title: Vuforia Smart Terrain Start/Stop/Reset
body: <p>I'm getting confused by Vuforia's Smart Terrain. <a href="https://developer.vuforia.com/library/articles/Solution/How-To-Customize-a-Smart-Terrain-Scene" rel="nofollow noreferrer">Here</a> you can see some methods which allow you to customize your Smart Terrain. <code>Start()</code> and <code>Stop()</code> methods are inherited from Tracker but <code>Reset()</code>, <code>StartMeshUpdates()</code>, <code>StopMeshUpdates()</code> aren't available. There shown in the link above but when I open the declaration of SmartTerrainTracker in Monodevelop, those methods are missing? What could be wrong? I can't <code>Reset()</code> my SmartTerrain because th method is given as undefined.</p>
  <p>Do you have any ideas what the problem could be and how to fix it?
  Thanks in advance!</p>
  <p><strong>EDIT</strong></p>
  <p>I have a simple C# script, attached to the SmartTerrain Prefab (the one, created when you enable the SmartTerrain on your ImageTarget). MonoBehaviour is extended in this class and the Vuforia library is used - <code>using Vuforia;</code></p>
  <p>SmartTerrainTracker instance is get like in the example provided in the reference above - <code>this.mTracker = TrackerManager.Instance.GetTracker&lt;SmartTerrainTracker&gt;();</code></p>
  <p>Still no such methods like StartMeshUpdates() and Reset() are available.</p>