title: Three.js pbr Solution
body: <p>I know toolbag and playcanvas best support PBR (physical based rendering). What pbr solution in three.js?</p>
  
  <p>Please give some link or example.</p>
  
  <p><a href="https://www.marmoset.co/wp-content/uploads/tb2/ssr_full.jpg" rel="nofollow">toolbag pbr</a></p>
  
  <p><a href="https://pbs.twimg.com/media/B4ggGLoCAAM-nnY.jpg:large" rel="nofollow">playcanvas pbr</a></p>