title: smooth in opengl does not work
body: <pre><code>glEnable(GL_TEXTURE_2D);
  glEnable(GL_BLEND);
  glBlendFunc(GL_ONE, GL_SRC_COLOR);
  glShadeModel(GL_SMOOTH);    // Разрешить плавное сглаживание
  glClearColor(0.0f, 0.0f, 0.0f, 0.5f);   // Черный фон
  glHint(GL_LINE_SMOOTH_HINT, GL_NICEST); // Сглаживание линий
  glEnable(GL_BLEND);         // Разрешить смешивание
  glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
  
  glEnableClientState(GL_VERTEX_ARRAY);
  glEnableClientState(GL_NORMAL_ARRAY);
  
  //set the format and location for verticies
  glVertexPointer(3, GL_FLOAT, 0, vertices);
  
  glNormalPointer(GL_FLOAT, 0, normals);
  
  glCullFace(GL_FRONT);
  glDepthFunc(GL_LEQUAL);
  
  //draw the triangles
  glDrawArrays(GL_TRIANGLES, 0, numberOfVertices);
  </code></pre>
  
  <p>Here is my code, and now I have no idea why code doesn't work. I'll be very grateful for advice.</p>