title: Setting an std::string variable value from gdb?
body: <p>Is it possible... when the debugger is stopped at a breakpoint, to modify the value of a std::string variable without resorting to hacks like tweaking the memory image of the current buffer?</p>
  
  <p>e.g. something like "set var mystring="hello world"</p>
  
  <p>?</p>