htm</a></p>