#include <bits/stdc++.h>
using namespace std;
template <typename A, typename B>
string to_string(pair<A, B> p);
template <typename A, typename B, typename C>
string to_string(tuple<A, B, C> p);
template <typename A, typename B, typename C, typename D>
string to_string(tuple<A, B, C, D> p);
string to_string(const string& s) { return '"' + s + '"'; }
string to_string(const char* s) { return to_string((string)s); }
string to_string(bool b) { return (b ? "true" : "false"); }
string to_string(vector<bool> v) {
  bool first = true;
  string res = "{";
  for (int i = 0; i < static_cast<int>(v.size()); i++) {
    if (!first) {
      res += ", ";
    }
    first = false;
    res += to_string(v[i]);
  }
  res += "}";
  return res;
}
template <size_t N>
string to_string(bitset<N> v) {
  string res = "";
  for (size_t i = 0; i < N; i++) {
    res += static_cast<char>('0' + v[i]);
  }
  return res;
}
template <typename A>
string to_string(A v) {
  bool first = true;
  string res = "{";
  for (const auto& x : v) {
    if (!first) {
      res += ", ";
    }
    first = false;
    res += to_string(x);
  }
  res += "}";
  return res;
}
template <typename A, typename B>
string to_string(pair<A, B> p) {
  return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}
template <typename A, typename B, typename C>
string to_string(tuple<A, B, C> p) {
  return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " +
         to_string(get<2>(p)) + ")";
}
template <typename A, typename B, typename C, typename D>
string to_string(tuple<A, B, C, D> p) {
  return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " +
         to_string(get<2>(p)) + ", " + to_string(get<3>(p)) + ")";
}
void debug_out() { cerr << endl; }
template <typename Head, typename... Tail>
void debug_out(Head H, Tail... T) {
  cerr << " " << to_string(H);
  debug_out(T...);
}
int main() {
  ios::sync_with_stdio(false);
  cin.tie(0);
  int tt;
  cin >> tt;
  while (tt--) {
    int n;
    cin >> n;
    vector<int> cnt(32, 0);
    for (int i = 0; i < n; ++i) {
      int x;
      cin >> x;
      for (int j = 31; j >= 0; --j) {
        if (x >> j & 1) {
          cnt[j]++;
        }
      }
    }
    27;
    bool isdraw = true;
    for (int i = 31; i >= 0; i--) {
      if (cnt[i] % 2 == 0) {
        continue;
      }
      27;
      int x = cnt[i] % 4, y = n - cnt[i];
      if (x == 1) {
        cout << "WIN" << '\n';
        isdraw = false;
        break;
      } else if (x == 3) {
        cout << (y % 2 ? "WIN" : "LOSE") << '\n';
        isdraw = false;
        break;
      }
    }
    if (isdraw) {
      cout << "DRAW" << '\n';
    }
  }
  return 0;
}
