title: How secure is a plist included in my xcode project after compilation?
body: <p>If I store important values in a plist in xcode, is that less secure than if it was hard coded in a class? Could jail broken devices mess with those values easily? I know there's a certain level of risk with everything, but can someone explain the relative risks of a flat file vs hard coded values (in a MyClass.m file)?</p>
  
  <p><strong>Sub question</strong>: 
  How do you go about storing large amounts of initial data for a game/app to run on? It's fine if the values are readable, I just don't want them easily writable. </p>