title: Texture/Material to a Prefab in Unity 3D Not Working
body: <p>I have converted an <code>.obj</code> file to <code>.fbx</code> file. I then imported it in a Mesh folder, created a Prefab out of it. It has a material assigned to it as well i.e. automatically created in a local Materials folder (No Name). When I try to change the Texture of that Material, Nothing happens. If I change the Material color  then I can see the changed color of the Prefab on the Scene View but no texture.</p>
  
  <p>Is there any problem with my <code>.fbx</code> file ?  </p>
  
  <p>** I am doing this all in Unity software in inspector window, not in a scripting language.</p>
  
  <p>Thanking in anticipation.</p>