title: Rendering a wire frame object in Rajawali
body: <pre><code>        public void initScene() {
              ALight light = new DirectionalLight(-1, 0, -1);
              light.setPower(2);
              getCurrentCamera().setPosition(0, 0, 7);
              getCurrentCamera().setLookAt(0, 0, 0);
  
  
  
              try {
                  Cube cube = new Cube(1);
                  DiffuseMaterial material = new DiffuseMaterial();
                  material.addTexture(new Texture(R.drawable.rajawali_tex));
                  cube.setMaterial(material);
                  cube.addLight(light);
                  addChild(cube);
  
                  Vector3 axis = new Vector3(3, 1, 6);
                  axis.normalize();
  
                  RotateAnimation3D anim = new RotateAnimation3D(axis, 360);
                  anim.setDuration(8000);
                  anim.setRepeatMode(RepeatMode.INFINITE);
                  anim.setInterpolator(new AccelerateDecelerateInterpolator());
                  anim.setTransformable3D(cube);
                  registerAnimation(anim);
                  anim.play();    
              } 
              catch (TextureException e) {
                  e.printStackTrace();
              }
          }
  </code></pre>
  
  <p>I see that removing the texture and light from the cube actually causes Rajawali to go down. I am wondering how to render the cube as a wire frame not a textured object in this case. Does anyone know how a wire frame might be rendered?</p>
  
  <p>Thanks in advance...    </p>