title: Vector3 Lerp Rotation
body: <p>I want to make a Vector3 rotation in Unity 3D. However, the rotation axes do not make a correct rotation. This is because, I rotate two axes at the same time x and y. I have to separate two rotations. What can I do? Thank you for helping me.</p>
  
  <p><code>Vector3 start = new Vector3(0,0,0)</code>
  <code>Vector3 target = new Vector3(0,0,0)</code>
  <code>transform.localEulerAngles = Vector3.Lerp(start,target,time)</code></p>