title: Mouse Click java
body: <p>I followed a tutorial on creating a Maze Game in java. After completing it, I decided to add a few things (Main menu, more levels, etc). I am currently stuck at the Main Menu because I cannot get mouse input to work. I am trying to switch to screen = 1 when I left click in the start game box. This is my current code for the class.</p>
  
  <pre><code>package Maze;
  
  import java.awt.Color;
  import java.awt.Font;
  import java.awt.Graphics;
  import java.awt.Rectangle;
  import java.awt.event.ActionEvent;
  import java.awt.event.ActionListener;
  import java.awt.event.KeyAdapter;
  import java.awt.event.KeyEvent;
  import java.awt.event.MouseAdapter;
  import java.awt.event.MouseEvent;
  import java.awt.event.MouseListener;
  
  import javax.swing.JPanel;
  import javax.swing.SwingUtilities;
  import javax.swing.Timer;
  
  public class Board extends JPanel implements ActionListener{
      private Timer timer;    
      private Map m;
      private Player p;
      private int screen = 0;
      private String Message = "";
      private Font font = new Font("Serif", Font.BOLD, 48);
      private Font start = new Font("Serif", Font.BOLD, 36);
      private Rectangle start2 = new Rectangle(135,350,180,55);
  
  
      public Board(){
          m = new Map();
          p = new Player();
          addKeyListener(new Al());
          addMouseListener(new A2());
          setFocusable(true);     
          timer = new Timer(25,this);
          timer.start();
      }
      public void actionPerformed(ActionEvent e){ 
          if(m.getMap(p.getTileX(),p.getTileY()).equals("f")){
              Message = "Winner";
              screen = 10;
          }
          repaint();
      }
      public void paint(Graphics g){
          super.paint(g);
          if(screen==0){
              g.setColor(Color.BLACK);
              g.fillRect(0, 0, 464, 485);
              g.setColor(Color.RED);
              g.setFont(font);
              g.drawString("Maze Game", 100,50);
              g.setFont(start);
              g.setColor(Color.WHITE);
              g.drawString("Created by: ", 135,90);
              g.drawString("Chad Jordan", 125,130);
              g.setColor(Color.PINK);
              g.fillRect(start2.x, start2.y, start2.width, start2.height);
              g.setColor(Color.WHITE);
              g.drawString("Start Game", start2.x, start2.y+40);
  
          }
  
          if((screen==1)){
              for(int y = 0; y&lt;14;y++){
                  for(int x=0; x&lt;14; x++){
                      if(m.getMap(x, y).equals("g")){
                          g.drawImage(m.getGrass(),  x*32, y*32, null);
                      }
                      if(m.getMap(x, y).equals("w")){
                          g.drawImage(m.getWall(),  x*32, y*32, null);
                      }
                      if(m.getMap(x,y).equals("f")){
                          g.drawImage(m.getFinish(), x*32, y*32, null);
                      }
                  }
              }
              g.drawImage(p.getPlayer(), p.getTileX()*32, p.getTileY()*32, null);
          }
          if(screen==10){
              g.setColor(Color.BLACK);
              g.setFont(font);
              g.drawString(Message, 150,200);
          }
  
      }
  
      public class A2 extends MouseAdapter{
          public void MousePressed(MouseEvent e){
              int mx = e.getX();
              int my = e.getY();
              System.out.println("2");
              if((screen ==0) &amp;&amp; start2.contains(mx,my)){
                  screen=1;
                  System.out.println("1");
              }
          }
          public void mouseClicked(MouseEvent e) {
  
          }
          public void mouseEntered(MouseEvent e) {
  
          }
          public void mouseExited(MouseEvent e) {
  
          }
          public void mousePressed(MouseEvent e) {
  
          }
          public void mouseReleased(MouseEvent e) {
  
          }
      }
  
      public class Al extends KeyAdapter{
          public void keyPressed(KeyEvent e){
              int keycode = e.getKeyCode();
              if(( keycode == KeyEvent.VK_W) || (keycode == KeyEvent.VK_UP)){
                  if(!m.getMap(p.getTileX(),p.getTileY() -1).equals("w")){
                      p.move(0, -1);
                  }
              }
              if(( keycode == KeyEvent.VK_A) || (keycode == KeyEvent.VK_LEFT)){
                  if(!m.getMap(p.getTileX()-1,p.getTileY()).equals("w")){
                  p.move(-1, 0);
                  }
              }
              if(( keycode == KeyEvent.VK_D) || (keycode == KeyEvent.VK_RIGHT)){
                  if(!m.getMap(p.getTileX()+1,p.getTileY()).equals("w")){
                      p.move(1, 0);
                  }
              }
              if(( keycode == KeyEvent.VK_S) || (keycode == KeyEvent.VK_DOWN)){
                  if(!m.getMap(p.getTileX(),p.getTileY() +1).equals("w")){
                      p.move(0, 1);
                  }
              }
          }
          public void keyReleased(KeyEvent e){
  
          }
          public void keyTyped(KeyEvent e){
  
          }   
      }
  }
  </code></pre>
  
  <p>I used "System.out.println("1");" to see if it registers a mouse press but it does not print.</p>