title: How do I get OpenGL/GLUT working with Eclipse IDE (cocoa 64 bit) using C++ and on Snow Leopard
body: <p>This seems like it should be strait forward, but a lot of the information I'm finding it pre-snow leopard, deals with cocoa and carbon, or the XCode IDE.  None of which helps me with my problem at hand.</p>
  
  <p>I simply want to compile, and run openGL using C++ without becoming dependent on the Mac environment since I will most likely need to get my code running on a linux box.  Minor changes may be unavoidable though...</p>
  
  <p>I've found the header files and can include them but I'm having trouble with the linking, compiling, and executing within Eclipse.</p>
  
  <p>Thanks.</p>