title: Unity 3D character playing only one animation
body: <p>I'm trying to make a character "Player" to Idle and then Run when he's moving.</p>
  
  <p>I decided to use an Animator Controller, when I my character have to change his animation, in the Animator Window it does, but nothing is animated. I used 3DS max to export my model / animation into .FBX</p>
  
  <p>Thanks</p>