title: Moving Unity GameObject from Scene to Another without moving the UI Canvas or the UI Buttons
body: <p>i have tried different many ways to move Gameobject without moving the UI-Buttons to another scene, but it always moves the scene with it's UI </p>
  
  <p>Butoons Are Created and givin there handlers inside OnGUI() Event </p>
  
  <p>i used :
  <code>SceneManager.LoadSceneAsync(targetSceneName, LoadSceneMode.Additive);</code></p>
  
  <p>i also used :
    <code>SceneManager.MoveGameObjectToScene(element, targetScene);</code></p>
  
  <p>but it still moving The UI Buttons </p>
  
  <p>is there a way to move GameObjects without UI Components ? </p>