title: Allowing more WebGL contexts
body: <p>I'm currently working on a website with a list of items. Each item has a thumbnail, and I'm adding a shader effect on all of them using <strong><em>PixiJS</em></strong>. The problem is that there's more than 16 items on the list, so I'm getting the following error : </p>
  
  <blockquote>
    <p>WARNING: Too many active WebGL contexts. Oldest context will be lost.</p>
  </blockquote>
  
  <p>Is there a way to increase this limit ? I can't make the whole page on WebGL, and the usage is so limited (no interaction, lite effect) that I think more WebGL contexts will not make the page laggy or something.</p>