Min Stack
<p>Design a stack that supports push, pop, top, and retrieving the minimum element in constant time.</p>

<p>Implement the <code>MinStack</code> class:</p>

<ul>
	<li><code>MinStack()</code> initializes the stack object.</li>
	<li><code>void push(int val)</code> pushes the element <code>val</code> onto the stack.</li>
	<li><code>void pop()</code> removes the element on the top of the stack.</li>
	<li><code>int top()</code> gets the top element of the stack.</li>
	<li><code>int getMin()</code> retrieves the minimum element in the stack.</li>
</ul>

<p>You must implement a solution with <code>O(1)</code> time complexity for each function.</p>

<p>&nbsp;</p>
<p><strong class="example">Example 1:</strong></p>

<pre>
<strong>Input</strong>
[&quot;MinStack&quot;,&quot;push&quot;,&quot;push&quot;,&quot;push&quot;,&quot;getMin&quot;,&quot;pop&quot;,&quot;top&quot;,&quot;getMin&quot;]
[[],[-2],[0],[-3],[],[],[],[]]

<strong>Output</strong>
[null,null,null,null,-3,null,0,-2]

<strong>Explanation</strong>
MinStack minStack = new MinStack();
minStack.push(-2);
minStack.push(0);
minStack.push(-3);
minStack.getMin(); // return -3
minStack.pop();
minStack.top();    // return 0
minStack.getMin(); // return -2
</pre>

<p>&nbsp;</p>
<p><strong>Constraints:</strong></p>

<ul>
	<li><code>-2<sup>31</sup> &lt;= val &lt;= 2<sup>31</sup> - 1</code></li>
	<li>Methods <code>pop</code>, <code>top</code> and <code>getMin</code> operations will always be called on <strong>non-empty</strong> stacks.</li>
	<li>At most <code>3 * 10<sup>4</sup></code> calls will be made to <code>push</code>, <code>pop</code>, <code>top</code>, and <code>getMin</code>.</li>
</ul>
Stack; Design
class MinStack {
public:
    MinStack() {
        stk2.push(INT_MAX);
    }

    void push(int val) {
        stk1.push(val);
        stk2.push(min(val, stk2.top()));
    }

    void pop() {
        stk1.pop();
        stk2.pop();
    }

    int top() {
        return stk1.top();
    }

    int getMin() {
        return stk2.top();
    }

private:
    stack<int> stk1;
    stack<int> stk2;
};

/**
 * Your MinStack object will be instantiated and called as such:
 * MinStack* obj = new MinStack();
 * obj->push(val);
 * obj->pop();
 * int param_3 = obj->top();
 * int param_4 = obj->getMin();
 */