title: Display raw image as video on winform (over 30fps)
body: <p>I receive 30 raw images per second via USB. (real time camera iamge / but not webcam)</p>
  <pre><code>// raw image is Format32bppPArgb Bitmap
  
  while ( true ) // Recevie Image loop Using Task
  {
      ...
      picturebox1.Image = raw_image;
      // panel1.BackgroundImage = raw_image; // or using panel to display
      ...
  }
  </code></pre>
  <p><strong>I updated the image to make it look like an Video.</strong>
  When the image is 15fps, it's the program working properly.
  <strong>But 30fps, GUI is broken.</strong>
  The image area is refreshed smoothly and well.
  However, other components will not be updated if there is a change, causing problems.
  (such as radiobutton, panel, title bar, etc..)
  This seems to occur noticeably when the area of drawing the image is widened.</p>
  <p>As a result of referring to other articles in stackoverflow,
  I was able to check some related information, but I couldn't solve it clearly using Winform.
  it seems that fast redrawing in this way is difficult through winform.
  (I don't know if I got it right.)</p>
  <p>Are there any good ways or keywords to solve this problem?
  Thank you for reading it.</p>