title: cant download and instantiate 3d model from firebase storage to unity
body: <p><strong>i have put my 3d models in an assetbundle and stored it in firebase storage.when the app runs i want to load the 3d model from firebase and i want the 3d model to be a child of the main camera.but unfortunately it does not work.when i run the app i get the storage reference url from debug.log in the console but nothing is downloaded i debuged the code as well and found no errors.this is for my final year project so please any help is appreciated</strong></p>
  
  <pre><code>using Firebase.Storage;
  using System.Threading.Tasks;
  using System.Collections;
  using UnityEngine;
  using System;
  using UnityEngine.Networking;
  
  public class Loadmodel2 : MonoBehaviour
  {
  // Start is called before the first frame update
  public GameObject test;
  
  
  
  void Start()
  {
      FirebaseStorage storage = FirebaseStorage.DefaultInstance;
  
      Firebase.Storage.StorageReference reference =
      storage.GetReferenceFromUrl("gs://fit-union-221609.appspot.com/assettest1/myasset");
  
      reference.GetDownloadUrlAsync().ContinueWith((Task&lt;Uri&gt; task) =&gt; {
          if (!task.IsFaulted &amp;&amp; !task.IsCanceled)
          {
              Debug.Log("Download URL: " + task.Result);
  
              // ... now download the file via WWW or UnityWebRequest.
              StartCoroutine(Loadcoroutine(task.Result));
  
          }
      });
  
  }
  
  
  
  IEnumerator Loadcoroutine(Uri uri)
  {
  
      using (var www = UnityWebRequestAssetBundle.GetAssetBundle(uri))
      {
          yield return www.SendWebRequest();
  
          if (www.isNetworkError || www.isHttpError)
          {
              Debug.Log(www.error);
  
  
          }
          else
          {
  
              AssetBundle bundle = DownloadHandlerAssetBundle.GetContent(www);
  
              var mya1 = bundle.LoadAssetAsync&lt;GameObject&gt;("BarbarianVariant");
              yield return mya1;
  
              var obj = Instantiate((GameObject)mya1.asset);
              obj.transform.parent = test.transform;
  
  
          }
      }
  
  
  }
  }
  </code></pre>
  
  <p><strong>this is what i want to achieve</strong>
   <a href="https://i.stack.imgur.com/W2rgn.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/W2rgn.png" alt="this is what i want to achieve"></a></p>
  
  <p><a href="https://i.stack.imgur.com/xxf7c.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/xxf7c.png" alt="enter image description here"></a></p>