Design Circular Queue
<p>Design your implementation of the circular queue. The circular queue is a linear data structure in which the operations are performed based on FIFO (First In First Out) principle, and the last position is connected back to the first position to make a circle. It is also called &quot;Ring Buffer&quot;.</p>

<p>One of the benefits of the circular queue is that we can make use of the spaces in front of the queue. In a normal queue, once the queue becomes full, we cannot insert the next element even if there is a space in front of the queue. But using the circular queue, we can use the space to store new values.</p>

<p>Implement the <code>MyCircularQueue</code> class:</p>

<ul>
	<li><code>MyCircularQueue(k)</code> Initializes the object with the size of the queue to be <code>k</code>.</li>
	<li><code>int Front()</code> Gets the front item from the queue. If the queue is empty, return <code>-1</code>.</li>
	<li><code>int Rear()</code> Gets the last item from the queue. If the queue is empty, return <code>-1</code>.</li>
	<li><code>boolean enQueue(int value)</code> Inserts an element into the circular queue. Return <code>true</code> if the operation is successful.</li>
	<li><code>boolean deQueue()</code> Deletes an element from the circular queue. Return <code>true</code> if the operation is successful.</li>
	<li><code>boolean isEmpty()</code> Checks whether the circular queue is empty or not.</li>
	<li><code>boolean isFull()</code> Checks whether the circular queue is full or not.</li>
</ul>

<p>You must solve the problem without using the built-in queue data structure in your programming language.&nbsp;</p>

<p>&nbsp;</p>
<p><strong class="example">Example 1:</strong></p>

<pre>
<strong>Input</strong>
[&quot;MyCircularQueue&quot;, &quot;enQueue&quot;, &quot;enQueue&quot;, &quot;enQueue&quot;, &quot;enQueue&quot;, &quot;Rear&quot;, &quot;isFull&quot;, &quot;deQueue&quot;, &quot;enQueue&quot;, &quot;Rear&quot;]
[[3], [1], [2], [3], [4], [], [], [], [4], []]
<strong>Output</strong>
[null, true, true, true, false, 3, true, true, true, 4]

<strong>Explanation</strong>
MyCircularQueue myCircularQueue = new MyCircularQueue(3);
myCircularQueue.enQueue(1); // return True
myCircularQueue.enQueue(2); // return True
myCircularQueue.enQueue(3); // return True
myCircularQueue.enQueue(4); // return False
myCircularQueue.Rear();     // return 3
myCircularQueue.isFull();   // return True
myCircularQueue.deQueue();  // return True
myCircularQueue.enQueue(4); // return True
myCircularQueue.Rear();     // return 4
</pre>

<p>&nbsp;</p>
<p><strong>Constraints:</strong></p>

<ul>
	<li><code>1 &lt;= k &lt;= 1000</code></li>
	<li><code>0 &lt;= value &lt;= 1000</code></li>
	<li>At most <code>3000</code> calls will be made to&nbsp;<code>enQueue</code>, <code>deQueue</code>,&nbsp;<code>Front</code>,&nbsp;<code>Rear</code>,&nbsp;<code>isEmpty</code>, and&nbsp;<code>isFull</code>.</li>
</ul>
Design; Queue; Array; Linked List
class MyCircularQueue {
private:
    int front;
    int size;
    int capacity;
    vector<int> q;

public:
    MyCircularQueue(int k) {
        capacity = k;
        q = vector<int>(k);
        front = size = 0;
    }

    bool enQueue(int value) {
        if (isFull()) return false;
        int idx = (front + size) % capacity;
        q[idx] = value;
        ++size;
        return true;
    }

    bool deQueue() {
        if (isEmpty()) return false;
        front = (front + 1) % capacity;
        --size;
        return true;
    }

    int Front() {
        if (isEmpty()) return -1;
        return q[front];
    }

    int Rear() {
        if (isEmpty()) return -1;
        int idx = (front + size - 1) % capacity;
        return q[idx];
    }

    bool isEmpty() {
        return size == 0;
    }

    bool isFull() {
        return size == capacity;
    }
};

/**
 * Your MyCircularQueue object will be instantiated and called as such:
 * MyCircularQueue* obj = new MyCircularQueue(k);
 * bool param_1 = obj->enQueue(value);
 * bool param_2 = obj->deQueue();
 * int param_3 = obj->Front();
 * int param_4 = obj->Rear();
 * bool param_5 = obj->isEmpty();
 * bool param_6 = obj->isFull();
 */