title: Launching a monogame game from another program
body: <p>I'm trying to run my game built with MonoGame within Tiled Mapeditor through the command line button but my game throw a 'Microsoft.Xna.Framework.Content.ContentLoadException'.</p>
  
  <p>The code I use :</p>
  
  <pre><code>texture2D = Load&lt;Texture2D&gt;(_file);
  </code></pre>
  
  <p>This also occurs if I run the game in command line from another directory.</p>
  
  <p>The debugging allows me to see that the full path of the content directory is correclty set and doesn't depend of the launching directory as I was suspecting......</p>
  
  <p><a href="http://i.stack.imgur.com/rlfiy.png" rel="nofollow">The images shows the correct path</a></p>
  
  <p>The game runs correctly if I run it from the editor or by double clicking the exe file.</p>
  
  <p>I'm quite sure that I'm not the first to try this, so I'm doing something wrong.</p>
  
  <p>Can you help me ?</p>
  
  <p>Thanks and regards.</p>