title: Blender MakeHuman to Three.js
body: <p>I'm trying to integrate a animated 3D character in a Web navigator.</p>
  
  <p>I use MakeHuman 1.02 to create a character which I import in Blender 2.74 in .mhx format.
  I retarget to a BVH using the MakeWalk plugin for Blender. It's for the motion.
  When I try to export the character in .json format (three.js), the following error appears :
  MakeHuman is not a valid mesh object.
  A mesh object is an object that we can modify properties or vertices, isn't it ?</p>
  
  <p>I try others format like .dae format (collada) but it seems that the navigators doesn't find the skeleton and the textures of the character (even if they are in the same directory) necessary for the character's motion. </p>
  
  <p>How to get the character like a mesh object ? Or somebody knows another process to success ? </p>