title: Method must have a return type (Unity 3D)
body: <p>I'm trying to make my player have a constant speed forwards and i get this error when compiling.</p>
  
  <pre><code>public class Speed
  {
      public static int movespeed = 1;
      public Vector3 userDirection = Vector3.right;
      public Start()
      {
  
      }
  
      public void Update()
      {
          transform.Translate(userDirection * movespeed * Time.deltaTime); 
      }
  }
  </code></pre>