title: iTunes Connect - Invalid Bundle -> Bitcode Issue
body: <p>I have a problem with my build becoming invalid in iTunes Connect. I have a workspace consisting of app project, library project and cocoa pods project in it. My cocoa pods has only KeychainSwift and GoogleMaps in it.</p>
  
  <p>From iTunes Connect I get the reason described as </p>
  
  <blockquote>
    <p>Invalid Bundle - This app includes files that were built with bitcode enabled but without doing an Archive or Install build, possibly from a library or framework that was imported but not built as part of the project. Full bitcode content is only generated in an Archive or Install build.</p>
  </blockquote>
  
  <p>I have bit code enabled in settings and also do Product->Archive but it somehow does not work. Am I doing something wrong is it because of the libraries? Is there a way to find out which one is the problem?</p>