title: Items are not adding in correctly in QTableWidget in Maya
body: <p>I am trying to create a table, where it has 2 columns and several rows.
  Column1 will be listing all the available mesh/geos in the scene while Column2 will be in the form of combo box per cell where it contains several options - depending on the mesh/geos from Column1, it will lists different shader options in the combobox as it will be reading off from a file. Meaning to say in the table, each item is on a per-row basis.</p>
  
  <p>I am currently having issues with populating the list of mesh/geos into Column1. Suppose my scene has 5 geos - <code>pCube1, pCube2, pCube3, pCube4, pCube5</code>, in my table, I would be expecting the Column0 of its 5 rows to be populated with <code>pCube#</code>, however instead of that, I got <code>pCube5</code> as my output result instead.</p>
  
  <p>Please see the following code:</p>
  
  <pre><code>from PyQt4 import QtGui, QtCore
  from functools import partial
  import maya.cmds as cmds
  
  
  class combo_box( QtGui.QComboBox ):
      # For combox
      def __init__( self, *args, **kwargs ):
          super( combo_box, self ).__init__( *args, **kwargs)
  
  def get_all_geos():
      all_geos = cmds.ls(type='mesh')
      return all_geos
  
  
  class TestTable( QtGui.QWidget ):
      def __init__( self, parent=None ):
          QtGui.QWidget.__init__( self, parent )
  
          self.setLayout( QtGui.QVBoxLayout() )
          self.resize( 600, 300 )
  
          self.myTable = QtGui.QTableWidget()
          self.myTable.setColumnCount( 2 )
  
          rowCount = len(get_all_geos())
          self.myTable.setRowCount(rowCount)    
  
          self.setTable()  
  
          self.layout().addWidget(self.myTable)
          self.myTable.cellChanged.connect(self.update) 
  
      def setTable(self):
          # Adding the list of mesh found in scene into first column
          for geo in get_all_geos():
              item = cmds.listRelatives(geo, parent=True)[0]
              for i in range(0, self.myTable.rowCount()):
                  # instead of being populated with the list of items, I got the same name for the entire column
                  self.myTable.setItem(i, 0, QtGui.QTableWidgetItem(item))
  
                  # sets the combobox into the second column
                  box = combo_box()
                  nameList = ("test1","test2","test3")
                  box.addItems(nameList)
                  self.myTable.setCellWidget(i,1,box)
                  box.currentIndexChanged.connect(partial(self.tmp, i))
  
      def tmp(self, rowIndex, comboBoxIndex):
          item = "item " + str(comboBoxIndex)
          self.myTable.setItem(rowIndex, 2, QtGui.QTableWidgetItem(item))
  
  
  
  if __name__ == "__main__":
      tableView = TestTable()
      tableView.show()
  </code></pre>
  
  <p>In my <code>setTable</code> function, the <code>item</code> is not being processed correctly? when I am trying to add it into the QTableWidget. Can someone advise?</p>
  
  <p>Additionally, if anyone could answers, does the format I have used, would it be applicable for the scenario I am trying to achieve as I mentioned at the start of the post?</p>