title: XCode no valid compiled storyboard at path
body: <p>I've got a universal XCode Project (ObjC) for iPad and iPhone with a subproject that contains a storyboard.
  The subproject is a static library that has been added to the main project. Included in this subproject is a bundle containing bespoken storyboard.</p>
  
  <p>Whenenver I tap a certain button the application, the storyboard needs to be loaded;</p>
  
  <pre><code>[UIStoryboard storyboardWithName:@"UIControls.bundle/Config" bundle:nil];
  </code></pre>
  
  <p>That works perfectly fine for the iPhone (devices and simulators), but whenever I try to run the project an an iPad (device or simulator), I'm getting the following error;</p>
  
  <pre><code>Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'There doesn't seem to be a valid compiled storyboard at path...
  </code></pre>
  
  <p>What's the about? The project is a universal project, so why can't the iPad find the storyboard?</p>