title: Publishing to Flash 9/10 with Flash Professional CC
body: <p>I recently upgraded to Flash Professional CC (Mac 10.8.4) and it no longer gives the option of saving to a version of Flash earlier than 10.3.  But Google DoubleClick and other ad networks only allow versions up to 10.1.  Some even restrict to version 9.</p>
  
  <p>I tried following the directions for CS6 found in this thread <a href="https://stackoverflow.com/questions/11320405/compile-for-flash-10-1-in-flash-professional-cs6">Compile for Flash 10.1 in Flash Professional CS6</a></p>
  
  <p>But when completed, the Target drop down box in Publish Settings does not list Flash 9 or 10.1.</p>
  
  <p>In short recap, here's what I did:</p>
  
  <p>Create folder path to /Users/[username]/Library/Application Support/Adobe/language/Configuration</p>
  
  <p>Added folders for "ActionScript 3.0" and "Players" (after completed tasks, folders for "ActionsPanel", "Classes", and "Include" were created automatically)</p>
  
  <p>In /ActionScript 3.0 folder, two subfolders ("FP9" and "FP10.1" containing the v9 and v10.1 playerglobal.swc files, respectively)</p>
  
  <p>In /Players folder, inserted two files: "FlashPlayer9_0.xml" and "FlashPlayer10_1.xml".  Here's the code of the v10.1 file, the v9 basically the same:</p>
  
  <pre><code>&lt;?xml version="1.0" encoding="UTF-8"?&gt;
  &lt;players&gt;
     &lt;player id="FlashPlayer10.1" version="10" asversion="1"&gt;
         &lt;name&gt;Flash Player 10.1&lt;/name&gt;
         &lt;path builtin="true"/&gt;
         &lt;path menuSortCategory="10"/&gt;
         &lt;path platform="WIN"&gt;Device Central/adcdl.exe&lt;/path&gt;
         &lt;path platform="MAC"&gt;Device Central/adcdl&lt;/path&gt;
         &lt;playerDefinitionPath as2="$(UserConfig)/Classes/FP10;$(UserConfig)/Classes/FP9;$(UserConfig)/Classes/FP8;$(UserConfig)/Classes/FP7" as3="$(AppConfig)/ActionScript 3.0/FP10.1/playerglobal.swc" /&gt;
         &lt;feature name="multiScreenPublish"               supported="true" /&gt;
         &lt;feature name="mobileAuthoringIntegration"           supported="true" /&gt;
         &lt;feature name="deviceSound"                  supported="false"/&gt;
         &lt;feature name="exportStreamingSound"         supported="true"/&gt;
         &lt;feature name="exportEventSound"             supported="true"/&gt;
         &lt;feature name="FSCommand2"                   supported="false"/&gt;
         &lt;feature name="gradient_linearRGB"           supported="true" /&gt;
         &lt;feature name="gradient_overflow"            supported="true" /&gt;
         &lt;feature name="shape_strokeHint"             supported="true" /&gt;
         &lt;feature name="shape_cap"                supported="true" /&gt;
         &lt;feature name="shape_join"               supported="true" /&gt;
         &lt;feature name="shape_mitre"              supported="true" /&gt;
         &lt;feature name="shape_scale"              supported="true" /&gt;
         &lt;feature name="linkage_exportForActionscript"    supported="true" /&gt;
         &lt;feature name="linkage_exportForRuntimeSharing"  supported="true" /&gt;
         &lt;feature name="linkage_exportInFirstFrame"       supported="true" /&gt;
         &lt;feature name="linkage_importForRuntimeSharing"  supported="true" /&gt;
         &lt;feature name="linkage_importAndAddToCache"      supported="false" /&gt;
         &lt;feature name="publish_localPlaybackSecurity"    supported="true" /&gt;
         &lt;feature name="publish_hardwareAcceleration"     supported="true" /&gt;
         &lt;feature name="symbol_blendMode"             supported="true" /&gt; 
         &lt;feature name="actionScript_documentClass"       supported="true" /&gt;
         &lt;feature name="symbol_blendMode"             supported="true" /&gt;
         &lt;feature name="filters"              supported="true" /&gt;
         &lt;feature name="component_binding"            supported="true" /&gt;
         &lt;feature name="component_schema"             supported="true" /&gt;
         &lt;feature name="screens"              supported="true" /&gt;
         &lt;feature name="video"                supported="true" /&gt;
         &lt;feature name="deviceVideo"              supported="false"/&gt;
         &lt;feature name="accessibility"            supported="true" /&gt;
         &lt;feature name="dynamic_text_kerning"         supported="true" /&gt;
         &lt;feature name="static_text_charwidth_nondeviceFont"  supported="true" /&gt; 
         &lt;feature name="static_text_charwidth_deviceFont" supported="true" /&gt;
         &lt;feature name="advanced_anti_alias_text"         supported="true" /&gt; 
         &lt;feature name="nine_slice_scaling"           supported="true" /&gt;
         &lt;feature name="runtimeNumberMinMax"          supported="true" /&gt;
         &lt;feature name="use8kSampleRate"                      supported="true" /&gt;
         &lt;feature name="useDefineFont4ForDeviceText"          supported="true" /&gt;
         &lt;feature name="useDefineFont4ForEmbeddedFonts"       supported="true" /&gt;
         &lt;feature name="textLayoutFramework"       supported="true" /&gt;
         &lt;feature name="document_class"                   supported="true" /&gt;
         &lt;encodingPresets&gt;
              &lt;preset uuid="da5cac1a-417a-4d86-b7f7-ef21010a5d7d"  name="FLV - Match Source Attributes (High Quality)" ext="flv" default="true"/&gt;
          &lt;/encodingPresets&gt;
  
         &lt;testmenu&gt; 
          &lt;menu name="ID_testInFlash" default="true"/&gt;
          &lt;menu name="ID_testInDeviceCentral" /&gt;
         &lt;/testmenu&gt;
  
         &lt;debugmenu&gt;
          &lt;menu name="ID_debugtInFlash" default="true"/&gt; 
          &lt;menu name="ID_debugInDeviceCentral"/&gt; 
        &lt;/debugmenu&gt;
  
     &lt;/player&gt;
  &lt;/players&gt;
  </code></pre>
  
  <p>Has anyone been able to get this to work on Flash Professional CC?  I <em>really</em> appreciate any help you can give...</p>