title: C Error C2371 redefinition
body: <pre><code>Error 2 error C2371: 'QixC': redefinition; different basic types line 5
  Error 5 error C2371: 'QixC': redefinition; different basic types line 5
  Error 13 error C2371: 'QixC': redefinition; different basic types line 5
  </code></pre>
  
  <p>This is the part of the file Game.h:</p>
  
  <pre><code>#include "Graphics_Console.h"
  #include &lt;stdio.h&gt;
  #include &lt;conio.h&gt;
  
  typedef struct
  {
  int X;
  int Y;
  }QixC;
  typedef struct
  {
  int X;
  int Y;
  }CCursor;
  </code></pre>
  
  <p>And I use them in Game.c :</p>
  
  <pre><code>#include "Game.h"
  #include &lt;stdio.h&gt;
  #include &lt;conio.h&gt;
  #include &lt;time.h&gt;
  int QIX(int nivell)
  {
  QixC Qix;
  CCursor Cursor;
  HANDLE hScreen;
  int DirQixX,DirQixY;
  int IniciX,IniciY;
  int FiX, FiY;
  int DirStix=0;
  int Area=0,AreaTotal=0,AreaObjectiu=(FI_X-INICI_X)*(FI_Y-INICI_Y)*0.75;
  int Pantalla=1;
  int Puntuacio=0;
  int tecla=0;
  int viu=1;
  int NCops=0, Velocitat=1000/(nivell*0.70);
  int XocStix=0;
  char continuar[1];
  
  hScreen = GetStdHandle(STD_OUTPUT_HANDLE);
  InitScreen(hScreen);
  do
  {
      system("CLS");
      IniciX=INICI_X,IniciY=INICI_Y;
      FiX=FI_X, FiY=FI_Y;
      Cursor.X=INICI_X+(FiX-INICI_Y)/2,Cursor.Y=FI_Y;
  
      DibuixarRectangle(IniciX,IniciY,FI_X,FI_Y,hScreen);
      InfoPuntsPartida(hScreen, Puntuacio);
      InfoPantallaPartida(hScreen, Pantalla);
  
      Qix.X=Aleatori(IniciX+1,FiX-1),Qix.Y=Aleatori(IniciY+1,FiY-1);
      InicialitzarDirQix(&amp;DirQixX,&amp;DirQixY);
      PintarQix(Qix,hScreen);
      PintarCursor(Cursor.X,Cursor.Y,hScreen);
  
      do{
          if(_kbhit())
          {   
              tecla=LlegirEvent();
              TractarEvent(tecla,Cursor,&amp;IniciX,&amp;IniciY,&amp;FiX,&amp;FiY,Qix,&amp;DirStix,&amp;Area,hScreen);
              if(Area)
              {
                  Puntuacio=Puntuacio+Area;
                  AreaTotal+=Area;
                  Area=0;
                  InfoPuntsPartida(hScreen,Puntuacio);
              }
          }
          NCops++;
          if(NCops==Velocitat)
          { 
              if(DirStix!=0)
                  XocStix=QiXXocStiX(Qix,Cursor,DirStix);
              if(!XocStix)
                  MoureQix(Qix,&amp;DirQixX,&amp;DirQixY,IniciX,IniciY,FiX,FiY,hScreen);
              else
                  viu=0;
              NCops=0;
          }
      }while((tecla!=TECLA_q)&amp;&amp;(tecla!=TECLA_Q)&amp;&amp;viu &amp;&amp;(AreaTotal&lt;AreaObjectiu));
      GameOver(hScreen);
      TextColor(LIGHTGREY,BLACK,hScreen);
      GotoXY(0,FI_Y+1,hScreen);
      return Puntuacio;
      system ("PAUSE");
      printf("Continuar?(s/n)");
      scanf("%c",&amp;continuar);
  }while(continuar!="s");
  }
  </code></pre>
  
  <p>Sorry for the foreign words and names, english is not my first language. 
  I can't see where is redefined. They don't appear anywhere else,but are passed as parameters to some functions. Any help, please?</p>