title: Android- Providing Alternative Resources not working?
body: <p>I feel as if I'm missing something.</p>
  
  <p>In my application, I decided to provide alternative drawable resources and alternative layout files. My structure is as follows:</p>
  
  <p>res/drawable-hdpi/filename.png<br>
  res/drawable-mdpi/filename.png<br>
  res/drawable-ldpi/filename.png  </p>
  
  <p>res/layout-small/layout.xml<br>
  res/layout-large/layout.xml<br>
  res/layout/layout.xml  </p>
  
  <p>I created three different emulators: one with the default HVGA, one with QVGA, and one with WVGA800</p>
  
  <p>It doesn't seem to pick up those alternative resources/layouts based on screen size/density, or maybe i just can't tell?</p>
  
  <p>Is there some way, other than using a device for each specific size, to test this? Or am I just missing something important?</p>
  
  <p>Another question, how well does Android scale drawables if no alternative resource exist?</p>