title: Can I click on 2 different pawns and have them print different things while having the same interact event?
body: <p>So I have created a system where as the player, I can left click which will call a function called Interact which is located in my player event graph.<a href="https://i.stack.imgur.com/1mH2h.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/1mH2h.png" alt="Interact Event"></a></p>
  
  <p>The Interact events works just fine, it prints out the name of any pawn when I left click on them. But I would like to have specific interactions when I click on different pawns. If I have 2 different pawns, I would like to click on them and have it print different messages.</p>
  
  <p>I tried going into the pawn/characters event graph and make an on-click event or hit result but I haven't found any luck or any tutorials on youtube. Preferably I would like the events to be located in the npc's I want to click on, not my own character.</p>
  
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  <p>If you didn't understand what I'm trying to ask, think of it like this, I want it to be like if I clicked on a snail, it will say "I'm a snail!". If I clicked on a horse he will say "I'm a horse!". But I want to keep the same interaction event for both characters.</p>
  
  <p>Basically in the NPC event graph I want a (if I'm clicked on, do x event).</p>
  
  <p>Any help?</p>