title: Quick access to multiple values
body: <p>Not a Unity question per se, but it helps me illustrate this problem.</p>
  <p>Properties can't return multiple values. However, in Unity Vector3.up, shorthand for Vector3(0, 1, 0) <strong>seems</strong> to do so (to me, anyway). For example, typing Debug.Log(Vector3.up) prints out the previously mentioned three values. I'm not sure what exactly is happening that gives access to those three values in such a direct way.</p>
  <p>I've tried to get as much information about classes and structs as is possible for my level of knowledge, but I haven't been able to figure this out. Can someone help me with this?</p>