title: Unity Build vs the editor
body: <p>friends
  I have a problem when it comes to my builds, whenever I create a build it is not the same as how it is on the editor. Why is that? </p>
  
  <p>I included the code I think is responsible for my problem, but I do not really understand.
  isPlaying is a boolean that I trigger by a button and speed is a float value I change by a slider.</p>
  
  <pre><code>void Update()
  {       
      if(isPlaying){
          if(startTime==0f){
              startTime= Time.time;
          }
          fps = 1/Time.deltaTime;
          timeSlider.value += (1000/fps) *speed; 
      }
  }
  </code></pre>