title: How do I use a TextureView for a Vulkan app
body: <p>I'm currently using a custom SurfaceView (MySurfaceView) for my Vulkan application (game), but have read that TextureView is a better choice. I tried changing to a custom TextureView (MyTextureView), but am not getting Resize() or Redraw() events.</p>
  <p>I can have the C++ code render on its own thread, I guess, but then how does it notify Java to refresh the TextureView?</p>