title: How to publish Unity APK to Play store? Signed in debug mode?
body: <p>I am very new to Android (Im an apple person) and am trying to build my Unity project for Android to be uploaded to google play store. I've followed all the tutorials and directions from Unity AND google but am having trouble. In desperate need of help.</p>
  
  <p>I've built my project both as an APK and then as a Google Android Project which created a folder on my desktop which i've opened in Android Studio. I've registered as a developer and read up on licensing. </p>
  
  <p>When I try to upload my APK to Google play I get the error my project was signed in debug mode and needs to be in release mode; I've looked at other questions but can't understand how to sign it in release mode. How can I do this exactly? </p>
  
  <p>I don't understand what a Keystore is and saw this under Publish Settings in Unity. Is this related to signing? I have my license key from Google play but this does not work when I enter this as my Keystore. </p>
  
  <p>I do not have an Android device. </p>
  
  <p>How can I upload my APK from Unity to the Google play store?</p>