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Is there any rationale, or at least historical reason, why many anime end
their episodes with spoilers to the next episode? Even those that rely heavily
on plot twists, it's very surprising and one needs to stay sharp to skip it
early enough (only to discover at the end of a certain anime, that it actually
contained additional scenes and not spoilers...). Unlike with "previously on
X" recapitulation I see no benefit in this.


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2015-01-15T17:44:19.610
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2015-04-23T20:52:45.090
2015-01-16T01:46:59.620
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tropes
Why do anime end with spoilers?


It's to get viewers hyped up to see the next episode.

If they do it right, they don't give all of it away, and they leave the viewer
with a sense that's there's more to see, and that they need to watch the next
episode to figure out what happens or even how it happened.


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2015-01-15T17:57:32.290
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When anime was first produced, it was very expensive to make and a very time
consuming process.

When Osamu Tezuka first created the animated Astroboy, he sold each episode
for 750,000 ¥ , even though his estimated cost was 2,500,000¥ per episode. In
light of this, anime had to adapt clever ways of saving money.

Tesuka pioneered several cost-saving measures, some of which are still around
today. Animating _'on threes'_ (each celsheet is shown for 3 frames each),
recycling cels on other scenes, characters talking but their mouths are not
shown and several other items.

After Astroboy's success other companies realised that an anime series _was
indeed possible_ despite the seemingly infeasible costs.

Astroboy contained both opening and closing songs, which meant that the studio
only had to animate them once, saving roughly 7 minutes per episode. Other
studios started to extend these savings with 'Previously On X...' and 'In the
next episode of X...'.

So, this is where the origins of 'next on X' lie.

* * *

Aside from saving money, The purpose of these scene is to also get the viewers
excited to watch the next episode (as @Sam I am has said in his answer).

The problem is, often when shows end on cliffhangers - the entire next episode
is how that plot point resolves. Moreso if the studio has reduced animation
time per episode to its max, then there isn't much content to pick from for
the preview. As previews are sections of already animated material, some parts
may not be ready for viewing yet and also likely won't have gone through the
rigorous storyboarding and preparatory work that the main feature has.

You can see this in several studios where they've actually made a good effort
to not show anything explicitly plot revealing, but the soundtrack has (from
being associated with a character).

Something which studios do also is use their animation budget to emphasize key
scenes - More attention to detail will be made for a character's death, than
when the character has a casual stroll along a pavement. This is a sensible
decision by the studios - viewers will remember the amazing transformation
scenes that the main character's robot performed, but not so much the
animation of a heavy dialogue scene - It will seem to be of an overall higher
standard.

On the preview side of this, in order to attract repeat viewers, studios want
to pick the most attractive scenes - and yes, they're often the ones that are
most important.


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