title: Thread safety in C# scripts
body: <p>I'm writing a plugin for a game called <a href="http://www.playrust.com" rel="nofollow">Rust</a> using a modding framework called <a href="https://github.com/OxideMod/Oxide" rel="nofollow">Oxide</a>.  I'm wondering if I need to be concerned about synchronization in my plugin.  Are all scripts in unity (C# or otherwise) executed on the same thread?</p>