title: Interactive 3d Model Animation In Android
body: <p>I have just started this week in exploring Android Open GL ES and related 3d android game engines. During my exploration I got to know some good information and confused in others and could not understand how it will work.</p>
  
  <p>Simply In points: <br/>
  <li> 3D Model should be created in Software like 3d Max, Blender or Maya.
  <li> Converting model object to xml file (meshes tags) that could be read by java (one of many ways)
  <li> If there is an animation it will be exported as frames of time also into xml file (frames tags)</p>
  
  <p>By these points I can animate 3D model in android in a specific animation.</p>
  
  <p>The issue is:</p>
  
  <p>How to make the animation interactive not specific, i.e. the model should go left or right in response of touch event in android device screen.</p>
  
  <p>I also read about skeletal animation, Automatic Rigging and Forward kinematic animation but I'm not sure if it is related to my question.</p>