title: Unity iOS Build export IL2CPP support
body: <p>I got below error while exporting game to iOS in unity 4.6.9</p>
  
  <pre><code>IL2CPP error for method 'System.String com.shephertz.app42.paas.sdk.csharp.connection.RESTConnectorAsync::ExecuteGet(System.String,System.Collections.Generic.Dictionary`2&lt;System.String,System.String&gt;,System.Collections.Generic.Dictionary`2&lt;System.String,System.String&gt;)' in assembly '/Volumes/Development/Project/Top Best Games/52.KingOfRacing2/Source/Source code King 2/Temp/StagingArea/Data/Managed/App42_Unity3D_SDK_3.2.dll'
  Additional information: Build a development build for more information. An instruction cannot end both a catch and a finally block!
  </code></pre>
  
  <p><a href="https://i.stack.imgur.com/X8rh5.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/X8rh5.png" alt="enter image description here"></a></p>
  
  <p>Here is player settings</p>
  
  <p><a href="https://i.stack.imgur.com/wHFPy.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/wHFPy.png" alt="enter image description here"></a></p>
  
  <p>Please help me to resolve this issue..already googled and none of solution worked...how to solve ?</p>