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<p>Too often a piece of equipment is delivered which, though functional, is unusable. The computer provides us an excellent example of this phenomenon in our daily life. The goal of any designer should be to develop a piece of equipment, which facilitates the accomplishment of a task and is a pleasure to use. These criteria must be the overriding considerations of the developer whenever designing a new system or piece of equipment. System designers are better trained and have more resources at their disposal than at any time in history. In addition, designers have media, such as software, which provide unique opportunities to make incredibly effective pieces of equipment to facilitate the accomplishment of virtually any task. Certainly military program managers are concerned with the acceptance of the equipment they field. However, undesirable equipment is still in our inventory, examples being some of the radio systems, and certain features on military vehicles. This thesis examines why a good design is critical and explores the best ways the program manager can apply industrial design best practices in the development of soldier equipment.
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<br>Subjects: Design, Industrial</div>
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Perryman, Theodore M.</div>
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