title: libgdx Shaperenderer line .. How to draw line with a specific width
body: <p>I am trying to draw a line of specific width using libgdx shape renderer. I followed this <a href="https://stackoverflow.com/questions/18650619/increasing-the-width-of-line-drawn-using-shape-renderer-in-libgdx">link</a> </p>
  
  <p>The problem is if i specify more line width i.e more than 9 it does not show increased width. More than 9 either i specify 20 or 100 pixels it will have the same result as 9</p>
  
  <pre><code>shapeRenderer.begin(ShapeType.Line);
      shapeRenderer.line(50, 70, 0, 50, 200, 0, Color.BLUE, Color.RED);
      int lineWidth = 20; // pixels
      Gdx.gl10.glLineWidth(lineWidth / camera.zoom);
       shapeRenderer.end();
  </code></pre>
  
  <p>Thanks 
  Shakeel</p>