title: How do I switch between normal mode and VR mode during runtime?
body: <p>Android 4.4 Unity 5.6 Google VR SDK 1.7. I have followed this <a href="https://www.youtube.com/watch?v=pA3NB9OZppo" rel="nofollow noreferrer">https://www.youtube.com/watch?v=pA3NB9OZppo</a> to switch between vr and normal modes during runtime but normal screen become stretched out and doesn't look like what it originally is. How do I properly do this in Unity3d?</p>