title: First time I receive 1 Picasso image and the second time I receive them all
body: <p>I made a target of Picasso in a for loop. The first time I receive 1 image and the other images going into the 'onPrepareLoad' statement. The second time I receive all images. Why is it not working the first time?</p>
  
  <p>Code:</p>
  
  <pre><code>        final Set&lt;Target&gt; protectedFromGarbageCollectorTargets = new HashSet&lt;&gt;();
  
          for (int i = 0; i &lt; alleFotosArray.size(); i++) {
              final Target target = new Target() {
                  @Override
                  public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
                      protectedFromGarbageCollectorTargets.remove(this);
  
                      int width = bitmap.getWidth();
                      int height = bitmap.getHeight();
  
                      deelnemerSizesFotos sizeFotos = new deelnemerSizesFotos();
  
                      sizeFotos.setWidth(width);
                      sizeFotos.setHeight(height);
  
                      sizeFotosArray.add(sizeFotos);
                  }
  
                  @Override
                  public void onBitmapFailed(Drawable errorDrawable) {
                      protectedFromGarbageCollectorTargets.remove(this);
  
                      deelnemerSizesFotos sizeFotos = new deelnemerSizesFotos();
  
                      sizeFotos.setWidth(200);
                      sizeFotos.setHeight(200);
  
                      sizeFotosArray.add(sizeFotos);
                  }
  
                  @Override
                  public void onPrepareLoad(Drawable placeHolderDrawable) {
                      deelnemerSizesFotos sizeFotos = new deelnemerSizesFotos();
  
                      sizeFotos.setWidth(200);
                      sizeFotos.setHeight(200);
  
                      sizeFotosArray.add(sizeFotos);
                  }
              };
  
              protectedFromGarbageCollectorTargets.add(target);
              Picasso.with(c).load(alleFotosArray.get(i).getImageurl()).into(target);
  }
  </code></pre>