title: Google Play Games doesn't work with app published in PlayStore
body: <p>So I built an app and implemented Leaderboards with Google Play Games Services.</p>
  
  <p>If I install the app via adb, the service functions as intended. </p>
  
  <p>If I install the app via the PlayStore, as Release, Beta, Alpha or internal test, I cannot use the services. Logcat doesn't give me any errors. If I want to check the Leaderboard it just says "Hmm, something went wrong in Play Games".</p>
  
  <p>So most of the pages in the internet say that I should clear my cache, or I have a wrong SHA1-key configured. First thing doesn't help. I cleared the cache of my game and the play games app. Didn't worked.</p>
  
  <p>So I checked the SHA1-keys. In the google developer console, my release key is under upload certificate. So that seems fine. Under App-signature, there is the key from google. I checked Firebase, and there is Google Play Games API activated with the key from Google.</p>
  
  <p>So that also seems right. Do you have any ideas? I am working on this for 3 days now. Checked lots of stuff from the internet and nothing works.</p>
  
  <p>If you need any information, feel free to ask.</p>
  
  <p><strong>EDIT:</strong></p>
  
  <p>If I install the app over the app-store, I can check the leaderboard just as normal and the the entries I made earlier with my self installed app version. Until I play a game and send a new score to the leaderboard. From this moment on, the "Hmm, something went wrong" message comes instead of the leaderboard.</p>