title: LWJGL Shows White Screen after adding lighting
body: <p>I am currently working on a game engine using OpenGL using LWJGL in Java. After adding in lighting code a white screen would display for about 2 seconds then the program would stop running with only the following message:</p>
  
  <pre><code>Process finished with exit code -1073741819 (0xC0000005)
  </code></pre>
  
  <p>Searching the error brought no results. I just updated by gpu driver just in case that was the problem. I updated my Nvidia driver version to 441.66.</p>
  
  <p>Two of my friends pulled the exact same version of the code from git and the code worked. One used Windows 10 while the other used Linux.</p>
  
  <p>Here is the screenshot from my friend on windows:
  <a href="https://i.stack.imgur.com/1Oh08.png" rel="nofollow noreferrer">Screenshot of window from friend using windows</a></p>
  
  <p>Here is the screenshot from me: <a href="https://i.stack.imgur.com/IGI3W.png" rel="nofollow noreferrer">Screenshot of window from my computer</a></p>
  
  <p>The code is kinda long so here it is: <a href="https://github.com/ryandw11/Test-OpenGL-Engine/" rel="nofollow noreferrer">https://github.com/ryandw11/Test-OpenGL-Engine/</a>   </p>
  
  <p>Links to important places in the code can be found here:  <a href="https://github.com/ryandw11/Test-OpenGL-Engine/blob/LightingSystem/README.md" rel="nofollow noreferrer">Readme.md</a></p>
  
  <p>Information regarding our Libraries can be found in readme linked above.</p>
  
  <p>The master branch works just fine for me while the Lighting System branch does not.<br>
  I don't think it is a code issue as it works just fine on the other two computers; however, I am stumped and have no clue how to fix this.</p>
  
  <p>Further Information:<br>
  Java Version: 13<br>
  I am running the code via Intellij.<br>
  Graphics Card: Nvidia Geforce GTX 960.<br>
  LWJGL Version: 3.2.3</p>
  
  <p>I am sorry if this is not enough information. This is my first time making a question on here.</p>