title: C# TCP server for receiving/storing information in a "friends list" from a client for a chat program
body: <p>I am seeking advice on making a TCP server which can store/receive the data from a friends list for a chat program. I don't have experience with databases, so I am attempting to write the information to a text file. For now I want to focus on storing username and password, but I am not completely sure how to do this. Another person on my team is creating the client, so I just need to have a server which can receive this information from the client and store it.</p>