title: Understanding of C++ application load balancing
body: <p>Say, i have 1 CPU-intensive C++ console application(game server). Do i need to program it specially to have ability to scale 1 application on several machines or there is special software to make 2-3 servers act as single?</p>
  
  <p>UPDATE: I have login server seperated from game server. Server has a place where all players meet together but there is no such cpu work. The most in game threads, player create a game - 1 thread. </p>
  
  <p>As i understood i need to program application to be able to create game instance on another server machine?</p>