title: Events and Delegates. What Design Pattern?
body: <p>Whilst learning events and delegates I can't help but think about the Observer design pattern.</p>
  
  <p>I'm sort of novice level with both C# and design patterns. When using events and delegates to lets say, firing an event from a child form and being picked up by the parent, is that the Observer design pattern?</p>
  
  <p>What other design patters are events and delegates used in?</p>
  
  <p>I'd be interested to know about other 'things' (sorry for my lack of terminology) in .NET are based on common design patterns, such as those from the Gang of Four.</p>
  
  <p>I think it's easier to understand code examples and explanations with such topics if you can relate it to a pattern. Personally anyway.</p>
  
  <p>Thanks.</p>