title: LibGDX, Need click event in portable application and in Stage, how?
body: <p>I am creating a video game with libGDX, for this i need to have 2 click events, one on a stage object, the other on the window.</p>
  
  <p>When i add the stage on my init method with :</p>
  
  <pre><code>Gdx.input.setInputProcessor(stage);
  </code></pre>
  
  <p>The event onClick inherited from portable application is disabled...</p>
  
  <p>Is there a solution for my problem ?</p>
  
  <p>Thank you very much !</p>