title: Is there a way to have camera follow g-force in Unity 3D (versioon 2019.3.15f1)?
body: <p>I am making a game where at one point the player flies a plane/spaceship, and was wondering if there is a way for the camera to move slightly up when the player flies down, and vice versa, same for left and right so that it might make it feel better to play, and slightly more realistic then just a static camera movement.</p>
  
  <p>Thanks a lot !</p>
  
  <p>PS: Beginner here, so sorry if it's an obvious answer...</p>