title: Text Mesh Pro UGUI Objects disappearing in Play Mode, Unity Version 2019.3.5fl Personal
body: <p>So I have been stuck in this issue for awhile now: I get the error message: &quot;Reference Exception: Object reference not set to an instance of an object&quot; but that's because some of my text mesh pro objects gets deleted by itself!!! Apparently every single time I hit play some of the text mesh pro objects disappear from where it was assigned in the first place..</p>
  <p>Code Implementation in the script class:
  <a href="https://i.stack.imgur.com/C3Zno.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/C3Zno.png" alt="Code Implementation" /></a></p>
  <p>Example: This is how it look before play mode:
  <a href="https://i.stack.imgur.com/yjUSU.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/yjUSU.png" alt="Before Playmode" /></a></p>
  <p>Now this is how thei nspector section looks like while on play mode:
  <a href="https://i.stack.imgur.com/YmTvC.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/YmTvC.png" alt="While on Play Mode" /></a></p>
  <p>Now once I hit play a few text mesh pro objects just got deleted by itself..
  Any idea or feedback please?</p>
  <p>Thank you in advance!
  Amaury</p>