title: Not getting Windows 8 WM_POINTER* events in WndProc
body: <p>I created a DLL in Visual Studiio 2013 which works with the manipulation-event and outputs refined translation, rotation and scaling. Afterwards I tried to merge this with a OpenGL-Project, to provide proper gesture support.</p>
  
  <p>The DLL is build with <strong>.NET 4.0 Client Profile</strong> selected, and I tested it with a simple implementation in VS2013. Everything worked flawless and the setup was pretty easy.</p>
  
  <p>Now the OpenGL Project is being maintained and developed in <strong>VS2010</strong>, so I fired up VS2010, <strong>referenced my DLL</strong> and did an <strong>override on the WndProc</strong> to get the WM_POINTER* events into my DLL.</p>
  
  <p>The problem is that <strong>I do not get the events !</strong> I not once managed to receive a WM_POINTER* event. </p>
  
  <p>I have some ideas:</p>
  
  <ul>
  <li><p>Development machine is Win 7, test machine is Win 8  - maybe some WIN8 Features are required at build time ?</p></li>
  <li><p>I simply can't work with Win8 API in VS2010, even if I only use a DLL generated in VS2013</p></li>
  <li><p>Windows somehow determines that I do not want WM_POINTER* events as I run a Application not explicitly developed for Windows 8 (Not sure how I could change that) </p></li>
  </ul>
  
  <p>I've already tested various versions of the .NET Framework, so it's not a .NET issue.
  I furthermore verified that no WM_POINTER* events are fired for this particular application (in any other it works just fine) and that my WndProc override is working properly.</p>
  
  <p>I am pretty desperate and have no real clue what else to try.</p>
  
  <p>Would be really glad if anyone with WIN8 Pointer experience could help me out.</p>
  
  <p>Cheers !</p>
  
  <p><em>Edit: Forgot to mention that the OpenGL-Project is basically a WinForms Application.</em></p>