title: Value stored in the MIPS PC
body: <p>I understand that all MIPS instructions are 4 bytes long. Since the PC contains the address of the next instruction, the first 2 bits of the PC would always be 0.
  Including these 2 bits in the PC seems to reduce the range of the PC, so why is the PC implemented this way?</p>
  
  <p>I am new to computer architecture, so please do point out any gaps in my understanding of the concept.</p>