title: How to draw multiple UIBezierPath with different colors in a UIView
body: <p>I would like to draw multiple UIBezierPath in a UIView with different stroke and fill color.</p>
  
  <p>Here is the code</p>
  
  <pre><code>- (void)drawRect:(CGRect)rect {
  
      context = UIGraphicsGetCurrentContext();
  
      [[UIColor grayColor] setFill]; 
      [[UIColor greenColor] setStroke];
  
      UIBezierPath *aPath = [[UIBezierPath alloc] init]; 
      [aPath moveToPoint:CGPointMake(227,34.25)];
      [aPath addLineToPoint:CGPointMake(298.25,34.75)];
      [aPath addLineToPoint:CGPointMake(298.5,82.5)];
      [aPath addLineToPoint:CGPointMake(251,83)];
      [aPath addLineToPoint:CGPointMake(251,67.5)];
      [aPath addLineToPoint:CGPointMake(227.25,66.75)];   
      [aPath closePath]; 
      aPath.lineWidth = 2;
      [aPath fill]; 
      [aPath stroke];
  
      UIBezierPath *aPath2 = [[UIBezierPath alloc] init];
      [aPath2 moveToPoint:CGPointMake(251.25,90.5)];
      [aPath2 addLineToPoint:CGPointMake(250.75,83.25)];
      [aPath2 addLineToPoint:CGPointMake(298.5,83)];
      [aPath2 addLineToPoint:CGPointMake(298.5,90.25)];
      [aPath2 closePath];
      aPath2.lineWidth = 2;
      [aPath2 fill]; 
      [aPath2 stroke];
      [paths addObject:aPath2];
  </code></pre>
  
  <p>The problem is that the stroke and the fill color are set on the current context.
  Is it possible to draw different UIBezierPath with different colors in the same CGContextRef?</p>
  
  <p>Or I have to draw each UIBezierPath in separate UIView?</p>