title: loop or previous error loading module in corana using lua language
body: <p>i need help to solve the problem. i really cant know why this error occur.
  i use this code to develop a tourism app for my final year project. please help me to solve this</p>
  
  
  
  <p><div class="snippet" data-lang="js" data-hide="false">
  <div class="snippet-code">
  <pre class="snippet-code-js lang-js prettyprint-override"><code>local accomodation = require( "accomodation")
  local function onComplete( event )
   local action = event.action
   if "clicked" == event.action then
    if 2 == event.index then
     -- Open url if "Learn More" was clicked by the user
     system.openURL( "http://www.trivago.com.my/?iPathId=74807&amp;iGeoDistanceItem=0&amp;aDateRange%5Barr%5D=2016-04-17&amp;aDateRange%5Bdep%5D=2016-04-18&amp;iRoomType=7&amp;cpt=7480703&amp;iViewType=0&amp;bIsSeoPage=false&amp;bIsSitemap=false&amp;" )
    end
   elseif "cancelled" == event.action then
    -- our cancelAlert timer function dismissed the alert so do nothing
   end
  end
  
  -- Show alert
  local alert = native.showAlert( "GoPenang", "You will be directed to trivago.com", { "Cancel", "Ok" }, onComplete )
  
  -- Dismisses alert after 10 seconds
  local function cancelAlert()
   native.cancelAlert( alert )
  end
  
  function scene:createScene(event)
     local group = self.view
     end
  function scene: enterScene(event)
      local group = self.view
   end
  function scene:exitScene(event)
  local group = self.view
  end
  function scene:destroyScene(event)
  local group = self.view
  end
  
  timer.performWithDelay( 10000, cancelAlert )
  
  scene:addEventListener("createScene", scene)
  scene:addEventListener("enterScene", scene)
  scene:addEventListener("exitScene", scene)
  scene:addEventListener("destroyScene",scene)
  return scene</code></pre>
  </div>
  </div>
  </p>
  
  <p>this is my accomodation code. the error will appear like this :
  <a href="http://i.stack.imgur.com/FNi6z.png" rel="nofollow">enter image description here</a></p>