title: Objects of mesh render are overlayed by UI
body: <p>Good day. I need that objects of mesh render (puzzles) overlay UI when user pick them. But I don't know how to accomplish that. I have this now: </p>
  
  <p><a href="https://i.stack.imgur.com/HeUj7.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/HeUj7.png" alt="Puzzles overlayed by UI"></a></p>
  
  <p>It's the problem.</p>
  
  <p>I have this configuration of canvas: </p>
  
  <p><a href="https://i.stack.imgur.com/jm32Q.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/jm32Q.png" alt="enter image description here"></a></p>
  
  <p>Puzzles belong to <strong>Puzzle</strong> layer, and all UI components to <strong>UI</strong> layer. 
  And this is settings of puzzle elemnt: </p>
  
  <p><a href="https://i.stack.imgur.com/vgexw.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/vgexw.png" alt="Puzzle&#39;s settings"></a></p>