title: Is it possible to use transform and image draw coordinates together?
body: <p>I am trying to transform a moving animated sprite to be a reverse of itself. The only way I know of do this is:</p>
  
  <pre><code>AffineTransform transform = new AffineTransform();
  transform.scale(-1, 1);
  transform.translate(-sprite.getWidth(), 0);
  g.drawImage(imageFromSprite, transform, null);
  </code></pre>
  
  <p>Because there seem to be no methods to enter coordinates with the transform it means I am unable to carry on running my code which moves the animated sprite around the screen. </p>
  
  <p><strong>Is there a way of transforming an image and drawing it at specified coordinates?</strong></p>
  
  <p>Any help greatly appreciated.</p>