title: Save Read Unity3d c# Google Firebase ServerValue.Timestamp
body: <p>I would like to save Server.Timestamp to my Firebase database unity3d c#. I have tried several methods but failed to get the result. From Google Firebase example I can see that timestamp is saved as a long <a href="https://firebase.google.com/docs/database/unity/structure-data" rel="nofollow noreferrer">https://firebase.google.com/docs/database/unity/structure-data</a>
  but none of their example really deals with saving this value or reading this value.</p>
  
  <pre><code>"chats": {
      "one": {
        "title": "Historical Tech Pioneers",
        "lastMessage": "ghopper: Relay malfunction found. Cause: moth.",
        "timestamp": 1459361875666
      },
      "two": { ... },
      "three": { ... }
    },
  </code></pre>
  
  <p>I failed to find a single simple example to save and read servervalue.timestamp.
  Basically I would like to know how to save and use Google Firebase ServerValue.Timestamp in c#.</p>
  
  <p>thank you.</p>