title: Speeding up compilation in UWP?
body: <p>I'm working on UWP after working for a long time in WPF and compilation is abysmally slow.</p>
  
  <p>I understand why release compilation is slow (net native compilation) but that's disabled in debug yet it still takes a lot of time between F5 and the application being displayed on screen, even for a blank application.</p>
  
  <p>Is there any way to speed this up (even at the cost of runtime performance)? It's really hard to work with when you're used to C# giving you extremely fast compile times and testing after every small changes.</p>
  
  <p>For exemple just a right click and rebuild on a very simple (4 pages, each &lt; 200 line of xaml, and pretty much 0 C#) uwp project takes almost exactly 20 seconds in debug (without .net native) with no project references. Meanwhile a much larger WPF application (dozens of windows, thouthand of lines of codes) takes a few seconds and most of that time is copying child projects!</p>
  
  <p>As suggested you can find a minimal example for download here : 
  <a href="https://www.dropbox.com/s/0h89qsz66erba3x/WPFUWPCompileSpeed.zip?dl=0" rel="noreferrer">https://www.dropbox.com/s/0h89qsz66erba3x/WPFUWPCompileSpeed.zip?dl=0</a></p>
  
  <p>It's just a solution with a blank wpf &amp; blank uwp app. Compilation time for WPF is just over 1 second, for UWP 12 seconds, in each case solution was cleaned and the single project i was testing was right clicked and rebuilt. This is in debug (without .net Native compilation)</p>