title: Base internationalization and multiple storyboard not working right
body: <p>I'm playing with multiple storyboards and base localization on xCode 4.6. In fact I </p>
  
  <p>I did:</p>
  
  <p>1) edit my project infos localisations: checked "Use Base Internationalization" and added Languages: English, Chinese</p>
  
  <p>2) create a new storyboard called "anotherstoryboard.storyboard"</p>
  
  <p>3) localize my new storyboard (File Inspector / Localize - Localize) using Base internationalization.</p>
  
  <p>4) in my app delegate, I load dynamically my localized storyboard, like this:</p>
  
  <pre><code>UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"anotherstoryboard" bundle:nil];
  </code></pre>
  
  <p><strong>case 1:</strong> => works</p>
  
  <p>For my new storyboard (step 3) I choose Localization Chinese - Interface Builder Cocoa Touch Storyboard </p>
  
  <p><img src="https://i.stack.imgur.com/ZqTlT.png" alt="enter image description here"></p>
  
  <p>It works but now I have to maintain localized storyboard, editing them with IB. I don't want such behavior, I just want to use base internationalization and localize .strings files.</p>
  
  <p><strong>case 2:</strong> => crashes</p>
  
  <p>For my new storyboard (step 3)  I choose Localization Chinese - Localizable Strings </p>
  
  <p><img src="https://i.stack.imgur.com/4hyra.png" alt="enter image description here"></p>
  
  <p>The app crashes saying it can't find my storyboard</p>
  
  <pre><code>'NSInvalidArgumentException', reason: 'Could not find a storyboard named 'anotherstoryboard' in bundle NSBundle &lt;/Users/me/Library/Application Support/iPhone Simulator/6.1/Applications/8E036C84-6058-4420-94B4-1726E1F686AD/HelloWorld.app&gt; (loaded)'
  </code></pre>
  
  <p>What I'm doing wrong ? Why doesn't iOS find the right storyboard in case 2 ?</p>