title: Can Renderscript code be compiled to and run on Snapdragon's Haxagon DSP?
body: <p>Renderscript is claimed to support "different types of processors such as the CPU, GPU or DSP." Now, probably the most popular DSP these days in the Android world is <a href="https://en.wikipedia.org/wiki/Qualcomm_Hexagon" rel="nofollow">Hexagon</a> present in Snapdragon SOCs. Can Renderscript code be made to run on Hexagon at all? If so, how to do it and what are the limitations?</p>
  
  <p><strong>UPDATE</strong></p>
  
  <p>regarding my hitherto investigation of the issue - there is no documentation nor examples available, so reverse engineering Qualcomm drivers seems like logical next step. For obvious reasons, I thought I'd ask first.</p>