title: How can I create Shader in runtime in Unity?
body: <p>I want to create Shaders in Runtime in Unity.
  Is there any way? I found that article <a href="http://kylehalladay.com/blog/tutorial/bestof/2014/01/12/Runtime-Shader-Compilation-Unity.html" rel="nofollow noreferrer">Creating GLSL Shaders at Runtime in Unity3D
  </a> but this is no more working because Unity doesn't accept<br> <code>new Material({shader_code_here});</code><br>
  It requires <code>new Material(Shader.Find("{Shader name in project}");</code></p>
  
  <p>Any help appreciated, thanks.</p>