title: Why is Unity locking animatable attributes?
body: <p>Example:  </p>
  
  <blockquote>
    <p>When I add "shrink" (changing scale) animation to my Image and hit
    play, I can't change the scale of this Image at runtime even using
    editor scaling tool.</p>
  </blockquote>
  
  <p>Is it possible to prevent that and be able to edit this parameter at runtime without triggering the animation?</p>