title: Sharing a storyboard across multiple targets in Swift
body: <p>I've got an app with two targets which have almost identical user interfaces and functionality (pay up front vs. IAPs). For that reason, they share a storyboard. In Objective-C this has been no problem.</p>
  
  <p>However now I'm beginning to implement new view controllers using Swift. The problem I'm having is that I need to specify a "Module" for my custom view controllers implemented in my Storyboard.</p>
  
  <p>The custom view controller's Identity Inspector looks like:</p>
  
  <p><a href="https://i.stack.imgur.com/9oHE9.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/9oHE9.png" alt="enter image description here"></a></p>
  
  <p>I am forced to designate one of my targets. Whichever target I select, the other target will crash with a message such as:</p>
  
  <blockquote>
    <p>2017-01-15 17:26:32.284 TapTyping[85802:15083599] Unknown class _TtC13TapTypingLite19EntryViewController in Interface Builder file.</p>
  </blockquote>
  
  <p>How can I set up my shared Storyboard so that it will build for both targets (as it use to, in Objective-C)?</p>