title: Kinect on PC/Windows 7 (OpenNI - "device missing", but Kinect SDK samples DO works)
body: <p>I Have an Kinect (the bit old one, for xbox 360) and an PC (windows 7 x64).</p>
  
  <p>I've downloaded the Kinect SDK from: <a href="http://www.microsoft.com/en-us/download/details.aspx?id=44561" rel="nofollow noreferrer">http://www.microsoft.com/en-us/download/details.aspx?id=44561</a></p>
  
  <p>I've made an restart, plugged in the Kinect to power and PC/usb. Device Manager looks ok:
  <img src="https://i.stack.imgur.com/Nlsdy.jpg" alt="enter image description here"></p>
  
  <p>I want to run the Unity demo for Kinect (then write my own one): <a href="https://www.assetstore.unity3d.com/en/#!/content/10693" rel="nofollow noreferrer">https://www.assetstore.unity3d.com/en/#!/content/10693</a></p>
  
  <p>As far as I know the  <a href="http://www.openni.org/" rel="nofollow noreferrer">http://www.openni.org/</a> is down, so I've downloaded and installed the OpenNI from <a href="http://structure.io/openni" rel="nofollow noreferrer">http://structure.io/openni</a> (<code>OpenNI 2.2.0.33 Beta (x64)</code>).</p>
  
  <p>But when I run the Unity demo, Kinect does not react to my movements at all. </p>
  
  <p>All the demos from <code>C:\Program Files\OpenNI2\Samples\Bin</code> <strong>fails as well</strong>:</p>
  
  <p><img src="https://i.stack.imgur.com/Ean0G.jpg" alt="enter image description here"></p>
  
  <p>On the other hand, the demos from <code>C:\Program Files\Microsoft SDKs\Kinect\v1.0 Beta2\Samples\bin</code> (Kinect SDK) <strong>works perfectly</strong> (showing the camera image, <code>SkeletalViewer</code> interprets my posture as skeleton etc.):
  <img src="https://i.stack.imgur.com/sHDw6.jpg" alt="enter image description here"></p>
  
  <p>The LED on the Kinect blinks periodically.</p>