title: GLUT on OS X with OpenGL 3.2 Core Profile
body: <p>Is it possible to use GLUT on OS X Lion or OS X Mountain Lion using core profile (so I can use GLSL 1.50)? </p>
  
  <p>Can I use the built in GLUT or do I need to use a third-part library such as FreeGLUT?</p>
  
  <p>And is there any simple 'Hello world' applications available for OS X with either an XCode project or a make-file?</p>