title: How to create .anim file from .fbx file in Unity?
body: <p>I am new in using Unity. In my game, models and animations are exported from 3DMAX as .fbx files, animations are clipped in Unity, but there's no .anim files generated, I need separated .anim files because the following code will not work even I have clipped animation "run":</p>
  
  <pre><code>var clip = animation["run"];
  </code></pre>
  
  <p>Can someone help me? thanks in advance.</p>
  
  <p><img src="https://i.stack.imgur.com/ZFdvd.jpg" alt="rig">
  <img src="https://i.stack.imgur.com/NC2Pm.jpg" alt="model">
  <img src="https://i.stack.imgur.com/7cCK4.jpg" alt="animations">
  <img src="https://i.stack.imgur.com/jR2qc.jpg" alt="import settings"></p>