title: Animate Map to Location is Not Working Google Maps iOS
body: <pre><code>import UIKit
  import GoogleMaps
  import FirebaseDatabase
  import GeoFire
  
  class MapViewController: UIViewController, CLLocationManagerDelegate, GMSMapViewDelegate {
      var mapView = GMSMapView()
  
      var locationManager: CLLocationManager!
      let regionRadius: CLLocationDistance = 1000
      var place = CLLocationCoordinate2D()
  
      @IBOutlet var myLocationButton: UIButton!
      @IBOutlet var infoWindow: UIView!
      @IBOutlet var postTitle: UILabel!
      @IBOutlet var postImage: UIImageView!
  
      var showing = false;
      var pins = [String: Pin]()
      var currentMarker = GMSMarker()
  
      override func viewDidLoad() {
          super.viewDidLoad()
  
          // sets up the map view (camera, location tracker etc.)
          let camera = GMSCameraPosition.camera(withLatitude: place.latitude, longitude: place.longitude, zoom: 17.0)
          let mapView = GMSMapView.map(withFrame: CGRect.zero, camera: camera)
          mapView.isMyLocationEnabled = true
          mapView.delegate = self
          view = mapView
  
          self.view.addSubview(myLocationButton)
          self.view.bringSubview(toFront: myLocationButton)
  
          // Location manager
          locationManager = CLLocationManager()
          locationManager.desiredAccuracy = kCLLocationAccuracyBestForNavigation
          locationManager.requestAlwaysAuthorization()
          locationManager.delegate = self
          locationManager.startUpdatingLocation()
  
          // Get nearby records
          let geoFire = GeoFire(firebaseRef: FIRDatabase.database().reference().child("geofire"))
          let query = geoFire?.query(at: CLLocation(latitude: place.latitude, longitude: place.longitude), withRadius: 0.6)
  
          _ = query?.observe(.keyEntered, with: { (key, location) in
              let marker = GMSMarker()
              let newPin = Pin(title: "post", locationName: "\(key!)", discipline: "", coordinate: (location?.coordinate)!)
              self.pins[newPin.locationName] = newPin
              marker.icon = UIImage(named: "icon_small_shadow")
              marker.position = Pin.coordinate
              marker.title = Pin.title
              marker.snippet = Pin.locationName
              marker.map = mapView
          })
  
          myLocationTapped(myLocationButton)
  
      }
  
      // sets the info in the custom info window
      func mapView(_ mapView: GMSMapView, didTap marker: GMSMarker) -&gt; Bool {
  
           if(currentMarker == marker &amp;&amp; showing) {
             infoWindow.isHidden = true
              showing = false
           } else {
              infoWindow.isHidden = false
              self.view.addSubview(infoWindow)
              self.view.bringSubview(toFront: infoWindow)
              postTitle.text = marker.snippet
              showing = true
          }
  
          currentMarker = marker
  
          return true
      }
  
      @IBAction func myLocationTapped(_ sender: Any) {
         print("tapped")
         let cameraPosition = GMSCameraPosition.camera(withLatitude: place.latitude, longitude: place.longitude, zoom: 15.0)
         mapView.animate(to: cameraPosition)
      }
  </code></pre>
  
  <p>I have the following code set up, designed to place a button on the google maps map that when tapped, animates the google maps camera to that location. However, my code doesn't work. The "tapped" prints in the console but the camera doesn't budge. I haven't been able to find an answer anywhere for this, so any help would be appreciated.</p>
  
  <p><strong>EDIT:</strong> Added full code for the Map View Controller</p>