title: fatal error C1083: Cannot open include file: 'GL/glew.h': No such file or directory
body: <p>I am attempting to statically link GLEW to Visual Studio 2017. I followed a video tutorial exactly, but I still got an error:</p>
  
  <blockquote>
    <p>fatal error C1083: Cannot open include file: 'GL/glew.h': No such file or directory</p>
  </blockquote>
  
  <p>I have no idea what could be causing it. Here are the steps I took to link GLEW:</p>
  
  <ol>
  <li>Put the folder named GLEW into a folder called dependencies in the solution directory</li>
  <li>Went to C/C++, General and under "Additional Include Directories," I added $(SolutionDir)Dependencies\GLEW\include, which, when I go to edit, evaluates to the correct path</li>
  <li>Went to Linker, General and under "Additional Library Directories," I added $(SolutionDir)Dependencies\GLEW\lib\Release\Win32, which also evaluates to the correct path</li>
  <li>Went to Linker, Input and under "Additional Dependencies," I added glew32s.lib</li>
  <li>Finally, I went to C/C++, Preprocessor and under "Preprocessor Definitions," I added GLEW_STATIC</li>
  </ol>
  
  <p>I also did this same process with GLFW, and it worked perfectly, so I have no idea what the problem could be. I have checked and doublechecked the paths, so I am fairly certain that they are correct. Thank you in advance!</p>