#include <vector>
#include <iostream>
#include <utility>
#include <algorithm>
#include <string>
#include <deque>
#include <queue>
#include <tuple>
#include <queue>
#include <stack>
#include <functional>
#include <cmath>
#include <iomanip>
#include <map>
#include <set>
#include <numeric>
#include <unordered_map>
#include <unordered_set>
#include <complex>
#include <iterator>
#include <array>
#include <memory>
#include <random>
//cin.sync_with_stdio(false);
//streambuf
using namespace std;
typedef long long ll;
typedef double ld;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
typedef pair<double, double> pdd;
using vi = vector<int>;
using vll = vector<ll>;
using vpii = vector<pii>;
using vpll = vector<pll>;
using ti3 = tuple<int, int, int>;
using vti3 = vector<ti3>;
template<class T, int s>using va = vector<array<T, s>>;
template<class T, class T2> using umap = unordered_map<T, T2>;
template<class T> using uset = unordered_set<T>;
template<class T, class S> void cmin(T &a, const S &b) { if (a > b)a = b; }
template<class T, class S> void cmax(T &a, const S &b) { if (a < b)a = b; }
#define ALL(a) a.begin(),a.end()
#define rep(i,a) for(int i=0;i<a;i++)
#define rep1(i,a) for(int i=1;i<=a;i++)
#define rrep(i,a) for(int i=(a)-1;i>=0;i--)
#define rrep1(i,a) for(int i=a;i;i--)
#define repi(i,a,b) for(int i=a;i<b;i++);
const ll mod = 1000000007;
template<class T>using heap = priority_queue<T, vector<T>, greater<T>>;
template<class T>using pque = priority_queue<T, vector<T>, function<T(T, T)>>;
template <class T>
inline void hash_combine(size_t & seed, const T & v) {
	hash<T> hasher;
	seed ^= hasher(v) + 0x9e3779b9 + (seed << 6) + (seed >> 2);
}
namespace std {
	template<typename S, typename T> struct hash<pair<S, T>> {
		inline size_t operator()(const pair<S, T> & v) const {
			size_t seed = 0;
			hash_combine(seed, v.first);
			hash_combine(seed, v.second);
			return seed;
		}
	};
	// Recursive template code derived from Matthieu M.
	template <class Tuple, size_t Index = std::tuple_size<Tuple>::value - 1>
	struct HashValueImpl {
		static void apply(size_t& seed, Tuple const& tuple) {
			HashValueImpl<Tuple, Index - 1>::apply(seed, tuple);
			hash_combine(seed, std::get<Index>(tuple));
		}
	};
	template <class Tuple>
	struct HashValueImpl<Tuple, 0> {
		static void apply(size_t& seed, Tuple const& tuple) {
			hash_combine(seed, std::get<0>(tuple));
		}
	};
	template <typename ... TT>
	struct hash<std::tuple<TT...>> {
		size_t operator()(std::tuple<TT...> const& tt) const {
			size_t seed = 0;
			HashValueImpl<std::tuple<TT...> >::apply(seed, tt);
			return seed;
		}
	};
}
template<class T>int id(vector<T> &a, T b) {
	return lower_bound(ALL(a), b) - a.begin();
}
ll pow(ll base, ll i, ll mod) {
	ll a = 1;
	while (i) {
		if (i & 1) {
			a *= base;
			a %= mod;
		}
		base *= base;
		base %= mod;
		i /= 2;
	}
	return a;
}
ll gcd(ll a, ll b) {
	while (b) {
		ll c = a%b;
		a = b;
		b = c;
	}
	return a;
}
ll lcm(ll a, ll b) {
	return a / gcd(a, b)*b;
}
int popcnt(unsigned long long a) {
	a = (a & 0x5555555555555555) + (a >> 1 & 0x5555555555555555);
	a = (a & 0x3333333333333333) + (a >> 2 & 0x3333333333333333);
	a = (a & 0x0f0f0f0f0f0f0f0f) + (a >> 4 & 0x0f0f0f0f0f0f0f0f);
	a = (a & 0x00ff00ff00ff00ff) + (a >> 8 & 0x00ff00ff00ff00ff);
	a = (a & 0x0000ffff0000ffff) + (a >> 16 & 0x0000ffff0000ffff);
	return (a & 0xffffffff) + (a >> 32);
}
class unionfind {
	vector<int> par, rank, size_;//????????§??????????????¢???????????????????????????rank???????????????size?????????
public:
	unionfind(int n) :par(n), rank(n), size_(n, 1) {
		iota(ALL(par), 0);
	}
	int find(int x) {
		if (par[x] == x)return x;
		return par[x] = find(par[x]);
	}
	void unite(int x, int y) {
		x = find(x), y = find(y);
		if (x == y)return;
		if (rank[x] < rank[y])swap(x, y);
		par[y] = x;
		size_[x] += size_[y];
		if (rank[x] == rank[y])rank[x]++;
	}
	bool same(int x, int y) {
		return find(x) == find(y);
	}
	int size(int x) {
		return size_[find(x)];
	}
};
typedef complex<ld> P;
typedef vector<P> VP;
const ld eps = 1e-11, pi = acos(-1.0);

ld dot(P a, P b) { return real(conj(a) * b); }
ld cross(P a, P b) { return imag(conj(a) * b); }

namespace std {
	bool operator<(const P &a, const P &b) {
		return abs(a.real() - b.real()) < eps ? a.imag() < b.imag() : a.real() < b.real();
	}
}

struct L { P a, b; };//line->l,segment->s
struct C { P p; ld r; };

int ccw(P a, P b, P c) {
	b -= a; c -= a;
	if (cross(b, c) > eps) return 1;   // counter clockwise
	if (cross(b, c) < -eps) return -1; // clockwise
	if (dot(b, c) < 0) return 2;       // c--a--b on line
	if (norm(b) < norm(c)) return -2;  // a--b--c on line
	return 0;                          // a--c--b on line
}

bool isis_ll(L l, L m) {//is intersect
	return abs(cross(l.b - l.a, m.b - m.a)) > eps;
}

bool isis_ls(L l, L s) {
	ld a = cross(l.b - l.a, s.a - l.a);
	ld b = cross(l.b - l.a, s.b - l.a);
	return (a * b < eps);
}

bool isis_lp(L l, P p) {
	return abs(cross(l.b - p, l.a - p)) < eps;
}

bool isis_ss(L s, L t) {
	return ccw(s.a, s.b, t.a) * ccw(s.a, s.b, t.b) <= 0 &&
		ccw(t.a, t.b, s.a) * ccw(t.a, t.b, s.b) <= 0;
}

P is_ll(L s, L t) { //intersect
	P sv = s.b - s.a, tv = t.b - t.a;
	return s.a + sv * cross(tv, t.a - s.a) / cross(tv, sv);
}

bool isis_sp(L s, P p) {
	return abs(s.a - p) + abs(s.b - p) - abs(s.b - s.a) < eps;
}

P proj(L l, P p) {
	ld t = dot(p - l.a, l.a - l.b) / norm(l.a - l.b);
	return l.a + t * (l.a - l.b);
}

ld dist_lp(L l, P p) {
	return abs(p - proj(l, p));
}

ld dist_ll(L l, L m) {
	return isis_ll(l, m) ? 0 : dist_lp(l, m.a);
}

ld dist_ls(L l, L s) {
	if (isis_ls(l, s)) return 0;
	return min(dist_lp(l, s.a), dist_lp(l, s.b));
}

ld dist_sp(L s, P p) {
	P r = proj(s, p);
	if (isis_sp(s, r)) return abs(r - p);
	return min(abs(s.a - p), abs(s.b - p));
}

ld dist_ss(L s, L t) {
	if (isis_ss(s, t)) return 0;
	ld a = min(dist_sp(s, t.a), dist_sp(t, s.a));
	ld b = min(dist_sp(s, t.b), dist_sp(t, s.b));
	return min(a, b);
}

VP is_cc(C c1, C c2) {
	VP res;
	ld d = abs(c1.p - c2.p);
	ld rc = (d * d + c1.r * c1.r - c2.r * c2.r) / (2 * d);
	ld dfr = c1.r * c1.r - rc * rc;
	if (abs(dfr) < eps) dfr = 0.0;
	else if (dfr < 0.0) return res; // no intersection
	ld rs = sqrt(dfr);
	P diff = (c2.p - c1.p) / d;
	res.push_back(c1.p + diff * P(rc, rs));
	if (dfr != 0.0) res.push_back(c1.p + diff * P(rc, -rs));
	return res;
}

bool isis_vc(vector<C> vc) {
	VP crs;
	int n = vc.size();
	rep(i, n)rep(j, i)
		for (P p : is_cc(vc[i], vc[j]))
			crs.push_back(p);
	rep(i, n)
		crs.push_back(vc[i].p);
	for (P p : crs) {
		bool valid = true;
		rep(i, n)
			if (abs(p - vc[i].p)>vc[i].r + eps)
				valid = false;
		if (valid) return true;
	}
	return false;
}

VP is_lc(C c, L l) {
	VP res;
	ld d = dist_lp(l, c.p);
	if (d < c.r + eps) {
		ld len = (d > c.r) ? 0.0 : sqrt(c.r * c.r - d * d); //safety;
		P nor = (l.a - l.b) / abs(l.a - l.b);
		res.push_back(proj(l, c.p) + len * nor);
		res.push_back(proj(l, c.p) - len * nor);
	}
	return res;
}

VP is_sc(C c, L l) {
	VP v = is_lc(c, l), res;
	for (P p : v)
		if (isis_sp(l, p)) res.push_back(p);
	return res;
}

vector<L> tangent_cp(C c, P p) {//????????\????
	vector<L> ret;
	P v = c.p - p;
	ld d = abs(v);
	ld l = sqrt(norm(v) - c.r * c.r);
	if (std::isnan(l)) { return ret; }
	P v1 = v * P(l / d, c.r / d);
	P v2 = v * P(l / d, -c.r / d);
	ret.push_back(L{ p, p + v1 });
	if (l < eps) return ret;
	ret.push_back(L{ p, p + v2 });
	return ret;
}

vector<L> tangent_cc(C c1, C c2) {
	vector<L> ret;
	if (abs(c1.p - c2.p) - (c1.r + c2.r) > -eps) {
		P center = (c1.p * c2.r + c2.p * c1.r) / (c1.r + c2.r);
		ret = tangent_cp(c1, center);
	}
	if (abs(c1.r - c2.r) > eps) {
		P out = (-c1.p * c2.r + c2.p * c1.r) / (c1.r - c2.r);
		vector<L> nret = tangent_cp(c1, out);
		ret.insert(ret.end(), ALL(nret));
	}
	else {
		P v = c2.p - c1.p;
		v /= abs(v);
		P q1 = c1.p + v * P(0, 1) * c1.r;
		P q2 = c1.p + v * P(0, -1) * c1.r;
		ret.push_back(L{ q1, q1 + v });
		ret.push_back(L{ q2, q2 + v });
	}
	return ret;
}

ld area(const VP &p) {//??¢?????
	ld res = 0;
	int n = p.size();
	rep(j, n) res += cross(p[j], p[(j + 1) % n]);
	return res / 2;
}

bool is_polygon(L l, VP &g) {
	int n = g.size();
	for (int i = 0; i < n; i++) {
		P a = g[i];
		P b = g[(i + 1) % n];
		if (isis_ss(l, L{ a, b })) return true;
	}
	return false;
}

int is_in_Polygon(const VP &g, P p) {
	bool in = false;
	int n = g.size();
	for (int i = 0; i < n; i++) {
		P a = g[i] - p, b = g[(i + 1) % n] - p;
		if (imag(a) > imag(b)) swap(a, b);
		if (imag(a) <= 0 && 0 < imag(b))
			if (cross(a, b) < 0) in = !in;
		if (abs(cross(a, b)) < eps && dot(a, b) < eps) return 0; // on
	}
	if (in) return 1; // in
	return -1; // out
}

VP ConvexHull(VP ps) {
	int n = ps.size();
	int k = 0;
	sort(ps.begin(), ps.end());
	VP ch(2 * n);
	for (int i = 0; i < n; ch[k++] = ps[i++])
		while (k >= 2 && ccw(ch[k - 2], ch[k - 1], ps[i]) <= 0) --k;
	for (int i = n - 2, t = k + 1; i >= 0; ch[k++] = ps[i--])
		while (k >= t && ccw(ch[k - 2], ch[k - 1], ps[i]) <= 0) --k;
	ch.resize(k - 1);
	return ch;
}

VP ConvexCut(const VP &ps, L l) {
	VP Q;
	for (int i = 0; i < (int)ps.size(); i++) {
		P A = ps[i], B = ps[(i + 1) % ps.size()];
		if (ccw(l.a, l.b, A) != -1) Q.push_back(A);
		if (ccw(l.a, l.b, A) * ccw(l.a, l.b, B) < 0)
			Q.push_back(is_ll(L{ A, B }, l));
	}
	return Q;
}
//end of lib
//template<class S=void,int ptr_num, class T = char>class trie {
//	umap<T, trie<S, ptr_num, T> next;
//public:
//	S key;
//	trie<S, ptr_num, T>* ptr[ptr_num] = {};
//	trie(S &&data) :key(data) {}
//	trie(const S &data) :key(data) {}
//	void add(T x,S data) {
//		if (!next.find(x))next.insert(x, data);
//	}
//	trie& operator[](T x) {
//		return next[x];
//	}
//	bool find(T x) {
//		retun next.find(x);
//	}
//};
//template<class T=char>class AhoCorasick {
//	trie<pair<bool,int>, 2, T> tree;
//	AhoCorasick(vector<string> p) {
//		int num = 0;
//		vector<decltype(&tree)> que(p.size(),&tree);
//		for (int i = 0;; i++) {
//			bool end = 1;
//			int i = 0;
//			for (auto a : p) {
//				if (i >= a.size())break;
//				end = ;0
//				que[i] = (*que[i])[a[i]];
//				i++;
//			}
//			if (end)break;
//		}
//	}
//};
#include <fstream>
#include <sstream>
class svg {
	ofstream f;
	stringstream s;
	double x1 = 1e9, y1 = 1e9, x2 = -1e9, y2 = -1e9;
public:
	svg(string path) :f(path, ios::trunc) {
	}
	~svg(){
		f << "<?xml version=\"1.0\" standalone=\"no\"?><svg viewBox='"<<x1*1.1-x2*0.1<<" "<<y1*1.1-y2*0.1<<" "<<(x2-x1)*1.2<<" "<<(y2-y1)*1.2<<"' xmlns = \"http://www.w3.org/2000/svg\" xmlns:xlink = \"http://www.w3.org/1999/xlink\" >\n";
		f << s.str();
		f << "</svg>";
	}
	void circle(C c) {
		s << fixed << "<circle cx = \"" << c.p.real() << "\" cy = \"" << c.p.imag() << "\" r = \"" << c.r << "\" stroke=\"black\" stroke-width=\"0.01\" fill = \"none\"/>\n";
		cmin(x1, c.p.real() - c.r);
		cmin(y1, c.p.imag() - c.r);
		cmax(x2, c.p.real() + c.r);
		cmax(y2, c.p.imag() + c.r);
	}
	void line(L l) {
		s << fixed << "<line x1=\"" << l.a.real() << "\" y1=\"" << l.a.imag() << "\" x2=\"" << l.b.real() << "\" y2=\"" << l.b.imag() << "\" stroke=\"black\" stroke-width=\"0.01\"/>\n";
		cmin(x1, l.a.real());
		cmin(y1, l.a.imag());
		cmax(x2, l.a.real());
		cmax(y2, l.a.imag());
		cmin(x1, l.b.real());
		cmin(y1, l.b.imag());
		cmax(x2, l.b.real());
		cmax(y2, l.b.imag());
	}
};
int main() {
	VP p(3);
	for (;;) {
		rep(i, 3) {
			int x, y;
			cin >> x >> y;
			p[i] = { (double)x,(double)y };
		}
		if (p[0] == p[1])break;
		P up1 = (p[1] * abs(p[2] - p[0]) + p[2] * abs(p[1] - p[0])) / (abs(p[2] - p[0]) + abs(p[1] - p[0]));
		P dn1 = p[0];
		P up2, up3;
		double r1, r2, r3;
		rep(i, 50) {
			P m1 = (up1 + dn1) * 0.5;
			r1 = dist_lp({ p[0],p[1] }, m1);
			up2 = (p[0] * abs(p[2] - p[1]) + p[2] * abs(p[0] - p[1])) / (abs(p[2] - p[1]) + abs(p[0] - p[1]));
			up3 = (p[0] * abs(p[2] - p[1]) + p[1] * abs(p[0] - p[2])) / (abs(p[2] - p[1]) + abs(p[0] - p[2]));
			P dn2 = p[1], dn3 = p[2];
			rep(j, 50) {
				P m2 = (up2 + dn2)*0.5, m3 = (up3 + dn3)*0.5;
				r2 = dist_lp({ p[0],p[1] }, m2);
				r3 = dist_lp({ p[0],p[2] }, m3);
				if (!isis_ls({ p[0],up1 }, { p[1],m2 }) && dist_lp({ p[0],p[2] }, m2) > r2 && abs(m1 - m2) > r1 + r2)dn2 = m2;
				else up2 = m2;
				if (!isis_ls({ p[0],up1 }, { p[2],m3 }) && dist_lp({ p[0],p[1] }, m3) > r3 && abs(m3 - m1) > r1 + r3)dn3 = m3;
				else up3 = m3;
			}
			if (dist_lp({ p[1],p[2] }, m1) > r1&&abs(up2 - up3) < r2 + r3)dn1 = m1;
			else up1 = m1;
		}
		cout << fixed << setprecision(10) << r1 << " " << r2 << " " << r3 << endl;
		svg s("out.svg");
		rep(i, 3)s.line({ p[i],p[(i + 1) % 3] });
		s.circle({ up1,r1 });
		s.circle({ up2,r2 });
		s.circle({ up3,r3 });
	}
}