title: JOGL -Does it work? Questions + Comments and experiences
body: <h2>The story:</h2>
  
  <p>I been googling for some way of displaying computer graphics over the web using acceleration from video cards (<em>no software renders)</em>. I know it is possible to write and activeX module for <em>IE</em> but that is <em>not a complete solution</em> as that would alinate a good amount of users (<em>firefox + macOS fans</em>).
  Here is an example of more less what I have in mind:</p>
  
  <p><a href="http://tribaltrouble2.com/" rel="nofollow noreferrer">Example of a hardware acceleration on top of browser link</a></p>
  
  <hr>
  
  <h2>The query:</h2>
  
  <p>I recently found out that you can bind opengl calls with java from a browser using <strong>JOGL</strong>. So I was wondering some things:</p>
  
  <blockquote>
    <p><strong>A)</strong> Is <strong>JOGL</strong> the best solution for my story?</p>
  </blockquote>
  
  <p></p>
  
  <blockquote>
    <p><strong>B)</strong> Can i query opengl extensions from JOGL?</p>
  </blockquote>
  
  <p></p>
  
  <blockquote>
    <p><strong>C)</strong> How do i load textures from JOGL?</p>
  </blockquote>
  
  <hr>
  
  <h2>The comments:</h2>
  
  <p>If you have used JOGL from a browser please please let me know what problems/experiences you had from it.</p>