title: Mobile game p2p port-forwarding
body: <p>I am trying to create a mobile P2P game with network library written in c (enet/libuv).
  I have read in some forum that there is risk of blocked port by the router and I need to do something called port-forwarding.
  Most of the topic related are for console games and I'm trying to do mobile game, which theoretically should be the same.</p>
  
  <p>Sorry for my noob question but,  will it be a big issue for my game and how can I fix this problem (without using any third-party help) ? </p>
  
  <p>Many thanks for the help.</p>