title: Framerate affect the speed of the game
body: <p>I am practicing on <strong>pygame</strong> and I was wondering how can we do so that the <strong>framerate does not affect the speed of execution</strong> of the game</p>
  
  <p>I would like <strong>FPS to not be locked</strong> and <strong>the game to always run at the same speed</strong>.</p>
  
  <p>Until now I used the <code>pygame.time.Clock.tick</code> function but <strong>the speed of the character was changing</strong> depending on the number of FPS, which I don't want.</p>