title: GUI.Button how do I activate the on hover effects with code?
body: <p>I'm working on my menu, here I have a couple of classes (represented as GUI buttons) that the player can pick. I have already made them highlighted on hover and also it registers when a class is selected.</p>
  
  <p>The issue I don't know how to solve is, I want the selected class to stay "hovered" after click so it remains highlighted and the player is aware he has selected that class. </p>
  
  <pre><code>if (GUI.Button (new Rect (Screen.width / 2 - 625, 500, 200, 30), "The Cunning", buttonStyle)) 
  {
      classValgt = "1";
  
      // Some code here that makes the button appear as if hovered with the effects I added via my GUI style
  }
  </code></pre>