title: How can i repeat a texture at its original scale on my cube in unity
body: <p>So as you see in the picture, i made a texture repeat on a rectangle(its size is 40,10,60) but it repeat the same amount of time on every face,so depending of the size of the face the texture is stretched.
  In the picture you see that on the top face the texture repeat correctly and keep its original size but on the other faces it is streched.
  Is there a way to repeat the texture without changing its size ?
  Thank you for your responses.</p>
  <p><a href="https://i.stack.imgur.com/KTDpm.png" rel="nofollow noreferrer">screen of the problem</a></p>
  <p>Edit : this script in c# does exactly what i want but is there a way to do it without a script since it was done in 2017 ?
  <a href="https://github.com/Dsphar/Cube_Texture_Auto_Repeat_Unity/blob/master/ReCalcCubeTexture.cs" rel="nofollow noreferrer">https://github.com/Dsphar/Cube_Texture_Auto_Repeat_Unity/blob/master/ReCalcCubeTexture.cs</a></p>