title: Android App crashing on one device only
body: <p>I am working on a new game that works perfectly on my test devices, 7-inch tablets and smartphones.  But it crashes on my Galaxy Tab2 10-inch tablet with an Out of memory error.  It always crashes when I start to play a second game!  I have spent a full week checking the codes and I cannot figure out what is wrong.</p>
  
  <p>When I play from the menu screen, everything works fine.  When I want to replay a game level from the level screen, the game will crash on the second launch.  The level screen is made of 3 fragments, each with 32 buttons (4kB in size).  I tried to keep only one fragment in memory with viewPager.setOffscreenPageLimit(1); but it does not solve the problem.</p>
  
  <p>Could someone stir me in some direction as to where to look for the potential problem?  Why is the 10-inch tablet the only one to crash?</p>
  
  <p>Thanks.</p>