title: Break point hangs DirectX-based program in full screen mode
body: <p>I started making a game, I have a global class that reads in a csv file, loads two direct x surfaces, and creates the background.</p>
  
  <p>the surfaces are a tile sheet and the other the background created from the tiles. the background surface does no work, after instillation I check it and if null a message box appears. It always shows the message box.</p>
  
  <p>I tried setting break points to see if the values are read in corectly fron the csv file but the program will not run. a box appears in the task bar, the program goes full screen but the screen goes black and does not show the message box and can only be stopped by ctrl,alt,del.</p>
  
  <p>No matter were I put the break point even if it is in a different source file this happens. does anyone know why ?</p>
  
  <p>p.s it is not a multi thread application.  </p>
  
  <p>Edit:</p>
  
  <p>I am using visual studio 2005 and direct x 9.c</p>