title: Increase Linewidth on zoom THREE.js
body: <p>I try to process dynamic 2d rainfields (comparable to <a href="http://www.wpc.ncep.noaa.gov/qpf/fill_94qwbg.gif?1472560361889" rel="nofollow">this</a>, just that I process the data dynamically and animate it). </p>
  
  <p>Until now I found that the best fitting solution for my project is creating horizontal <em>LineSegments</em>, so I can process the data set line by line and give each <em>LineSegment</em> a color. I store everything I need in a <em>BufferGeometry</em>. </p>
  
  <p><strong>Now my problem is</strong>
  that when I implement a zoom by simply reducing the z-index of the camera, the spaces between those lines become visible, because the lines dont become thicker. </p>
  
  <p>I read that the linewidth-parameter of a LineSegment object is inaccessible on Windows so is there any other way I could try?</p>