#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using VI = vector<ll>;
using VVI = vector<VI>;
using PII = pair<ll, ll>;
const ll LLINF = (1LL << 60);
const ll INF = (1LL << 30);
const ll MOD = 1000000007;
template <typename T>
T &chmin(T &a, const T &b) {
  return a = min(a, b);
}
template <typename T>
T &chmax(T &a, const T &b) {
  return a = max(a, b);
}
template <typename T>
bool IN(T a, T b, T x) {
  return a <= x && x < b;
}
template <typename T>
T ceil(T a, T b) {
  return a / b + !!(a % b);
}
template <class S, class T>
ostream &operator<<(ostream &out, const pair<S, T> &a) {
  out << '(' << a.first << ',' << a.second << ')';
  return out;
}
template <class T>
ostream &operator<<(ostream &out, const vector<T> &a) {
  out << '[';
  for (ll i = (ll)0; i < (ll)a.size(); ++i) {
    out << a[i];
    if (i != a.size() - 1) out << ',';
  }
  out << ']';
  return out;
}
ll dx[] = {0, 1, 0, -1}, dy[] = {1, 0, -1, 0};
signed main(void) {
  ll n, k;
  cin >> n >> k;
  ll two = n * 2, four = n, one = 0;
  VI a(k);
  for (ll i = (ll)0; i < (ll)k; ++i) cin >> a[i];
  for (ll i = (ll)0; i < (ll)k; ++i) {
    if (four > a[i] / 4) {
      four -= a[i] / 4;
      a[i] %= 4;
    } else {
      a[i] -= four * 4;
      four = 0;
    }
    if (a[i] < 4) continue;
    two -= a[i] / 2;
    a[i] %= 2;
  }
  for (ll i = (ll)0; i < (ll)k; ++i) {
    if (a[i] == 3) {
      if (one >= 3)
        one -= 3;
      else if (four)
        four--;
      else if (two >= 2)
        two -= 2;
      else {
        cout << "NO" << endl;
        return 0;
      }
    } else if (a[i] == 2) {
      if (two)
        two--;
      else if (four)
        four--, one++;
      else if (one >= 2)
        one -= 2;
      else {
        cout << "NO" << endl;
        return 0;
      }
    } else if (a[i] == 1) {
      if (one)
        one--;
      else if (four)
        four--, two++;
      else if (two)
        two--;
      else {
        cout << "NO" << endl;
        return 0;
      }
    }
  }
  cout << "YES" << endl;
  return 0;
}
