title: LibGDX Particle Effect works on Desktop but not on Android
body: <p>I've set up a small test project using gdx-setup.jar with the "Tools" extension enabled. </p>
  
  <p>The purpose is to test the Particle Effects feature, and the app builds and runs fine when I build the Dekstop project, and I see the particles and everything's great. </p>
  
  <p>However when I try to build the Android project the app it closes before it even finished loading and I get an error saying "Unfortunately, ParticleTest has stopped."</p>
  
  <p>In the Eclipse LogCat window I get the following error:</p>
  
  <p>com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: particle.png</p>
  
  <p>I've tried manually copying particle.png out of the gdx-tools.jar file and putting it into the Android/assets folder, then changing the contents of the Particle Emitter file to point to /assets/particle.png but that hasn't had any effect.</p>
  
  <p>What's the correct way to get particle emitters working in the Android project, given that they work in the Desktop project already?</p>