title: Animation seems to override element position in unity
body: <p>I've created an animation for a <code>Panel</code> element in Unity. After that, I've moved the element from its original position.</p>
  
  <p>Furthermore, this element is anchored to the bottom of the screen in order to stay there whichever the screen size is.</p>
  
  <p>The problem is that the moment I hit <code>Play</code> to debug, my element suddenly <strong>moves to another position</strong>, which I believe is the original position where it was when I created the animation.</p>
  
  <p>I may be able to create the animation again. However, this would not solve the problem since a different screen resolution would make a slight change to the position, and therefore the desired position for the element to be would be changed again because of the animation.</p>
  
  <p>Can't I create an animation independent from position? In positive case, how? In negative case, how could I address this problem?</p>