title: AndEngine GLES2 Low sprite quality after resize
body: <p>I have a sprite 160x160 pixels (in attachment).</p>
  
  <p>After resize sprite become unclear (right image).</p>
  
  <p>How can I get normal quality (middle image)?</p>
  
  <p>Thanks for help.</p>
  
  <pre class="lang-java prettyprint-override"><code>BitmapTextureAtlas Texture1 = new BitmapTextureAtlas(null, 1024, 1024, TextureOptions.BILINEAR_PREMULTIPLYALPHA);
  mEngine.getTextureManager().loadTexture(Texture1);
  
  ITextureRegion player = BitmapTextureAtlasTextureRegionFactory.createFromAsset(Texture1, this, "player.png", 0, 0);
  </code></pre>
  
  <p><img src="https://i.stack.imgur.com/2SO0a.png" alt="enter image description here"></p>