title: Pausing SKScene at startup
body: <p>I want to pause my SKScene within my SKScene class. I know the following code works to pause the Scene and the game has already started.</p>
  
  <pre><code>self.scene.view.paused = YES;
  </code></pre>
  
  <p>But I want to pause my scene AS SOON as my scene starts from WITHIN my class. So what method is best to used for this situation? </p>
  
  <pre><code>-(id)initWithSize:(CGSize)size {    
      if (self = [super initWithSize:size]) {
  
      self.paused = YES;
  
  }
      return self;
  
  }
  </code></pre>