title: Unity OnCollisionEnter not working
body: <p>What I want to happen is when you run into a cube, the game resets, but this is not working. I can't even get it to log anything in the console when it collides. I have a rigidbody and a collider on both objects, but they still don't work.</p>
  
  <pre><code>using System.Collections;
  using System.Collections.Generic;
  using UnityEngine;
  using UnityEngine.SceneManagement;
  
  public class collisionScript : MonoBehaviour {
  
  void OnCollisonEnter(Collision hit)
  {
      if (hit.collider.tag == ("Wall"))
      {
          SceneManager.LoadScene("gameover");
      }
  }
  }
  </code></pre>