title: Official Kinect SDK and Unity3d
body: <p>Does anyone know anything about using Kinect input for Unity3d with the official SDK? I've been assigned a project to try and integrate these two, but my super doesn't want me to use the open Kinect stuff. Last news out of the Unity site was that Kinect SDK requires 4.0 .Net and Unity3D only takes 3.5</p>
  
  <p>Workarounds? Point me toward resources if you know anything about it please. </p>