title: HTC VIVE SteamVR how to render different content in each eye
body: <p>I'm have a scene with <strong>3 cameras</strong> <code>CameraRig</code>, <code>CamLeft</code> and <code>CamRight</code>.</p>
  
  <p>Now I would like to be able to switch between two modes.</p>
  
  <p><strong>Mode 1:</strong> <code>CameraRig</code> renders to both HTC vive headset eyes (<code>CamLeft</code> and <code>CamRight</code> are disable).</p>
  
  <p><strong>Mode 2:</strong> <code>CamLeft</code> renders to the left eye and <code>CamRight</code> renders to the right eye of the headset (<code>CameraRig</code> is disable).</p>
  
  <p>I have searched for a solutions and found some answers Like <a href="https://steamcommunity.com/app/250820/discussions/0/535152276589455019/" rel="nofollow noreferrer">d<strong>iscussion on steam community</strong></a> and a <a href="https://gamedev.stackexchange.com/questions/152451/rendering-2-different-images-in-hmd-for-left-and-right-eye-using-streamvr"><strong>gameDev Post</strong></a> but no luck.</p>