title: OpenGL texture doesn't render
body: <p>The texture simply doesn't render, the geometry is all black.</p>
  
  <p>Screenshot: <a href="http://i.imgur.com/ypMdQY4.png" rel="nofollow">http://i.imgur.com/ypMdQY4.png</a></p>
  
  <p>Code: <a href="http://pastebin.com/SvB8rxxt" rel="nofollow">http://pastebin.com/SvB8rxxt</a></p>
  
  <p>I'd also link to the texture I'm trying to render and the transformations.py module, but I don't have reputation to be allowed to put in more than two links. Googling "modern opengl 02" will get you the tutorial from which I got the former, and "transformations py" will get you the latter.</p>
  
  <p>Search for "TEXTURE STUFF START" to find where texture stuff is set up.</p>
  
  <p>I tried poking at all the parts (image loading, texture loading, texture coordinate data, shaders) but I don't know of a way to really determine which is at fault, and all seem fine as far as I can tell.</p>
  
  <p><strong>Update</strong>: Updated code with some potential problems fixed, but still exhibitng the same issue.</p>