title: input axis vertical is not set up (C#) in Unity
body: <p>I'm trying to implement a player movement script but whenever I run the project it just displays the error "ArgumentException: Input Axis Verticle is not setup. To change the input settings use: Edit -> Settings -> Input PlayerMovement.Update () (at Assets/PlayerMovement.cs:14)"</p>
  
  <p>I tried going into input controls and 'setting up the verticle axis' but to be honest I have no clue how. Also, I'm not sure is it is supposed to be like this, but when I change the verticle axis in the input settings to the y-axis it automatically changes the horizontal-axis to 'y' as well. here is my code in case it is needed but it did not display any errors </p>
  
  <pre><code>using System.Collections;
  using System.Collections.Generic;
  using UnityEngine;
  
  public class PlayerMovement : MonoBehaviour
  {
      public CharacterController controller;
  
      public float speed = 12f;
      // Update is called once per frame
      void Update()
      {
          float x = Input.GetAxis("Horizontal");
          float z = Input.GetAxis("Verticle");
  
          Vector3 move = transform.right * x + transform.forward * z;
  
          controller.Move(move * speed * Time.deltaTime);
      }
  }
  </code></pre>
  
  <p>also, I am using C# in Unity.</p>
  
  <p>Thanks in advance!
  B.G</p>