title: Can't build project with Alamofire 4.1.0, Xcode 8, and Swift 3 - no such file or directory
body: <p>I have an iOS project that I haven't updated in almost a year, but now I need to add a feature.  After working through the normal headaches of having to update Swift (since I have updated Xcode in the meantime), I have one remaining problem that seems to have to do with Alamofire not wanting to build with the following error (no such file or directory):</p>
  
  <pre><code>PhaseScriptExecution [CP]\ Embed\ Pods\ Frameworks /Users/David/Library/Developer/Xcode/DerivedData/Dealer_Dashboard-darqlvvgqwnvdybcswbtllluwvjw/Build/Intermediates/Dealer\ Dashboard.build/Debug-iphonesimulator/Dealer\ Dashboard.build/Script-210B7DE0B605AB4E3AA431FD.sh
      cd "/Users/David/Documents/TC-Dev/Dealer Dashboard"
      /bin/sh -c \"/Users/David/Library/Developer/Xcode/DerivedData/Dealer_Dashboard-darqlvvgqwnvdybcswbtllluwvjw/Build/Intermediates/Dealer\ Dashboard.build/Debug-iphonesimulator/Dealer\ Dashboard.build/Script-210B7DE0B605AB4E3AA431FD.sh\"
  
  mkdir -p /Users/David/Library/Developer/Xcode/DerivedData/Dealer_Dashboard-darqlvvgqwnvdybcswbtllluwvjw/Build/Products/Debug-iphonesimulator/Dealer Dashboard.app/Frameworks
  rsync -av --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "/Users/David/Library/Developer/Xcode/DerivedData/Dealer_Dashboard-darqlvvgqwnvdybcswbtllluwvjw/Build/Products/Debug-iphonesimulator/Alamofire/Alamofire.framework" "/Users/David/Library/Developer/Xcode/DerivedData/Dealer_Dashboard-darqlvvgqwnvdybcswbtllluwvjw/Build/Products/Debug-iphonesimulator/Dealer Dashboard.app/Frameworks"
  building file list ... done
  
  sent 196 bytes  received 20 bytes  432.00 bytes/sec
  total size is 1965425  speedup is 9099.19
  Code Signing /Users/David/Library/Developer/Xcode/DerivedData/Dealer_Dashboard-darqlvvgqwnvdybcswbtllluwvjw/Build/Products/Debug-iphonesimulator/Dealer Dashboard.app/Frameworks/Alamofire.framework with Identity -
  /usr/bin/codesign --force --sign -  --preserve-metadata=identifier,entitlements /Users/David/Library/Developer/Xcode/DerivedData/Dealer_Dashboard-darqlvvgqwnvdybcswbtllluwvjw/Build/Products/Debug-iphonesimulator/Dealer Dashboard.app/Frameworks/Alamofire.framework
  /Users/David/Library/Developer/Xcode/DerivedData/Dealer_Dashboard-darqlvvgqwnvdybcswbtllluwvjw/Build/Products/Debug-iphonesimulator/Dealer: No such file or directory
  </code></pre>
  
  <p>If I manually create the directory "Dealer", it gets past that error and I get a new one that is similar.  My project is named "Dealer Dashboard" (with a space), and as you may notice, this and all of the other failing paths seem to get truncated at the space, so I did a search and found this issue, which seems to have been resolved over a year ago (but maybe it resurfaced in this version?)  <a href="https://github.com/CocoaPods/CocoaPods/issues/3754" rel="nofollow noreferrer">https://github.com/CocoaPods/CocoaPods/issues/3754</a>  It looks like it's creating a valid directory, but then trying to sign code that's in an invalid/truncated version of that directory.  Everything worked fine when I was working with Swift 2.2 and an older version of Alamofire.</p>
  
  <p>What I have tried: I have updated Xcode as of today, I have updated CocoaPods to version 1.2.0.beta.1 and removed all other versions, I have updated my podfile and run pod setup and pod update and I am now on Alamofire 4.1.0 and SwiftyJSON 3.0.0 (according to podfile.lock).  I have deleted everything from DerivedData multiple times and emptied the trash and cleaned the solution and restarted Xcode and the computer in various orders, and have not had any luck.  I have seen many other links to similar problems, but none of the answers seem to work in my case.</p>
  
  <p>Is this a bug in AlamoFire related to the space in my project name, or can somebody else recommend something to try?  If it is a bug, the link I posted recommends a "sneaky" workaround that links to a huge podfile, but 98% of my development time is spent in Windows and .Net, and I cannot see through all of the unrelated code and settings to figure out what they are really trying to get me to do... it looks like it has to do with "def predictabilize_uuids", but I have no idea what that means or does, or which lines of code I need to move over to my project to implement it.  I suspect that I am too late to rename my project so that it doesn't contain a space, since it's already in the App Store and I need to push this as an update, so I need to find a solution or workaround.  Any help would be appreciated!</p>