title: How to send data between two clients
body: <p>I am making a simple game with multiplayer mode in it. I need to somehow send data between one player and other. I can't find a way to transfer data between two clients. Is there a way to forward them through the server?</p>
  
  <p>I'm using the <code>socketserver</code> library to accept connections. Here is the way I handle connections.</p>
  
  <pre><code>def handle(self):
      data = self.request.recv(BUFFSIZE).decode("utf-8")
      print("Received connection")
      print(data)
  </code></pre>