title: cocos multi touch game
body: <p>I am developing some games using multi touch for iPhone (cocos). Could anyone teach me how to start, from very scratch beginning. I am not sure where to start or any resources that can help. I really appreciate the helps.</p>
  
  <pre><code>@implementation GameScene
  
  - (id)init
  {
      if (self = [super init])
      {
          Sprite *background = [Sprite spriteWithFile:@"unzip.png"];
  
          background.position = CGPointMake(240,160);
          [self addChild:background];
  
          Label *aboutContent = [Label labelWithString:@"Welcome to the game" fontName:@"Helvetica" fontSize:30];
          aboutContent.position = CGPointMake(240,160);
          [self addChild:aboutContent];
      }
      return self;
  }
  @end
  </code></pre>
  
  <p>I have this code. This import the image . The just want the players can touch 2 points A and B in the centre and move them in the opposite sides far from each other. Could anyone give me some examples.? </p>