title: Can't populate cells with an array when I have loaded a second UITableViewController
body: <p>I'm very new to iPhone programming, I'm creating my first app, (a world cup one) 
  the first view is a table view. the cell text label is filled with an array, so it shows all the groups (group a, B, c,etc) then when you select a group, it pulls on another UITableViewcontroller, but whatever I do I cant set the text label of the cells (e.g france,mexico,south africa, etc. in fact nothing I do to the cellForRowAtIndexPath makes a difference, could someone tell me what I'm doing wrong please</p>
  
  <p>Thanks</p>
  
  <p>Here is my code for the view controller:</p>
  
  <h2>GroupADetailViewController.m</h2>
  
  <pre><code>#import "GroupADetailViewController.h"
  
  @implementation GroupADetailViewController
  
  @synthesize groupLabel = _groupLabel;
  @synthesize groupADetail = _groupADetail;
  @synthesize teamsInGroupA;
  
  #pragma mark Memory management
  - (void)dealloc {
      [_groupADetail release];
      [_groupLabel release];
      [super dealloc];
  }
  
  #pragma mark View lifecycle
  - (void)viewDidLoad {
      [super viewDidLoad];
  
      // Set the number label to show the number data
      teamsInGroupA  = [[NSArray alloc]initWithObjects:@"France",@"Mexico",@"Uruguay",@"South Africa",nil];
      NSLog(@"loaded");
      // Set the title to also show the number data
      [[self navigationItem]setTitle:@"Group A"];
  
      //[[self navigationItem]cell.textLabel.text:@"test"];
  
      //[[self navigationItem] setTitle[NSString String
  }
  
  - (void)viewDidUnload {
      [self setgroupLabel:nil];
  }
  
  #pragma mark Table view methods
  - (NSInteger)numberOfSectionsInTableView:(UITableView*)tableView {
      // Return the number of sections in the table view
      return 1;
  }
  
  - (NSInteger)tableView:(UITableView*)tableView numberOfRowsInSection:(NSInteger)section {
      // Return the number of rows in a specific section
      // Since we only have one section, just return the number of rows in the table
      return 4;
      NSLog:("count is %d",[teamsInGroupA count]);
  }
  
  - (UITableViewCell*)tableView:(UITableView*)tableView cellForRowAtIndexPath:(NSIndexPath*)indexPath {
      static NSString *cellIdentifier2 = @"Cell2";
  
      // Reuse an existing cell if one is available for reuse
      UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier2];
  
      // If no cell was available, create a new one
      if (cell == nil) {
          NSLog(@"no cell, creating");
          cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier2] autorelease];
          [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator];
      }
      NSLog(@"cell already there");
  
      // Configure the cell to show the data for this row
       //[[cell textLabel]setText:[NSString string
  
      //[[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]];
      //NSUInteger row = [indexPath row];
  
  
      //[cell setText:[[teamsInGroupA objectAtIndex:indexPath:row]retain]];
      //cell.textLabel.text:@"Test"   
      [[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]];
      return cell;
  }
  
  
  @end
  </code></pre>
  
  <h2>GroupADetailViewController.m</h2>
  
  <pre><code>#import "GroupADetailViewController.h"
  
  @implementation GroupADetailViewController
  
  @synthesize groupLabel = _groupLabel;
  @synthesize groupADetail = _groupADetail;
  @synthesize teamsInGroupA;
  
  #pragma mark Memory management
  - (void)dealloc {
      [_groupADetail release];
      [_groupLabel release];
      [super dealloc];
  }
  
  #pragma mark View lifecycle
  - (void)viewDidLoad {
      [super viewDidLoad];
  
      // Set the number label to show the number data
      teamsInGroupA  = [[NSArray alloc]initWithObjects:@"France",@"Mexico",@"Uruguay",@"South Africa",nil];
      NSLog(@"loaded");
        // Set the title to also show the number data
      [[self navigationItem]setTitle:@"Group A"];
  
      //[[self navigationItem]cell.textLabel.text:@"test"];
  
      //[[self navigationItem] setTitle[NSString String
  }
  
  - (void)viewDidUnload {
      [self setgroupLabel:nil];
  }
  
  #pragma mark Table view methods
  - (NSInteger)numberOfSectionsInTableView:(UITableView*)tableView {
      // Return the number of sections in the table view
      return 1;
  }
  
  - (NSInteger)tableView:(UITableView*)tableView numberOfRowsInSection:(NSInteger)section {
      // Return the number of rows in a specific section
      // Since we only have one section, just return the number of rows in the table
      return 4;
      NSLog:("count is %d",[teamsInGroupA count]);
  }
  
  - (UITableViewCell*)tableView:(UITableView*)tableView cellForRowAtIndexPath:(NSIndexPath*)indexPath {
      static NSString *cellIdentifier2 = @"Cell2";
  
      // Reuse an existing cell if one is available for reuse
      UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier2];
  
      // If no cell was available, create a new one
      if (cell == nil) {
          NSLog(@"no cell, creating");
          cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier2] autorelease];
          [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator];
      }
      NSLog(@"cell already there");
  
      // Configure the cell to show the data for this row
      //[[cell textLabel]setText:[NSString string
  
      //[[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]];
      //NSUInteger row = [indexPath row];
  
  
      //[cell setText:[[teamsInGroupA objectAtIndex:indexPath:row]retain]];
      //cell.textLabel.text:@"Test"   
      [[cell textLabel]setText:[teamsInGroupA objectAtIndex:indexPath.row]];
      return cell;
  }
  
  @end
  </code></pre>