title: How to get supported OpenGL ES versions available on any given iOS device at runtime?
body: <p>I am looking for a way to get a list of supported OpenGL ES versions OR max OpenGL ES version available on a iOS device <strong>at runtime</strong> ?</p>
  
  <p><em>Ideally the solution MUST not</em>:</p>
  
  <ul>
  <li>not check for the particular device model</li>
  </ul>
  
  <p>PS: Project settings:
  Base SDK = Latest iOS (7.0)
  Deployment Target: 4.3</p>