title: Radio.RequestAccessAsync only return DeniedByUser
body: <p>Got problems getting access to radio control. I followed the MSDN and also downloaded their example.</p>
  
  <p>MSDN <a href="https://msdn.microsoft.com/en-US/library/windows/apps/xaml/windows.devices.radios.radio.requestaccessasync.aspx" rel="nofollow">states</a> that when executing <code>Radio.RequestAccessAsync();</code> it should pop a dialog asking the user to allow or deny. </p>
  
  <p>Debugged the sample radio app from Microsoft <a href="https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/RadioManager" rel="nofollow">here</a> and put a breakpoint at <code>var accessLevel = await Radio.RequestAccessAsync();</code></p>
  
  <p>Again no popup with the access question but this time it returned allowed...idk why.</p>
  
  <p>Created a new UWP project and all I added was <code>Radio.RequestAccessAsync();</code> and under Capabilities i ticked Internet(Client)</p>
  
  <p>Debugged on my phone (Windows 10) and got denied without a choice.</p>
  
  <p>Where's the difference to the Microsoft approach? What am I missing?</p>