title: How can I load a spritekit file different than GameScene.swift in my GameViewController.swift?
body: <p>In GameViewController.swift, I find this line</p>
  
  <pre><code>if let scene = GameScene(fileNamed:"GameScene") {
  </code></pre>
  
  <p>and I always thought that if I wanted to load something other than GameScene.swift, I could just change "GameScene" to "LandingPage" and everything would work just dandy. However, as I recently figured out, "GameScene" here actually refers to GameScene.sks and not the swift file.</p>
  
  <p>I'm looking to make a game with a number of levels, each written in its own swift file. Where do I go to/ how do I move from, say, level1.swift to level2.swift?</p>