title: Unity Input System Button Triggers Multiple Times
body: <p>So I've been playing around with the new Input System and things are starting to get a little frustrating. My issue is button pushes are firing multiple times. I've tried multiple settings with the type of action (eg Button, Pass Through etc), and Interactions being set to press only, or release or whatever, doesn't seem to matter. It'll either fire 2 times or 4 times depending on the settings.</p>
  <p>I've got multiple controllers here for testing and as if that wasn't confusing enough, if a second or more player joins in, their button pushes trigger only once. It's always only player one's buttons who trigger multiple times. Does anyone know how to fix this?</p>
  <p>Looks like I'm not the only one, <a href="https://forum.unity.com/threads/button-trigger-behaviour-release-only-triggers-twice.707036/?_ga=2.169610084.43438276.1593561227-1459188744.1585806880" rel="nofollow noreferrer">looking at this forum thread</a>.</p>
  <p>Here is my very simple, basic test code just for reference.</p>
  <pre><code>public void GetInteractValues( InputAction.CallbackContext value )
   {
       if ( value.started )
           print(&quot;foo&quot;);
   }
  </code></pre>