title: Why wont this IF statement work in Unity?
body: <p>Okay I have a problem. I am using an IF statement. It seems to not run like it should. It works fine without the || condition, but with the || it seems to just pull the text under and not run the ELSE...</p>
  
  <pre><code>var fateText : UI.Text;
  var inputText : UI.Text;
  
  
   function fateBall () {
          if(inputText.text == "illuminati"||"Illuminati"){
              fateText.text = "We run the entire world. Join us!";
      }else{
    var myRandomString : String = RandomWordString(1);
   fateText.text = myRandomString;
     }
     }
  </code></pre>
  
  <p>If i remove the ||"Illuminati" it works great... but like this it assigns fateText.text to "We run the entire world." and not the myRandomString</p>
  
  <p>EDIT REPORT: Okay, the .ToLower() worked great now I am running into a problem where when I add multiple IFs it just bypasses the IFs and just runs the ELSE... any ideas?</p>
  
  <pre><code>function fateBall () {
      if(inputText.text.ToLower() == "illuminati"){
              fateText.text = "We run the entire world. Join us!";}
       if(inputText.text.ToLower() == "satan"){
                  fateText.text = "Lucifer is the Light Bringer. He leads us           against God!";}
       if(inputText.text.ToLower() == "devil"){
              fateText.text = "Lucifer is the Light Bringer. He leads us     against God!";}
      if(inputText.text.ToLower() == "lucifer"){
              fateText.text = "Lucifer is the Light Bringer. He leads us against God!";}
  
              else{
   var myRandomString : String = RandomWordString(1);
      fateText.text = myRandomString;
   }
   }
  </code></pre>