title: Use Blender file in Unity with Blender 3.0.0
body: <p>long story short:
  To use blender models in Unity you need to <strong>install a Blender Version 2.X</strong> since the (in Unity integrated) python script that converts the models doesn't support 3.X yet.</p>
  <p>Edit: As it stands now Unity and Blender 3.0.1 and onwards work properly together.</p>
  <p>(source: <a href="https://forum.unity.com/threads/unity-issues-with-blender-3-0-version-reading-issue.1207444/" rel="nofollow noreferrer">https://forum.unity.com/threads/unity-issues-with-blender-3-0-version-reading-issue.1207444/</a>)</p>
  <hr />
  <p>Original Question:
  I got a new PC and tried to <strong>open</strong> my <strong>Unity (2021.1.5f) Project</strong>, which uses blender models. When opening the project i got errormessages saying &quot;Blender could not convert the .blend file to .fbx file&quot; and when i hit play there were spawning a bunch of empty Gameobjects called &quot;missing prefab (dummy)&quot;. Also not all models were missing. Only the blender files (i think).</p>
  <p>So it looks to me, that there might be a problem with blender 3.0.0, which is the newest version to download. In the unity Forum the user &quot;Kurt-Dekker&quot; already is helping people indicating to a Python script in the UnityEditor Directory &quot;<strong>Unity-BlenderToFBX</strong>&quot; but i didn't find an updated script that fix the issue with blender 3.0.0.</p>
  <p>In case anyone is getting similar issues, i solved the issue by <strong>installing</strong> an <strong>older blender version</strong> (i use 2.8).</p>
  <p>Is there anyone who knows how to fix the script for blender 3.0.0? :)
  Hope i could help someone bypassing the problem for now and have a good day</p>