title: How do you convert FString into Char* ? UE4
body: <pre><code>    const char* bufmessage = PlayerLocation;
      int sendOK = sendto(out, bufmessage, strlen(bufmessage), 0, (sockaddr*)&amp;server, sizeof(server));
  </code></pre>
  
  <p>no suitable conversion for FString to const char*</p>