title: Using Tensorflow's inference graph in Unity
body: <p>First, let me clarify somethings, I don't know python.
  I am currently working on my final year project and I needed a good Object detection technique, after trying many methods (color threshold, Haar-Classifiers), I stumbled around tensorflow, found myself a good tutorial, followed it and got the detector I want.
  The problem:
  I need and I want to work on Unity, Unity only supports C#.
  I found an asset called TensorflowSharp but didn't know how to use it. The fact is I don't want to train on Unity, I trained on python I just need to use the "frozen inference graph" (as named in the tutorial) in unity to detect the object I want.</p>
  
  <p>Please, I have to present in a month, any help is appreciated.</p>