title: Creating a new Cocos2d-x Project is over 200mb! How to create a more bare-bones template?
body: <p>Really, the template new project that is created, as described in the Cocos2d-x documentation, creates a massive 200+ megabyte project which hurts my hard drive. I tried deleting stuff, but of course it will give tons of errors because things are missing. So I want someone to give me a reasonable way to create a bare-bones cocos2d-x template, perhaps 20MB or less. </p>
  
  <p>Compare it to a Cocos2d-iPhone template, which is like, only 5 MB.</p>
  
  <p>Very confused, and, just looking for a straightforward way to make a basic new game that isn't huge. It's the same for Cocos2dx-html5. If you take the open source test game "Moon Warriors," it's like, over 300MB. How in the world am I going to fit a 300MB Demo game on my website?</p>