title: How to display the camera preview in Unity using MediaCapture class?
body: <p>How can I display the camera preview (what camera sees) in Unity using the MediaCapture class? 
  I know that it is possible in a UWP app by creating a CaptureElement in the xaml page and set the source of this element.
  But, is possible to create an object like CaptureElement in Unity? Or either how can I display the preview of the camera using MediaCapture class?</p>
  
  <p>Thank you!</p>