title: Is there a way to incorporate vector graphics into LibGDX development?
body: <p>I haven't found anything in <a href="https://github.com/libgdx/libgdx" rel="noreferrer">LibGDX</a> that would work with vector graphics.</p>
  
  <p>This <a href="https://code.google.com/p/libgdx/issues/detail?id=507" rel="noreferrer">post</a> suggests that <a href="http://www.antigrain.com/" rel="noreferrer">AGG</a> is close as it gets, they also mentioned that it is a lot of pain.</p>
  
  <p>Is there a painless alternative ?</p>