title: How to prevent app/game from crashing upon resume after while
body: <p>My game made using cocos2d crashes on iOS5 after resuming from the background when left for a while. I want to know what the standard/best practice is, on handling an app that is sent to the background. Do I terminate it after a certain time? I see some games pull up a loading screen when you resume it after a long time but when you resume it immediately it goes straight to the game. What are they loading when they resume?</p>
  
  <p>Any pointers in the right direction would be much appreciated.</p>
  
  <p>Thanks
  AC</p>