title: Projectile motion in Unity3d
body: <p>I have followed a couple for tutorials and tried coming  up with script that can make my object follow the trajectory but unfortunately none of my attempts worked. I understand the basic physics and math of projectile motion but not able to program.</p>
  
  <p>Here is the situation:</p>
  
  <p>A is a fixed object at some height above the ground and throws the object that has to follow the projectile motion and B is moving towards A(to left) with constant speed in linear motion.I just want the game object from A to follow the projectile motion on click of a button. I have done tons of attempts on my own but it did not work.</p>