title: Tracing with IDA: how to get around the 4 hardware breakpoints limitation?
body: <p>basically, the code I'm trying to disassemble has some function works like this:</p>
  
  <pre><code>counter=0;
  do
  {
      counter++;
      *dword*(2A2A2A+counter*64) = v;
  }
  while (counter&lt;4096)
  </code></pre>
  
  <p>which created a good number of dups of v. </p>
  
  <p>One or some of them is then accessed later in some fiddling way that I can't work out by reading the assembly, thus I came to the idea of tracing read on those points. However since read points are hardware breakpoints, I can't really set more than 4 of them active at one time - so how do i trace down which routine accessed those "v"s?</p>
  
  <p>any suggestion is deeply appreciated. </p>