title: UITableViewCell Segue not Working
body: <p>I'm making an app where I have a UITableView that the user adds data to, and I want the user to be able to tap on the cell and see more details about the cell they chose. I set up a segue from the cell to my cellDetailController where I will later add all the details of the cell they chose. When I run the app and try to tap on the cell to segue, it just selects the cell and nothing happens. What am I doing wrong here? Here is my storyboard set up:</p>
  
  <p>(I cant upload pictures yet so here's a link)
  <a href="http://tinypic.com/r/2ivcwsj/8" rel="nofollow">http://tinypic.com/r/2ivcwsj/8</a></p>
  
  <p>Heres the code for my the class connected to my tableView:</p>
  
  <pre><code>import UIKit
  
  typealias eventTuple = (name: String, date: String)
  
  var eventList : [eventTuple] = []
  
      class TableViewController: UIViewController, UITableViewDelegate {
  
          @IBOutlet weak var eventTable: UITableView!
  
          override func viewDidLoad() {
              super.viewDidLoad()
  
          }
  
          override func viewDidAppear(animated: Bool) {
              eventTable.reloadData()
  
  
          }
  
          override func didReceiveMemoryWarning() {
              super.didReceiveMemoryWarning()
              // Dispose of any resources that can be recreated.
          }
  
          // MARK: - Table view data source
  
  
  
          func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -&gt; Int {
              // #warning Incomplete method implementation.
              // Return the number of rows in the section.
              return eventList.count
          }
  
  
          func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -&gt; UITableViewCell {
              let cell = UITableViewCell(style: UITableViewCellStyle.Subtitle, reuseIdentifier: "Cell")
  
              cell.textLabel?.text = eventList[indexPath.row].name
              cell.detailTextLabel?.text = eventList[indexPath.row].date
  
              return cell
          }
  
  
  
          /*
          // Override to support editing the table view.
          override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
              if editingStyle == .Delete {
                  // Delete the row from the data source
                  tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
              } else if editingStyle == .Insert {
                  // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
              }    
          }
          */
  
          /*
          // Override to support rearranging the table view.
          override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {
  
          }
          */
  
          /*
          // Override to support conditional rearranging of the table view.
          override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -&gt; Bool {
              // Return NO if you do not want the item to be re-orderable.
              return true
          }
          */
  
  
          // MARK: - Navigation
  
          // In a storyboard-based application, you will often want to do a little preparation before navigation
          override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
              if(segue.identifier == "showDetailSegue") {
  
              }     
          }
      }
  </code></pre>