title: Embedding Mono vs Google V8?
body: <p>We want to add scripting to a project.</p>
  
  <p>We are hesitating which script engine to use.
  I have used in the past V8 and it's quite impressive. I have used Mono as well but in toy-projects or prototypes only.</p>
  
  <p>The constraints are :</p>
  
  <ol>
  <li>speed of execution.</li>
  <li>easy integration. </li>
  <li>must work on windows.</li>
  <li>64-bit support. </li>
  <li>compiles under Visual Studio.</li>
  </ol>
  
  <p>Which engine fits the best ?</p>
  
  <p>(Are there any tutorial for compiling Mono under win64 with Visual Studio? 
  Is there some packages that include Lib files and DLLs ?)</p>