title: Creating ROM in verilog without using Block ROM
body: <p>I want to create a ROM (just like a look up table) for storing ASCII characters in a way that when I extract the character from the ROM, I can display it on a video screen.</p>
  
  <p>Character is supposed to take 8 pixels column wise and 16 pixels row wise (16*8) and each pixel gets a 10 bit value-
  10'b 1111111111 for maximum luminance and 
  10'b 0000000000 for minimum.</p>
  
  <p>Since, I cannot create a 2D array in verilog how am I supposed to create a 1D array and implement this? </p>