title: Cordova app not showing at correct screen-resolution on Android
body: <p>I'm trying to run a Cordova app with a fullscreen canvas on an Android device with a devicePixelRatio of 2.
  To compensate for this pixelratio I added <code>&lt;meta name="viewport" content="user-scalable=no width=device-width initial-scale=0.5 minimum-scale=0.5 maximum-scale=0.5" /&gt;</code> to the head in the index.html, but for some reason it's ignored by Android when run as app.</p>
  
  <p>window.innerWidth should show 1200 (the width of my tablet (nexus 7)) however window.innerWidth remains 600 just as it is with scale set to 1. When I set the scale to 2 the window.innerWidth becomes 300 so I'm sure the tag itself works (just not the 0.5 setting).</p>
  
  <p>I also ran some test to see how other devices/browsers respond:
  The regular chrome browser on the same tablet gives the correct innerWidth (of 1200).
  Running the app on a iPhone SE also gives the correct innerWidth (of 640).</p>
  
  <p>So the problem seems specific to Android running as an app.</p>
  
  <p>Does anybody have a clue on how to force Android to run the Webview in the correct resolution?</p>