title: Render native OpenGL code in Android Widget?
body: <p>Is it possible to:</p>
  
  <ol>
  <li>render arbitrary OpenGL code on an application's widget view in Android, and</li>
  <li>drive an Android widget with native C++ code (instead of Java)?</li>
  </ol>
  
  <p><sub><em>Motivation: I have access to an Android native OpenGL application that I'd like to modify to work as a widget. Before I undertake this endeavor, I hoped to hear directly if it was absolutely possible (maybe even with a pointer to a code sample), or absolutely impossible.</em></sub></p>