title: Reset scene in SpriteKit
body: <p>I have two different view controllers with a <code>SKScene</code> in the first one. There we find the game itself and in the second one the score with a "Replay" button. When the game finishes, I delete the scene and I <code>alloc</code>and <code>init</code> it again when the user clicks "Replay". My problem is that if a certain <code>SKSpriteNode</code> was rotated when the game ended, after deleting it and reseting it, when I go back to that scene it remains rotated in the exact same angle as before deleting the scene. The <code>-initWithSize</code> is called properly, so I'm not sure why is that happening. My question is if there's a way of resetting the <code>SKScene</code> so that it's identical to the first time the game was played. Thanks!</p>