title: Load images from folder and use them as sprites in unity
body: <p>I have an idea about a game, where you need to catch flags. In the game I want to give the user the opportunity to use his own images. I was thinking the user could input a folder directory and I would access the directory and use the images stored there. Is this possible in C#? If so, how could I do it?</p>
  
  <p>For example, the user would input "C:\Users\Bob\Documents\GameImages" and I would use the images stored there to create the falling flags.</p>