title: How to Incorporate Swift Package Manager to an Existing Xcode Project?
body: <p>I already have a working Xcode project for a MacOS App. However, I would like to add a Swift framework from Github using Swift Package Manager.</p>
  
  <p>I ran "swift package init" inside the project folder. Then I updated Package.swift file. Then I ran "swift package resolve".</p>
  
  <p>However, it still complains no such module when I try to build.</p>
  
  <p>Since I already have a working project, if I run "swift package generate-xcodeproj", it messes up the folder structure as well as removing the storyboard.</p>
  
  <p>How can I tell Xcode to use the module that swift package manager downloaded into the project?</p>
  
  <p>Thank you!</p>