title: Catch all exception in Unity
body: <p>I've got a Unity mobile game in the app stores and I've got a function that sends emails from the players to my server, to notify me that stuff happened, that is not supposed to happen. If e.g. a <code>try</code> that I wrote fails, I send myself an email to see, that there must be a bug.</p>
  
  <p>Is it possible, to build something like an OnException handler, that sends me an email on every exception that occurs, including code I didn't write? Some exceptions may come from plugins that I use, so I would like to have some sort of Listener, that does stuff whenever any sort of exception get's called.</p>
  
  <p>Is that possible?</p>