title: How can I play byte array of audio raw data using NAudio?
body: <pre><code>byte[] bytes = new byte[1024];
  </code></pre>
  
  <p>Assume <code>bytes</code> is an array filled with audio raw data.</p>
  
  <p>How can I play this byte array using a <code>WaveOut</code> object?</p>
  
  <pre><code>_waveOut.Init(bytes); // &lt;- Error: cannot resolve method.
  _waveOut.Play();
  </code></pre>