title: Missing Direct3D.dll dependency while using MDX
body: <p>I have taken a perfectly working MDX piece of code to Windows 2008R2 (all DX drivers installed) and am getting the following, rather bizarre, error. Any idea what this could mean?</p>
  
  <pre><code>System.BadImageFormatException: Could not load file or assembly 'Microsoft.DirectX.Direct3D.dll' or one of its dependencies.  is not a valid Win32 application. (Exception from HRESULT: 0x800700C1)
  File name: 'Microsoft.DirectX.Direct3D.dll'
     at Nesteruk.MdxConsole.Console..ctor(Boolean fullScreen, Int32 charWidth, Int32 charHeight, Int32 windowWidth, Int32 windowHeight)
     at Nesteruk.MdxConsole.Console..ctor(Viewport viewport) in c:\Users\Dmitri.EUPHORIA\Projects\Open-Source\MdxConsole\MdxConsole\Console.cs:line 67
     at Nesteruk.MdxConsole.Console.NewConsole(Int32 width, Int32 height) in c:\Users\Dmitri.EUPHORIA\Projects\Open-Source\MdxConsole\MdxConsole\Console.cs:line 471
     at MdxConsoleDemo.Program.Everything() in c:\Users\Dmitri.EUPHORIA\Projects\Open-Source\MdxConsole\MdxConsoleDemo\Program.cs:line 51
     at MdxConsoleDemo.Program.Main() in c:\Users\Dmitri.EUPHORIA\Projects\Open-Source\MdxConsole\MdxConsoleDemo\Program.cs:line 30
  </code></pre>