title: Drawing a class multiple times on the screen XNA
body: <p>I am making a simple brick-breaker type game. I have a ball paddle class, and i have both moving around the screen fine. I also have a brick class, of a brick, that when it is hit with the ball it dissapears. Now i want multiple bricks on the screen without manually drawing them all by writing</p>
  
  <blockquote>
    <p>spriteBatch.Draw(brickTexture, brickPosition, Color.White);</p>
  </blockquote>
  
  <p>Over and over. (With differant positions). How do i draw the class multiple times and each brick be able to dissapear when it is hit.</p>