title: OpenglES 2.0 GL_POINTS disappear
body: <p>I am using gl_points as sprites, when points reach screen boundary they disappear, problem is that my points are larger than 1 pixel, so they disappear when half of point beaks trough screen bound, i am assuming that there is some kind of culling turned on to remove points that are offscreen, question is how to turn it off.</p>