title: How to create custom 3d model in JavaFX 8?
body: <p>I tried to make a plane in JavaFX application using official tutorial and has the next code:</p>
  
  <pre><code>Image diifuseMap = new Image(getClass().getResource("t.jpg").toExternalForm());
      TriangleMesh planeMesh = new TriangleMesh();
      float[] points = {
              -5, 5, 0,
              -5, -5, 0,
              5, 5, 0,
              5, -5, 0
      };
      float[] texCoords = {
              0, 0,
              0, 1,
              1, 0,
              1, 1
      };
      int[] faces = {
              0, 0, 1, 1, 2, 2,
              2, 2, 3, 3, 1, 1
      };
      planeMesh.getPoints().addAll(points);
      planeMesh.getTexCoords().addAll(texCoords);
      planeMesh.getFaces().addAll(faces);
      MeshView meshView =   new MeshView(planeMesh);
      meshView.setMaterial(new PhongMaterial(Color.BLACK, diifuseMap, null, null, null));
      Group3D plane = new Group3D(new MeshView(planeMesh));
  </code></pre>
  
  <p>But, unfortunately, nothing appeared in the scene. Can anybody explain how to create my own 3d models in JavaFX? And is it possible to create them without texture(I want wireframe model)? </p>