title: LIBGDX creating actors and stage for the main menu
body: <p>I need to know how i would go about setting up a stage and adding actors to it for my main menu. </p>
  
  <p>Here is my code so far</p>
  
  <pre><code>public class MainMenu implements Screen {
  
  CrazyZombies game;
  Stage stage;
  TextureAtlas atlas;
  SpriteBatch batch;
  Skin skin;
  Button button;
  
  TextureRegion firstLayer, secondLayer, thirdLayer, fourthLayer,
      fifthLayer, sixthLayer, seventhLayer, eighthLayer, ninthLayer,
      tenthLayer, eleventhLayer;
  
  Sprite road, backTrees, sideTrees, bottemTrees, light, poles,
      play, quit, store, custom, options;
  
  public MainMenu(CrazyZombies game){
      this.game = game;
  }
  
  @Override
  public void render(float delta) {
      Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
      Gdx.gl.glClearColor(0.09f, 0.28f, 0.2f, 1);
  
      batch.begin();
      road.draw(batch);
      backTrees.draw(batch);
      sideTrees.draw(batch);
      bottemTrees.draw(batch);
      light.draw(batch);
      poles.draw(batch);
      play.draw(batch);
      quit.draw(batch);
      store.draw(batch);
      custom.draw(batch);
      options.draw(batch);
      batch.end();
  
  }
  
  @Override
  public void resize(int width, int height) {    
      Gdx.input.setInputProcessor(stage);
  
  }
  
  @Override
  public void show() {
      Audio.playMusic(true);
  
      batch = new SpriteBatch();      
      atlas = new TextureAtlas("data/mainmenu/MainMenu.pack");
  
      firstLayer = atlas.findRegion("1layer");
      secondLayer = atlas.findRegion("2layer");
      thirdLayer = atlas.findRegion("3layer");
      fourthLayer = atlas.findRegion("4layer");
      fifthLayer = atlas.findRegion("5layer");
      sixthLayer = atlas.findRegion("6layer");
      seventhLayer = atlas.findRegion("7layer");
      eighthLayer = atlas.findRegion("8layer");
      ninthLayer = atlas.findRegion("9layer");
      tenthLayer = atlas.findRegion("10layer");
      eleventhLayer = atlas.findRegion("11layer");
  
  
      road = new Sprite(firstLayer);
      backTrees = new Sprite(secondLayer);
      sideTrees = new Sprite(thirdLayer);
      bottemTrees = new Sprite(fourthLayer);
      light = new Sprite(fifthLayer);
      poles = new Sprite(sixthLayer);
      play = new Sprite(seventhLayer);
      quit = new Sprite(eighthLayer);
      store = new Sprite(ninthLayer);
      custom = new Sprite(tenthLayer);
      options = new Sprite(eleventhLayer);
  
  }
  
  @Override
  public void hide() {
      dispose();
  }
  
  @Override
  public void pause() {
  
  }
  
  @Override
  public void resume() {
  }
  
  @Override
  public void dispose() {
      batch.dispose();
      atlas.dispose();
      Audio.dispose();
  }
  </code></pre>
  
  <p>}</p>
  
  <p>The bits that i need to become actors are:
  - play
  - quit
  - store
  - custom
  - options</p>
  
  <p>All my code does at the moment is just display my main menu i need to get the stage and actors setup in order to get the buttons working.</p>