title: OpenGL SuperBible 6 first example error
body: <p>I am trying to write and run the first example in the book "OpenGL SuperBible 6th edition", but I can't get it to work. I get the error:  </p>
  
  <pre><code>fatal error C1083: No se puede abrir el archivo incluir: 'sb6.h':
  No such file or directory
  </code></pre>
  
  <p>I am using Visual C++ 2010 Express so I tried fixing this by including as an external resource the folder <em>include</em> where the sb6.h file is located adding <em>"sb6/include"</em> to:</p>
  
  <pre><code>Project | Properties | VC++ folders | Include files folders
  </code></pre>
  
  <p>But that didn't work and now the error is:</p>
  
  <pre><code>\include\sb6.h(69): fatal error C1083:
  No se puede abrir el archivo incluir: 'glfw.h':
  No such file or directory
  </code></pre>
  
  <p>I tried solving this by adding the folder <em>include/GL</em> in the same way that the folder <em>include</em>, but the same error message is thrown.  </p>
  
  <p>Just in case you need it, this is my code:  </p>
  
  <pre><code>#include &lt;sb6.h&gt;
  
  class my_application : public sb6::application {
  public:
      void render(double currentTime) {
          static const GLclampf red[] = {1.0f, 0.0f, 0.0f, 1.0f};
          glClearBufferfv(GL_COLOR, 0, red);
      }
  };
  
  DECLARE_MAIN(my_application);
  </code></pre>