title: Are websockets implemented in SignalR+UWP?
body: <p>In the following documentation from 8 months ago Microsoft claims that Websocket usage by SignalR in a UWP/.NET application is not implemented:</p>
  
  <p><a href="https://docs.microsoft.com/en-us/aspnet/signalr/overview/getting-started/supported-platforms" rel="nofollow noreferrer">https://docs.microsoft.com/en-us/aspnet/signalr/overview/getting-started/supported-platforms</a></p>
  
  <p>This is surprising as the UWP platform has an implementation of the WebSocket standard. I wish to use SignalR for duplex communication between a UWP application running on a HoloLens (the client) and a WPF application (the server). Rather than assuming that SignalR can use the WebSockets transport layer in this configuration I thought someone in the community might know for sure. The multiple frameworks and documentation are making it difficult to figure out for those new to this sort of thing.</p>