title: iPhone X: Incorrect launch-screen orientation used
body: <p>I am testing image launch-screens on the iPhone X and ran into a strange behavior. So I'd like to request some feedback before opening a radar:</p>
  
  <p>I created a portrait and landscape launch-screen with the dimensions <code>1125 x 2436 Pixel</code> (portrait) and <code>2436 x 1125 Pixel</code> (landscape). Then I add them to the asset catalog and they are picked up correctly:
  <a href="https://i.stack.imgur.com/fFfVV.png" rel="noreferrer"><img src="https://i.stack.imgur.com/fFfVV.png" alt="iPhone X asset catalog"></a></p>
  
  <p>So far so good. Then I run the app on the iPhone X Simulator (I've reset the app before to ensure nothing is cached) and the (stretched) landscape-image is shown.</p>
  
  <p><a href="https://i.stack.imgur.com/MDYor.png" rel="noreferrer"><img src="https://i.stack.imgur.com/MDYor.png" alt="iPhone X Portrait"></a></p>
  
  <p>I validated the png sources to have a valid non-alpha background and am still unable to show the correct launch-screen. I noticed that the portrait image is not even copied to the resulting product:</p>
  
  <p><a href="https://i.stack.imgur.com/kOXsJ.png" rel="noreferrer"><img src="https://i.stack.imgur.com/kOXsJ.png" alt="enter image description here"></a></p>
  
  <p>So that might suggest an issue with Xcode 9. Any feedback is more than welcome, thanks guys! </p>
  
  <p><strong>EDIT</strong>: Side-note: When removing the landscape image from the asset-catalog, the portrait one is copied and picked up correctly.</p>
  
  <p><strong>UPDATE</strong> 09/29/2017: Apple confirmed that it is indeed an issue in Xcode and it will be given to the related engineering-team.</p>