title: Control the playback speed of a Video Player using Slider in Unity
body: <p>How can I simply control the playback speed of a video player in Unity.
  Right now I have this code but the problem is I can only debug the output in the console log, is there a way to do it on the actual Video Player?</p>
  <p>Video Player Script:</p>
  <pre><code>   public Slider mySlider;
  
      // Start is called before the first frame update
      void Start()
      {
          mySlider.onValueChanged.AddListener(delegate { ValueChangeCheck(); });
      }
  
      public void ValueChangeCheck()
      {
          Debug.Log(mySlider.value);
      }
  </code></pre>
  <p>Here is my UI</p>
  <p><a href="https://i.stack.imgur.com/3HVv2.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/3HVv2.png" alt="enter image description here" /></a></p>