title: The Record Button is not Enabled With iOS Simulator
body: <p>I've installed Monkeytalk on my machine, it has OS X 10.8.5</p>
  
  <p>I had a successfully run an automatized test on Android with Monkeytalk, so I moved on X Code 5.0.2. Created a sample application (iOS 7.0), added the required targets, changed the Schema name too. Also added into Buid Phases the required libraries, mentioned <a href="https://www.cloudmonkeymobile.com/monkeytalk-documentation/monkeytalk-getting-started/install-agent/ios" rel="nofollow">here</a>, as well as the Build Settings' Other Linker Flag option (<code>-all_load</code>). Now, I can successfully build the app to the new Monkey target, appears on the simulator correctly. But after selecting the iOS Simulator in the Monkeytalk IDE, however the console's output is "Connected to Device: iOS Simulator", the record button is not enabled. </p>
  
  <p>I've watched the tutorial video about running Monkeytalk on iOS simulator too, the linker flag mentioned there is <code>-all_load lstdc++</code> if I understood correctly (the quality of the video wasn't the best and I could not read the line). Did you ever get this problem?</p>
  
  <p>Edit: I've tried to run via networked device, the Monkeytalk is successfully connected to the device, but the record button is still not enabled.</p>