title: Need Help ! (Minecraft Hack Client ESP)
body: <p>I need help by programming my Hack ESP for my minecraft hack client !
  I saw this code in a Youtube tutorial but it wont work for me!</p>
  
  <p>Code: </p>
  
  <pre><code>package net.YouNeedHimAndYouHeNeedsYou.hacks;
  
  import org.lwjgl.input.Keyboard;
  import net.YouNeedHimAndYouHeNeedsYou.client.Category;
  import net.YouNeedHimAndYouHeNeedsYou.client.Module;
  import net.YouNeedHimAndYouHeNeedsYou.client.Renderutilitis.RenderUtils;
  import net.minecraft.entity.EntityLivingBase;
  import net.minecraft.entity.monster.EntityMob;
  import net.minecraft.entity.passive.EntityAnimal;
  import net.minecraft.entity.player.EntityPlayer;
  
  public class ESP extends Module{
  
  public static final String  = null;
  
  public ESP() {
      super("ESP", 0xB72198, Keyboard.KEY_NONE, Category.RENDER);
  }
  
  
  public void onRender() {
  
      if(!this.isEnabled());
         return;
  
  
         *for(Object theObject : mc.theWorld.loadedEntityList) {
             if(!(theObject instanceof EntityLivingBase)) 
                 continue;
  
  
             EntityLivingBase entity = (EntityLivingBase) theObject;
  
             if(entity instanceof EntityPlayer) {
                 if(entity != mc.thePlayer)
                     player(entity);
                 continue;
             }
  
             if(entity instanceof EntityMob) {
                 mob(entity);
                 continue;
             }
             if(entity instanceof EntityAnimal) {
                 animal(entity);
                 continue;
         }
             passive(entity);*
  
             super.onRender();
         }
  }
  
  public void player(EntityLivingBase entity) {
      float red = 0.5F;
      float green = 0.5F;
      float blue = 1F;
  
      double xPos = (entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * mc.timer.renderPartialTicks) - mc.getRenderManager().renderPosX;
      double yPos = (entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * mc.timer.renderPartialTicks) - mc.getRenderManager().renderPosY;
      double zPos = (entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * mc.timer.renderPartialTicks) - mc.getRenderManager().renderPosZ;
  
      render(red, green, blue, xPos, yPos, zPos);
  }
  public void mob(EntityLivingBase entity) {
      float red = 1F;
      float green = 0.5F;
      float blue = 0.5F;
  
      double xPos = (entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * mc.timer.renderPartialTicks) - mc.getRenderManager().renderPosX;
      double yPos = (entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * mc.timer.renderPartialTicks) - mc.getRenderManager().renderPosY;
      double zPos = (entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * mc.timer.renderPartialTicks) - mc.getRenderManager().renderPosZ;
  
      render(red, green, blue, xPos, yPos, zPos);
  
  }
  public void animal(EntityLivingBase entity) {
  float red = 0.5F;
  float green = 1F;
  float blue = 0.5F;
  
  double xPos = (entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * mc.timer.renderPartialTicks) - mc.getRenderManager().renderPosX;
  double yPos = (entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * mc.timer.renderPartialTicks) - mc.getRenderManager().renderPosY;
  double zPos = (entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * mc.timer.renderPartialTicks) - mc.getRenderManager().renderPosZ;
  
  render(red, green, blue, xPos, yPos, zPos);
  
  }
  public void passive(EntityLivingBase entity) {
      float red = 0.5F;
      float green = 1F;
      float blue = 0.5F;
  
      double xPos = (entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * mc.timer.renderPartialTicks) - mc.getRenderManager().renderPosX;
      double yPos = (entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * mc.timer.renderPartialTicks) - mc.getRenderManager().renderPosY;
      double zPos = (entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * mc.timer.renderPartialTicks) - mc.getRenderManager().renderPosZ;
  
      render(red, green, blue, xPos, yPos, zPos);
  
  }
  
  public void render(float red, float green, float blue, double x, double y, double z) {
      RenderUtils.drawTracerLine(x, y, z, red, green, blue, 0.45F, 1F);
  }
  
  }        ` 
  </code></pre>
  
  <p><code>The text which is in * is wrong with the designation: Unreachable code</code></p>