title: How do I manage what resources are copied to my build product in Xcode 4?
body: <p>Using Xcode 3, I could expand the active target group in the "Groups &amp; Files" column and explicitly add or remove bundle resources from my product.</p>
  
  <p>Using Xcode 4, I created a few text files which I want to read from my build product's bundle at runtime.</p>
  
  <p>When I inspect my build product's bundle, I see Xcode 4 is not adding these files to my build product even though the "Target Membership" inspector of the text files indicates the files are associated with the active target.</p>
  
  <p>Using Xcode 4, how do I manage what resources are copied to the bundle during the build process?</p>