title: parsing failed because a } isnt put in?
body: <p>Setting up a fivem server and trying to get esx_policejobs to work after putting in custom job_grades. Have gotten an error and have been stuck for hours, I don't know if I'm missing something here or not?</p>
  
  <p>Theres also a console line that says stack traceback to a different .lua file, so could that end up being the problem in there instead of the actual config file?</p>
  
  <p>Have looked over and over the config and honestly cant find the problem</p>
  
  <pre><code>    recruit = {
          { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
          { weapon = 'WEAPON_NIGHTSTICK', price = 0 },
          { weapon = 'WEAPON_STUNGUN', price = 1500 },
          { weapon = 'WEAPON_FLASHLIGHT', price = 80 },
      },
  
      private = {
          { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
          { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
          { weapon = 'WEAPON_NIGHTSTICK', price = 0 },
          { weapon = 'WEAPON_STUNGUN', price = 500 },
          { weapon = 'WEAPON_FLASHLIGHT', price = 0 },
      },
  
      private-first-class = {
          { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
          { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
          { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
          { weapon = 'WEAPON_NIGHTSTICK', price = 0 },
          { weapon = 'WEAPON_STUNGUN', price = 500 },
          { weapon = 'WEAPON_FLASHLIGHT', price = 0 }
      },
  
      sergeant = {
          { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
          { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
          { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
          { weapon = 'WEAPON_NIGHTSTICK', price = 0 },
          { weapon = 'WEAPON_STUNGUN', price = 500 },
          { weapon = 'WEAPON_FLASHLIGHT', price = 0 },
      },
  
      lieutenant = {
          { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
          { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
          { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
          { weapon = 'WEAPON_NIGHTSTICK', price = 0 },
          { weapon = 'WEAPON_STUNGUN', price = 500 },
          { weapon = 'WEAPON_FLASHLIGHT', price = 0 },
      },
  
      captain = {
          { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
          { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
          { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
          { weapon = 'WEAPON_NIGHTSTICK', price = 0 },
          { weapon = 'WEAPON_STUNGUN', price = 500 },
          { weapon = 'WEAPON_FLASHLIGHT', price = 0 },
      },
  
      inspector = {
          { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
          { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
          { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
          { weapon = 'WEAPON_NIGHTSTICK', price = 0 },
          { weapon = 'WEAPON_STUNGUN', price = 500 },
          { weapon = 'WEAPON_FLASHLIGHT', price = 0 },
      },
  
      deputy-chief = {
          { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
          { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
          { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
          { weapon = 'WEAPON_NIGHTSTICK', price = 0 },
          { weapon = 'WEAPON_STUNGUN', price = 500 },
          { weapon = 'WEAPON_FLASHLIGHT', price = 0 },
      },
  
      assistant-chief = {
          { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
          { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
          { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
          { weapon = 'WEAPON_NIGHTSTICK', price = 0 },
          { weapon = 'WEAPON_STUNGUN', price = 500 },
          { weapon = 'WEAPON_FLASHLIGHT', price = 0 },
      },
  
      chief-of-police = {
          { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
          { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
          { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
          { weapon = 'WEAPON_NIGHTSTICK', price = 0 },
          { weapon = 'WEAPON_STUNGUN', price = 500 },
          { weapon = 'WEAPON_FLASHLIGHT', price = 0 },
      },
  }
  </code></pre>
  
  <p>Shouldnt be any config errors</p>
  
  <p>Error in console: </p>
  
  <pre><code>Failed to load script config.lua.
  Error loading script server/main.lua in resource esx_policejob: @esx_policejob/server/main.lua:5: attempt to index a nil value (global 'Config')
  stack traceback:
          @esx_policejob/server/main.lua:5: in main chunk```
  </code></pre>