title: C++: More and more complex bugs misleading the debugger
body: <p>It seems like the bugs in my project are evolving. While in the beginning time, causers of program crashes were easily to spot using the debugger (the line it points to after the program crashes), it's different now.</p>
  
  <p>Many bugs cause the program to crash in completely arbitary places not even closely related to them.</p>
  
  <ul>
  <li>How can I spot bugs "hiding" from the debugger in a better way?</li>
  </ul>
  
  <p>(I use Visual Studio 2010)</p>