title: Add converted svg obj to Raphael canvas
body: <p>I'm building a web app which contains layers. I have a lot of images and that's why I decided to use SVG. I found <a href="http://toki-woki.net/p/SVG2RaphaelJS/" rel="nofollow">this site</a> that create a Raphael Obj. After I create the object I add it to my paper: </p>
  
  <pre><code>var treesLayer=[0,0,3492,768, 
  {"type":"path","stroke":"none","path":"M680.647,191.686c18.363-24.107,13.71-5... 
  </code></pre>
  
  <p>Only part of the object because it's too long. </p>
  
  <pre><code>//Adding the object to the paper 
  TreesStrip = Raphael(treesLayer); 
  </code></pre>
  
  <p>I know the the function Raphael creates new canvas paper and draw the element over there. 
  I think that's the reason that my D&amp;D is ruined. I didn't find any better way to add the new element to the paper. If any one know how to add a converted SVG element into Raphael paper. I'll appreciate your help. 
  Thanks,</p>