title: How to loop FLV seamlessly
body: <p>I am playing looped FLVs in the "standard way":</p>
  
  <pre><code>    netstream.addEventListener(NetStatusEvent.NET_STATUS, onStatus);
  </code></pre>
  
  <p>...</p>
  
  <pre><code>    public function onStatus(item:Object):void {
          if (item.info.code == "NetStream.Play.Stop") {
              if (loop) netstream.seek(0);
          }
  </code></pre>
  
  <p>When played through Flash CS 5.5 authoring tool (Test Movie or Debug Movie), the videos loop seamlessly. <strong>But!</strong> When played in the browser or standalone debug Flash player (both v.11.2.202.233) <strong>there is an abnormal pause of about 1 sec before the video "rewinds"</strong>.</p>
  
  <p>Is this a bug with the latest Flash player?</p>