title: Is it possible to use OpenGL ES on iOS through RubyMotion?
body: <p>I know <a href="http://www.rubymotion.com/" rel="nofollow">RubyMotion</a> is relatively new, but I'd like to find out if it's possible/easy to use OpenGL ES with it before I buy a license to make an iOS game I've been planning for a while.</p>
  
  <p>The reason I'm wondering is that I understand RubyMotion wraps all the Cocoa/Objective-C stuff but OpenGL on iOS is a set of C functions (glBegin(), glEnd(), etc.)</p>
  
  <p>If anyone that purchased RubyMotion could help me out in finding out or point me to a piece of documentation, I'd be extremely grateful.  Thank you.</p>