title: How to change libgdx different window size?
body: <p>How to change size in libgdx-android-desktop? I am confuse on window sizeing and not sure how to solve this problem.</p>
  
  <p>So for desktop window i want 500x500 but with android i want full screen so i cant hard code it.<br>
  For some reason ANDROID_WIDTH is always equal to WINDOW_WIDTH.</p>
  
  <pre><code> int WINDOW_WIDTH = 500;
   int WINDOW_WIDTH = 500;
  
  public void create() {
      if (Gdx.app.getType() == ApplicationType.Android) {
          int ANDROID_WIDTH = Gdx.graphics.getWidth();
          int ANDROID_HEIGHT = Gdx.graphics.getHeight();
          camera = new OrthographicCamera(ANDROID_WIDTH, ANDROID_HEIGHT);
          camera.translate(ANDROID_WIDTH/2, ANDROID_HEIGHT/2);
          camera.update();
      } else {
          camera = new OrthographicCamera(WINDOW_WIDTH, WINDOW_HEIGHT);
          camera.translate(WINDOW_WIDTH / 2, WINDOW_HEIGHT / 2);
          camera.update();
      }
  
      Gdx.input.setInputProcessor(new GameInputProcessor());
  }
  </code></pre>