title: Console isn't showing up when running print() using LOVE2d with atom-editor
body: <p>Using atom-editor 1.13 with the love-ide package installed to run LOVE2d 10.2 games (windows 7)</p>
  
  <p>Apparently if you create a <code>conf.lua</code> file in the same folder as your <code>main.lua</code> file you can add some configuations to <code>main.lua</code>. So, I've got these lines of code in my <code>conf.lua</code> to show console.</p>
  
  <pre><code>function love.conf(t)
      t.console = true
  end
  </code></pre>
  
  <p>But when I go back to my <code>main.lua</code> and type <code>print("ballz")</code>, all I see is a blank LOVE2d game screen with no extra console window. Not really sure if this is because I'm using atom editor or not. Everything seems to be PATH'ed correctly. </p>
  
  <p>On a side note, whenever I run atom using the love-ide package it always tries to install some "dependecy files" like the hyperclick-love package, and the auto-complete-love package. These fail to install because I don't have git installed.. honestly I really don't know what git is, but neither it, hyperclick, or auto-complete seemed like requirements to run my game, so in the spirit of not installing unnecessary things onto my computer I never installed these things... annoying as it is to see this notification always pop up when I start atom. Anyone know if this is contributing to the issue, or know a way to remove these notifications or auto-download-attempts? My LOVE2d code still seems to run without these packages.</p>