title: spyder in anaconda: Failed to create D3D shaders
body: <p>I installed Anaconda3, version=5.0.1, on the computer server , which is 64 bit win8 operating system. 
  and when I open the spyder It prompted firstly:</p>
  
  <pre><code>PythonQtError: No Qt bindings could be found
  </code></pre>
  
  <p>and I use pip installing pyqt5, version=5.10, to solve it,but finally appeared:</p>
  
  <pre><code>QOpenGLShader::link: Failed to create D3D shaders.
  
  shader compilation failed:
  "Failed to create D3D shaders.\n"
  QOpenGLShader::link: Failed to create D3D shaders.
  Failed to create D3D shaders.
  
  QOpenGLShaderProgram::uniformLocation(qt_Matrix): shader program is not linked
  QOpenGLShader::link: Failed to create D3D shaders.
  
  shader compilation failed:
  "Failed to create D3D shaders.\n"
  QOpenGLShader::link: Failed to create D3D shaders.
  Failed to create D3D shaders.
  
  QOpenGLShaderProgram::uniformLocation(qt_Matrix): shader program is not linked
  QOpenGLShader::link: Failed to create D3D shaders.
  
  shader compilation failed:
  "Failed to create D3D shaders.\n"
  QOpenGLShader::link: Failed to create D3D shaders.
  Failed to create D3D shaders.
  
  QOpenGLShaderProgram::uniformLocation(matrix): shader program is not linked
  QOpenGLShaderProgram::uniformLocation(opacity): shader program is not linked
  QOpenGLShader::link: Failed to create D3D shaders.
  Failed to create D3D shaders.
  Failed to create D3D shaders.
  Failed to create D3D shaders.
  Failed to create D3D shaders.
  Failed to create D3D shaders.
  Failed to create D3D shaders.
  Failed to create D3D shaders.
  Failed to create D3D shaders.
  Failed to create D3D shaders.
  </code></pre>