title: How to prefab animations in Unity?
body: <p>created a prefab for door and added the prefab doors to the scene. This prefab door has an animator. The problem is when I try to change the animator x,y,z position on the second door in the scene it changes the first door.</p>
  
  <p>I tried duplicating the doors and changing the position x y z but it changed the animator for the first door.</p>
  
  <p>I just have a script that play the animator.</p>
  
  <p>The expected result should be that I can drag and drop doors as needed without creating individual animators for each door. It looks like i need to create animators per door there is and also this probably will require me to create new scripts per each door. It seems awkward since I should be able to add doors and just chaning the position x y z in the animator.</p>