#include <iostream>
#include <cstdio>
#include <cstring>
#include <string>
#include <stack>
#include <queue>
#include <functional>
#include <algorithm>
#include <map>
#include <unordered_map>
#include <set>
#include <unordered_set>
#include <vector>
#include <array>
#include <tuple>
#include <utility>
#include <numeric>
#include <iomanip>
#include <cctype>
#include <cmath>
#include <assert.h>
#include <cstdlib>
#include <list>
using namespace std;

using ll = long long;
using ull = unsigned long long;
using PII = pair<int, int>;
using PLL = pair<ll, ll>;

template<typename T1, typename T2> ostream& operator<<(ostream& s, const pair<T1, T2>& p) {
    return s << "(" << p.first << ", " << p.second << ")";
}
template<typename T> ostream& operator<<(ostream& s, const vector<T>& v) {
    s << "[";
    for (int i = 0; i < v.size(); i++) s << (i == 0 ? "" : ", ") << v[i];
    s << "]";
    return s;
}

#define ALL(a) (a).begin(), (a).end()

using Weight = int;

// ??????????????????
struct Edge {
    int from, to;
    Weight weight;

    Edge() {}
    Edge(int to) : from(-1), to(to), weight(-1) {}
    Edge(int from, int to) : from(from), to(to), weight(-1) {}
    Edge(int from, int to, Weight weight) : from(from), to(to), weight(weight) {}

    bool operator<(const Edge& e) const {
        return (weight != e.weight) ? (weight < e.weight) : (from < e.from);
    }
    bool operator>(const Edge& e) const {
        return (weight != e.weight) ? (weight > e.weight) : (from > e.from);
    }
};

using Arc = Edge;
using Graph = vector<vector<Edge>>;
using DGraph = vector<vector<Arc>>;

using Tree = Graph;

// ?????????????????????????????¨????????????????????????!
using GArray = vector<Weight>;
using GMatrix = vector<GArray>;

// ??????4????????¢??°???????????°??????????????????????????§?????§?????????
void add_edge(Graph& g, int u, int v, Weight w = -1) {
    g[u].push_back(Edge(u, v, w));
    g[v].push_back(Edge(v, u, w));
}

void add_arc(DGraph& dg, int u, int v, Weight w = -1) {
    dg[u].push_back(Arc(u, v, w));
}

const int GM_INF = (1LL << 25);

void init_gmatrix(GMatrix& gm) {
    for (int u = 0; u < gm.size(); u++) {
        for (int v = 0; v < gm[u].size(); v++) {
            gm[u][v] = GM_INF;
        }
    }
}

void add_edge(GMatrix& gm, int u, int v, Weight w = -1) {
    gm[u][v] = w;
    gm[v][u] = w;
}

void add_arc(GMatrix& gm, int u, int v, Weight w = -1) {
    gm[u][v] = w;
}

const int MAX_N = 100010;

Graph tree;

int cost1[MAX_N],   // ????????????????????¨????????¨?????¨???????????¬??°
    cost2[MAX_N];

int dfs1(int id, int par) {
    int ret = 0;
    for (Edge& e : tree[id]) {
        if (e.to == par) continue;
        ret = max(ret, dfs1(e.to, id) + 1);
    }
    // cout << "[id] " << id << " [ret] " << ret << endl;
    return cost1[id] = ret;
}

void dfs2(int id, int d_par, int par) {
    vector<PII> info;
    info.push_back(make_pair(0, -1));

    for (Edge& e : tree[id]) {
        if (e.to == par) {
            info.push_back(make_pair(d_par + 1, e.to));
        } else {
            info.push_back(make_pair(cost1[e.to] + 1, e.to));
        }
    }
    sort(ALL(info), greater<PII>());

    int ret = info[0].first;
    for (Edge& e : tree[id]) {
        if (e.to == par) continue;
        if (e.to == info[0].second) {
            dfs2(e.to, info[1].first, id);
        } else {
            dfs2(e.to, info[0].first, id);
        }
    }
    // cout << "[id] " << id + 1 << " [ret] " << ret << endl;
    cost2[id] = ret;
}

int main() {
    int n;
    cin >> n;

    tree.resize(n);

    for (int i = 0; i < n - 1; i++) {
        int u, v;
        cin >> u >> v;
        u--; v--;
        add_edge(tree, u, v);
    }

    dfs1(0, -1);
    dfs2(0, 0, -1);
    for (int i = 0; i < n; i++) {
        cout << (n - 1) * 2 - cost2[i] << endl;
    }

    /*
    int a;
    while (cin >> a, a >= 0) {
        cout << "[cost1] " << cost1[a] << " [cost2] " << cost2[a] << endl;
    }
    */

    return 0;
}