title: UE4 Blueprint Cast failing without reason
body: <p>I am having a problem with casting in Unreal Blueprints. I am trying to cast from a widget blueprint to my game state to get the number of players remaining in a game to show on the HUD. I found out that the cast to MyGameState was failing, but I had casted to it the exact same way from multiple other blueprints with success, so I had no idea what the problem was. I was wondering if anyone could help me with this, and if so, I really appreciate it. Here is my blueprint:
  <a href="https://i.stack.imgur.com/sXXhm.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/sXXhm.png" alt="enter image description here"></a></p>
  
  <p>Note: I know that this question has been asked before but I have not been able to find an answer that has worked for me. I would really appretiate not marking this question a duplicate unless an answer to another question actually works to solve my problem. Thank you for the help!</p>