title: A player-falling system (basically gravity)
body: <p>I am making a game that is similar to Doodle Jump, getting your player as high as possible. Now, I got my player working, and moving. But, the problem is, I don't have gravity, or anything that will make the player fall down onto the ground again. Do you guys have any idea of doing this? I tried having the player get a constant force, being pushed down at all times, but, it's not smooth, and it doesn't act like real falling. Can I have some help with making this player-falling system?</p>
  
  <p>Edit:</p>
  
  <pre><code>    GRAVITY = 10;
      TERMINAL_VELOCITY = 300;
      vertical_speed = 0;
  
      public void fall(){ 
      this.vertical_speed = this.vertical_speed + GRAVITY;
      if(this.vertical_speed &gt; TERMINAL_VELOCITY){
          this.vertical_speed = TERMINAL_VELOCITY;
      }
      this.y = this.y - this.vertical_speed;
  }
  </code></pre>
  
  <p>I made this, didn't work, shoots my player up in the air.</p>