title: Best way to delete an item from a JSON string using JsonUtility in Unity 3d
body: <p>What is the best way to delete an item from a JSON file using Unity 3d's JsonUtility?</p>
  
  <p>I'm assuming you must load it, but: does it need to be parsed or converted to a list?</p>
  
  <p>Once the operation is done, save it.
  Any help for the middle part would be helpful.
  Thanks!</p>