title: How to make a grid that dynamically resizes in sprite kit
body: <p>I have a grid that I have made in sprite kit for my game.  The grid is made with SKSpritenodes that are images.  I want to have levels of difficulty where the grid is 2x2, 3x3, 4x4, 5x5, and 6x6. Each image is approximately a static 100 in width and height. When my grid is 2x2 the grid looks good centered in the middle, However, it looks too small and does not take up a lot of screen space.  When the grid is 3x3, it does not look good when centered and looks slightly too small.  When the grid is 4x4, it looks good centered, however, also looks slightly too small for the screen. When the grid is 5x5, it looks off when centered, but looks good for the screen.  When the grid is 6x6, it looks great and proportionate.  My question is, how can I made all the grid sizes look when centered and take up the appropriate amount of screen space.  Meaning, I want the 2x2 to have larger grid squares than the 3x3, and the 3x3 to have larger grid squares than the 4x4 and so on and so forth.  I want to have a grid that dynamically resizes based on the given rows and columns.</p>