title: How to draw monochrome text on bitmap with C#
body: <p>I´d like to print monochrome text on bitmap, to be used in LED panel (1 bit per pixel). How can I use embedded bitmaps found in font?</p>
  <p>I tried <code>g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.**AntiAlias**;</code>
  But the result was terrible - I got distorted letters.</p>
  <p>I find it easier to show what I want to do, rather than explain...</p>
  <ol>
  <li>Open 2 paintbrush windows (pbrush.exe)</li>
  <li>On the 1st pbrush, just print the letter A using the Calibri font,
  size 22.</li>
  <li>On the 2nd pbrush, change settings to monochrome (Ctrl-E) and print
  the letter A.</li>
  </ol>
  <p>As you can see in the image from <a href="https://i.stack.imgur.com/Y2OXI.png" rel="nofollow noreferrer"> <strong>this link - I can´t post images yet...</strong> </a>, the 2nd A is very well drawn because (I guess) it uses the embedded bitmap font in Calibri.</p>
  <p>The next link shows the same result for <a href="https://i.stack.imgur.com/9cn8n.png" rel="nofollow noreferrer"> <strong>Courier New 12 on color bitmap and monochrome bitmap</strong> </a>
  There you will see that text drawn on monochrome bitmap has superb quality (due to the use of embedded bitmap font?)</p>
  <p>Does pbrush use different methods to draw a text on color or monochrome bitmaps?</p>
  <p>I did some heavy research, but could not find a code to mimmic pbrush drawing method.</p>
  <p>(this post was edited to make it shorter and simpler)</p>