title: Unity - how to make material double sided
body: <p>Search for the issue gives a number of solutions, but they don't work for some reason in mine Unity3D 5.4. Like 
  <a href="https://stackoverflow.com/questions/13776151/camera-inside-a-sphere">camera inside a sphere</a></p>
  
  <p>I do not see <code>cull</code> and/or <code>sides</code> in material in Unity editor. 
  In C# </p>
  
  <pre><code>rend = GetComponent&lt;Renderer&gt;();
  mater = rend.material;
  rend.setFaceCulling( "front", "ccw" );
  mater.side = THREE.DoubleSide;
  </code></pre>
  
  <p>gives no such <code>setFaceCulling</code> and <code>side</code> property.</p>
  
  <p>How to make material double sided?</p>