title: Getting mouse position in unity
body: <p>I'm trying to move a object to the mouse position. But it's giving me large x value like 300 but at that place the pre placed object's x position is -4. </p>
  
  <pre><code>rigidBody.velocity = new Vector3(Input.mousePosition.x, EndPointY, 0)*4;
  </code></pre>
  
  <p>So how can I get the current mouse position? </p>
  
  <p>Thank you..</p>