#include <bits/stdc++.h>
using namespace std;
int main() {
  string s;
  cin >> s;
  bool grid[4][4] = {};
  auto f = [&]() {
    for (int i = 0; i < 4; i++) {
      bool judge = true;
      for (int j = 0; j < 4; j++) judge &= grid[i][j];
      if (judge)
        for (int j = 0; j < 4; j++) grid[i][j] = false;
      judge = true;
      for (int j = 0; j < 4; j++) judge &= grid[j][i];
      if (judge)
        for (int j = 0; j < 4; j++) grid[j][i] = false;
    }
  };
  for (char c : s) {
    if (c == '0') {
      for (int i = 0; i < 4; i += 2) {
        for (int j = 0; j < 4; j++) {
          if (!grid[i][j] && !grid[i + 1][j]) {
            cout << i + 1 << " " << j + 1 << endl;
            grid[i][j] = grid[i + 1][j] = true;
            i = j = 100;
          }
        }
      }
    } else {
      bool put = false;
      for (int i = 2; !put && i < 4; i++) {
        for (int j = 0; !put && j < 4; j += 2) {
          if (!grid[i][j] && !grid[i][j + 1]) {
            cout << i + 1 << " " << j + 1 << endl;
            grid[i][j] = grid[i][j + 1] = true;
            put = true;
          }
        }
      }
      if (!put) {
        for (int i = 0; !put && i < 2; i++) {
          for (int j = 0; !put && j < 4; j += 2) {
            if (!grid[i][j] && !grid[i][j + 1]) {
              cout << i + 1 << " " << j + 1 << endl;
              grid[i][j] = grid[i][j + 1] = true;
              put = true;
            }
          }
        }
      }
    }
    f();
  }
  return 0;
}
