title: Unity Ui doesnt scale with orthographic camera script properly
body: <p>Well my ui elements arent scaling arent scaling with my 2d android game on different screen resolutions and im pretty sure it has something to do with the script i attached to the camera </p>
  
  <pre><code> public class CameraResolutionFix : MonoBehaviour {
   public float orthographicSize = 5;
   public float aspect = 1.33333f;
   void Start()
   {
       Camera.main.projectionMatrix = Matrix4x4.Ortho(
           -orthographicSize * aspect, orthographicSize * aspect,
           -orthographicSize, orthographicSize,
           GetComponent&lt;Camera&gt;().nearClipPlane, GetComponent&lt;Camera&gt;().farClipPlane);
   }
  </code></pre>
  
  <p>}</p>