title: Running libgdx project on a desktop with Android studio
body: <p>I followed this link <a href="http://strivinglife.com/words/Post/Configuring-a-libGDX-project-to-run-as-a-desktop-application-in-Android-Studio" rel="nofollow noreferrer">http://strivinglife.com/words/Post/Configuring-a-libGDX-project-to-run-as-a-desktop-application-in-Android-Studio</a> on setting up to run libgdx project on a desktop computer. I was able to run it on the simulator. I get this error in the debugger. Anyone knows what I am doing wrong? It says that it didn't found badlogic.jpg but the very same code runs on a simulator so I don't really get it.</p>
  
  <p><a href="https://i.stack.imgur.com/Hm96G.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/Hm96G.png" alt="enter image description here"></a></p>