title: AppDomain support is dead in UnityEngine, any way to unload dll?
body: <p>I am kinda stuck on not being able to dispose .NET 3.5 dlls from the process.
  AppDomain support is off in unity, there is no way to unload a dll from the process using the .NET api, because the C# functions are not implemented.</p>
  
  <p>Anyone could get me some hints on how / where should I start to remove the dll from the memory / process somehow, so I can re-load the dll whenever I want?</p>