title: Visual Basic - Manage levels for a Maze Game
body: <p>I thought of creating a small Maze Game with 20 levels and each level will be contained within a User control. From the research that I have done it seems to be the most simple way to handle both the loading and creation for all the levels.</p>
  
  <p>My concern is how User Controls are loaded in memory. My fist thought was to place all of the User Controls - (Maze Game Levels) in my form and set the visibility to False. I then use buttons to make them visible when needed.</p>
  
  <p>Since Visual Basic and Visual Studio is very new to me I have doubts that this is the right way. This seems to be a very tedious process and would love if someone could guide me in the right direction on where I should look for information.</p>
  
  <p>There has been a few YouTube tutorials on this topic, but they never cover the entire game creation, only the one level and the functions to make the game work.</p>