title: where to model in unity
body: <p>I'm a new game dev and I want to start creating object, character, environment. what should I use
  a built in editor like proBuilder or separate editors like blender, which one is better for the long run or I should design simple object in probuilder and complex shapes in blender because of time required to import from blender or importing doesn't make a difference</p>
  <p>thanks in advance</p>