title: (Qt C++) Resize pixmap and KEEP pixelation?
body: <p>In my project I have a QLabel that I change the pixmap frequently like this:</p>
  
  <pre><code>ui-&gt;frameLabel-&gt;setPixmap(slot_pic[blockId[currentSlot]][damageId[currentSlot]]);
  </code></pre>
  
  <p>slot_pic is simply a 2d map. So you can look at it clearer like this:</p>
  
  <pre><code>ui-&gt;frameLabel-&gt;setPixmap(pixmap);
  </code></pre>
  
  <p>The image is 16x16 in size and my label is 32x32. I have scaledContents checked so when the pixmap changes, the image is double in size. However, the image is now blurry. I understand why, but I was wondering if there is a way to make it stay pixelated. I want to just have a bigger pixelated image. (The image is from Minecraft if that helps you understand what I mean)</p>
  
  <p>Thanks for your time :)</p>