title: Reading data from Flight Simulator
body: <p>I'm looking at building some hardware components to interface with Microsoft Flight Simulator which (hopefully) will display things that are currently taking up screen real estate (altimeter, airspeed indicator, radios, etc.)</p>
  
  <p>Is there a way to read the values they have while FlightSim is running so that I can synchronize the external, hardware components with what they should be on screen? Preferably relatively quickly so there isn't much lag.</p>