title: Google Maps Drawing on Mobile loses Draggable
body: <p>I am trying to use google maps to allow a user to create multiple editabled/draggable polygons. Everything works fine from a desktop browser, but on a mobile/touch device all polygons are no longer draggable once a user adds a new polygon to the map. Polygons loaded on the map during initialize are draggable as expected. </p>
  
  <p>I know touch events are not really supported by the google maps api, but is there a workaround I can do?</p>
  
  <p>Simplified example:</p>
  
  <pre><code>function initMap() {
    var map = new          google.maps.Map(document.getElementById('map'), {
    zoom: 5,
    center: {lat: 24.886, lng: -70.268},
    mapTypeId: 'terrain'
  });
  
  var triangleCoords = [
    {lat: 25.774, lng: -80.190},
    {lat: 18.466, lng: -66.118},
    {lat: 32.321, lng: -64.757},
    {lat: 25.774, lng: -80.190}
  ];
  
  // Construct the polygon.
  var bermudaTriangle = new google.maps.Polygon({
    paths: triangleCoords,
    strokeColor: '#FF0000',
    strokeOpacity: 0.8,
    strokeWeight: 2,
    fillColor: '#FF0000',
    fillOpacity: 0.35,
    draggable: true
  });
  bermudaTriangle.setMap(map);
  
  var drawingManager = new google.maps.drawing.DrawingManager({
     drawingMode: google.maps.drawing.OverlayType.MARKER,
     drawingControl: true,
     drawingControlOptions: {
       position: google.maps.ControlPosition.TOP_CENTER,
       drawingModes: ['polygon']
     },
     polygonOptions: {
       fillColor: '#ffff00',
       fillOpacity: 1,
       strokeWeight: 5,
       draggable: true,
       zIndex: 10000
      }
   });
   drawingManager.setMap(map);
  
   google.maps.event.addListener(drawingManager, 'overlaycomplete', function (e) {
     drawingManager.setOptions({
        drawingMode: null
     });
   });  
  
  }
  
  google.maps.event.addDomListener(window, 'load', initMap);
  </code></pre>
  
  <p><a href="https://codepen.io/cyberjus/pen/XEVoer" rel="noreferrer">https://codepen.io/cyberjus/pen/XEVoer</a></p>
  
  <p>Upon load from a mobile device, the first polygon is draggable, but once another polygon is drawn, neither can be dragged anymore. I am testing on an actual iPad, so I dont know if it is IOS specific or not. </p>