title: Dark texture when importing .FBX from Blender to Unity
body: <p>I'm trying to import an Blender object with texture to Unity.
  I did a simple cube with smart UV Projet unwrap, i added a texture and then exported it as .FBX file.
  When in Unity, even if the cube has the right material with the right texture, the cube has a dark version of the texture.</p>
  
  <p><a href="https://i.stack.imgur.com/HUTx3.png" rel="nofollow noreferrer">Unity cube with dark shadowed texture</a></p>
  
  <p><a href="https://i.stack.imgur.com/1EYVq.png" rel="nofollow noreferrer">Blender cube with bright texture</a></p>
  
  <p>Here's what i tried:</p>
  
  <ul>
  <li>Flipping my normals in or out in Blender.</li>
  <li>Change normals and tangents settings in unity to calculate.</li>
  <li>Trying to change pretty much all Model settings in inspector in unity.</li>
  </ul>