title: Unity UI Elements Move Animation Using iTween
body: <p>I was using iTween for giving animation to each main menu elements.
  But animation not get played as per desire thinking, something different is running so I become confused about this for a solution.</p>
  
  <p>I want to play game title, move animation from 1200 units to 0 unit using iTween move animation. But something like this, I was getting a result - it get stopped on -540 units:
  <a href="https://i.stack.imgur.com/BK8wf.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/BK8wf.png" alt="enter image description here"></a></p>
  
  <p>This kind of code, I have written for UI Image move animation:</p>
  
  <pre><code>iTween.MoveTo (ballTitleObj, iTween.Hash ("x", 0f, "speed", 100f, "delay", 1f));
  </code></pre>
  
  <p>I know iTween work with Transform component and UI element with work RectTransform but what I require to do for a solution?</p>