title: cant configure dataSource and delegate
body: <p>So i upgraded Xcode and the GitHub project code to swift 3.0 (my project is in Obj C and some of the pods i use from GitHub are in Swift). I got a bunch of errors and now i am stuck on these ones. For some reason my dataSource and delegate for the floatingActionButton (<a href="https://github.com/yoavlt/LiquidFloatingActionButton" rel="noreferrer">git here</a>) now doesn't work. I tried to set the <code>dataSource</code> and <code>delegate</code> programmatically and on storyboard but it didn't work.</p>
  <p>Errors:</p>
  <blockquote>
  <p>Property 'dataSource' not found on object of type 'LiquidFloatingActionButton *'</p>
  <p>Property 'delegate' not found on object of type 'LiquidFloatingActionButton *'</p>
  </blockquote>
  <p>I believe if i figure out the <code>dataSource</code> and <code>delegate</code> issue then it'll fix the colour error below.</p>
  <p>Screenshot:
  <a href="https://i.stack.imgur.com/dJkCY.png" rel="noreferrer"><img src="https://i.stack.imgur.com/dJkCY.png" alt="enter image description here" /></a></p>
  <p>.h:</p>
  <pre><code>#import &lt;UIKit/UIKit.h&gt;
  
  #import &quot;ProductContentViewController.h&quot;
  
  #import &quot;LiquidFloatingActionButton-swift.h&quot;
  
  @interface SetScreenViewController : UIViewController
  
  
  
  &lt;UIPageViewControllerDataSource, LiquidFloatingActionButtonDelegate, LiquidFloatingActionButtonDataSource&gt;
  
  ...
  
  @end
  </code></pre>
  <p>.m:</p>
  <pre><code>        #import &quot;LiquidFloatingActionButton-Swift.h&quot;
  
  LiquidFloatingActionButton *floatingActionButton;
  NSMutableArray *liquidCells;
  bool *closeFloatingButtons;
  
  
  NSString *videoToWatchURL;
  
  
  - (void)addLiquidButton{
  
      //Grabs the coordinates bottom right of the screen    
      float X_Co = self.view.frame.size.width - 50;
      float Y_Co = self.view.frame.size.height - 50;
  
      //i subtract 10 so the button will be placed a little bit out
      X_Co = X_Co - 10;
      Y_Co = Y_Co - 10;
  
  
      //I create each cell and set the image for each button
      liquidCells = [[NSMutableArray alloc] init];
      [liquidCells addObject:[[LiquidFloatingCell alloc]initWithIcon:[UIImage imageNamed:@&quot;.png&quot;]]];
      [liquidCells addObject:[[LiquidFloatingCell alloc]initWithIcon:[UIImage imageNamed:@&quot;.png&quot;]]];
      [liquidCells addObject:[[LiquidFloatingCell alloc]initWithIcon:[UIImage imageNamed:@&quot;.png&quot;]]];
      [liquidCells addObject:[[LiquidFloatingCell alloc]initWithIcon:[UIImage imageNamed:@&quot;.png&quot;]]];
      [liquidCells addObject:[[LiquidFloatingCell alloc]initWithIcon:[UIImage imageNamed:@&quot;.png&quot;]]];
      [liquidCells addObject:[[LiquidFloatingCell alloc]initWithIcon:[UIImage imageNamed:@&quot;.png&quot;]]];
  
  
  
      //Sets the floating button at the loaction provided
      floatingActionButton = [[LiquidFloatingActionButton alloc] initWithFrame:CGRectMake(X_Co, Y_Co, 50, 50)];
      floatingActionButton.dataSource = self;//Error here
      floatingActionButton.delegate = self;//and here.
  
      //I set the color of the floating button
      floatingActionButton.color = [self colorWithHexString:@&quot;01b8eb&quot;];
  
  
  
  
      //Enables the user interaction fuction to true so itll open or close
      floatingActionButton.userInteractionEnabled = YES;
  
      //Adds the flaoting button to the view
      [self.view addSubview:floatingActionButton];
  }
  
  -(NSInteger)numberOfCells:(LiquidFloatingActionButton     *)liquidFloatingActionButton{
      return liquidCells.count;
  }
  
  -(LiquidFloatingCell *)cellForIndex:(NSInteger)index{
      return [liquidCells objectAtIndex:index];
  }
  </code></pre>
  <p>PodFile:</p>
  <pre><code># Uncomment this line to define a global platform for your project
  # platform :ios, '9.0'
  
  target 'Whats New' do
    # Uncomment this line if you're using Swift or would like to use dynamic frameworks
    # use_frameworks!
  
    # Pods for Whats New
  
    target 'Whats NewTests' do
      inherit! :search_paths
      # Pods for testing
    end
  
    target 'Whats NewUITests' do
      inherit! :search_paths
      # Pods for testing
    end
  
  pod 'CRToast', '~&gt; 0.0.7'
  
  pod &quot;LiquidFloatingActionButton&quot;
  
  pod 'DGActivityIndicatorView'
  
  pod 'M13ProgressSuite'
  
  pod 'SDWebImage', '~&gt;3.8'
  
  pod 'FSCalendar'
  
  use_frameworks!
  
  
  
  
  
  
  post_install do |installer|
    installer.pods_project.targets.each do |target|
      target.build_configurations.each do |config|
        config.build_settings['SWIFT_VERSION'] = '3.0'
      end
    end
  end
  
  
  
  
  
  
  
  
  
  end
  </code></pre>
  <blockquote>
  <p><strong>UPDATE BELOW</strong></p>
  </blockquote>
  <p>I ended up using <a href="https://github.com/Friend-LGA/LGPlusButtonsView" rel="noreferrer">this</a> project because the original GitHub was not being fixed, thanks for all the help and if someone does figure this out please let everyone here know!</p>