title: Unity3D Transform.position not Matching Debug.Log Position
body: <p>When I log a GameObject's position to the console I get a different value in the console than in the inspector.</p>
  
  <p>So, whenever I try to move the object on click, it just moves to a wild position. Am I doing anything wrong?</p>
  
  <p><img src="https://i.stack.imgur.com/WsxL7.png" alt="Image for more detail"></p>