title: Are functions available in browser WebGL and node.js server's node-WebGL same?
body: <p>Currently I am trying to convert browser based client side volume rendering code to server side pure javascript based rendering. I use node-webgl at server side. </p>
  
  <p>I use an open-source WebGL based browser implementation. My question is, are the functions of browser based WebGL same as node.js node-WebGL functions? Is there a need to change in the code if I am using at server (apart from the browser interactions). Functions like initiation of shaders, cube buffers, initialization of frame buffer objects etc. Will they change?</p>
  
  <p>My whole project is based on this assumption that it works, and currently I am facing some errors, so I wanted to ask am I doing the right thing?</p>
  
  <p>Regards,
  Prajwal</p>