title: Setup ImGui on Mac with OpenGL 3 and GLFW
body: <p>I am new to <strong>OpenGL</strong> and fairly new to C++ as well</p>
  <p>I have created an <strong>OpenGL</strong> project on my <strong>intel based Mac</strong> computer using <strong>Xcode</strong>
  I am using the following dependencies:</p>
  <ul>
  <li>GLFW</li>
  <li>GLEW</li>
  <li>GLM for the maths</li>
  </ul>
  <p>I have set my <strong>OpenGL</strong> and <strong>GLSL</strong> versions as follows:</p>
  <ul>
  <li>OpenGL version: 4.1 ATI-4.2.13</li>
  <li>Supported GLSL version is 4.10</li>
  </ul>
  <p>I have downloaded the source files of ImGui from their GitHub page <a href="https://github.com/ocornut/imgui" rel="nofollow noreferrer">https://github.com/ocornut/imgui</a>
  However, I am struggling to link the library and getting undefined symbol compiler errors.</p>
  <p>Here is a link to my repository: <a href="https://github.com/AybarsAcar/OpenGLScratch" rel="nofollow noreferrer">https://github.com/AybarsAcar/OpenGLScratch</a></p>
  <p>Thank you</p>