title: Java collision detection with 3d obj models
body: <p>I was looking around a lot but only found how to check collision for 2d objects.. for my current project I want to check colisions in 3d (I'm using obj models) - I could probably figure out something myself the problem is that I only know the center point of each object..</p>
  
  <p>Is there a way to get the boarders of the object so I can check if it touches the boarders of another object? What would be the best way to get this information?</p>
  
  <p>Edit: Some more information that might help:</p>
  
  <p>I'm using lwjgl 2.8, </p>
  
  <p>my objects are obj files, </p>
  
  <p>I can get position, scale and the rotation of an object</p>
  
  <p>EDIT: This is what I found on youtube:
  <a href="https://www.youtube.com/watch?v=Iu6nAXFm2Wo&amp;list=PLEETnX-uPtBXm1KEr_2zQ6K_0hoGH6JJ0&amp;index=4" rel="nofollow">https://www.youtube.com/watch?v=Iu6nAXFm2Wo&amp;list=PLEETnX-uPtBXm1KEr_2zQ6K_0hoGH6JJ0&amp;index=4</a></p>