title: Cocos2d - Collision Detection of Rotated Sprite
body: <p>I try to detect collision between two sprite.</p>
  
  <pre><code>if(CGRectIntersectsRect([SpriteA BoundingBox], [SpriteB boundingBox]))
  </code></pre>
  
  <p>But when i Rotate any sprite than collision detection is not perfect..
  I know to use pixel perfect Collision but i have no idea about it.
  Please anyone help me for how to detect collision, Give me any block of code if any.</p>