title: Event propagation in a Morphic GUI
body: <p>I have an image for a Squeak Morphic GUI that contains some transparent parts and thus should not accept any mouseevents etc. but just be visible, but it needs to be visible in front of other morphs.  </p>
  
  <p>That's why i thought it would be useful to propagate the appearing mouseevents to the underlying morphs. Does anyone know a solution for my problem or another suggestion to solve it.  </p>
  
  <pre><code>    V                         &lt;- mouseDownEvent
  _____________________________ &lt;- transparent image (BorderedMorph)
    _____    _____     _____
  _|     |___|    |___|     |__ &lt;- buttons waiting for click and drop events
  
  _____________________________ &lt;- basic morph
  </code></pre>
  
  <p>i hope that illustrates my problem.</p>