title: Spark AR - Enable animation from script to patch editor
body: <p>Im trying to start/enable an animation from script to patch editor but somehow cant accomplish that.
   Any help/idea people?
  Thanks</p>
  
  <p>In the editor I created a "pulse" in "From Script" called "myPulse"  and patch that to patch editor. From script I created <code>const myPulse = true;</code> and to check if its work <code>Diagnostics.log(myPulse);</code>. On console I get "true" but in patch editor nothing true, it stays "false" or at least it doesnt enable the animation.</p>
  
  <pre><code>const Scene = require('Scene');
  const Patches = require('Patches');
  const Diagnostics = require('Diagnostics');
  
  const myPulse = true;
  
  Diagnostics.log(myPulse);
  </code></pre>
  
  <p>I expect "myPulse" will turn "true" to patch editor to start the animation.</p>