title: Scaling an object in three.js
body: <p>I am getting 
  Matrix3.getInverse(): can't invert matrix, determinant is 0        three.js 3976
  error when I am trying to scale a cube object.</p>
  
  <pre><code>var object = new.THREE.Mesh(geometry, material)
   xScale = 0.1;
   object.scale.x = object.scale.y = object.scale.z = xScale;
  </code></pre>
  
  <p>Could someone help me out of this.</p>