title: Using Mesa3d with C++ in Ubuntu
body: <p>I'm doing an OpenGL course but only have integrated graphics with my Intel processor. Upon doing some research it seems I can use the Mesa implementation of OpenGL with my integrated graphics.</p>
  
  <p>On the installation page it says it requires python, but my course will be practicing OpenGL in a C++ environment.</p>
  
  <p>I've also been looking at OpenGL tutorials online in C++, and there are many libraries used for simplifying common tasks in OpenGL. Will I be able to use these libraries with Mesa in C++, and if so, how would I approach this?</p>