Unique Binary Search Trees II
<p>Given an integer <code>n</code>, return <em>all the structurally unique <strong>BST&#39;</strong>s (binary search trees), which has exactly </em><code>n</code><em> nodes of unique values from</em> <code>1</code> <em>to</em> <code>n</code>. Return the answer in <strong>any order</strong>.</p>

<p>&nbsp;</p>
<p><strong class="example">Example 1:</strong></p>
<img alt="" src="https://fastly.jsdelivr.net/gh/doocs/leetcode@main/solution/0000-0099/0095.Unique%20Binary%20Search%20Trees%20II/images/uniquebstn3.jpg" style="width: 600px; height: 148px;" />
<pre>
<strong>Input:</strong> n = 3
<strong>Output:</strong> [[1,null,2,null,3],[1,null,3,2],[2,1,3],[3,1,null,null,2],[3,2,null,1]]
</pre>

<p><strong class="example">Example 2:</strong></p>

<pre>
<strong>Input:</strong> n = 1
<strong>Output:</strong> [[1]]
</pre>

<p>&nbsp;</p>
<p><strong>Constraints:</strong></p>

<ul>
	<li><code>1 &lt;= n &lt;= 8</code></li>
</ul>
Tree; Binary Search Tree; Dynamic Programming; Backtracking; Binary Tree
/**
 * Definition for a binary tree node.
 * struct TreeNode {
 *     int val;
 *     TreeNode *left;
 *     TreeNode *right;
 *     TreeNode() : val(0), left(nullptr), right(nullptr) {}
 *     TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
 *     TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
 * };
 */
class Solution {
public:
    vector<TreeNode*> generateTrees(int n) {
        function<vector<TreeNode*>(int, int)> dfs = [&](int i, int j) {
            if (i > j) {
                return vector<TreeNode*>{nullptr};
            }
            vector<TreeNode*> ans;
            for (int v = i; v <= j; ++v) {
                auto left = dfs(i, v - 1);
                auto right = dfs(v + 1, j);
                for (auto l : left) {
                    for (auto r : right) {
                        ans.push_back(new TreeNode(v, l, r));
                    }
                }
            }
            return ans;
        };
        return dfs(1, n);
    }
};