title: Use VLCKit in Swift
body: <p>I try to use VLCKit for an OS X Project coded in Swift, so I built the Framework thanks to <a href="https://stackoverflow.com/questions/25123399/compile-vlckit-on-mac-os-10-9">compile vlckit on mac os 10.9</a>.
  Then, I inserted the generated VLCKit.Framework in my project (I see it in the linked Frameworks and Libraries) but when I want to use it or just compile my project with, I have an issue :</p>
  
  <pre><code>ld: framework not found VLCKit
  clang: error: linker command failed with exit code 1 (use -v to see invocation)
  </code></pre>
  
  <p>So, I don't understand how to make it works....</p>
  
  <p>Thanks for your help !</p>
  
  <p>EDIT :
  I also tried on a Objective-C project, It does the same error..</p>
  
  <p>EDIT 2 : I get a VLCKit.framework from Internet, and the compilation of my project works. It's my own compilation of the framework that didn't work..</p>
  
  <p>Anyway, 
  I can use the framework on a Objective-C project, but the "import VLCKit" in a Swift file didn't work : "No such module 'VLCKit'"</p>