title: Google Play 64-bit compliance with using Realm in the project
body: <p>In my project, I'm using Realm. I followed all the steps as defined by <a href="https://realm.io/docs/java/latest/" rel="nofollow noreferrer">Realm</a>. To make the app, 64-bit compliant, the <a href="https://developer.android.com/distribute/best-practices/develop/64-bit" rel="nofollow noreferrer">steps</a> mentioned by Google are also followed. 
  In my app gradle.build, I added this in the defaultConfig:</p>
  
  <pre><code>ndk.abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86' ,'x86_64'
  </code></pre>
  
  <p>APK analyzer shows all the required <code>.so</code> files as expected:
  <a href="https://i.stack.imgur.com/Frzlu.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/Frzlu.png" alt="enter image description here"></a></p>
  
  <p>The APK works fine on the real devices as well as on the Emulators. However, when I submit the APK to Google playstore, I get the error:</p>
  
  <p><a href="https://i.stack.imgur.com/aJtSJ.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/aJtSJ.png" alt="enter image description here"></a></p>
  
  <p>I have already looked at similar questions on StackOverflow but could not find any solution to this. Anybody else using Realm and found the solution to this issue, please help.</p>