title: How to make this skybox rotate (Unity)?
body: <p>Ok, I need to use this skybox shader because it allows for a blending I need, issue is I also need it to rotate (animated rotate), as described here: <a href="https://answers.unity.com/questions/651780/rotate-skybox-constantly.html" rel="nofollow noreferrer">https://answers.unity.com/questions/651780/rotate-skybox-constantly.html</a></p>
  
  <p>Shader:</p>
  
  <pre><code>Shader "RenderFX/Skybox Blended" {
  
   Properties {
       _Tint ("Tint Color", Color) = (.5, .5, .5, .5)
       _Tint1 ("Tint Color one", Color) = (.5, .5, .5, .5)
       _Tint2 ("Tint Color two", Color) = (.5, .5, .5, .5)
       _Blend ("Blend", Range(0.0,1.0)) = 0.5
       _Skybox1 ("Skybox one", Cube) = ""
       _Skybox2 ("Skybox two", Cube) = ""
   }
  
   SubShader {
       Tags { "Queue" = "Background" }
       Cull Off
       Fog { Mode Off }
       Lighting Off        
       Color [_Tint]
       Pass {
           SetTexture [_Skybox1] { combine texture }
           SetTexture [_Skybox2] { constantColor (0,0,0,[_Blend]) combine texture lerp(constant) previous }
           SetTexture [_Skybox2] { combine previous +- primary, previous * primary }
       }
  
   }
  
   Fallback "RenderFX/Skybox", 1
   }
  </code></pre>
  
  <p>I am very new to skybox shaders and tried integrating their code, but it just drew errors. How can I animate rotation on this skybox? </p>
  
  <pre><code>RenderSettings.skybox.SetFloat("_Rotation", Time.time*0.4f);
  </code></pre>
  
  <p>did not work either.</p>