title: Size of object in Blender is not correct
body: <p>I wrote python and put the length = 192' in imperial units. But when I measure the distance  using 't' I get 1200'. I am using Blender 3.0 scripting. I have asked this question before but did not get a reply.</p>
  <p><a href="https://stackoverflow.com/questions/70804495/size-of-object-in-blender-not-correct">Size of object in Blender not correct,</a></p>
  <p>Am I missing something?</p>
  <pre><code>import bpy
  tall = 7
  inchesinfeet = 12
  #horizontal pieces
  length = 192
   #x
  width = 4 #y
  height = 2 #z
  #vertical pieces
  thick = 2 #x
  wide = 2 #y
  ceiling = tall*inchesinfeet #z
  oncenter = 18
  
  # bottom
  bpy.ops.mesh.primitive_cube_add(size=2, enter_editmode=False, align='WORLD', location=(length/2, 0, 0), scale=(length, 1, 1))
  
  # sides left first
  print(&quot;length = &quot; + str(length))
  '''
  bpy.ops.mesh.primitive_cube_add(enter_editmode=False, align='WORLD', location=(width, depth,) (tall*inchesinfeet+2*height)), scale=(width, depth, ))
  </code></pre>
  <p><a href="https://i.stack.imgur.com/5QKB3.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/5QKB3.jpg" alt="enter image description here" /></a></p>