title: Typedef struct question
body: <p>Why would I want to do this?</p>
  
  <pre><code>typedef struct Frame_s
  {
  int x;
  int y;
  int z;
  } Frame_t;
  </code></pre>
  
  <p>Also if I want to create an object what do I use Frame_s or Frame_t?</p>