title: iOS9: Alternative to UIDevice.currentDevice().setValue(...) to force orientation
body: <p>It seems to me this does not work anymore in iOS9. It was the de facto way of forcing orientation changes based my SO research. It now freezes my SpriteKit game.</p>
  
  <p>Is it just me, and if not does anyone know of an alternative?</p>
  
  <p><strong>EDIT</strong>: Portrait and UpsideDown still work. It seems only Landscape modes now cause a freeze</p>
  
  <p><strong>EDIT 2:</strong> Actually I think you can go Portrait &lt;--> UpsideDown and LandscapeLeft &lt;--> LandscapeRight, but not in between them</p>