<h2><span class="mw-headline" id="Summary_2">Summary</span></h2>
<p>Created this raytrace as a bright, more reflective replacement for Image:Raytracing_reflection.png. At a different angle.
Team Vaniyamkulam
Source POV-Ray:
</p>
<pre>#include "colors.inc"
#include "textures.inc"

#max_trace_level 10

camera {
	location &lt;0, 10, -40&gt;
	look_at &lt;0, 0, -10&gt;
	rotate &lt;20, 20, 0&gt;
}

fog {
   color 0.5
   distance 500
}

sky_sphere {
	pigment {
		Apocalypse
	}
}

plane {
	y, 0
	texture {
		pigment {
			checker color rgb 0 color rgb 1
			scale 4
		}
		finish {
			reflection 0.4
		}
	}
}

light_source {
	&lt;-16, 4, -10&gt;
	color rgb 0.4
}

light_source {
	&lt;-10, 4, -20&gt;
	color rgb 0.8
}

light_source {
	&lt;0, 4, -20&gt;
	color rgb 0.8
}

light_source {
	&lt;10, 4, -20&gt;
	color rgb 0.8
}

light_source {
	&lt;16, 4, -20&gt;
	color rgb 0.4
}

light_source {
	&lt;-16, 4, 10&gt;
	color rgb 0.4
}

light_source {
	&lt;-10, 4, 10&gt;
	color rgb 0.8
}

light_source {
	&lt;-6, 4, 10&gt;
	color rgb 0.4
}

light_source {
	&lt;0, 4, 10&gt;
	color rgb 0.8
}

light_source {
	&lt;6, 4, 10&gt;
	color rgb 0.4
}

light_source {
	&lt;10, 4, 10&gt;
	color rgb 0.8
}

light_source {
	&lt;16, 4, 10&gt;
	color rgb 0.4
}

#declare roundSphere =
sphere {
	&lt;0, 0, 0&gt;, 4
	texture {
		pigment {
			color &lt;0, 0, 0&gt;
		}
		finish {
			phong 1
			reflection 1
		}
	}
}

object {
	roundSphere
	texture {
		pigment {
			color &lt;1, 0, 0&gt;
		}
		finish {
			phong 1
			reflection 1
		}
	}
	translate &lt;-10, 4, 0&gt;
}

object {
	roundSphere
	texture {
		pigment {
			color &lt;0, 1, 0&gt;
		}
		finish {
			phong 1
			reflection 1
		}
	}
	translate &lt;0, 4, 0&gt;
}

object {
	roundSphere
	texture {
		pigment {
			color &lt;0, 0, 1&gt;
		}
		finish {
			phong 1
			reflection 1
		}
	}
	translate &lt;10, 4, 0&gt;
}
</pre>
User <a href="https://en.wikipedia.org/wiki/User:Martinkb" class="extiw" title="en:User:Martinkb">Martinkb</a> on <a class="external text" href="https://en.wikipedia.org">en.wikipedia</a>
own work by ??