title: Objective-C: Better animation
body: <p>Im working on a simple cups and ball game and right now I am making the cups move by using</p>
  
  <p>_image.animationImages = [NSArray arrayWithObjects:...
  and then having all of the images in the animation but each animation is about 200 images which is making it really big and slow, is there a way to have each cup move along a curve I set and just have the one image of the cup instead of the thousands for all the animations?</p>
  
  <p>And also I plan to be able to have different cups to choose from, is there a way I can put all the cups in a sprite sheet instead of having each individual image? I do not want to use cocos2d because I am not familiar with it and do not want to restart this project.</p>