#include<iostream>
#include<algorithm>
#include<map>
using namespace std;
struct Tree{
	Tree(int v){
		size = 1;
		min = val = v;
		l = r = 0;
		index = 0;	
	}
	Tree(){};
	int val, size, min, index;
	Tree *l, *r;
};

#define INF (1<<30)
typedef pair<Tree*, Tree*> PTree;
Tree *root;

int size(Tree *a){
	return a?a->size:0;
}

int minimum(Tree *a){
	return a?a->min:INF;
}

Tree* update(Tree *a){
	if(a == 0)return 0;
	a->size = size(a->r) + size(a->l) + 1;
	a->min = min(a->val, min(minimum(a->r), minimum(a->l)));
	a->index = size(a->l);
	return a;
}

Tree *merge(Tree *a, Tree *b){
	int p = size(a), q = size(b);
	if(p == 0)return b;
	if(q == 0)return a;
	if(rand()%(p+q) < p){
		Tree *tmp = merge(a->r, b);
		a->r = tmp;
		return update(a);
	}
	else{
		Tree *tmp = merge(a, b->l);
		b->l = tmp;
		return update(b);
	}

}

PTree split(Tree *a, int pos){
	if(pos == 0)return PTree(0, a);
	if(size(a) == pos)return PTree(a, 0);
	if(size(a->l) < pos){
		PTree tmp = split(a->r, pos - 1 - size(a->l));
		a->r = tmp.first;
		tmp.first = update(a);
		return tmp;
	}
	else{
		PTree tmp = split(a->l, pos);
		a->l = tmp.second;
		tmp.second = update(a);
		return tmp;
	}
}

Tree *insert(Tree *a, int pos, int val){
	PTree tmp = split(a, pos);
	tmp.first = merge(tmp.first, new Tree(val));
	return merge(tmp.first, tmp.second);
}

Tree *erase(Tree *a, int pos){
	PTree tmp = split(a, pos);
	return merge(tmp.first, split(tmp.second, 1).second);
}

int minval(Tree *a, int left, int right){
	if(left <= 0 && size(a) <= right)return minimum(a);
	if(right <= 0 || size(a) <= left)return INF;
	int lmin = minval(a->l, left, right);
	int rmin = minval(a->r, left - size(a->l) - 1, right - size(a->l) - 1);
	int res = min(lmin, rmin);
	if(left <= a->index && a->index < right)res = min(a->val, res);
	return res;
}

Tree *changeval(Tree *a, int pos, int val){
	if(a->index == pos){
		a->val = val;
	}
	if(a->index < pos){
		changeval(a->r, pos - size(a->l) - 1, val);
	}
	if(a->index > pos){
		changeval(a->l, pos, val);
	}
	return update(a);
}

int value(Tree *a, int pos){
	if(a->index == pos){
		return a->val;
	}
	if(a->index < pos){
		return value(a->r, pos - size(a->l) - 1);
	}
	if(a->index > pos){
		return value(a->l, pos);
	}
}


int main(){
	int n, q, num, x, y, z;
	cin >> n >> q;
	cin >> num;
	root = new Tree(num);
	for(int i = 1;i < n;i++){
		cin >> num;
		root = merge(root, new Tree(num));
	}
	for(int i = 0;i < q;i++){
		cin >> x >> y >> z;
		if(x == 0){
			int num = value(root, z);
			root = erase(root, z);
			root = insert(root, y, num);
		}
		if(x == 1){
			cout << minval(root, y, z + 1) << endl;
		}
		if(x == 2){
			root = changeval(root, y, z);
		}
	}
	return 0;
}