title: Hand Cursor when rolling over MovieClips in AS3
body: <p>My goal is to simply have the cursor swap to be a hand (pointer) when I roll over a MovieClip. Obviously I could use SimpleButton, but the situation is that I have some enemies that are obviously MovieClips, and when I select an ability to use I want the mouse to show as a pointer when I roll over them.</p>
  
  <p>I assumed this would work:</p>
  
  <pre><code>var mc:MovieClip = new MovieClip();
  
  mc.graphics.beginFill(0);
  mc.graphics.drawRect(0,0,50,50);
  mc.graphics.endFill();
  
  mc.useHandCursor = true; // &lt;---- doesn't work?
  
  addChild(mc);
  
  mc.addEventListener(MouseEvent.CLICK, _click);
  function _click(e:MouseEvent):void
  {
      trace('a');
  }
  </code></pre>
  
  <p>There are workarounds such as adding a button into the enemy MovieClip and then removing it. Just seems there's an inbuilt way I'm missing.</p>
  
  <p>Thanks.</p>