title: Hot fix bugs(Patching) in a release for iOS/Android (Including compiled script changes) in Unity
body: <p>I need to find a solution for hot patching the game builds after their release, so the users don't have to reinstall the whole .apk/.IPA on their devices and yet the patch is applied if their is a new build on remote server. Hence only the updated <strong>scripts</strong> and assets are patched and not the whole build re-downloaded and reinstalled.</p>
  
  <p>So I have been looking around for a while on "Post Release Build Pipelines", "Automatic Patching Mechanisms", "Hot Fix/Patch" etc. I came across some assets on asset store:</p>
  
  <p><strong>1. <a href="https://assetstore.unity.com/packages/tools/utilities/p-a-t-c-h-ultimate-patching-system-full-46639" rel="nofollow noreferrer">P.A.T.C.H. - Ultimate Patching System [FULL]</a></strong></p>
  
  <p><strong>2. <a href="https://assetstore.unity.com/packages/tools/network/coffee-auto-patcher-system-79819" rel="nofollow noreferrer">Coffee Auto Patcher System</a></strong></p>
  
  <p><strong>3. <a href="https://assetstore.unity.com/packages/tools/utilities/final-patch-hot-update-pro-140852" rel="nofollow noreferrer">Final Patch - Hot Update Pro</a></strong></p>
  
  <p><strong>The problem exists with all these:</strong></p>
  
  <ol>
  <li>They are either not supported for iOS/Android or;</li>
  <li>They only patch asset changes using asset bundles, and do not patch compiled <strong>scripts</strong>.</li>
  </ol>
  
  <p><strong>I came across two suggested solutions which i have no clue if it will work or not:</strong></p>
  
  <ol>
  <li>Runtime script interpretation by using compiled scripts as text assets inside asset bundles (Since they donot support script changes) and use something like <a href="https://assetstore.unity.com/packages/tools/moonsharp-33776" rel="nofollow noreferrer">MoonSharp</a> to compile runtime.</li>
  <li>Using custom asset packages with updated scripts to be imported in the game.</li>
  </ol>
  
  <p>I am open to any solutions, assets/plugins/tools suggestions.
  Thank you in advance.</p>