title: UE4 Data Table Struct Errors
body: <p>I'm following a Packt tutorial regarding CSV table entry. The tutorial requires that I <strong>a)</strong> create a new Actor class, <strong>b)</strong> name it TestCustomData, and <strong>c)</strong> replace the contents of the newly-generated TestCustomData.h with the following code: </p>
  
  <pre><code>#pragma once
  
  #include "TestCustomData.generated.h"
  
  USTRUCT(BlueprintType)
  struct FTestCustomData : public FTableRowBase
  {
  GENERATED_USTRUCT_BODY()
  
  UPROPERTY( BlueprintReadOnly, Category = "TestCustomData" )
  int32 SomeNumber;
  
  UPROPERTY( BlueprintReadOnly, Category = "TestCustomData" )
  FString SomeString;
  };
  </code></pre>
  
  <p>However, the TestCustomData file fails to compile, outputting the following log: </p>
  
  <pre><code>Error f:\unreal\ue4 assignments\ue4_projectrpg\source\ue4_projectrpg\TestCustomData.h(5) : error C2504: 'FTableRowBase': base class undefined
  Info Compiling game modules for hot reload
  Info Parsing headers for UE4_ProjectRPGEditor
  Info   Running UnrealHeaderTool "F:\Unreal\UE4 Assignments\UE4_ProjectRPG\UE4_ProjectRPG.uproject" "F:\Unreal\UE4 Assignments\UE4_ProjectRPG\Intermediate\Build\Win64\UE4_ProjectRPGEditor\Development\UE4_ProjectRPGEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
  Info Reflection code generated for UE4_ProjectRPGEditor in 3.4146568 seconds
  Info Performing 4 actions (4 in parallel)
  Info TestCustomData.cpp
  Info UE4_ProjectRPG.generated.cpp
  Error f:\unreal\ue4 assignments\ue4_projectrpg\source\ue4_projectrpg\TestCustomData.h(6) : error C3646: 'Super': unknown override specifier
  Error f:\unreal\ue4 assignments\ue4_projectrpg\source\ue4_projectrpg\TestCustomData.h(6) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  Error F:\Unreal\UE4 Assignments\UE4_ProjectRPG\Source\UE4_ProjectRPG\TestCustomData.h(5) : error C2504: 'FTableRowBase': base class undefined
  Error F:\Unreal\UE4 Assignments\UE4_ProjectRPG\Source\UE4_ProjectRPG\TestCustomData.h(6) : error C3646: 'Super': unknown override specifier
  Error F:\Unreal\UE4 Assignments\UE4_ProjectRPG\Source\UE4_ProjectRPG\TestCustomData.h(6) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  Info ERROR: UBT ERROR: Failed to produce item: F:\Unreal\UE4 Assignments\UE4_ProjectRPG\Binaries\Win64\UE4Editor-UE4_ProjectRPG-3031.dll
  Info Total build time: 6.88 seconds (Local executor: 0.00 seconds)
  </code></pre>
  
  <p>I'm fairly new to StackOverflow and C++ in UE4, and any help would be appreciated. Any feedback to improve my question is also welcome! Thanks in advance for your help.</p>