title: Could not load asset as a non-content file
body: <p>Why does this keep happening? I research it and know of them helps. 
  Codes:</p>
  
  <pre><code>using System;
  using System.Collections.Generic;
  using System.Linq;
  using System.Net.Mail;
  using System.Security.Policy;
  using System.Text;
  using Microsoft.Xna.Framework;
  using Microsoft.Xna.Framework.Content;
  using Microsoft.Xna.Framework.Graphics;
  using Microsoft.Xna.Framework.Input;
  
  namespace Pratice
  {
      public class CharacterClass
  {
      public Texture2D texture;
      public Vector2 position, velocity;
      public Rectangle SourceRect;
      public string path;
      public bool HasJumped;
  
      public CharacterClass()
      {
          HasJumped = false;
          position = new Vector2();
          texture = null;
      }
  
      public void Initialize()
      {
  
      }
  
      public void LoadContent(ContentManager Content)
      {
          path = "Character/BlueAnvil";
          texture = Content.Load&lt;Texture2D&gt;(path);
      }
  
      public void Update(GameTime gameTime)
      {
          position += velocity;
  
          //input Controls
          KeyboardState keyState = Keyboard.GetState();
          if (keyState.IsKeyDown(Keys.A))
              position.X -= 5f;
          if (keyState.IsKeyDown(Keys.D))
              position.X = 5f;
          if (keyState.IsKeyDown(Keys.Space) &amp;&amp; HasJumped == false)
          {
              position.Y -= 10f;
              velocity.Y = -5f;
              HasJumped = true;
          }
  
          if (HasJumped == true)
          {
              float i = 1;
              velocity.Y += 0.15f*i;
          }
  
          if (position.Y + texture.Height &gt;= 450)
              HasJumped = false;
  
          if (HasJumped == false)
              velocity.Y = 0f;
      }
  
      public void Draw(SpriteBatch spriteBatch)
      {
          spriteBatch.Draw(texture, position, Color.White);
      }
  }
  }
  </code></pre>
  
  <p>I need get this fix so I can remember it. Understand to how to do this I'll need help to do it. So I need help, to understand what I'm doing wrong.</p>