title: Is NFC necessary to use Peerfinder?
body: <p>In a Windows Store application, I am attempting to use the PeerFinder class to locate the Bluetooth enabled devices around me, but I get an generic exception every time I call Peerfinder.FindAllPeersAsync():</p>
  
  <pre><code>One or more errors occurred while processing the request. (Exception from HRESULT: 0x80070306)
  </code></pre>
  
  <p>I think the issue is what Peerfinder.SupportedDiscoveryTypes == PeerDiscoveryTypes.None, but I'm not sure why this is.  My computer does not have an NFC radio, but it does have Bluetooth.  I would have thought this would make Peerfinder.SupportedDiscoveryTypes == PeerDiscoveryTypes.Browse. Is NFC required for this to work?</p>
  
  <p>I have made almost identical code work in Windows Phone 8, but that does have NFC (though I only need to use it the first time to devices are connecting; they remember each other every time after that).</p>
  
  <p><strong>Update:</strong></p>
  
  <p>Here is some more info that people were asking for in the comments:</p>
  
  <p>1) AllowBluetooth == true.<br>
  2) Bluetooth is enabled (and I connected something to the PC via Bluetooth just to prove to myself that the radio is working).<br>
  3) Both the Proximity and the Networking capabilities have been added.</p>