<dl><dt>Shall We Play a Game?</dt></dl><p>An experiment is about to begin at the Honda Research Institute studying how robots can help children learn.
</p><p>A headband tracking camera is lying on the table, and will record where the child diverts their attention – do hand and head gestures distract or aid in communication? How do children respond to a robo-voice versus one that sounds much like themselves?
</p><p>Early result: the four-year olds were scared of a single step forward and back by the robot. So the feet were disabled yesterday for the rest of the study.
</p><p>I also got to see ASIMO reboot a few times, with the cheery yet eerie welcome message "Wizard of Oz is connected”
</p><p>When I asked how many ASIMOs there are, they looked a bit nervous and told me that is a strict company secret. Sounds like a clone army in the making. =)
</p><p>Here are 20 years worth of <a rel="nofollow" class="external text" href="https://www.flickr.com/photos/jurvetson/483475990">ASIMO</a>s, and video from the Cognitive Computing conference.
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Flickr Tags: <code>Robot</code> <code>ASIMO</code> <code>experiment</code> <code>gaze</code> <code>tracking</code> <code>Honda</code> <code>Research</code> <code>Institute</code> <code>cognition</code> <code>intuition</code>.
<a rel="nofollow" class="external text" href="https://www.flickr.com/people/44124348109@N01">Steve Jurvetson</a> from Menlo Park, USA
CC BY 2.0
<a rel="nofollow" class="external text" href="https://www.flickr.com/photos/jurvetson/3194359397/">Shall We Play a Game?</a>