title: Application.Quit() does not seem to close the app on Hololens 2
body: <p>I have a unity app with HandMenu in the first scene. One of the buttons in this Menu is to kill/close the app.</p>
  <p>I have made a script that has the following method and attached it to the button's Interactbale component's onClick() events.</p>
  <p><code>public void EndApplication(){ Application.Quit(); }</code></p>
  <p>It seems to be not working on Hololens 2.</p>