42018


I've recently gone through Sword Art Online and I must say it is by far one of
the greatest anime I've seen. But there's one thing that bugs me.

After SAO was cleared by Kirito and Asuna was found in ALO, why didn't they
just take her NerveGear off? After all, it's ok to die in ALO and the
NerveGear shouldn't fry the brain of the user after they die in-game anymore.
So Asuna should've been completely fine right?


CC BY-SA 3.0
2017-08-26T04:49:20.127
42016
2021-01-03T09:06:45.793
2017-08-26T05:46:57.000
2604
35326
question
sword-art-online
Why didn't they take Asuna's NerveGear off?


The problem was that they didn't know what was wrong with Asuna at first and
certainly didn't know that she was on ALO, if they did then they probably
would have found about Sugou's experiments. even when Yui confirmed she could
detect "mommy" up in the tree there was little time before Asuna's and Sugou's
wedding. so at that stage Kirito's proof was

  * a blurry picture which has someone who looks like Asuna, easily explained away by ALO's developer as being a Titania NPC who is apart of the Grand Quest (remember that Oberon's supposed to be waiting at the top and Titania is his wife in Shakespeare's play _A Midsummer Night's Dream_ so it would make sense that Titania would be waiting aswell)

  * a Navigation Pixie saying that her "mommy" is up in the tree, again could be explained off as a game object's bugged reaction to possible future content given that Kirito's Character is already bugged having it's SAO stats.

given that in the past when the NervGear was removed the player was killed I
would think Asuna's parents would err on the side of caution. even if Kirito
explained who and what Yui is it, it might be too unreal for them to accept
the risk of Asuna's brain getting fried, at least not before the wedding,
which I would think Sugou would get called in to give his thoughts, where we
know Asuna waking up works against him (remember that she hates him and if she
was to wake would call off the wedding).

Now, aside from what I said above, how Sugou could explain away Kirito's
evidence that Asuna was trapped in ALO, he also has inside knowledge of the
NervGear having not only access to the technology as being the head of Rect
Progress but he also worked under Kayaba. He could easily add more worry to
Asuna's parents that there could be possible brain damage because of how the
NervGear works.

And up until this point there was no indication that the NervGear still
wouldn't fry her brain if removed. Clearing SAO only allowed (if not by force)
players to log out. While yes, Kirito did die in ALO, this can be argued that
Kirito didn't technically die, as his Remain Light was still there and was
resurrected by Leafa. One can compare this as being the same as one using the
Divine Stone of Returning Soul (resurrect item Kirito got hoping to revive
Sachi) while in the Death Game, just with a much longer timer (in ALO it was
10 minutes).


CC BY-SA 3.0
2017-08-26T12:22:14.657
42018
2017-08-26T20:59:46.430
2017-08-26T20:59:46.430
14229
1587
42016
answer


The reason they didn't remove Asuna's NervGear is because it would still fry
her brain. In the beginning of the anime, Kayaba explained that the NervGear
will create an electrical shock if it is removed while in use. When SAO was
beat, the players were able to log out of the system. If instead of logging
out, the players had their NervGear removed while in use, they would die.
Asuna was one of the few that couldn't log out because she was trapped in ALO.
If you watch the ALO arc, there is a scene where Asuna tries to log out using
the administration console. If she was successful, she would have been able to
remove the NervGear without a problem.

That being said, there was still the case where dying in SAO caused the player
to actually die in the game. This was caused by the game itself having that in
its program. Proof of this is in Kirito's death within ALO. He still had the
NervGear on, but he didn't actually die. In this case, he could die all he
wanted in-game as long as no one removed his NervGear.

To sum it up, removing the NervGear while still in use would kill the user.
The issue with dying in-game was just a SAO specific program. With the
creation of ALO, the dying-in-real-life program was removed. Along with ALO
came the AmuSphere, a safer alternative to the NervGear. The AmuSphere was
designed to eliminate the die-when-removed risk. That's why you don't die if
you have the AmuSphere removed during gameplay. So, basically, AmuSphere and
ALO are safe, but the NervGear and SAO are programed to kill you.


CC BY-SA 3.0
2017-12-01T19:40:23.253
43636
2017-12-01T19:40:23.253
36955
42016
answer