title: "[Crashlytics:Crash] Reporting is disabled"
body: <p>I am getting the following error messages when our production iOS app initializes:</p>
  
  <pre><code>[Crashlytics] Version 3.8.4 (121)
  [Crashlytics] Running on iOS Simulator (iPhone), 10.3.0 (16E195) 
  [Crashlytics:Crash] Reporting is disabled 
  [Crashlytics] Crash reporting could not be initialized 
  [Answers] Initialized 
  [Fabric] Initialized with kit versions: {
      "com.twitter.answers.ios" = "1.3.4"; 
      "com.twitter.crashlytics.ios" = "3.8.4"; 
      "io.fabric.sdk.ios" = "1.6.11"; 
  }
  </code></pre>
  
  <p>Every subsequent call to log an event gets the following error: </p>
  
  <pre><code>[Crashlytics:Crash] WARNING: CLSLog has been used before (or concurrently with) 
      Crashlytics initialization and cannot be recorded. The message was: ...
  </code></pre>
  
  <p>The non-production versions of the app work fine running the exact same code but with different bundleIDs.  Normally when the app initializes for the first time, then I see the app populate in the Fabric dashboard, but in this case the app is not showing up.  </p>
  
  <p>We have an Android and an iOS version of the app, and they both use the same bundleID, so I am wondering if there is a conflict because of that? I see the Android version of the app in the dashboard, and it seems to be working properly. This is an app that originally was a Xamarin app that compiled to both platforms, neither of which incorporated Fabric/Crashlytics. We have now written native apps on each platform, and both are using Fabric/Crashlytics.</p>
  
  <p>Since this is a pre-existing app in both stores, we do not have the option of changing either app’s bundleID.</p>