title: Slick2D vs Straight LWJGL
body: <p>I've been delving into game programming with Slick2D, and I've began to wonder if in the long run, knowing LWJGL would be more helpful.  On one hand, Slick2D is fast and simple, but it seems LWJGL is more adaptable in the sense that it has both 2D and 3D capabilities.  For someone who is intermediate in java, and wants to make games, would it be worth the additional effort to learn LWJGL right off the bat?</p>