title: OPENGL ES not working : no Current context
body: <p>I tried the program as shown in book OpenGL ES2 for Android, but it's not working!!</p>
  
  <p>I have tested in Odroid E, samsung s3, samsung y, samsung star!!</p>
  
  <pre><code>the gl version suported returns 2, but i get
  11-22 15:09:45.804: E/oGl-es v(9047): 2.0:131072
  11-22 15:09:45.804: E/libEGL(9047): call to OpenGL ES API with no current context     (logged once per thread)
  11-22 15:09:45.804: E/unable to(9047): createShader
  11-22 15:09:45.804: E/libEGL(9047): call to OpenGL ES API with no current context (logged once per thread)
  11-22 15:09:45.804: E/unable to(9047): createShader
  11-22 15:09:45.804: E/libEGL(9047): call to OpenGL ES API with no current context (logged once per thread)
  11-22 15:09:45.804: E/Error creating(9047): GL programObject
  11-22 15:09:45.812: E/render(9047): set
  11-22 15:09:46.062: E/Results of validating program:(9047): 0
  11-22 15:09:46.062: E/Results of validating program:(9047): Log:
  </code></pre>
  
  <p>Below are my code</p>
  
  <pre><code>public class Main_OGLT1 extends Activity {
  
      MySurface mGLSurfaceView;
  private boolean renderSet;
      @Override
      protected void onCreate(Bundle savedInstanceState) {
          super.onCreate(savedInstanceState);
  
          mGLSurfaceView = new MySurface(this);//(this); //instantiation
  
          ActivityManager actMan = (ActivityManager) getSystemService(Context.ACTIVITY_SERVICE);
          ConfigurationInfo mConfigInfo = actMan.getDeviceConfigurationInfo();
          boolean isES2Compat = (mConfigInfo.reqGlEsVersion &gt;= 0x20000);
          Log.e("oGl-es v",mConfigInfo.getGlEsVersion()+":"+ mConfigInfo.reqGlEsVersion);
          if(isES2Compat){
  
  
              renderSet = true;
              Log.e("render","set");
  
          }
  
  
      }
  
      @Override
      public boolean onCreateOptionsMenu(Menu menu) {
          // Inflate the menu; this adds items to the action bar if it is present.
          getMenuInflater().inflate(R.menu.activity_main__oglt1, menu);
          return true;
      }
  
      @Override
      protected void onResume()
      {
          // The activity must call the GL surface view's onResume() on activity onResume().
          super.onResume();
          mGLSurfaceView.onResume();
      }
  
      @Override
      protected void onPause()
      {
          // The activity must call the GL surface view's onPause() on activity onPause().
          super.onPause();
          mGLSurfaceView.onPause();
      }
  
  }
  </code></pre>
  
  <p>The class MySurface :</p>
  
  <pre><code>    public class MySurface extends GLSurfaceView{
  
      public MySurface(Context context) {
          super(context);
          // TODO Auto-generated constructor stub
          setEGLContextClientVersion(2);
          setRenderer(new MyTestRenderer(getContext()));
      }
  
   }
  </code></pre>