title: Implement and test Card and Deck classes in Ruby
body: <p>I am having a little trouble getting my code to run and have been at it for at least 4 hours...I can't seem to figure it out. BTW I am a newb at programming.</p>
  
  <p>This is the UML diagram for the card/deck
  <a href="https://imgur.com/lBJw2z0" rel="nofollow noreferrer">http://imgur.com/lBJw2z0</a></p>
  
  <pre><code>class Card
    #Cards rank from lowest to highest
      VALUE = %w(2 3 4 5 6 7 8 9 10 J Q K A)
    SUITS = %w(C D H S)
    #(Club Diamond Heart Spade)
  
   def initialize(the_rank, the_suit)
      [@rank = the_rank]
      [@suit = the_suit]
      [@symbols = [nil, nil, '2', '3', '4', '5', '6', '7', 
                  '8', '9', '10', 'J', 'Q', 'K', 'A']
    end
  
    def rank
      [return @symbols[@rank]]
    end
  
    def suit
      return @suit
    end
  
    def to_s
      "#{rank()}#{suit()}"
    end
  end
  
    #double loop for Deck#initialize
    @cards = [ ]
      for rank in 2..14
      for suit in ['C', 'D', 'H', 'S']
      # create a new card with the specified rank
      # and suit and append it to the array.   
      end
    end 
    suits.each do |suit|
        (ranks.size).times do |i|
          @cards.push(Card.new(ranks[i], suit,(i+1)))
        end
      end
  
    #Remove a card from the top
    def deal
      [@cards.pop()](1)
    end
    #Add card to the bottom of the deck
    def add_to_bottom(the_card)
      @cards.insert(0, the_card)
    end
     #Add card to the top of the deck
    def add_to_top(the_card)
      @cards &lt;&lt; the_card
    end
  
   #Shuffle the Card objects in the deck
    def shuffle!
      @cards.shuffle!
    end
  
      def count()
      @cards.count()
    end
  
     def empty?
      @cards.length == 0
    end
  
    def to_s
      string = ""
      @cards.each do |card|
        string += card.to_s + " "
      end
    end
  
    def cards
      @cards
    end
  end
  </code></pre>