title: 360º degree camera in three.js
body: <p>Does anyone know how to create a 360º camera in three.js?</p>
  
  <p>I'm trying to render the entire scene as a 360º panorama like you would with a go pro 360 rig.</p>
  
  <p>I'm trying to recreate a panorama by arranging several screens in a circle and stretch a threejs window across all the screens.</p>
  
  <p>For this I need a very wide window that has a tree.js camera that captures the entire scene in 360º</p>
  
  <p>Is this possible?</p>