title: My Unity project contains empty compiler errors that stop me from entering play mode. How do I resolve them?
body: <p>I'm working on a project with a friend, we are using git for version control. They created the unity project and I pulled it to my computer as well. Every time I open the project, I have 2 blank compiler errors. I cannot click on them to open VS because they seemingly do not exist.
  I can confirm as well we are using the same unity version (2019.2.15f1) both on Windows machines (mine is Win10)</p>
  
  <p>Here is a list of things I have tried as suggested by other forums and my teammate:</p>
  
  <ol>
  <li>Deleting and recreating library folder (results varied from no effect to unity no longer launching)</li>
  <li>Creating a new directory and launching a fresh version (worked correctly on their system, not mine)</li>
  <li>Reinstalling Unity</li>
  <li>Triple checking that my version is up to date</li>
  <li>Reinstalling Unity and Visual Studio</li>
  <li>Changing the scripting framework (suggestion was to downgrade from 4 to 3.5, we were already on 2 for some reason)</li>
  </ol>
  
  <p>Edit: Here's a picture of the errors 
  <img src="https://i.stack.imgur.com/ievYs.png" alt=""></p>
  
  <p>Edit 2: Attempted to open new project in older version of unity, the following error appeared <img src="https://i.stack.imgur.com/MIS3p.png" alt=""></p>
  
  <p>Edit 3: Upgraded to Unity v 2020.1.0a14<br>
  Edit 4: Never mind, now it's not even letting me open the project anymore. Complete with a cool fun new error.<img src="https://i.stack.imgur.com/Mfqhb.png" alt="">
  Edit 5: It just... started working. I reinstalled unity again and it just decided to work.</p>