title: Which graphics card is used when working with OpenGL shaders over RDP?
body: <p>I'm taking an introductory OpenGL development course with a Surface Pro, and was hoping to connect to my more powerful desktop for development through the native Windows remote desktop tool. I'm having trouble with the shaders on my first test program, which leads to my question. Will the shader work be done by the graphics card on my Surface (RDP client) or my desktop (RDP host)?</p>