title: Equivalent of D3DX11CreateShaderResourceViewFromFile in Windows 8 SDK?
body: <p>I am wondering what would the equivalent be of creating a Shader Resource View from a file with the windows 8 SDK?</p>
  
  <p>I looked up D3DX11CreateShaderResourceViewFromFile on MSDN.. says it's deprecated, and to use CreateXXSFromFile (where XXS is DDS, so in my case CreateDDSFromFile) (in DirectXTK library) instead...</p>
  
  <p>But I can't find any documentation on it whatsoever.</p>