title: Packaged project not opening in windows
body: <p>I am attempting to create a Halloween style game for a competition I am entering, however once I have packaged it and the Windows No Editor folder is created, I double click on the exe program to open it. The blue, circular loading symbol appears for a few seconds before disappearing and doing nothing. I have noticed that the executable file is only 183KB large. For a 3 level game I expected it to be bigger.</p>
  
  <p>Here is what my packaging settings are:<a href="https://i.stack.imgur.com/KgqBt.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/KgqBt.png" alt="My packaging settings"></a></p>
  
  <p>(I have also tried setting the "Use Pak File" to false which just makes a blank window)</p>
  
  <p>The warnings I get when I am packaging are:                                          LogLinker: Warning: Failed to load Game/2DSideScrollerBP/2DSideScrollerOverview': Can't find file.   (I shouldn't be using this file as it is a 3D game that I am making)
  LogLinker: Warning: Failed to load '/Game/2DSideScrollerBP/2DSideScrollerOverview': Can't find file.
  LogUObjectGlobals: Warning: Failed to find object 'Class /Game/2DSideScrollerBP/2DSideScrollerOverview.2DSideScrollerOverview_C'    UATHelper: Packaging (Windows (64-bit)):   LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  UATHelper: Packaging (Windows (64-bit)):   LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  UATHelper: Packaging (Windows (64-bit)):   LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  UATHelper: Packaging (Windows (64-bit)):   LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  UATHelper: Packaging (Windows (64-bit)):   LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  UATHelper: Packaging (Windows (64-bit)):   LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  UATHelper: Packaging (Windows (64-bit)):   LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  UATHelper: Packaging (Windows (64-bit)):   LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  UATHelper: Packaging (Windows (64-bit)):   LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  UATHelper: Packaging (Windows (64-bit)):   LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.                                I have tried saving the asset and repackaging but this message still appears.         I don't know if this changes anything though. Is it possible that it may have something to do with the settings I am using?</p>