title: ReflectionTypeLoadException with MonoTouch 4.0
body: <p>I updated MonoTouch to the brand new release 4.0 (no eval) yesterday. So I did with MonoDevelop (20509002), the Mono Framework (2.10.1), Xcode (3.2.6) and the iOS SDK (4.3).</p>
  
  <p>So I thought I'd be ready to dive into my app again but after I ran the debug mode, I got a <strong>ReflectionTypeLoadException</strong> concerning a DLL I share with another computer (and yes, it's a DLL I built using Visual Studio 2010 on Windows).</p>
  
  <p>New projects can still be debugged so it seemed to be my problem at all. Stripping off my project, I came to a point where the Exception came back to the Mono assemblies if the Linker was set to "Link SDK assemblies only" or "Link all assemblies";</p>
  
  <p><strong>Linker: "Dont Link"</strong>
  1 error with my DLL</p>
  
  <p><strong>Linker: "Link SDK assemblies only" or "Link all assemblies"</strong>
  220 erros with the mono DLLs (see attached img)</p>
  
  <p><a href="http://i.stack.imgur.com/nNvRk.png" rel="nofollow">Screenshot: Exception Window</a></p>
  
  <p>Now, if anyone has an idea how I could get back on track, please let me know. I can't wait to resume coding with MonoTouch!</p>
  
  <p>Best regards,
  Waescher</p>