title: A problem with translating
body: <p>I am writing a car car rally game. for modeling the road i am used from "PositionNormalTextured" vertex type and for modeling the car i am used from a Mesh. the car is fixed and road moves below it an i have one Device that i render car and road with it. Now i want to move car left and right but car and road move together. What should i do to move the<br>
  car left and right without road moving?</p>