title: Background image overlapping character (love2d)
body: <pre><code>background = love.graphics.newImage ("joust.png")
    bird = love.graphics.newImage ("bird.png")
    x = 0
    y = 128
    speed = 300
  
    function love.update (dt)
      if love.keyboard.isDown ("d") then
        x = x + (speed * dt)
      end
      if love.keyboard.isDown ("a") then
        x = x - (speed * dt)
      end
      if love.keyboard.isDown ("w") then
        y = y - (speed * dt)
      end
      if love.keyboard.isDown ("s") then
        y = y + (speed * dt)
      end
    end
  
   function love.draw()
    love.graphics.draw(bird, x, y)
    for i = 0, love.graphics.getWidth() / background:getWidth() do
      for j = 0, love.graphics.getHeight() / background:getHeight() do
        love.graphics.draw(background, i * background:getWidth(), j * background:getHeight())
      end
    end
   end
  </code></pre>
  
  <p>Let me first start with I know this is a lot of code so I'm sorry. I'm trying to make a character moving with an image behind it as the background. when I run the program, what seems to happen is the background overlaps the character and you can't see the character. when I remove the background code the character appears and works as it should. Could anyone tell me what I am doing wrong?
  Much appreciated </p>