title: How to detect if part or all of object overlaps with another object in Android OpenGL-ES application?
body: <p>Assume I have 3 cubes at random location/orientation and I want to detect if any of the cube is overlapping (or colliding) with another cube. This overlap or collision could also happen as the cubes location/rotation are changed in each frame. Please note that I am looking for Android based and OpenGL ES (1.0 or 1.1) based solution for this.</p>