title: Shortcut to automatically add custom editor for Script in Unity
body: <p>The Unity context menu for Assets has all kinds of useful shortcuts, but there is no shortcut to quickly create a custom editor. Instead, if I want to create a custom editor, I have to go through all these annoying boilerplate steps:</p>
  <ol>
  <li>Create <code>Editor</code> directory (if not created yet), and go to the right sub-directory</li>
  <li><code>Create</code> -&gt; <code>C# Script</code> (which should actually be called <code>C# Component Script</code>)</li>
  <li>Remove all the <code>MonoBehavior</code> stuff</li>
  <li>Append <code>Editor</code> to the class name</li>
  <li>Add <code>using UnityEditor</code></li>
  <li>Add the <code>CustomEditor</code> attribute</li>
  <li>Inherit from <code>Editor</code></li>
  </ol>
  <p>...before being able to actually start writing my stuff...</p>
  <p>Is there a shortcut for that somewhere?</p>