title: Apple Falsely Rejecting an App
body: <p>Apple rejected my app because of a bug that doesn't seem to reproduce on my device when deploying the binary ad-hoc. </p>
  
  <p>Granted, I'm using iPhone 4s and they report it about an iPhone 5s, but the bug is about a button not clicking (specifically, Facebook login button - FBLoginView) - so I can't imagine how that would be a factor. </p>
  
  <p>I am now getting an iPhone 5s to run a test on it, but even if it works - is there anything I can do about it? I've written them once and they insist they can't make it work. Is it possible they're doing something wrong? Has anyone experienced this? </p>