title: How can I make 3d pipes in Maya 2012?
body: <p>I have found several tutorials for older versions of Maya, but, since I am rather inexperienced at using the program, I am finding it difficult to get the results I am seeking.</p>
  
  <p>I want to do what is seen in this video beginning at about the 45 second mark:</p>
  
  <p>-Snap to grid on</p>
  
  <p>-Draw an arc</p>
  
  <p>-Draw a circle with a radius of 0.65 with the proper position relative to the arc</p>
  
  <p>-Surfaces > Extrude (this is where I am having trouble)
  etc. . .</p>
  
  <p>I can do the first three steps, but when it comes to extruding the object, I get a completely different shape (a funnel-like shape).  There are comments on the video that suggest using "edit mesh > keep faces together" - this part seems different in Maya 2012 (I find it in Polygons tab, Edit Mesh > Keep faces together) when compared to the version the tutor is using.</p>
  
  <p>I have found the option to keep faces together, but it seems to have no effect on what I am doing.</p>
  
  <p>Can someone help me make 3d pipes in Maya 2012?  I do not necessarily have to do it the way the video tutorial is illustrating - I just need a decent way to make pipes with angles and joints (picture pvc piping under your  sink).</p>
  
  <p>Thank you.</p>