title: Revmob fullscreen ad preload on Unity?
body: <p>Is there any way to preload fullscreen ad on Unity? Right now when we call it using </p>
  
  <pre><code>revmob.ShowFullscreen(); 
  </code></pre>
  
  <p>when we create end game screen. But most of the time it loads after 5/10 secs later which is in-game most probably if you press restart, so it shows a full screen ad during gameplay.</p>
  
  <p>I've found some ways to preload it on native android and tried same function to see if they exists in Unity but no luck.</p>
  
  <p>Thanks.</p>