title: Android canvas.scale(-1,1)
body: <p>So my aim is to flip an image horizontally then draw it on a canvas. Currently I'm using canvas.scale(-1,1) which effectively works and draws the image horizontally, however it also screws with the x axis values where before the scale the x position would be 150 and after I'd have to switch it to -150 to render in the same spot.</p>
  
  <p>My question is, how can I make it so the x value is 150 in both cases without having to adjust the x position after the scale? Is there a more effective way to do this without taking a hit on performance?</p>