title: What is the difference between OpenGL and XRender in KDE Desktop Effects?
body: <p>In KDE environment when you go to Desktop Effects and in the Advanced tab there is an option named &quot;<em>Compositing type</em>&quot; which can be set to <code>OpenGL</code> or <code>XRender</code>.</p>
  <ol>
  <li><p>What is the difference between these two options?</p>
  </li>
  <li><p>What's the use case of each option?</p>
  </li>
  </ol>