title: How can I allow my CountDownTimer to reset after the countdown is finished?
body: <p>Hey all, I'm trying to get my CountDownTimer to autoreset back to it's original time after the time reaches zero. Like an infinite loop. Here is the code I have so far (there are 3 timers in total):</p>
  
  <pre><code>package com.android.countdown;
  
  
  import android.app.Activity;
  import android.os.Bundle;
  import android.os.CountDownTimer;
  import android.view.View;
  import android.widget.Button;
  import android.widget.TextView;
  import android.view.View.OnClickListener;
  
  public class countdown extends Activity {
  
  
      public String formatTime(long millis) {
            String output = "00:00";
            long seconds = millis / 1000;
            long minutes = seconds / 60;
  
            seconds = seconds % 60;
            minutes = minutes % 60;
  
            String secondsD = String.valueOf(seconds);
            String minutesD = String.valueOf(minutes);
  
            if (seconds &lt; 10)
              secondsD = "0" + seconds;
            if (minutes &lt; 10)
              minutesD = "0" + minutes;
  
            output = minutesD + " : " + secondsD;
            return output;
          }
  
     @Override
       public void onCreate(Bundle savedInstanceState) {
           super.onCreate(savedInstanceState);
           setContentView(R.layout.main);
  
  //Declare Start/Stop button
  Button btnstart = (Button)findViewById(R.id.btnstart);
  Button btnstop = (Button)findViewById(R.id.btnstop);
  
  //Declare Text fields to show time left
  final TextView mCounter1TextField=(TextView)findViewById(R.id.counter1);
  final TextView mCounter2TextField = (TextView)findViewById(R.id.counter2);
  final TextView mCounter3TextField=(TextView)findViewById(R.id.counter3);
  
  
  
  //Counter 1
  final CountDownTimer Counter1 = new CountDownTimer(120000 , 1000) {
  public void onTick(long millisUntilFinished) {
      mCounter1TextField.setText("Seconds left: " + formatTime(millisUntilFinished));
  }
  
  public void onFinish() {
      mCounter1TextField.setText("Finished!");
  }
  };
  
  //Counter 2
  final CountDownTimer Counter2 = new CountDownTimer(80000 , 1000) {
   public void onTick(long millisUntilFinished) {
       mCounter2TextField.setText("Seconds left: " + formatTime(millisUntilFinished));
   }
  
   public void onFinish() {
       mCounter2TextField.setText("Finished!");
   }
   };
  
  //Counter 3
  final CountDownTimer Counter3 = new CountDownTimer(10000 , 1000) {
    public void onTick(long millisUntilFinished) {
        mCounter3TextField.setText("Seconds left: " + formatTime(millisUntilFinished));
    }
  
    public void onFinish() {
        mCounter3TextField.setText("Finished!");
    }
    };
  
  
  //Start Button
  btnstart.setOnClickListener(new OnClickListener() {
   public void onClick(View v) {
    Counter1.start();
    Counter2.start();
    Counter3.start();
     }
  });
  
  //Stop Button
  btnstop.setOnClickListener(new OnClickListener() {
   public void onClick(View v) {
    Counter1.cancel();
    Counter2.cancel();
    Counter3.cancel();
      }
  });
  }
  }
  </code></pre>
  
  <p>I can't figure what to put inside onFinish()</p>