title: How to add reflectivity to the golden ring in Three.js?
body: <p>I have an stl file of the gold ring mesh exported from the blender. When I imported it into three JS and add image texture to get the gold metal effect, the texture is not getting applied properly. </p>
  
  <p>Any suggestions?</p>
  
  <p>Here is the code,</p>
  
  <pre><code>loader.load( objaddress, stladdress, function ( object ) {
  
      object.traverse( function ( child ) {
  
              if ( child instanceof THREE.Mesh ) {                               
                      material = new THREE.MeshPhongMaterial({map: new THREE.ImageUtils.loadTexture("Gold.jpg")});
                                  child.material = material;
  
                        }
  
                    } );
  </code></pre>
  
  <p>This is the jpg file url I've used:
  <a href="http://cdn.designbeep.com/wp-content/uploads/2012/10/7.gold-textures.jpg" rel="nofollow">http://cdn.designbeep.com/wp-content/uploads/2012/10/7.gold-textures.jpg</a></p>