title: What kind of shader should I use to render hair
body: <p>I have a 3D model looks like this in 3Dmax:</p>
  
  <p><img src="https://i.stack.imgur.com/5wDOn.png" alt="enter image description here"></p>
  
  <p>I develop a program(C# XNA/OpenGL) to read 3D models and apply material, so it looks like this: </p>
  
  <p><img src="https://i.stack.imgur.com/XVyXK.png" alt="enter image description here"></p>
  
  <p>However the model is created by facegen and hair looks like this in facegen:</p>
  
  <p><img src="https://i.stack.imgur.com/jvAe5.png" alt="enter image description here"></p>
  
  <p>So my questions is what kind shader should I use to render the hair so it can look like the one in Facegen.</p>
  
  <p>Comments, keywords,hits,samples, tutorials or code anything are welcome. </p>
  
  <p>My platform</p>
  
  <p>Windows 7 64bits
  C# OR C++ 
  XNA OR Directx OR OPENGL</p>