title: Scene disappears when zooming in Unity 2D
body: <p>I would like to start off by saying that I have absolutely no idea how this happened, it started doing this when I started using Unity today and have literally no idea where to start debugging...</p>
  
  <p>So, this below screenshot shows the maximum I can zoom in on computer 1:
  <a href="https://i.stack.imgur.com/aA8aG.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/aA8aG.png" alt="Computer 1 max zoom"></a></p>
  
  <p>If I try and go any further this happens:
  <a href="https://i.stack.imgur.com/x8x3U.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/x8x3U.png" alt="Computer 1 exceeding max zoom"></a></p>
  
  <p>Meanwhile, opening the same project on computer 2, I can zoom in even further than the demonstrated amount...
  <a href="https://i.stack.imgur.com/ZDroH.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/ZDroH.png" alt="Computer 2"></a></p>
  
  <p>Any help would be greatly appreciated</p>
  
  <p>Update:</p>
  
  <p>It is NOT a duplicate question, clipping plane does not affect the scene window, it is a property of the Camera component and as I clearly show this problem occurs only in the scene tab, not the game tab.</p>