title: GLKit + Cocos2d 2.0?
body: <p>I am trying to use the <a href="http://developer.apple.com/library/ios/#documentation/GLkit/Reference/GLKBaseEffect_ClassRef/Reference/Reference.html" rel="nofollow">GLKBaseEffect</a> (from GLKit) to create a light effect on a CCSprite inside my game based on Cocos2D 2.0.</p>
  
  <p>I read a lot of threads and articles and unfortunately GLKit and Cocos2D 2.0 are never used together.</p>
  
  <p>Could someone please just show me the direction to integrate a simple GLKBaseEffect (e.g. the light effect) on a CCSprite of Cocos2D 2.0?</p>
  
  <p>Thank you.</p>