title: Godot / GDScript: Autocomplete not working
body: <p>So, I started learning with the 3.0 RC1 version of the Godot Engine and I noticed, that code completion isn't working. No suggestions, no completions, nothing. Only highlighting and bracket completion works. Is that because of the RC1 or am I missing something? Code completion is enable in editor settings.</p>
  
  <p>Thanks alot.</p>
  
  <p>Greetings, Nils</p>