title: Unity WebGL Build
body: <p>I am trying to release a WebGl build and keep getting the following error messages no matter what I try on the forums. </p>
  
  <p>My build runs fine on any other platform</p>
  
  <p>First error:</p>
  
  <blockquote>
    <p>Failed running C:\Program
    Files\Unity\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp
    --compile-cpp --libil2cpp-static --platform="WebGL" --architecture="EmscriptenJavaScript" --configuration="Release" --outputpath="C:\Users\jmassa\Documents\Lidl ENT\Assets /../Temp/StagingArea/Data\Native\build.bc"
    --cachedirectory="C:\Users\jmassa\Documents\Lidl ENT\Assets..\Library/il2cpp_cache" --compiler-flags="-Oz
    -DIL2CPP_EXCEPTION_DISABLED=1 " --additional-libraries="C:\Program Files\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_AIModule_Dynamic.bc"
    --additional-libraries="C:\Program Files\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_AnimationModule_Dynamic.bc"
    --additional-libraries="C:\Program Files\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_AudioModule_Dynamic.bc"
    --additional-libraries="C:\Program</p>
  </blockquote>
  
  <p>Second Error:</p>
  
  <blockquote>
    <p>Exception: C:\Program Files\Unity\Editor\Data\il2cpp/build/il2cpp.exe
    did not run properly! UnityEditorInternal.Runner.RunProgram
    (UnityEditor.Utils.Program p, System.String exe, System.String args,
    System.String workingDirectory,
    UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) (at
    C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:130)
    UnityEditorInternal.Runner.RunManagedProgram (System.String exe,
    System.String args, System.String workingDirectory,
    UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser,
    System.Action`1 setupStartInfo) (at
    C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:73)</p>
  </blockquote>
  
  <p>Third Error:</p>
  
  <blockquote>
    <p>UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with
    errors.   at
    UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer
    (BuildPlayerOptions options) [0x001b9] in
    C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:162
    at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean
    askForBuildLocation, BuildOptions defaultBuildOptions) [0x00050] in
    C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:83
    UnityEditor.HostView:OnGUI()</p>
  </blockquote>
  
  <p>If anyone has any insight it would be much appreciated. Thank you so much. </p>