title: THREE.FontLoader() doesn't work in Three JS
body: <p>I'm new in Three JS and I would like to create a 3D text. I followed most of the tuto to create it, but I have an error even if I follow all the steps or copy/past the tuto's code.
  This is my component :</p>
  <pre><code>import * as THREE from &quot;three&quot;;
  import bumped from &quot;../Bumped.json&quot;;
  
  const Text = () =&gt; {
    const font = new THREE.FontLoader().parse(bumped);
  
    const textOptions = {
      font,
      size: 5,
      height: 1,
    };
  
    return (
      &lt;mesh&gt;
        &lt;textGeometry attach=&quot;geometry&quot; args={[&quot;three.js&quot;, textOptions]} /&gt;
        &lt;meshStandardMaterial attach=&quot;material&quot; /&gt;
      &lt;/mesh&gt;
    );
  };
  
  export default Text;
  </code></pre>
  <p>My errors :
  //THREE.FontLoader has been moved to /examples/jsm/loaders/FontLoader.js</p>
  <p>//Uncaught TypeError: (intermediate value).parse is not a function</p>
  <p>Of course, this component will be inside a Canvas element in the main page.
  My console Errors : <a href="https://i.stack.imgur.com/P80yX.png" rel="noreferrer">My console Errors</a></p>