title: How to port Libgdx to html5
body: <p>I've found the only article in Google
  <a href="http://moldedbits.com/blog/2012/03/13/porting-libgdx-applications-to-html5/" rel="nofollow">here</a>.
  But I don't understand it.</p>
  
  <p>"Import the libgdx projects(checked out from svn) into your workspace in eclipse."</p>
  
  <p>Hmm. There are no no detailed instruction how to do it. 
  And I'd like to port my own project, not someone's from svn.
  I don't understand how to port superjumper example from svn anyway.</p>
  
  <p>"Open project properties -> java build path in Eclipse. 
  In the projects tab, add gdx, gdx-backends-gwt and your libgdx project."</p>
  
  <p>But the project tab is empty there. And "add" is turned off.</p>
  
  <p>BTW, are Libgdx games on html5 extremely slow?</p>
  
  <p>Thanks!</p>