title: Programmatically generating 3D models that can be imported into blender
body: <p>I'm looking for the simplest/easiest way to generate <strong>3D mesh</strong> models programmatically. </p>
  
  <p>I'm working on C++ and need to import the 3D models into Blender, so there should be a way to export them into a standard file format. The models I need are relatively simple, textureless, no materials, no shading, just geometry.</p>
  
  <p><strong>What kind of tools/libraries are there to achieve this?</strong> The easiest method the better (I'm actually quite fluent on c++ but don't really want to spend much time learning a complex API)</p>
  
  <p>Any reference to documentation or tutorial would be highly appreciated :)</p>