title: Why is GameObject.FindGameObjectsWithTag not working?
body: <p>I have a problem with the method &quot;FindGameObjectsWithTag&quot; and haven't found a solution that helped yet.</p>
  <p>I have 5 active GameObjects in my Scene, tagged with &quot;enemy&quot;. I want to get the number of all existing enemies, to display it on the screen. But the following code is not returning any GameObjects:</p>
  <pre><code>GameObject[] enemys = GameObject.FindGameObjectsWithTag(&quot;enemy&quot;);
  </code></pre>
  <p>It should return an array of five GameObjects but there are none. It normally worked fine and there where no problems. I  also tried and tested:</p>
  <pre><code>GameObject enemy = GameObject.FindGameObjectWithTag(&quot;enemy&quot;);
  </code></pre>
  <p>And it worked, but this method only returns the first GameObject with that tag found. I tried it with another GameObject tagged different and the same problems occurred.</p>
  <p>Why does that happen and how can I make this work?</p>