title: 'OnParticleCollision ' does not work in webgl build
body: <pre><code>using UnityEngine;
  using System.Collections;
  
  public class ParticleSystemCollisionManager : MonoBehaviour {
  
      void OnParticleCollision(GameObject other) {
          // work on pc build, webplayer build
          //when switch to webgl build, it work in editor
          //but after building, run webgl build in browser, it does not work 
  
          Debug.Log("Collision on " + other.name);
          Destroy(this.gameObject);
      }
  }
  </code></pre>
  
  <p>I build a game <a href="https://github.com/tim-hub/TiminesSweeper-3D-/blob/master/Assets/_Scripts/ParticleSystemCollisionManager.cs" rel="nofollow">TMS</a></p>
  
  <p>It worked on pc/<a href="http://www.kongregate.com/games/tim_w1/tms" rel="nofollow">web playter</a>. And it worked in editor (webgl build setting) too. But after I build it to webgl, it does not work. It seemed that <code>OnParticleCollision</code> does not run.</p>
  
  <p>Do you know the reason? Could you help me fix it?</p>