title: Testing for bugs on Apple devices that you do not own
body: <p>I'm starting to send out a beta version of my app for users to test. One came back and told me that the app crashes on her iPod Touch (2nd Gen). How do I debug for this considering I don't own one. All I have is the iPhone 4, yet there 9 other devices (each generation of iPhone, iPod Touch and iPad) that I would like my app to run on. Any advice?</p>
  
  <p><strong>EDIT 1</strong></p>
  
  <p>There is no iPod Touch hardware option in the simulator. Should I just assume that it is treated as an iPhone?</p>