title: AS3 continuous timer?
body: <p>If I understand this correctly, most timer examples I've seen in AS3 are limited by a certain number of occurrences.  Such as:</p>
  
  <pre><code>var timer:Timer = new Timer(1000, 2);
      timer.addEventListener(TimerEvent.TIMER, blah);
      timer.start();
  
  function blah(e:TimerEvent):void{
      trace("Times Fired: " + e.currentTarget.currentCount);
       trace("Time Delayed: " + e.currentTarget.delay);
  } 
  </code></pre>
  
  <p>Where it would fire twice (again, if I interpreted this correctly)</p>
  
  <p>So if what I assumed is true, is there a way to make a timer where it would continuously keep track of time?</p>