title: How to set values for multichannel matrix in Emgucv
body: <p>I didn't find any explanations how to use a matrix with more than one channel im emgucv</p>
  
  <pre><code>var matrixa = new Matrix&lt;float&gt;(usablePoints.Count, 1, 2);
  </code></pre>
  
  <p>I tried with the Split() function but it didn't change the values of <strong>matrixa</strong></p>
  
  <pre><code>var channels = matrixa.Split();
  for (int i = 0; i &lt; usablePoints.Count; ++i)
  {
    channels[0][i, 0] = usablePoints[i].X;
    channels[1][i, 0] = usablePoints[i].Y;
  }
  </code></pre>
  
  <p>What am I missing? How can i manipulate values of matrixa?</p>