title: Need C# code to result in the following TwiML output
body: <p>Want to nest &quot;Say&quot; instructions inside a gather, but I want to use modifiers like .Emphasis, .Break, and .Prosody on the &quot;Say&quot; instructions. There does not seem to be a way to do this in C#. The resulting TwiML code I want would look like this:</p>
  <pre><code>&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot;?&gt;
  &lt;Response&gt;
  &lt;Gather action=&quot;/voice/processmygather&quot; method=&quot;GET&quot;&gt;
  &lt;Say&gt; Hi
  &lt;break strength=&quot;x-weak&quot; time=&quot;100ms&quot;/&gt;
  &lt;emphasis level=&quot;moderate&quot;&gt;Words to emphasize&lt;/emphasis&gt;
  &lt;p&gt;Words to speak&lt;/p&gt;
  &lt;prosody pitch=&quot;-10%&quot; rate=&quot;85%&quot; volume=&quot;-6dB&quot;&gt;Words to speak&lt;/prosody&gt;
  &lt;s&gt;Words to speak&lt;/s&gt;
  &lt;say-as interpret-as=&quot;spell-out&quot;&gt;Words to speak&lt;/say-as&gt;
  &lt;sub alias=&quot;alias&quot;&gt;Words to be substituted&lt;/sub&gt;
  &lt;w&gt;Words to speak&lt;/w&gt;
  &lt;/Say&gt;
  &lt;/Gather&gt;
  &lt;Say&gt;We didn't receive any input. Goodbye!&lt;/Say&gt;
  &lt;/Response&gt;
  </code></pre>
  <p>In C#, I can create a &quot;Say&quot; verb object and modify it to look like the above, but cannot arrange it as nested within a gather so that the user could interrupt the say with a response and move on to processing the gather.</p>
  <pre><code>var response = new VoiceResponse();
  var mygather = new Gather(input: bothDtmfAndSpeech,
                  action: new Uri(&quot;/voice/processmygather&quot;, UriKind.Relative),
                  speechModel: Gather.SpeechModelEnum.NumbersAndCommands,
                  enhanced: true,
                  hints: hintchoices,
                  bargeIn: true,
                  speechTimeout: &quot;auto&quot;,
                  numDigits: 1);
  var mysay = new Say(&quot;Hi&quot;, voice: &quot;Polly.Joanna&quot;);
  mysay.Break(strength: &quot;x-weak&quot;, time: &quot;100ms&quot;);
  mysay.Emphasis(&quot;Words to emphasize&quot;, level: &quot;moderate&quot;);
  mysay.P(&quot;Words to speak&quot;);
  mysay.Phoneme(&quot;Words to speak&quot;, alphabet: &quot;x-sampa&quot;, ph: &quot;pɪˈkɑːn&quot;);
  mysay.Prosody(&quot;Words to speak&quot;, pitch: &quot;-10%&quot;, rate: &quot;85%&quot;, volume: &quot;-6dB&quot;);
  mysay.SayAs(&quot;Words to speak&quot;, interpretAs: &quot;spell-out&quot;, role: &quot;yyyymmdd&quot;);
  
  /* There seems to be no way to do the following command */
  response.Append(mygather.mysay);
  
  /* I can only do the following */
  response.Append(mysay); // plays the entire say
  response.Append(mygather); // only after playing entire say am I able to gather
  
  /* I seem to able to do only the following with limited markup capability */
  response.Append(mygather.Say(&quot;Here is something I want to say but have little ability to fine tune the say with .Emphasis .Break or .Prosody controls&quot;));
  </code></pre>
  <p>So, is it possible to just mark up my Say with all the controls I want inside a gather (much like the top code block above), save that to an XML file, and then point the response object to that XML file, and still be able to capture the users voice or digit response in my C# app?</p>