title: Voxels... Honestly, I need to know where to begin
body: <p>Okay, i understand that voxels are just basically a volumetric version of a pixel.</p>
  
  <p>After that, I have no idea what to even look for. </p>
  
  <p>Googling doesn't show any tutorials, I can't find a book on it anywhere, I can't find anything even having to do with the <em>basic idea</em> of what a voxel really is. </p>
  
  <p>I know much of the C++ library, and have the basics of OpenGL down.</p>
  
  <p>Can someone point me in the right direction?</p>
  
  <p><em>EDIT</em>: I guess I'm just confused on how to implement them? Sorry for being a pain, it's just that I can't really find anything that I can easily correlate to... I think I was imagining a voxel being relevant to a vector in which you can actually store data. </p>
  
  <p>a voxel can be represented as <em>ANY</em> 3D shape? For example, say I wanted the shape to be a cylinder. Is this possible, or do they have to link like cubes?</p>