title: Integrate WebGL in android app
body: <p>I have android  app which  works fine. And now I want to add some graphical features using WebGL ,but I have not a lot of experience in 3d, especially in android. I need suggestion that how would be worked my android app (I mean performance) after integrating this new feature?</p>
  
  <p>And also I'd like to know in my app can I use "WebGL code", which works fine for pc browsers?</p>