title: Error adding libGdx freetype libraries to Android project
body: <p>I am trying to use the libgdx-freetype libraries that come with LibGDX. For the desktop, I simply added <code>libgdx-freetype.jar</code> and <code>libgdx-natives.jar</code> to the <code>/libs</code> folder of the main project (and added to build path) and it just worked. However, when trying to add the same libraries to <code>/libs</code> folder and the <code>libgdx-freetype.so</code> files to the <code>/libs/armeabi</code> and <code>/libs/armeabi-v7a</code> folders, I get the build error:</p>
  
  <pre><code>Description Resource    Path    Location    Type
  Native libraries detected in 'gdx-freetype-natives.jar'. See console for more information.  
  SlotMachine-android     Unknown Android Packaging Problem
  </code></pre>
  
  <p>In the Eclipse console I have:</p>
  
  <pre><code>[2012-12-05 17:38:04 - SlotMachine-android] The library 'gdx-freetype-natives.jar' contains native libraries that will not run on the device.
  [2012-12-05 17:38:04 - SlotMachine-android] The following libraries were found:
  [2012-12-05 17:38:04 - SlotMachine-android]  - libgdx-freetype.so
  [2012-12-05 17:38:04 - SlotMachine-android]  - libgdx-freetype64.so
  </code></pre>
  
  <p>Can someone point out what I am doing wrong?</p>