title: Launch Images in iOS7 not appearing
body: <p>I'm having all kinds of fun and games with trying to get launch images to appear in Xcode5/iOS7.</p>
  
  <p>I'm using the Sparrow framework but this is an issue I think just to do with XCode5/iOS7.</p>
  
  <p>I don't seem to be able to get Default-568h@2x.png to appear. I can get Default@2x.png to appear but not the 568 version. I Add the 568h file to the assets folder (in system), I then go into the general tab and click on the little folder icon and add it in, and it appears when I click the eye icon. And there is an entry in the UILaunchImages object for it with the launch name being correct "Default-568h". When I run the 4 inch simulator it's just a black/blank screen on loading.</p>
  
  <p>The only thing I can think of is that the other UILaunchImages objects are somehow linked? and that it just takes 1 default name and runs with it so to speak? but then that means you just have to name everything the same name, but with different resolutions??</p>
  
  <p><em>Update</em></p>
  
  <p>Been reading this...</p>
  
  <p><a href="https://stackoverflow.com/questions/18758882/launch-images-in-ios-7-with-xcode-5">Launch Images in iOS 7 with Xcode 5</a></p>
  
  <p>Looks like there are issues with using launch images. Going to try to use an Asset Catalogue.</p>
  
  <p><em>Update 2</em>
  So far using the Asset Catelogue is not work for 568. Still works fine for 640x960, but even though I've dragged in the Default-568h@2x.png into the R4 slot, when I run the iPhone 5 sim, nothing is showing.</p>