title: Android Gallery control order of touch events not in sync with getChildDrawingOrder
body: <p>I am building a custom android control extending Gallery. I need an effect of views being overlaid so I am issuing </p>
  
  <pre><code>setSpacing(-60);
  </code></pre>
  
  <p>Once I give this, I have three icons in the Gallery, 1, 3 drawn first and then 2 which is the center one. The rules of the same is defined in <code>getChildDrawingOrder</code> and also have enabled it by</p>
  
  <pre><code>setChildrenDrawingOrderEnabled(true);
  </code></pre>
  
  <p>Now the issue is the views are getting drawn in the way I have defined the rules in ordering. But the events in the gallery control are going to the original view order i.e. 1,2,3. To explain better,</p>
  
  <p>1 is drawn, 3 is drawn and finally 2 is drawn, and they overlap each other.
  So the view has 50% of 1, 100% of 2 and 50% of 3rd view.</p>
  
  <p>But when I touch the views, android assumes that 50% of 1, 50% of 2 and 100% of 3 is visible on the screen. To clarify a bit more, after 50% of 1 view, if I click, 2 gets focussed (which is the way it should, because as per my drawing rule, 2 is on top of 1). </p>
  
  <p>But when I click anywhere after 50% of view 2, the focus goes to 3, while as per the order of drawing 3 is not visible there, 100% of 2 is visible, but for 50% of area of view 1, the focus is view 2.</p>
  
  <p>Can you please help in sharing your thoughts on how we can solve it by forcing the order of events to follow the pattern of view on the screen?</p>