title: How to use fonts in opengl in java?
body: <p>The title pretty much sums it up - its the easiest thing in the
  world in C++ and Windows, but Java seems to struggle with this issue.</p>
  
  <p>I would like to stay away from solutions involving loading bitmaps of fonts, and instead try go for a native truetype font loader, if possible. Kerning and antialiasing is quite important in my application.</p>