title: android log info is “W/OpenGLRenderer: Incorrectly called buildLayer on View”,what does it mean?
body: <p>this is the view of this android fragment</p>
  
  <p><img src="https://i.stack.imgur.com/ei2Gn.png" alt="this is the view of this android fragment"></p>
  
  <p>and this is the float button part code bellow:</p>
  
  <pre><code>&lt;FrameLayout
      android:id="@+id/dialpad_floating_action_button_container"
      android:background="@drawable/fab_green"
      android:layout_width="@dimen/floating_action_button_width"
      android:layout_height="@dimen/floating_action_button_height"
      android:layout_above="@id/dialpad_floating_action_button_margin_bottom"
      android:layout_centerHorizontal="true"&gt;
  
      &lt;ImageButton
          android:id="@+id/dialpad_floating_action_button"
          android:layout_width="match_parent"
          android:layout_height="match_parent"
          android:background="@drawable/floating_action_button"
          android:contentDescription="@string/description_dial_button"
          android:src="@drawable/fab_ic_call"/&gt;
  
  &lt;/FrameLayout&gt;
  </code></pre>
  
  <p>But, the Android studio print the info:</p>
  
  <pre><code>W/OpenGLRenderer: Incorrectly called buildLayer on View: FrameLayout, destroying layer...
  W/OpenGLRenderer: Incorrectly called buildLayer on View: AppCompatImageButton, destroying layer...
  </code></pre>
  
  <p>and the floatbutton does not show...</p>
  
  <p>I've tried a lot, but still have no idea how it may happens,and how to check the reason. can anyone help me with it? Thanks a lot!</p>