title: Is it possible to aggregate the object created by PSCreateMemoryPropertyStore?
body: <p>Is it possible to aggregate the object created by <code>PSCreateMemoryPropertyStore</code>? It seems fairly straightforward to contain it, but I wasn't sure if you could aggregate it. From what I understand, in order to aggregate, you need to instantiate an object using <code>CoCreateInstance</code>, so that you can supply the <code>pUnkOuter</code> (and determine whether the object supports aggregation in the first place). That wouldn't be possible using <code>PSCreateMemoryPropertyStore</code>. But I was wondering if I am overlooking anything.  Thanks for any info.</p>