title: How do i use native flash TransformGestureEvent.GESTURE_ZOOM with non-interactiveObject
body: <p>Is there any way to use the native flash TransformGestureEvent.GESTURE_ZOOM with non-"flash InteractiveObject"? For example, is there any way to add this event to stage? I need to zoom the world that was build by Axel Game Library, but it doesn't support this kind of events. Should i use some invisible sprite to put all axgl world to it? Or is there any way to write my own gesture_zoom event that would apply to the stage?
  I would like to use Ax.zoom axgl property to zoom the world by this event, so i need to only catch it.</p>