title: Android Game - Drawing text on top of image
body: <p>I'm building an Android game which consists of a card as background.  </p>
  
  <p>What I need to do is to draw text on top of the image at runtime (each second or when a special event arises).<br>
  But I need to draw the text at specific positions of the image, let's say: if the image is 123x245, let's draw the text at (2, 3).<br>
  What I've done so far is to write the text onto the image (as a Bitmap) and assign that new Bitmap to the <code>ImageView</code>, but the performance is very bad.</p>
  
  <p>So, what solution do you suggest in order to do this: <code>CustomView</code>, <code>SurfaceView</code>, etc?</p>
  
  <p>Thank you.</p>