title: dojo.dnd.move node rendering issue
body: <p>Dojo has a basic issue, amongst other things... with its dojo.dnd.move class. The issue which you can see here:</p>
  
  <p><a href="http://archive.dojotoolkit.org/nightly/dojotoolkit/dojo/tests/dnd/test_parent_constraints.html" rel="nofollow">http://archive.dojotoolkit.org/nightly/dojotoolkit/dojo/tests/dnd/test_parent_constraints.html</a></p>
  
  <p>Is that when you click on a node, and start dragging, the node itself jumps. It actually moves its position. This is extremely problematic and I was wondering if anyone has seen this happen before.</p>
  
  <p>I am creating an application that requires the moving of nodes but it needs to be precise and thus can't have the initial jump.</p>
  
  <p>Any help would be greatly appreciated.</p>