title: A dependent dll was not found
body: <p>My app does not run on "Release x86" when running the app it crashes immediately after the splash screen. Output shows the following exception:</p>
  
  <p><em>The program '[8204] dfz.exe' has exited with code -1073741515 (0xc0000135) 'A dependent DLL was not found'.</em></p>
  
  <p>It also tells me the module is build without symbols, however in build settings I have set debug info to Full.</p>
  
  <p>The first time I build the app for the Windows Store it built correctly and I also published that version to the store. When I did a manual rebuild to check if ads where inserted correctly it would not run.</p>
  
  <p>However, I can run the app on ARM and X64 with no problems on release. Only x86 with .Net native toolchain will throw the missing dependant DLL.</p>
  
  <p><strong>What I have tried so far:</strong></p>
  
  <ol>
  <li>Created a new project, Added all my files and Nuget packages, No dice</li>
  <li>Removed and updated all my existing references.</li>
  <li>Tried to debug the release version so i can find out what DLL is missing from the package. However it keeps telling me there are no symbol files.</li>
  </ol>
  
  <p>I am looking for any suggestions I can try because I am really at a loss here of why it will not run on x86.</p>
  
  <p><strong>Edit:</strong>
  A blank UWP project also returns the DLL error when i run it. It looks like i have a broken development environment.</p>
  
  <p><strong>Edit2:</strong>
  Just did a remote debugging session to another laptop and the app worked with no problems. So the problem is an environment related issue.</p>