title: How can I blank the screen for 2 seconds (configurable) between playing a sequence of 360-degree videos in Unity
body: <p>I have written a C# script in Unity to play a sequence of 360-degree videos of one-min duration each. The script works as expected, thanks to the support received on stackoverflow. I would now like to add a delimiter of a few seconds between each video playback, something like a blank screen which would help differentiate between the beginning and end of each video.</p>
  
  <p>I tried using a GameObject with an Image on a Canvas and then setting it active after each video is played. However, it does not work as expected.</p>
  
  <pre><code>private GameObject gameobject;
  gameobject = GameObject.FindGameObjectWithTag("Delimiter");
  gameObject.SetActive(true);
  </code></pre>