title: How to draw and scale a bitmap on a canvas using bicubic interpolation in Android?
body: <p>I want to draw a bitmap on a canvas with bigger size than it is. I can use canvas.drawBitmap(bitmap, null, destRect, null); but that gives a poor quality, as the result is pixelated, if the source image is sightly smaller than the destination rectangle. </p>
  
  <p>How can i draw my bitmap using bilinear or bicubic resampling?</p>
  
  <p>Any help would be appreciated, thanx.</p>