title: Stream Unity RenderTexture to Gstreamer
body: <p>I would like to export a Camera view to a native plugin implementing a GStreamer pipeline which encodes and streams the rendered texture over a network to a web browser. I did some research and figured out that the best way to do that is probably to use a <a href="https://docs.unity3d.com/ScriptReference/RenderTexture.html" rel="nofollow noreferrer">RenderTexture</a> in Unity. </p>
  
  <p>However, I don't understand how to interface this RenderTexture with GStreamer inside a native plugin. Do I need to write my own GStreamer source element for this? If yes, what would be a good starting point? Or is there another more straightforward solution for exporting the Camera view from Unity into GStreamer?</p>