title: Out of Memory Error on High Resolution mobile phones
body: <p>My application is running fine on tablets its taking memory very less about 20-30 MB as can be seen DBMS -> Debug &amp; Heap tracker. But when running same application on Devices like Samsung Galaxy Note-4 (2560 x 1440) &amp; LG G3 (2392 x 1440) its taking heap space of about 200MB at first activity and then continuously growing.</p>
  
  <p><img src="https://i.stack.imgur.com/9rPL6.png" alt="Heap Size on first activity run"></p>
  
  <p>I have tried to check logcats for memory leakage and fixed issues, checked for cursor and database instances closed them too. Tried finishing activity once moved to other one. But still getting <strong>"Out Of Memory"</strong> error.</p>
  
  <p>Tried increasing heap size to large even but its not helping though, since memory is not getting released somehow.</p>
  
  <p><strong>Note:</strong> I am using same drawable images for whole application, no different folders for other devices are created. Whole images size is about 4MB which is having almost 400 images, but only 15 images are used at a time in any layout.</p>