title: Oculus Rift CV1 Black Display
body: <p>I recently bough my brand new CV1. Even though My GTX 980M is not recommended VGA but it should display something. Now about the problem. It started with Oculus Home setup, seem to everything worked fine, even tracking is working, I listened audio from setup process but display was completely black. And LED is orange btw. However I managed to pass settings using audio only with my Oculus remote. Now i can see the Oculus Home, but when I try to run any app from there it simply stays black. I am also a Unity3D developer and when I tried to launch my own apps same happened. In unity HDM is working, gyro is ok (I can see on my laptop display when I'm turning around) but display is still black, with orange LED light. And here some Oculus server logs I've been captured maybe it can help! Please Help anybody!</p>
  
  <pre><code>24/08 15:36:48.824 {INFO}    [LifeCycle] motionSensorEvent() Start
  24/08 15:36:48.824 {INFO}    [LifeCycle] HMD Moving: true
  24/08 15:36:48.824 {INFO}    [TrackingManager] Setting tracking mode to on
  24/08 15:36:48.824 {INFO}    [Server] Tracking Enabled : true
  24/08 15:36:48.824 {DEBUG}   [Server] UpdateFocusedVirtualHmd: ConfigureTracking On (112)
  24/08 15:36:48.824 {DEBUG}   [Kernel:Default] [VirtualHMD] Applying client-specific caps
  24/08 15:36:48.825 {WARNING} [Server] Setting connection focus to pid: 1336, file: oculus-overlays.exe, but no window handle exists
  24/08 15:36:48.825 {INFO}    [LifeCycle] motionSensorEvent() End
  24/08 15:36:49.118 {INFO}    [HW:Enumeration] HMDs: 1, Displays: 1
  24/08 15:36:49.118 {DEBUG}   [HW:HmdSensor] IMU report rate = 500
  24/08 15:36:49.118 {INFO}    [HW:HmdSensor] Leaving idle mode
  24/08 15:36:49.118 {INFO}    [HW:Enumeration] Setting frameInterval = 19200, ledExposure = 399
  24/08 15:36:49.118 {INFO}    [HW:HmdSensor] Setting LED state: true
  24/08 15:36:49.320 {DEBUG}   [Server] Connection open for pid: 12020, file: Unity.exe
  24/08 15:36:49.320 {DEBUG}   [Server] Accepted a client from pid: 12020(Unity.exe) running version (prod = 1).1.7.0(build = 262766) feature version = 0. Server is version (prod = 1).1.7.0(build = 262766) feature version = 0
  24/08 15:36:49.321 {DEBUG}   [Server] UpdateFocusedVirtualHmd: ConfigureTracking On (112)
  24/08 15:36:49.321 {DEBUG}   [Kernel:Default] [VirtualHMD] Applying client-specific caps
  24/08 15:36:50.450 {WARNING} [Server] Setting connection focus to pid: 1336, file: oculus-overlays.exe, but no window handle exists
  24/08 15:36:50.450 {DEBUG}   [Server] Hmd_Create
  24/08 15:36:50.450 {DEBUG}   [Kernel:Default] [AppFocusObserver] AddProcess: Recognizing the newly added process as in-focus pid=12020
  24/08 15:36:50.450 {INFO}    [LifeCycle] registerPid() Start
  24/08 15:36:50.450 {INFO}    [LifeCycle] Register Pid: 12020 (Sideloaded)
  24/08 15:36:50.450 {INFO}    [LifeCycle] Registering tracker: 12020 (Sideloaded)
  24/08 15:36:50.450 {INFO}    [LifeCycle] App already added.
  24/08 15:36:50.450 {INFO}    [LifeCycle] registerPid() End
  24/08 15:36:50.450 {DEBUG}   [Server] Hmd_GetHmdInfo
  24/08 15:36:50.454 {DEBUG}   [Kernel:Default] [AppFocusObserver] UpdateTextureSetActive: Setting rift window for pid=12020 textureset=1
  24/08 15:36:50.454 {INFO}    [LifeCycle] requestFocus() Start
  24/08 15:36:50.454 {INFO}    [LifeCycle] Request Focus: 12020 (Sideloaded)
  24/08 15:36:50.454 {INFO}    [LifeCycle] Request Location: APP
  24/08 15:36:50.454 {INFO}    [LifeCycle] Push Location: APP
  24/08 15:36:50.454 {INFO}    [LifeCycle] Update Location: HSW
  24/08 15:36:50.454 {INFO}    [LifeCycle] Inactive Focus: 3452 (oculus-home)
  24/08 15:36:50.454 {INFO}    [LifeCycle] Already Focused: 0 (Unknown)
  24/08 15:36:50.454 {INFO}    [LifeCycle] requestFocus() End
  24/08 15:36:50.455 {INFO}    [Kernel:Default] WARNING: [CameraTimeSynchronizer] out of sync. Exposure Delta = 33830.2 ms, cameraDelta = -32430.4 ms.
  24/08 15:36:50.455 {WARNING} [Tracking:Tracker] WMTD302S600Z3S: at 0, skipped 1 frames (37403 -&gt; 37405)
  24/08 15:36:50.569 {INFO}    [Kernel:Default] [CameraTimeSynchronizer] successfully synchronized.
  24/08 15:36:50.667 {DEBUG}   [Tracking:Filter] HMD: Large change, resetting position filter
  24/08 15:36:51.031 {INFO}    [DeviceEvent] SENSOR [WMTD302S600Z3S] TrackingChanged 0 
  24/08 15:36:51.031 {INFO}    [HardwareManager] Tracker WMTD302S600Z3S got tracking event with error code 0
  24/08 15:36:51.518 {DEBUG}   [Kernel:Default] [AppFocusObserver] UpdateRenderingActive: pid=12020 active
  24/08 15:36:51.518 {INFO}    [LifeCycle] enterVR() Start
  24/08 15:36:51.518 {INFO}    [LifeCycle] Enter VR: 12020 (Sideloaded)
  24/08 15:36:51.518 {INFO}    [AppTracker] VR Ready: 12020 (Sideloaded)
  24/08 15:36:51.518 {INFO}    [LifeCycle] Request Focus: 12020 (Sideloaded)
  24/08 15:36:51.518 {INFO}    [LifeCycle] Request Location: APP
  24/08 15:36:51.518 {INFO}    [LifeCycle] Push Location: APP
  24/08 15:36:51.518 {INFO}    [LifeCycle] Update Location: HSW
  24/08 15:36:51.519 {INFO}    [LifeCycle] Inactive Focus: 3452 (oculus-home)
  24/08 15:36:51.519 {INFO}    [LifeCycle] Already Focused: 0 (Unknown)
  24/08 15:36:51.519 {INFO}    [LifeCycle] enterVR() End
  24/08 15:36:54.815 {DEBUG}   [Tracking:Pnp] RansacMatch: Too many outliers: 1 outliers out of 5, allowed 0
  24/08 15:36:58.592 {DEBUG}   [Kernel:Default] [AppFocusObserver] UpdateTextureSetActive: Active process pid=12020 dismantling its last texture set
  24/08 15:36:58.592 {DEBUG}   [Kernel:Default] [AppFocusObserver] NextProcess: Switching active rift process to pid=1336 textureset=1 (not updating active render window)
  24/08 15:36:58.592 {INFO}    [LifeCycle] requestFocus() Start
  24/08 15:36:58.592 {INFO}    [LifeCycle] Request Focus: 1336 (oculus-overlays)
  24/08 15:36:58.592 {INFO}    [LifeCycle] Setting focus to Overlays is not allowed.
  24/08 15:36:58.592 {INFO}    [LifeCycle] requestFocus() End
  24/08 15:36:58.594 {DEBUG}   [Server] UpdateFocusedVirtualHmd: ConfigureTracking On (112)
  24/08 15:36:58.594 {DEBUG}   [Kernel:Default] [VirtualHMD] Applying client-specific caps
  24/08 15:36:58.598 {WARNING} [Server] Setting connection focus to pid: 1336, file: oculus-overlays.exe, but no window handle exists
  24/08 15:36:58.598 {INFO}    [Server] Connection closed for pid: 12020, file: Unity.exe
  24/08 15:36:58.598 {DEBUG}   [Server] UpdateFocusedVirtualHmd: ConfigureTracking On (112)
  24/08 15:36:58.598 {DEBUG}   [Kernel:Default] [VirtualHMD] Applying client-specific caps
  24/08 15:36:58.616 {WARNING} [Server] Setting connection focus to pid: 1336, file: oculus-overlays.exe, but no window handle exists
  24/08 15:36:58.616 {INFO}    [Server] Connection destroyed for pid: 12020, file: Unity.exe
  24/08 15:37:01.456 {INFO}    [DeviceEvent] SENSOR [WMTD302S600Z3S] TrackingChanged 0 
  24/08 15:37:01.456 {INFO}    [HardwareManager] Tracker WMTD302S600Z3S got tracking event with error code 0
  </code></pre>