title: How do I go about saving savings scores and high scores for a simple game in Spritekit?
body: <p>I'm working on a simple game and I would like to implement a score sheet that saves scores and displays in a &quot;high scores&quot; section in the main menu after playing a round. Basically what I have now is a variable <code>var Score: Int</code> which holds an integer and that's what used inside the game to track the score, however I'd like to save 5-10 of the highest scores locally in the main menu in descending order. Any ideas on how to do this simply?</p>