title: How to move a 3D projectile Unity
body: <p>I am trying to understand the process for creating a 3D projectile in Unity. Of the few online posts about creating a regular, laser-like projectile, there is very little explanation about the process. Can someone please help me understand like a step-by-step methodology of how to approach shooting a projectile.</p>
  
  <p>Problem I am trying to understand:</p>
  
  <ul>
  <li>How to move the projectile in the direction that the shooter GameObject is facing. Using the position.Translate() method forces me to pick a specific direction to move the object.</li>
  </ul>