title: Use String to Refer to an Instance / Object?
body: <p>I have a block of common drop-boxes that I would like to iterate through rather than go through all of them every time, even when only the first few are needed.  They all have the exact same name, except for the number referring to their specific place in the hierarchy.</p>
  
  <p>Essentially, there is a MaxSpellLevel value that determines up to what spell level this particular class or character can use. If the Max Spell Level is only 2, there's no reason to go all the way up to 9, since everything after 2 is unneeded anyway.</p>
  
  <p>The code I have thus far is this:</p>
  
  <pre><code>if(cbox_Magical.Text != "Non-Magical") {
      // Save Spell Information Here
      int MaxSpellLevel = int.Parse(cbox_MaxSpell.Text);
      for(int i = 0; i &lt;= MaxSpellLevel; i++) {
          string KnownString, PerDayString;
          KnownString = "cbox_Known" + Convert.ToString(i);
          PerDayString = "cbox_PerDay" + Convert.ToString(i);
  
          Type Known = Type.GetType(KnownString);
          Type PerDay = Type.GetType(PerDayString);
  
          XElement SpellKnown = new XElement("SpellsKnown",
              new XAttribute("level", Convert.ToString(i)),
              Known.Text);
  
          XElement SpellUse = new XElement("SpellUse",
              new XAttribute("level", Convert.ToString(i)),
              PerDay.Text);
  
          c.Add(SpellKnown);
          c.Add(SpellUse);
      }
  }
  </code></pre>
  
  <p>I have a series of drop-down boxes that are all labeled 'cbox_Known0', 'cbox_Known1', etc. Is there a way to do what I'm attempting below? I have looked into reflection, but unfortunately do not understand it or it isn't for what I'm attempting.</p>