title: Android multi stroke gesture not working
body: <p>I modified an existing app,GestureBuilder,to accept multiple strokes.Hence to accept the letter A,D, F and so on. I created a simple  app which recognises if the letter is correct or not.My problem is:</p>
  
  <p>1.I have successfully recorded multi stroke letter in a file called gesture with gestureBuilder.
  2.My application does not accept multi stroke gesture.But i have set fadeoffset to 1000 and gesturestroketype as multiple.I do not know why this is happening.The moment I enter next xtroke to write capital A my previous stroke dissapears.I cant write multi stroke letters/symbols.</p>
  
  <p>Code:</p>
  
  <p>xml file:</p>
  
  <pre><code>    &lt;LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
      xmlns:tools="http://schemas.android.com/tools"
      android:layout_width="match_parent"
      android:layout_height="match_parent"
      android:paddingBottom="@dimen/activity_vertical_margin"
      android:paddingLeft="@dimen/activity_horizontal_margin"
      android:paddingRight="@dimen/activity_horizontal_margin"
      android:paddingTop="@dimen/activity_vertical_margin"
      tools:context=".MainActivity"
  
       &gt;
  
          &lt;android.gesture.GestureOverlayView
          android:id="@+id/gestures_overlay"
          android:layout_width="match_parent"
          android:layout_height="0dip"
          android:layout_weight="1.0"
          android:fadeOffset="5000"
          android:eventsInterceptionEnabled="true"
  
          android:gestureStrokeType="multiple" /&gt;
  
  
  
          &lt;/LinearLayout&gt;
  </code></pre>
  
  <p>java file:</p>
  
  <pre><code>package com.example.gesture_letter;
  
           import java.util.ArrayList;
  
            import android.os.Bundle;
           import android.app.Activity;
  import android.gesture.Gesture;
  import android.gesture.GestureLibraries;
  import android.gesture.GestureLibrary;
  import android.gesture.GestureOverlayView;
  import android.gesture.GestureOverlayView.OnGestureListener;
  import android.gesture.GestureOverlayView.OnGesturePerformedListener;
  import android.gesture.Prediction;
  import android.graphics.Color;
  import android.util.Log;
  import android.view.Menu;
  import android.view.MotionEvent;
  import android.view.View;
  import android.widget.Toast;
  
  public class MainActivity extends Activity implements  OnGesturePerformedListener {
      GestureLibrary mLibrary;
  
      @Override
      protected void onCreate(Bundle savedInstanceState) {
          super.onCreate(savedInstanceState);
          setContentView(R.layout.activity_main);
  
          GestureOverlayView gestureoverlayview=new GestureOverlayView(this);
  
          View inflate=getLayoutInflater().inflate(R.layout.activity_main,null);
          gestureoverlayview.setGestureColor(Color.rgb(0, 255, 0));
          gestureoverlayview.setGestureVisible(true);
          gestureoverlayview.setUncertainGestureColor(Color.rgb(0,0,255));
  
          gestureoverlayview.addView(inflate);
          gestureoverlayview.addOnGesturePerformedListener(this);
          mLibrary=GestureLibraries.fromRawResource(this,R.raw.gestures);
          if(!mLibrary.load())
          {
              Log.i("debug","FAILED");
  
          }
          else
          {
              Log.i("debug","LOADED");
          }
  
          Log.i("debug","OnCreate");
          setContentView(gestureoverlayview);
  
  
      }
  
      @Override
      public void onGesturePerformed(GestureOverlayView arg0, Gesture arg1) {
          // TODO Auto-generated method stub
  
          ArrayList&lt;Prediction&gt; predictions=mLibrary.recognize(arg1);
          if(predictions.size()&gt;0)
          {
              Prediction prediction=predictions.get(0);
              if(prediction.score&gt;1.0)
              {
                  String s=prediction.name;
  
  
                  Toast.makeText(getApplicationContext(), s,Toast.LENGTH_LONG).show();
              }
              else
                  if(prediction.score&lt;1.0)
                  {
                      Toast.makeText(getApplicationContext(), "None",Toast.LENGTH_LONG).show();
                  }
                  }
  
          }
      }
  </code></pre>
  
  <p>Thank you.</p>
  
  <p>I also would like a good resource for gesture application building.thank you</p>