title: Getting Shared Preferences while Migrating Project from Cocos2dX to Unity Android
body: <p>I had to port my game from Cocos2dX to Unity for various reasons.
  I have now ported the project successfully but to launch it I have to make a mechanism to get old user data and store it in new structure, like number of levels locked, high score of users etc.
  While searching I came to know that COCOS2dX stored data on user's device on following path</p>
  
  <pre><code>system/data/data/mygamepackage/shared_prefs/Cocos2dxPrefsFile.xml
  </code></pre>
  
  <p>Is there anyway to get data from above mentioned path? 
  The above path should be accessible by the app it self.
  I am not able to read that file I get following error.</p>
  
  <pre><code>ENOENT No Such file or Directory
  </code></pre>
  
  <p>The file is there I can see that on rooted device via Root Browser but I get the error when I run the app on same device.
  All I need is to access the file programmatically and later I will parse it and will store it via Unity for future use.</p>
  
  <p>Looking forward for a positive and quick response.</p>