title: Missing Photon Pun assembly reference with Visual Studio Code 1.50.1
body: <p>I am developing Unity game apps on a PC using C#, using Visual Studio Code as the editor. The apps are targeted at PC and Android. Multiplayer uses Photon Pun 2.</p>
  <p>The Unity version is 2019.3.14F1 - I don't want to move forward just yet in case of 'unexpected problems'.</p>
  <p>The VS Code version was 1.48.3 - and everything was fine, no compile errors, all code working OK etc.</p>
  <p>Stupidly, I took Microsoft's advice to update VSC, and VS Code went to 1.50.1. Result of this is that there are all sorts of errors showing up in VS Code relating to the Photon code. All these errors stem back to the '<code>using Photon.Pun;</code>' line. It says &quot;the type or namespace name 'Pun' does not exist in the namespace 'Photon' (are you missing an assembly reference?)&quot;.</p>
  <p>The code however does not come up with any compile errors in the Unity editor itself, and it all runs fine, including the Photon parts. The problem is in VS Code.</p>
  <p>I realise this is almost certainly as VS Code problem, not Photon, but I am wondering if anyone has met this before and knows how to fix it?</p>
  <p>(This is why I do not want to move from 2019.3.14F1 to 2020.whatever at the moment - you never know what might happen).</p>