title: XNA C# - How to make a button pressed without being pressed
body: <p>I've got a starting image which, when you press enter, it goes to the game. The problem is that since this is an image, the button has to be held down in order to stay showing the game screen. Is there a way to make it so that once you press the button, the image stays off?</p>
  
  <pre><code>Update Method:
  
  helpScreen = new HelpScreen(this); 
  
  if (!helpScreen.gamestarted &amp;&amp; Keyboard.GetState().IsKeyDown(Keys.Enter))
  {
      helpScreen.gamestarted = true;
  }
  
  Draw Method:
  
  if (!helpScreen.gamestarted)
  {
      helpScreen.Draw(spriteBatch);
  }
  </code></pre>