title: Audiolib.js: Changing values of existing "objects"
body: <p>so I looked into Audiolib.js and can make some basic stuff but what I don't know and can't figure out by searching through the internet.</p>
  
  <p>The question is how I can change specific values of some "objects" without "re-appending" it. For example:</p>
  
  <pre class="lang-js prettyprint-override"><code>var osc;
  osc = audioLib.Oscillator(44100 /*or some other samplerate */ , 400 );
  
  function changefrequency(freq)
  osc.frequency = freq; /* is there a way to do stuff like this? */
  </code></pre>
  
  <p>(Btw. with "objects" I mean oscillators, lfo's, filters and so on.)
  Since there are many other situations where I would like to change values without interrupting the whole process, I would realy like to do stuff like this.</p>