title: Trace() method doesnt work in FlashDevelop
body: <p>When I put a trace("test"); at the entry point of my flashdevelop project and run it. The application runs fine but I do not see the trace in the output. Below is my code</p>
  
  <pre><code>package 
  {
      import flash.display.Sprite;
      import flash.events.Event;
  
      /**
       * ...
       * @author Anthony Gordon
       */
      public class Main extends Sprite 
      {
  
          public function Main():void 
          {
              if (stage) init();
              else addEventListener(Event.ADDED_TO_STAGE, init);
          }
  
          private function init(e:Event = null):void 
          {
              trace("test");
              removeEventListener(Event.ADDED_TO_STAGE, init);
              // entry point
              var game:Game = new Game(stage);
              addChild(game);
          }
  
      }
  }
  </code></pre>