title: Chunk generation algorithm/code
body: <p>So basically i'm trying to make a 'voxel world' Generator (I use the term voxel VERY losely, more of just a box). i've got so far as to make a <code>createChunk();</code> method, it basically just uses the <code>createVoxel()</code> method and a for loop to place it a few times, incrementing it's X by 1 each time.</p>
  
  <p>I want to know if there is a way to make this easier and more randomized, using <code>noise</code> i believe might help? but i cannot figure out how to use this, so can someone please shed some light on my complication?</p>
  
  <p>Thank you :)</p>