title: How to get the absolute position of a vertex in three.js?
body: <p>As far as I know <code>var point = object.geometry.vertices[i];</code> will return with the relative position for the <code>x</code>, <code>y</code> and <code>z</code> of the point inside the geometry of the object. </p>
  
  <p>How to get the absolute position, if the object was moved, rotated or scaled? </p>