Brick Wall
<p>There is a rectangular brick wall in front of you with <code>n</code> rows of bricks. The <code>i<sup>th</sup></code> row has some number of bricks each of the same height (i.e., one unit) but they can be of different widths. The total width of each row is the same.</p>

<p>Draw a vertical line from the top to the bottom and cross the least bricks. If your line goes through the edge of a brick, then the brick is not considered as crossed. You cannot draw a line just along one of the two vertical edges of the wall, in which case the line will obviously cross no bricks.</p>

<p>Given the 2D array <code>wall</code> that contains the information about the wall, return <em>the minimum number of crossed bricks after drawing such a vertical line</em>.</p>

<p>&nbsp;</p>
<p><strong class="example">Example 1:</strong></p>
<img alt="" src="https://fastly.jsdelivr.net/gh/doocs/leetcode@main/solution/0500-0599/0554.Brick%20Wall/images/a.png" style="width: 400px; height: 384px;" />
<pre>
<strong>Input:</strong> wall = [[1,2,2,1],[3,1,2],[1,3,2],[2,4],[3,1,2],[1,3,1,1]]
<strong>Output:</strong> 2
</pre>

<p><strong class="example">Example 2:</strong></p>

<pre>
<strong>Input:</strong> wall = [[1],[1],[1]]
<strong>Output:</strong> 3
</pre>

<p>&nbsp;</p>
<p><strong>Constraints:</strong></p>

<ul>
	<li><code>n == wall.length</code></li>
	<li><code>1 &lt;= n &lt;= 10<sup>4</sup></code></li>
	<li><code>1 &lt;= wall[i].length &lt;= 10<sup>4</sup></code></li>
	<li><code>1 &lt;= sum(wall[i].length) &lt;= 2 * 10<sup>4</sup></code></li>
	<li><code>sum(wall[i])</code> is the same for each row <code>i</code>.</li>
	<li><code>1 &lt;= wall[i][j] &lt;= 2<sup>31</sup> - 1</code></li>
</ul>
Array; Hash Table
class Solution {
public:
    int leastBricks(vector<vector<int>>& wall) {
        unordered_map<int, int> cnt;
        for (const auto& row : wall) {
            int s = 0;
            for (int i = 0; i + 1 < row.size(); ++i) {
                s += row[i];
                cnt[s]++;
            }
        }
        int mx = 0;
        for (const auto& [_, x] : cnt) {
            mx = max(mx, x);
        }
        return wall.size() - mx;
    }
};
