title: Unity RegisterTypes with Assembly wildcard
body: <p>Is it possible to use an assembly wild card when calling container.RegisterTypes?</p>
  
  <p>i.e. If I want to just register classes from Assemblies that start with Foo.Bar, is there a way to do that. So if I had Foo.Bar.Test1 and then Foo.Bar.Test2 assemblies, it would grab both of those without having to explicitly reference those names?</p>