title: How to add a text to be like attached to a gameobject relative to the gameobject rotation?
body: <p>I have this model and the model is rotated on the x by -90 so the model is a bit pointing to the ground on the left side :</p>
  <p><a href="https://i.stack.imgur.com/cZXpF.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/cZXpF.jpg" alt="sci fi spaceship" /></a></p>
  <p>and now i want to write some text on it's side on the surface.
  the easiest way is just to add a simple empty gameobject as child of the ship and to add to the child a Text Mesh component :</p>
  <p><a href="https://i.stack.imgur.com/27Oho.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/27Oho.jpg" alt="spaceship with text" /></a></p>
  <p>but now i have to play a lot with the text object rotation and position to find the exact settings that it will be like painted/attached/curved on the ship surface and to be in the same rotation pointing a bit down to the ground to the left like the ship.</p>
  <p>and even if playing with it so much time it will never be 100% accurate.</p>
  <p>is there any way to attach/pint/curved the text with the same rotation of the ship easier ?</p>