title: Render isometric text in 2D
body: <p>How can I render text in the form of an isometric projection? I understand the principle but I'm not sure how to actually transform a SpriteFont programmatically to do this.</p>
  
  <p>Example of what I mean: </p>
  
  <p><img src="https://i.stack.imgur.com/Fq6gC.png" alt="enter image description here"></p>
  
  <p>I'm not even sure what I should be searching for. It seems I could accomplish this by using an isometric projection matrix and a 3D mesh font, but that seems overcomplicated considering I'm working in 2D.</p>
  
  <p>Any ideas?</p>