title: How to make camera follow SKNode in Sprite Kit?
body: <p>I want to have background stationary with different objects (sprites and other objects).</p>
  
  <p>Player will be represented by center node that will move around the world. I want to have my camera pinned to central node, e.g. the world should move and the camera should stay stationary.</p>
  
  <p>How do I achieve that?</p>