title: Unity 2D angular velocity center
body: <p>I try to add angular velocity to my <code>GameObject</code> with this command:</p>
  
  <pre><code>rigidbody2D.angularVelocity = Random.value * tumble;
  </code></pre>
  
  <p>All works, but I want center of velocity be in the center of my rigidbody, but center is outside my <code>GameObject</code> and looks like every time in different place. How can I set rotation center to the center of my rigidbody?</p>
  
  <p>Thanks!</p>