title: Cmake on windows, loading static library
body: <p>I'm preparing windows build for my qt5 application and I have problem with loading static library .lib. 
  My application is using 3d engine and originally was build on linux (gcc+cmake), now on windows I'm trying to use msvc+cmake. 3d engine static lib is called engined.lib. To load library I do something like that:</p>
  
  <pre><code>SET(CMAKE_FIND_LIBRARY_PREFIXES "")
  SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".dll")
  find_library(engine NAMES engined PATHS path_to_lib)
  target_link_libraries(${PROJECT_NAME}
      Qt5::Widgets
      Qt5::OpenGL
      Qt5::Xml
      engine)
  </code></pre>
  
  <p>But during process compilation there are erros for example in my cpp file I'm loading headers:</p>
  
  <pre><code>#include "engine/Engine.h"
  </code></pre>
  
  <p>but, msvc do not see .h file and I have error. I'm doing something wrong?</p>