title: What is the difference between agones and spatial OS
body: <p>recenty google announce an open source project called Agones partnership with ubisoft..
  it is an open source, dedicated multiplayer game server hosting on google cloud..
  source : <a href="https://cloudplatform.googleblog.com/2018/03/introducing-Agones-open-source-multiplayer-dedicated-game-server-hosting-built-on-Kubernetes.html" rel="nofollow noreferrer">https://cloudplatform.googleblog.com/2018/03/introducing-Agones-open-source-multiplayer-dedicated-game-server-hosting-built-on-Kubernetes.html</a></p>
  
  <p>but last year, google also introduce their partner's (<a href="https://improbable.io/" rel="nofollow noreferrer">https://improbable.io/</a>) project called Spatial OS..
  which claim to be the next generation of multiplayer gaming..</p>
  
  <p>my question what is the difference?
  in term of performance on real time multiplayer, mitigating cheating and also which one has the lowest server maintenance (to be maintained by developer)</p>
  
  <p>or are they actually different things and can work together to create a better online multiplayer game?</p>