title: Displaying large VRML file
body: <p>I've VRML file that is 4.2GB big (!) and consists of 10 different shapes.
  This is cloud of points (no edges or triangles).</p>
  
  <p>How can I display such a big object? Everything I've tried just freezes.
  Is there any tool I can use for point optimization in stream-like fashion?
  Without loading the whole file?</p>