title: Is it possible to use WIndows Speech Recognition Engine in a word pronunciation game?
body: <p>I use to create an application that uses the windows speech recognition engine or the SAPI. its like a game for <strong>pronunciation</strong> that it give you score when you pronounce it correctly. but when i started experiments with SAPI, it has poor recognition unless if you load a grammar on it (XML) its give best recognition result. </p>
  
  <p>but the problem now is closest pronunciation from the input text will be recognize.
  for example:</p>
  
  <p><strong>Database</strong> -> dedebase -> correct.</p>
  
  <p>even if you mispronounce it. it gives you correct answers.</p>
  
  <p>without using the xml grammar</p>
  
  <p>when you say database it give you "in the base/the base/data base/etc..."</p>
  
  <p>please post your answer,suggestion,clarification. votes for best answer. </p>
  
  <pre><code>is it possible or not?
  </code></pre>
  
  <p>by the way i use delphi compiler on the projects....</p>