title: DXGF model not showing in the scene
body: <p><p> 3D model is not displaying
   <p>   Loading DXF model with dxf loader from GIT. Model is not displaying, only black screen is showing. It might be the camera, the model problem or any other problem. I am loading preprepared model. Im a newby in Three.js</p>
  
  <pre><code>        &lt;div id="webgl-output"&gt;&lt;/div&gt;
          &lt;script&gt;
  
              function init() {
  
  
                  // Loading DXF loader
                  let loader = new THREE.DXFLoader();
  
  
                  loader.load('./disegni/BAPAEA065BEAA-00^SAGOMA.dxf', function(data) {
                      var scene = new THREE.Scene();
                      var camera = new THREE.PerspectiveCamera(45, innerWidth / innerHeight, 1, 2000);
                      var render = new THREE.WebGLRenderer();
                      camera.position.set(0, 0, 53);
  
                      render.setSize(innerWidth, innerHeight);
                      document.body.appendChild(canvas = render.domElement);
  
                      render.setClearColor(0x111111, 1);
                      // renderer.setClearColor(new THREE.Color(0x000000))
                      // renderer.setSize(window.innerWidth, window.innerHeight);
  
                      var sceneGroup = data
  
  
  
                      sceneGroup.rotation.z = 0.5 * Math.PI;
                      // sceneGroup.scale.set(1, 1, 1)
  
                      scene.add(data);
  
                      var camera = new THREE.PerspectiveCamera(180, window.innerWidth/ window.innerHeight, 500, 1000, 100)
  
  
                      camera.position.set(0, 0, 0)
  
  
                      sceneGroup.traverse(function(child) {
                      if (child instanceof THREE.Mesh) {
                          child.material.color = 0xffb830;
                      }enter code here
                  });
  
                      sceneGroup.position.set(0, 0, -53);
                      scene.add(sceneGroup);
                      window.sceneGroup = sceneGroup;
  
  
  
                      document.getElementById("webgl-output").appendChild(render.domElement)
                      render.render(scene, camera); 
  
                  });
  
              }
  
  
              (function() {
                  init()
              })()
  
  
  
          &lt;/script&gt;
  </code></pre>
  
  <p><p>Thank you for any help that might assist me in displaying the 3D graphics</p>