title: OpenGL support broken after updating GPU drivers
body: <p>After updating NVidia Drivers to 378.49 on EVGA GTX 1080 FTW I started getting this exception using libGDX.</p>
  
  <pre><code>Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: OpenGL is not supported by the video driver.
      at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.createDisplayPixelFormat(LwjglGraphics.java:229)
      at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:174)
      at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:138)
      at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
  Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
      at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
      at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
      at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:253)
      at org.lwjgl.opengl.Display.createWindow(Display.java:306)
      at org.lwjgl.opengl.Display.create(Display.java:848)
      at org.lwjgl.opengl.Display.create(Display.java:757)
      at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.createDisplayPixelFormat(LwjglGraphics.java:220)
      ... 3 more
  </code></pre>
  
  <p>OpenGL Extensions Viewer shows that OpenGL version 4.5 available on my GPU.</p>
  
  <p>I've tried forcing jrm executables to run on my NVidia GPU (they actually were running on it, but I just wanted to ensure)</p>
  
  <p>Other OpenGL-based apps run fine. Also, I've tried to run a compiled libGDX game from Steam and it seems to run just fine.</p>
  
  <p>I've tried to use different JRMs with different Java versions. I performed a clean driver reinstall and rebooted several times.</p>
  
  <p>The exception appears in both Android Studio and IntelliJ.</p>
  
  <p><code>config.allowSoftwareMode = true;</code> doesn't work (and shouldn't). Windows only supports software rendering for OpenGL 1.1 when libGTX requires 2.0.</p>