title: Xcode 4.2 on Lion: beachballs and crashes far too often
body: <p>Since switching to Mac OS X Lion and Xcode 4, I experience lots of beach balling and a few crashes a day. Not project dependent. Often when starting an app in the simulator the debugger waits for ages "attaching...", when a re-run usually starts the app immediately. Anyone else with these experiences? </p>
  
  <p>I'm on a 2.26GHz Intel core 2 duo mac mini with 4G mem, xcode 4.2.1 Build 4D502</p>
  
  <p>[added]
  It definitely is a memory management issue. Especially with Photoshop Elements along the system grinds to a halt for sure. And I did spot a gigantic mds process too 2.69 GB?? Let me switch that off.. (sudo mdutil -a -i off), and restrict Photoshop's memory use.</p>
  
  <p>[added] 
  This is an "early 2009" mac mini, supposedly with a limit of 4G on the max installed memory. However, it is stated that "unofficially" you can install 8G (2x4G). For under 50 euro I'm willing to try that and (hopefully) soothe my nerves! <a href="http://www.everymac.com/systems/apple/mac_mini/stats/mac-mini-core-2-duo-2.26-late-2009-specs.html" rel="nofollow">http://www.everymac.com/systems/apple/mac_mini/stats/mac-mini-core-2-duo-2.26-late-2009-specs.html</a></p>