title: if, elif not working as expected
body: <p>I am new to Python and I do not know why but the <code>if</code>, <code>elif</code> in the following code is not working as I expect it to. However,</p>
  
  <ul>
  <li><p>It works perfectly when I type 1 to 7</p></li>
  <li><p>it works perfectly when I type 0 8 or 9 (it says "Try again")</p></li>
  <li><p>It does not work if I type 10 to 69, 100 to any number</p></li>
  </ul>
  
  <p>When I say it does not work I mean it prints </p>
  
  <pre><code>my_shape_num = h_m.how_many()
  </code></pre>
  
  <p><strong>But I do not know why. It has to stop if choice is not between 1  and 7</strong></p>
  
  <pre><code>def main(): # Display the main menu
      while True:
          print
          print "  Draw a Shape"
          print "  ============"
          print
          print "  1 - Draw a triangle"
          print "  2 - Draw a square"
          print "  3 - Draw a rectangle"
          print "  4 - Draw a pentagon"
          print "  5 - Draw a hexagon"
          print "  6 - Draw an octagon"
          print "  7 - Draw a circle"
          print
          print "  X - Exit"
          print
  
          choice = raw_input('  Enter your choice: ')
  
          if (choice == 'x') or (choice == 'X'):
              break
  
          elif (choice &gt;= '1' and choice &lt;= '7'):
              my_shape_num = h_m.how_many()
              if ( my_shape_num is None): 
                  continue
  
              d_s.start_point() # start point on screen
  
              if choice == '1': 
                  d_s.draw_triangle(my_shape_num) 
              elif choice == '2': 
                  d_s.draw_square(my_shape_num) 
              elif choice == '3':             
                  d_s.draw_rectangle(my_shape_num) 
              elif choice == '4':             
                  d_s.draw_pentagon(my_shape_num) 
              elif choice == '5':             
                  d_s.draw_hexagon(my_shape_num) 
              elif choice == '6':             
                  d_s.draw_octagon(my_shape_num) 
              elif choice == '7': 
                  d_s.draw_circle(my_shape_num)
  
          else:
              print
              print '  Try again'
              print
  </code></pre>
  
  <hr>
  
  <p>Edit: Ok, sorted:</p>
  
  <pre><code>choice = raw_input('  Enter your choice: ')
  
  if (choice == 'x') or (choice == 'X'):
      break
  
  
  try:
      choice = int(choice)
      if (1 &lt;= choice &lt;= 7):
  
          my_shape_num = h_m.how_many()
          if ( my_shape_num is None): 
              continue
  
          d_s.start_point() # start point on screen
  
          if choice == 1: 
              d_s.draw_triangle(my_shape_num) 
          elif choice == 2: 
              d_s.draw_square(my_shape_num) 
          elif choice == 3:             
              d_s.draw_rectangle(my_shape_num) 
          elif choice == 4:             
              d_s.draw_pentagon(my_shape_num) 
          elif choice == 5:             
              d_s.draw_hexagon(my_shape_num) 
          elif choice == 6:             
              d_s.draw_octagon(my_shape_num) 
          elif choice == 7: 
              d_s.draw_circle(my_shape_num)
  
      else:
          print
          print '  Number must be from 1 to 7!'
          print
  
  except ValueError:
      print
      print '  Try again'
      print
  </code></pre>