title: Create DDS Texture From Memory
body: <p>Okay so I know how to use CreateDDSTextureFromFile() function, but let's say that I have DDS file in memory via void *Buffer, UINT Len... How can I create Texture from this variables?</p>
  
  <p>I know that there is a CreateDDSTextureFromMemory() function but I really don't know how to use this function</p>