title: Google Maps SDK for iOS? CoreLocationDelegate
body: <p>I am working on an iOS 7 app that needs ultimate accuracy in showing user location, I need to use google maps as well. This app will continually show walking directions for the user from one location to another.</p>
  
  <p>I started with the corelocation framework and delegate, and configured my CLLocationManager like this </p>
  
  <pre><code>_locationManager = [[CLLocationManager alloc] init];
  [_locationManager setDelegate:self];
  self.locationManager.headingOrientation = CLDeviceOrientationFaceUp;
  [self.locationManager setDistanceFilter:kCLDistanceFilterNone];
  [self.locationManager setDesiredAccuracy:kCLLocationAccuracyBestForNavigation];
  [self.locationManager startUpdatingLocation];
  self.locationManager.activityType = CLActivityTypeFitness;
  </code></pre>
  
  <p>Now I went on to integrate the google maps SDK using cocoapods, and downloaded the googleSDK Samples, But I notice that in their own samples Google does not use a CLLocationManager, but rather it seems that the SDK picks up the location by itself.</p>
  
  <p>My question is : Is this optimal? can I configure the accuracy of the geolocation service in the Google SDK? has anyone used that and had any issues? </p>
  
  <p>I just don't wanna invest in Google SDK and throw away the native apple provided CLLocationManager.</p>