title: How to get Oculus Rift DK2 working in Unity 5.4 on windows 10
body: <p>I upgraded to Windows 10, downloaded the newest drivers for the graphics card, and installed the <a href="https://developer.oculus.com/downloads/pc/1.3.2/Oculus_SDK_for_Windows/" rel="nofollow">latest SDK</a> I also installed the <a href="https://developer.oculus.com/downloads/game-engines/1.3.2/Oculus_Utilities_for_Unity_5/" rel="nofollow">oculus utilities for unity</a> 5 and the <a href="https://developer.oculus.com/downloads/game-engines/1.3.2/OVRPlugin_for_Unity_5/" rel="nofollow">ovr plugin</a>. I tried following <a href="http://talesfromtherift.com/getting-started-with-unity-and-oculus-rift-sdk-0-4-0/" rel="nofollow">this tutorial</a> but I cant seem to find the OculusConfigTool referenced. Also I've been trying to use the <a href="https://www.assetstore.unity3d.com/en/#!/content/51519" rel="nofollow">VRSamples</a> from unity but I keep getting [VRDevice] initialization of device oculus not found. </p>
  
  <p>I had this working before i upgraded to windows 10, so what am I doing wrong?</p>