title: How can I load an adobe Alchemy swf build dynamically
body: <p>With Alchemy most builds are static swc builds. These are great for linking directly against a library, but if you try to use more than one at a time, you usually (always?) run into problems with the shared memory space. One solution I've read about is to build swf's instead and load those dynamically into their own ApplicationDomain. This would give all libraries their own memory and would allow you to load multiple Alchemy libraries. (As mentioned in these threads on the adobe forums: <a href="http://forums.adobe.com/message/3665801" rel="nofollow">http://forums.adobe.com/message/3665801</a> and <a href="http://forums.adobe.com/message/3927791" rel="nofollow">http://forums.adobe.com/message/3927791</a>)</p>
  
  <p>My question is: how do I load these swf's and get to the code inside of them? There doesn't seem to be any documentation on this issue and although I do know how to load an swf, I don't know how to get to the code because I don't have any interface to the swf.</p>