This is a short footage showing advanced raycasting demo running on Pokitto emulator, using my own engine (raycastlib, released under CC0). The resources in the demo (textures, sprites, ...) are all modified public domain (CC0) images from OpenGameArt. I release this footage as CC0 as well. The source code (CC0) can be found <a rel="nofollow" class="external text" href="https://gitlab.com/drummyfish/Pokitto-Raycasting">here</a>.
<a href="//commons.wikimedia.org/wiki/User:Drummyfish" title="User:Drummyfish">Drummyfish</a>
<span class="int-own-work" lang="en">Own work</span>