title: LWJGL - How do I set (0, 0) to the top left?
body: <p>I have noticed that in LWJGL the (0, 0) coordinate is in the bottom left. I am used to and find it much more logical when (0, 0) is on the top left. I was wondering if it was possible to make (0, 0) become the top left of the screen. </p>
  
  <p>Yes I do understand that OpenGL's default (0, 0) is the bottom left, but I was hoping there was a way around this.</p>
  
  <p>Thanks in advance,<br>
  ixenocider</p>