title: Universal Links stopped calling application(application userActivity ...) on iOS 13
body: <p>I have a working project with Universal Links working and I did a Xcode 11 update and modularization of the project at the same time... (Yeah.. I was asking for headaches...)
  I've managed to make the new project work after the modularization... except for Universal links.</p>
  
  <p>I've searched a lot about this issue... I think the problem may lie on Apple's new SceneDelegate...</p>
  
  <p>So I have no Application Scene Manifest entry on my Info.plist file and still application(application userActivity ...) is not called... but applicationDidBecomeActive is called normally on AppDelegate.</p>
  
  <p>I've tried creating a new Application project using SceneDelegate and now I don't know how should I implement universal links.. like should I use only SceneDelegate for ios 13 and have the code all repeted in AppDelegate for older versions!?
  Like, should I import UserNotifications on both and set it's delegate on both?</p>
  
  <p>It's not clear anywhere how Apple expect us to update an existing project to this new cycle... and how to work with both iOS 13 and previous versions... </p>
  
  <p>My universal links are correct, I mean, It does open the app when I click on a universal Link. Just the new modular project that doesn't call the useractivity func... Any light on this matter?</p>