title: TweenMax change in-progress bezier
body: <p>Is it possible to change smoothly transition between one bezier based animation and another using TweenMax ? </p>
  
  <p>Before the first is complete I would like to create a new curve for the object to follow.</p>
  
  <pre><code>t = new TweenMax(movieClip, speed, 
  {bezierThrough:[{x:84, y:207}, {x:300, y:345}],
  orientToBezier:false, ease:Sine.easeOut, onComplete:walkComplete } );
  </code></pre>
  
  <p>There is a method called <strong>setDestination</strong> which can adjust the destination parameters on the fly but it seems to result only in a linear animation.</p>
  
  <p><a href="http://www.greensock.com/as/docs/tween/com/greensock/TweenMax.html#setDestination()" rel="nofollow noreferrer">http://www.greensock.com/as/docs/tween/com/greensock/TweenMax.html#setDestination()</a></p>