title: Queues implementation benchmark
body: <p>I'm starting development of a series of image processing algorithms, some of them with intensive use of queues. Do you guys know a good benchmark for those data structures?</p>
  
  <p>To narrow the scope, I'm using C mostly, but I can use C++, stl and any library.
  I've got a few hits on data structure libraries, such as <a href="http://library.gnome.org/devel/glib/stable/" rel="nofollow noreferrer">GLib</a> and <a href="http://code.google.com/p/c-generic-library/" rel="nofollow noreferrer">C-Generic-Library</a>, and of course the containers of STL. Also, if any of you developed/know a faster queue than those, please advise :)</p>
  
  <p>Also, the queue will have lots of enqueues and dequeues operations, so it better have a smart way to manage memory.</p>