title: Font graphics routines
body: <p>How do you do your own fonts?  I don't want a heavyweight algorithm (freetype, truetype, adobe, etc) and would be fine with pre-rendered bitmap fonts.</p>
  
  <p>I do want anti-aliasing, and would like proportional fonts if possible.</p>
  
  <p>I've heard I can use Gimp to do the rendering (with some post processing?)</p>
  
  <p>I'm developing for an embedded device with an LCD.  It's got a 32 bit processor, but I don't want to run Linux (overkill - too much code/data space for too little functionality that I would use)</p>
  
  <p>C.  C++ if necessary, but C is preferred.  Algorithms and ideas/concepts are fine in any language...</p>
  
  <p>-Adam</p>