title: Swift - best way to animate buttons in tactile, fluid way? Swipe down for menu buttons?
body: <p>Alright, Im pretty new to animations in Swift and will be implementing a swipe down for 3 circular menu buttons to "pop" up (move up from button) as my menu.</p>
  
  <p>I will be doing other animations and need this to be as fluid/tactile as possible - I dont just want the buttons to move up (I know how to do this), I want them to come up then move down a little to look extremely clean and fluid - almost like bouncing or "floating". Bobbing is probably the better word here.</p>
  
  <p>I've included a picture below of what Im going for essentially - just trying to find the right way to get into this;</p>
  
  <p>How can I achieve an extremely fluid "bobbing" animation for my menu buttons? In general how I can create tactile/really fluid (not just simple moving) animations in Swift? What are the best tutorials for this?<a href="https://i.stack.imgur.com/NyELM.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/NyELM.png" alt="enter image description here"></a></p>
  
  <p>This is what I mean by fluid -<a href="https://dribbble.com/shots/1368542-Gif-Fiche" rel="nofollow noreferrer">https://dribbble.com/shots/1368542-Gif-Fiche</a></p>