title: Unity-How do I make an object move and then stop?
body: <p>I'm playing around with a space shooter tutorial I found on the unity website, and I'm trying to make a boss enemy that appears when I reach a certain amount of points. But I can't figure out how to make the boss move to the center of the screen. I think it has something to do with the mover script I made for the other enemies. The other enemies move all the way to the bottom of the screen. How can I make a boss mover script that just has it move half way on the screen?</p>
  
  <pre><code>public class Mover : MonoBehaviour {
  public float speed;
  private Rigidbody rb;
  
  void Start()
  {
      rb = GetComponent&lt;Rigidbody&gt;();
      rb.velocity = transform.forward * speed;
  }
  }
  </code></pre>