title: BSP tree traversal in relation to position?
body: <p>This is more of a conceptual question than a coding question. I have figured out the basic concepts of a BSP tree but am having trouble wrapping my head around the positioning. I have figured out that to find my current location in the BSP tree, I keep recursively iterating through the tree moving to the right if I am in front of the split plane, and left if I am behind it. When I eventually hit a leaf node, that is where I am in the world.</p>
  
  <p>Now, in terms of rendering, if I had to render from front to back, would I start at the right side of the tree and render all the way recursively until I hit the last node on the left side. What about back to front? Would it be the opposite?</p>
  
  <p>Thanks!</p>