8275


I've been noticing that CG in anime has becoming more popular. Recently, I've
watched several shows that have almost fully 3D animation.

**Arpeggio of Blue Steel** and **Knights of Sidonia** :

![enter image description here](https://i.stack.imgur.com/elhxXm.jpg) ![enter
image description here](https://i.stack.imgur.com/7Rqsdm.png)

I've also noticed it appearing to smaller effect in parts of other shows, such
as Girls Und Panzer, when the focus is not directly on the characters:

![enter image description here](https://i.stack.imgur.com/f2LuH.jpg)

It seems that primarily mechanical objects are done with 3D technologies as
the measurements are exact. This doesn't surprise me, but human characters are
notoriously hard to do with computer graphics - see the [Uncanny
Valley](http://en.wikipedia.org/wiki/Uncanny_valley) . For this reason I would
have thought making 3d anime characters (who don't even have normal human
proportions) would be expensive to do right.

Is the reason anime companies are starting to use this technique more for
characters, that it has become cheaper to implement? Or is there another
reason for this slowly increasing popularity?


CC BY-SA 3.0
2014-03-26T11:03:33.073
8273
2015-06-09T18:21:16.910
2015-06-09T18:21:16.910
1530
1530
question
anime-production
Are 3DCG-based animes cheaper to produce?


3D modelling and rendering is often faster than drawing each frame, since all
the 3D models can be reused and the 2D animation frames must be redrawn from
various angles. Unless you're a cheapskate show that reuses the same poses and
facial expressions over and over. This isn't a problem with 3D animation,
since most of what it takes to do a different look is to change camera angle
and rotate model's limbs.

It's supposed to be faster than 2D, but it may actually be more expensive, in
theory. Can't say for sure, as I haven't seen the actual cost comparison.


CC BY-SA 3.0
2014-03-26T11:42:05.370
8275
2014-03-26T11:42:05.370
191
8273
answer


3D Rendered Models can be more expensive as you have to render the models,
this can take time depending on which Shading and Lighting Algorithms you use,
by adding more computers you can get more work done however the upkeep starts
to increase aswell.

The advantage to using 3d in an entire series is that you can reuse models to
remain consistency, and also you can make the animation look more impressive
using particle effects, shadows and lighting in a way you can do with 2d.

However with 3D is that the more real it looks, the more out of place thing
can be when you try and add the common Anime Tropes like facial expressions of
even the proportions used. alot of the time i tend to notice variations of
Cell-Shading used in anime because Cell-Shading tends to create a more
"cartoon-y" look which separates the animation from realism.


CC BY-SA 3.0
2014-03-27T01:03:28.917
8296
2014-03-27T01:03:28.917
1587
8273
answer


I don't know if 3DCG is cheaper, but we can compare differences in 2D and 3D
process to identify possible savings.

First, lots of the anime creation process is same. Directing, writing,
character design, screenplay, dubbing, marketing are all same. So there are no
savings there.

Second, 3DCG has bigger up-front cost, because you have to create the 3D
models. This is especially problematic for characters, if it is main focus of
the show. It is less a problem for mechanical stuff and backgrounds, because
they are easier to model and many shows already use 3D for those.

Third, the animation. Animating mechanical things is easy because you have low
number of moving parts and their order of freedom is low. Humanoids on the
other hand are hard to animate and even harder if you want the movement to
seem natural. And the complexity goes up as character interact between each
other and environment.

So if the show is primarily animating mechanical things moving around then
there is big chance of saving some money. If the show is about characters and
their interaction, then I guess there is no much saving and the primary
purpose of using 3DCG is to maintain consistency.


CC BY-SA 3.0
2014-03-27T15:24:25.583
8314
2014-03-27T15:24:25.583
115
8273
answer