title: Unity 2D How to get Object that is being overlapped
body: <p>I have blocks in a scene and I move a block with the mouse. Each block has a BoxCollider2D attached. I am trying to figure out which block it is that I bumped into.  I can't use Rigidbody to detect collisions as I don't want any physics applied. I know how to detect if the object I am moving is overlapping a point but I don't know how to get the object that I am overlapping?</p>