title: Sleeping in onTouchEvent blocks onSensorChanged
body: <p>I'm making an application which will utilize both touchevents and sensorevents. The problem with touchevents is that they fire off very often, and thereby consumes massive amounts of CPU time. The common solution is to do a Thread.sleep to make it cool down.</p>
  
  <p>However, if one wants to use both the onTouchEvent and onSensorChanged in the same activity, applying the Thread.sleep hack will also slow down onSensorChanged. This is obviously caused by the two methods being called from the same (ui) thread. </p>
  
  <p>Is there some way to call onTouchEvent from a different thread than the ui, so one could do the Thread.sleep trick without slowing down onSensorChanged as well?</p>