lol that's happening barra saying take the value of the ten p one which is a pointer over to this location on the heat and set p two equal to that so if this will happen to be a memory location you know eighty that's got got a which means that our status by westech representation it's pointing to the same points which are on board with that if you're on board that nod your head excellent alright so now if we do p_-two dot moving and we tired to move by not like three com before it says i ll well in order to call the move method i need to call the move method using the object he to where the object he to live it looks it up through the pointer in says here this summer you lead call the move method this particular objects or pass at this point urges this location in memory and it says move three four and a self-motivated i'm all moved out of his at those values to their respective x and y px becomes four p wide becomes five and now that move methods done and interestingly enough what i've done is change not only p two but also p one 'cause they're pointing to the same place memory they are the same actual point and that the important thing to keep in mind if i set an object equal to another object like this fear the same actual object there's only one of those objects to live somewhere and i really have to things that are pointing or what we were i'd like to refer to as referring to that object oftentimes we refer to these things as references now what happens if i come along and say points p_-three i get p_-three over here on the staff right and again alright p_-three over here so as not to interfere with the 