title: Custom Table Cell doesn't show any content- Swift 2
body: <p>I am trying to make a custom table view cell to appear when I press a button on an annotation on my app. When I press the button, an empty cell appears and I can't find out what's wrong about it. What do you suggest? 
  thanks in advance</p>
  
  <p>class ViewController: UIViewController,
   MKMapViewDelegate, CLLocationManagerDelegate,  UIPopoverPresentationControllerDelegate,UITableViewDataSource, UITableViewDelegate  {</p>
  
  <pre><code>struct MyData {
      var imagy:UIImage
      var title:String
      var details:String
  }
  
  var tableData: [MyData] = []
  
  @IBOutlet weak var mapView: MKMapView!
  
  let locationManager = CLLocationManager()
  
  var mapItemData:MKMapItem!
  
  let textCellIdentifier = "TextCell"
  
  
  //TableViewDataSource functions
  func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -&gt; Int {
      return tableData.count
  }
  
  func numberOfSectionsInTableView(tableView: UITableView) -&gt; Int{ return 1 }
  
  
  
  
  func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -&gt; UITableViewCell {
      // Create a new cell with the reuse identifier of our prototype cell
      // as our custom table cell class
      let cell = tableView.dequeueReusableCellWithIdentifier("TableViewCell") as! TableViewController
      // Set the first row text label to the firstRowLabel data in our current array item
      cell.imagy.image = tableData[indexPath.row].imagy
      // Set the second row text label to the secondRowLabel data in our current array item
      cell.title.text = tableData[indexPath.row].title
      // Set the second row text label to the secondRowLabel data in our current array item
      cell.details.text = tableData[indexPath.row].details
      // Return our new cell for display
  
      tableView.delegate = self
      tableView.dataSource = self
  
      return cell
  
  
  }
  
   override func prepareForSegue(segue: UIStoryboardSegue,
      sender: AnyObject?){
          // Set any data to be shown on the table view here
  }
  
  var picture:[UIImage] = [
      UIImage(named: "pic1.jpg")!,
      //UIImage(named: "pic2.jpg")!,
      //UIImage(named: "pic3.jpg")!,
      //UIImage(named: "pic4.jpg")!,
     // UIImage(named: "pic5.jpg")!,
     // UIImage(named: "pic6.jpg")!,
      //UIImage(named: "pic7.jpg")!,
      UIImage(named: "pic8.jpg")!,    ]
  
  override func viewDidLoad() {
      super.viewDidLoad()
  </code></pre>
  
  <p>And this is the TableView Class:</p>
  
  <p>class TableViewController: UITableViewCell {</p>
  
  <pre><code>@IBOutlet weak var imagy: UIImageView!
  
  
  @IBOutlet weak var title: UILabel!
  
  
  @IBOutlet weak var details: UILabel!
  
  @IBOutlet weak var exit: UIButton!
  
  override func awakeFromNib() {
      super.awakeFromNib()
      // Initialization code
  }
  
  override func setSelected(selected: Bool, animated: Bool) {
      super.setSelected(selected, animated: animated)
  
      // Configure the view for the selected state
  }
  </code></pre>
  
  <p>}</p>