title: How to import object in OpenGL and what file format to choose?
body: <p>I want to create a robot and want to move it in OpenGL. I will create the model in 3DsMax.
  I was wondering about importing and moving it in OpenGL.</p>
  
  <p><strong>In which format should I save my file in 3ds Max so that I can import it in OpenGL?</strong></p>
  
  <p>Should I use pivots or save each part of the robot as a seperate file?
  Does OpenGL support pivots?</p>