title: ORPG Engine Development, structuring the code (C++, 2D)
body: <p>I've been working on a game 2d ORPG Engine with a friend of mine, however we're having some troubles organizing and structuring the code.</p>
  
  <p>I could use some pointers, guides, tutorials, etc. on how to keep the code flexible, extendible and maintainable.</p>
  
  <p>Thanks for your time, Xeross</p>