title: Github commit: Fatal: unable to process path: d_Visibility_Hidded@2x.png.meta
body: <pre><code>error: lstat(&quot;MMRA/Library/PackageCache/com.unity.2d.animation@4.2.4/Editor/Assets/SkinningModule/Icons/Selected/d_Visibility_Hidded@2x.png.meta&quot;): Filename too long
  fatal: Unable to process path MMRA/Library/PackageCache/com.unity.2d.animation@4.2.4/Editor/Assets/SkinningModule/Icons/Selected/d_Visibility_Hidded@2x.png.meta
  </code></pre>
  <p>Trying to commit a Unity2D project and Github doesn't see to like these filetypes. It's a file for a blank Unity project so not a file I made (meaning I probably shouldn't just remove it).</p>
  <p>I also tried <code>git config --system core.longpaths true</code> and that didn't fix either error, which is why I believe the second error is the true problem rather than a long filename (which isn't even that long).</p>
  <p>I've seen similar posts about a similar error, but most involve &quot;Permission denied&quot; which this doesn't, or they're about other filetypes where the solution is &quot;just delete it&quot; which I feel like I shouldn't do in this case.</p>