title: Switch from Microsofts STL to STLport
body: <p>I'm using quite much STL in performance critical C++ code under windows. One possible "cheap" way to get some extra performance would be to change to a faster STL library.</p>
  
  <p>According to this <a href="http://garrys-brain.blogspot.com/2007/01/development-stlport-versus-microsoft.html" rel="noreferrer">post</a> STLport is faster and uses less memory, however it's a few years old.</p>
  
  <p>Has anyone made this change recently and what were your results? </p>