title: Optimizing Konva.js for Many Images
body: <p>I'm currently tiling many PNG images on several stacked FastLayers with Konva.js. The PNGs contain opacity, and they do not require dragging or hitboxes. The tiles are replaced often, and this seems to work well for medium-sized grids with dimensions of around 30x30. Once the tiles start growing to around 100x100, or even 60x60, the performance begins to slow when replacing individual tiles.</p>
  
  <p>I've started to work on "chunking" tiles, i.e., adding tiles into smaller FastLayer groups. For example, a single 100x100 FastLayer would be divided into several 10x10 FastLayers. When a single tile changes, the idea is that only that chunk should should re-render, ideally speeding up the rendering time overall.</p>
  
  <p>Is this is a good design to attempt, or should I try a different approach? I've looked over the performance tips in the Konva.js documentation, but I haven't seen anything directly relevant to this case.</p>