title: Browser crash when too much Audio objects are created in Javascript
body: <p>Hello i have a problem with my web application. I want to play  sounds when i hit  drum images so i create a new Audio Object inside my javascript.
  I have an image in my html and onmousedown event i call the playSound function :</p>
  
  <pre><code>function playSound(soundfile) {
  mysound = new Audio(soundfile);
  mysound.play();}
  </code></pre>
  
  <p>After i hit the image too many times my Chrome browser crashes.
  I tried to delete mysound object but the crash remains. I tested on firefox and there is no crash.</p>
  
  <p>Anyone who can understand the problem?</p>