title: How to Fix Resolutions Globally in Menu by Using NGUI in UNITY3D?
body: <p>I need a menu screen. The menu screen contains <strong>Buttons</strong> , <strong>Background</strong>, <strong>sliced Sprite</strong>.</p>
  
  <p>I have done this, but I face one problem: when I change the resolution of menu screen, it changes the background.</p>
  
  <p>Initially I was using a resolution of <strong>800 X 480</strong>. I have changed this to <strong>600 X 1024</strong>, but the <strong>Buttons</strong> and <strong>Background</strong> have changed but are not set globally. How can I fix my resolution problems by using <strong>ngui</strong> in <strong>UNITY3D</strong>?</p>