title: How to access animation parameters in Unity C#?
body: <p>Simple Question,</p>
  
  <p>I created an animation of the a sprite and I added a Bool to say that he can Attack. When this bool is true it allows him to attack, and move into the attack state.  Can someone please give me the code to access that BOOL paramater that I have declared in Unity in C# please.</p>
  
  <p><img src="https://i.stack.imgur.com/lzcNQ.png" alt="enter image description here"></p>