title: Render output in Blender 2.8 shows different output than the viewport display
body: <p>I am following a course from Udemy on blender 2.8 fundamentals. As the editing in the final animation was complete, I tried to render it, but the rendered output seems to be different from the viewport display.</p>
  
  <p>In the render output, somehow all of my objects are being cut through by a plane. At first, I thought that it was the floor from my animation that was causing this issue. I tried to render again after making some changes to the floor, but I am still facing the same problem.</p>
  
  <p>I have linked the viewport and render output screenshots below.</p>
  
  <p><a href="https://i.stack.imgur.com/juGFh.jpg" rel="nofollow noreferrer">Viewport Display #1</a>
  <a href="https://i.stack.imgur.com/o6i3V.jpg" rel="nofollow noreferrer">Render Output #2</a></p>
  
  <p><a href="https://i.stack.imgur.com/tQgyG.jpg" rel="nofollow noreferrer">Viewport Display #2</a>
  <a href="https://i.stack.imgur.com/ESq6h.jpg" rel="nofollow noreferrer">Render Output #2</a></p>
  
  <p><a href="https://i.stack.imgur.com/65hN3.jpg" rel="nofollow noreferrer">Viewport Display #3</a>
  <a href="https://i.stack.imgur.com/MnbMy.jpg" rel="nofollow noreferrer">Render Output #3</a></p>