title: Chaining DebuggerDisplay on complex types
body: <p>I have several classes defining the DebuggerDisplay attribute. I want to know if there is a way to define one DebuggerDisplay attribute based on another one. If I have the following classes:</p>
  
  <pre><code>[DebuggerDisplay ("Text = {Text}")]
  class A
  {
      public string Text {get;set;}
  }
  
  [DebuggerDisplay ("Property = {Property}")]
  class B
  {
      public A Property {get; set;}
  }
  </code></pre>
  
  <p>I would like to see on instances of B the A class as it is defined on the class A DebuggerDisplay attribute. Instead of that I'm getting the class A ToString() method onto the debugger while viewing class B objects.</p>