title: StateFlow Observer is being triggered Two Times - Is this a good solution?
body: <p>Okay so I've been using StateFlow with Room database for a while. Now I have one common case. At the start of my app I have a logic that if ROOM database is empty I should show an EmptyContent(), otherwise I will show the ListContent() from ROOM database.</p>
  <p>Now every time I launch the app, I'm always getting that EmptyContent() shown for a HALF a second maybe, and then the ListContent() is displayed. After that when I'm using the app everything works normal. But at that app launch time, while ROOM database is working I guess, that EmptyContent() is shown for just a small amount of period (Because my StateFlow default value is an empty list), and after that the actual LIST from Database is displayed.</p>
  <p>Now I have one solution for that, to just use delay() function inside a Coroutine, to wait for example 200MS and then trigger the function for reading the DATABASE, because those 200MS are enough for ROOM database to actually get the value and update my STATE FLOW variable with the actual data instead of using that StateFlow default value for a half second at the beginning.</p>
  <p>Is that a good solution, I must ask? Because I'm using coroutine, the thread is not blocked, and I'm just waiting until ROOM database updates my STATE FLOW variable the second time.</p>
  <pre><code>@Composable
  fun displayContent(
      tasks: List&lt;ToDoTask&gt;,
      ListContent: @Composable () -&gt; Unit
  ) {
      val scope = rememberCoroutineScope()
      var counter by remember { mutableStateOf(0)}
      LaunchedEffect(Unit){
          scope.launch {
              delay(200)
              counter = 1
          }
      }
      if(counter == 1){
          if (tasks.isNotEmpty()) {
              ListContent()
          } else {
              EmptyContent()
          }
      }
  }
  </code></pre>