title: flex 4.5 simple spark button skinning
body: <p>Anyone missed the old simple method for skinning a simple button?</p>
  
  <pre><code>&lt;mx:Button x="10" y="10" label=""
             upSkin="@Embed('imgs/mainButton_std.png')"
             overSkin="@Embed('imgs/mainButton_over.png')"
             downSkin="@Embed('imgs/mainButton_over.png')"
             disabledSkin="@Embed('imgs/mainButton_std.png')"
             creationComplete="mainButtonHitArea()"
             width="75" height="75" id="menuButton" enabled="true"/&gt;
  //mainButtonHitArea() : Is a generic function that generates the hit area
  </code></pre>
  
  <p>The problem im having is that, this method of creating a simple button with skin is being phased out : Infact it is no longer supported in flex 4.5 mobile projects.</p>
  
  <p>So the question: Is there a simple way to perform this, with spark buttons (which is suppose to be the new way to go). As simple as possible.</p>
  
  <p>Basically i only need a button with 2 images : down/over &amp; up. And i want to keep the code as simple as possible : The new skinning methods, seems to really adds way too much lines for something that used to be as simple as the example above.</p>