title: Opengl ES 2.0 : Get texture size and other info
body: <p>The context of the question is OpenGL ES 2.0 in the Android environment. I have a texture. No problem to display or use it. </p>
  
  <p>Is there a method to know its width and height and other info (like internal format) simply starting from its binding id?</p>
  
  <p>I need to save texture to bitmap without knowing the texture size.</p>