title: Equiv of glDrawpixels that operates on GPU memory?
body: <pre><code>glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const ovid *pixels);
  </code></pre>
  
  <p>Is there a function like this, except instead of accessing CPU memory, it accesses GPU memory? [Either a texture of a frame buffer object]</p>