title: How to draw matter.js objects using "WebGLRenderer" from three.js?
body: <p>I know that matter.js is a 2D implementation, and three.js focuses on 3D. However, I need these technologies to go together in the specific case. I also found out that it is possible to include a target renderer for matter.js (<a href="https://github.com/liabru/matter-js/wiki/Rendering" rel="nofollow">https://github.com/liabru/matter-js/wiki/Rendering</a>). I wonder how to involve "WebGLRenderer()" from three.js. I prefer any answers with the pieces of the code.</p>