title: access a variable from level blueprint in unreal engine 4
body: <p>I Have a variable that updates every time i move my cube in the level blueprint , now i want to access this variable from multiple class blueprints , what do I do , I tried casting to gamestate but didn't succeed , I am really new to ue4 if you could explain in details please</p>
  <p>edit: sorry for not adding details ,
  The var I want to access is an integer named cube_side that tells me what side the cube is on every time I move , all of this happens in the level bp , I want to access this variable to see what side the cube is on from other class blueprints -&gt;
  <a href="https://i.stack.imgur.com/wYzpX.png" rel="nofollow noreferrer">here are some details in a picture</a></p>
  <p>I know it's not good to code everything in the level blueprint , but it's too late now , I only need to transfer the var cube_side to other class blueprints so the other object can change depending what side the cube is on.</p>