title: Seeking a High-Level Library for Socket Programming (Java or Python)
body: <p>In short I'm creating a Flash based multiplayer game and I'm now starting to work on the server-side code.  Well I'm the sole developer of the project so I'm seeking a high-level socket library that works well with games to speed up my development time.</p>
  
  <p>I was trying to use the Twisted Framework (for Python) but I'm having some personal issues with it so I'm looking for another solution.</p>
  
  <p>I'm open to either Java or a Python based library.  The main thing is that the library is stable enough for multiplayer games and the library needs to be "high-level" (abstract) since I'm new to socket programming for games.</p>
  
  <p>I want to also note that I will be using the raw binary socket for my Flash game (Actionscript 3.0) since I assume it will be faster than the traditional Flash XML socket.</p>