title: QT build errors with plugin / sdk library (autodesk fbx sdk)
body: <p>I have just learned to configure my VS console app to use the Autodesk fbx plugin (vs2017). I am trying now to embed it in QT creator but it does not seem to work: the project does not build because of undefined references. obviously it is no able to attach one of the sdk's components but I don't know why this is happening.</p>
  <p>in my .pro file, I have added the following:</p>
  <pre><code>LIBS += &quot;E:/misc/fbx sdk/2020.0.1/lib/vs2017/x86/release/libfbxsdk.lib&quot;
  LIBS += &quot;E:/misc/fbx sdk/2020.0.1/lib/vx2017/x86/release/libfbxsdk.dll&quot;
  
  INCLUDEPATH += &quot;E:/misc/fbx sdk/2020.0.1/include&quot;
  
  DEPENDPATH += &quot;E:/misc/fbx sdk/2020.0.1/lib/vs2017/x86&quot;
  </code></pre>
  <p>This should have added the libfbxsdk.lib runtime lib to the project, and I also referenced the .dll there but that couldn't be the issue because the error would fire at run time.. Includes should be fine because the headers are included properly as well. Do you have any idea why this might be happening?</p>
  <p>Here are the errors:
  <a href="https://i.stack.imgur.com/pFqrN.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/pFqrN.png" alt="enter image description here" /></a></p>
  <p>Do I understand correctly that these must have been declared in the .lib? But QT still does not see them?</p>