title: How to properly parse a JSON table for use in a Value function?
body: <p>I have failed miserably several times to use httpservice to successfully draw information off of my server for use in my Roblox game I am working on. After a number of failed efforts, I discovered that the main problem was I am failing to parse the table to get the value I need from the JSON table and that is, I think, why I can't get the Currency Handler script to accept the value.</p>
  <p>I have an Ubuntu server service and something called Putty to access it.</p>
  <p>I have done enough trial and error to believe that the handler script is working as intended except for not receiving the information from the next script correctly.</p>
  <pre><code>game.Players.PlayerAdded:Connect(function(player)
      local value = Instance.new(&quot;NumberValue&quot;, player)
      value.Name = &quot;Currency&quot;
      value.Value = 0
      
      local HttpService = game:GetService(&quot;HttpService&quot;)
      local userID = '0' --player.UserId
      local wallet = &quot;http://x8/&quot;
  
  
      local mining = wallet..userID
      local response = HttpService:GetAsync(mining, HttpService:JSONDecode(), Enum.HttpContentType.ApplicationJson)
      local a,b,c,d = table.remove(response)
      local function f()
          value.Value = 1
      
      end
  
      
  end)
  </code></pre>
  <p>I also have a localscript running that looks like this.</p>
  <pre><code>local player = game.Players.LocalPlayer
  
  player:WaitForChild(&quot;Currency&quot;).changed:Connect(function(value)
      script.Parent.Currency.Text = &quot;D &quot;..value
  end)
  
  script.Parent.Currency.Text = &quot;D &quot;..player:WaitForChild(&quot;Currency&quot;).Value
  </code></pre>
  <p>This is after reading the various manuals from Piglet.</p>
  <p>I am not a professional programmer or software engineer. I don't really know much about programming except what I have been able to glean from youtube and a few online tutorials. I've come as far as I can with those resources. The irony is I think this should be my last major hurdle to accomplishing my goals of getting a working Roblox game. I've used Wiki, and Roblox developer forums, but I don't fully understand them.</p>