title: How do I convert a YUV (444) into a display on WPF, would prefer using DirectX somehow for hardware acceleration
body: <p>I am working on displaying a Y4M movie to a screen. Parsing the file I can handle however I currently have a 2d byte array with the YUV values of the frame. Is there a built in hardware accelerated way or do I have to convert it to RGB and create a Bitmap? If anyone has a good website for a tutorial in DirectX in WPF it would be greatly appreciated as well. By the way this is in C#.</p>