// #define _GLIBCXX_DEBUG // for STL debug (optional)
#include <iostream>
#include <iomanip>
#include <cstdio>
#include <string>
#include <cstring>
#include <deque>
#include <list>
#include <queue>
#include <stack>
#include <vector>
#include <utility>
#include <algorithm>
#include <map>
#include <set>
#include <complex>
#include <cmath>
#include <limits>
#include <cfloat>
#include <climits>
#include <ctime>
#include <cassert>
#include <numeric>
#include <fstream>
#include <functional>
#include <bitset>
using namespace std;

#define debug(...) fprintf(stderr, __VA_ARGS__)
#define int long long int
 
template<typename T> void chmax(T &a, T b) {a = max(a, b);}
template<typename T> void chmin(T &a, T b) {a = min(a, b);}
template<typename T> void chadd(T &a, T b) {a = a + b;}
 
typedef pair<int, int> pii;
typedef long long ll;
 
int dx[] = {0, 0, 1, -1};
int dy[] = {1, -1, 0, 0};
const ll INF = 1001001001001001LL;
const ll MOD = 1000000007LL;

template <typename MonoidType, typename OperatorType, class SegFunc>
struct LazySegmentTree {
    // node, lazy, update flag (for lazy), identity element
    int n;
    vector<MonoidType> node;
    vector<OperatorType> lazy;
    vector<bool> need_update;
    MonoidType E0;
    OperatorType E1;

    void build(int m, const vector<MonoidType> &v = vector<MonoidType>()) {
        if(v != vector<MonoidType>()) m = v.size();
        n = 1; while(n < m) n *= 2;

        node = vector<MonoidType>(2*n-1, E0);
        lazy = vector<OperatorType>(2*n-1, E1);
        need_update = vector<bool>(2*n-1, false);
        if(v != vector<MonoidType>()) {
            for(int i=0; i<m; i++) {
                node[n-1+i] = v[i];
            }
            for(int i=n-2; i>=0; i--) {
                node[i] = SegFunc::combine(node[2*i+1], node[2*i+2]);
            }
        }
    }

    // initialize
    LazySegmentTree() {}
    LazySegmentTree(int n_, MonoidType E0_, OperatorType E1_,
                    vector<MonoidType> v = vector<MonoidType>()) :
        E0(E0_), E1(E1_) {
        build(n_, v);
    }

    void eval(int k, int l, int r) {
        if(!need_update[k]) return;
        node[k] = SegFunc::update(node[k], SegFunc::accumulate(lazy[k], r - l));
        if(r - l > 1) {
            lazy[2*k+1] = SegFunc::lazy_update(lazy[2*k+1], lazy[k]);
            lazy[2*k+2] = SegFunc::lazy_update(lazy[2*k+2], lazy[k]);
            need_update[2*k+1] = need_update[2*k+2] = true;
        }
        lazy[k] = E1;
        need_update[k] = false;
    }

    void update(int a, int b, OperatorType x, int l, int r, int k) {
        eval(k, l, r);
        if(b <= l or  r <= a) return;
        if(a <= l and r <= b) {
            lazy[k] = SegFunc::lazy_update(lazy[k], x);
            need_update[k] = true;
            eval(k, l, r);
        }
        else {
            int mid = (l + r) / 2;
            update(a, b, x, l, mid, 2*k+1);
            update(a, b, x, mid, r, 2*k+2);
            node[k] = SegFunc::combine(node[2*k+1], node[2*k+2]);
        }
    }

    MonoidType query(int a, int b, int l, int r, int k) {
        if(b <= l or  r <= a) return E0;
        eval(k, l, r);
        if(a <= l and r <= b) return node[k];
        int mid = (l + r) / 2;
        MonoidType vl = query(a, b, l, mid, 2*k+1);
        MonoidType vr = query(a, b, mid, r, 2*k+2);
        return SegFunc::combine(vl, vr);
    }

    // update [a, b)-th element (applied value, x)
    void update(int a, int b, OperatorType x) {
        update(a, b, x, 0, n, 0);
    }

    // range query for [a, b)
    MonoidType query(int a, int b) {
        return query(a, b, 0, n, 0);
    }

    void dump() {
        fprintf(stderr, "[lazy]\n");
        for(int i=0; i<2*n-1; i++) {
            if(i == n-1) fprintf(stderr, "xxx ");
            if(lazy[i] == E1) fprintf(stderr, "  E ");
            else fprintf(stderr, "%3d ", lazy[i]);
        }
        fprintf(stderr, "\n");

        fprintf(stderr, "[node]\n");
        for(int i=0; i<2*n-1; i++) {
            if(i == n-1) fprintf(stderr, "xxx ");
            if(node[i] == E0) fprintf(stderr, "  E ");
            else fprintf(stderr, "%3d ", node[i]);
        }
        fprintf(stderr, "\n");
    }
};


// ModInt begin

using ll = long long;
template<ll mod>
struct ModInt {
    ll v;
    ll mod_pow(ll x, ll n) const {
        return (!n) ? 1 : (mod_pow((x*x)%mod,n/2) * ((n&1)?x:1)) % mod;
    }
    ModInt(ll a = 0) : v(a >= mod ? a % mod : a) {}
    ModInt operator+ ( const ModInt& b ) const {
        return (v + b.v >= mod ? ModInt(v + b.v - mod) : ModInt(v + b.v));
    }
    ModInt operator- () const {
        return ModInt(-v);
    }
    ModInt operator- ( const ModInt& b ) const {
        return (v - b.v < 0 ? ModInt(v - b.v + mod) : ModInt(v - b.v));
    }
    ModInt operator* ( const ModInt& b ) const {return (v * b.v) % mod;}
    ModInt operator/ ( const ModInt& b ) const {return (v * mod_pow(b.v, mod-2)) % mod;}
    
    bool operator== ( const ModInt &b ) const {return v == b.v;}
    ModInt& operator+= ( const ModInt &b ) {
        v += b.v;
        if(v >= mod) v -= mod;
        return *this;
    }
    ModInt& operator-= ( const ModInt &b ) {
        v -= b.v;
        if(v < 0) v += mod;
        return *this;
    }
    ModInt& operator*= ( const ModInt &b ) {
        (v *= b.v) %= mod;
        return *this;
    }
    ModInt& operator/= ( const ModInt &b ) {
        (v *= mod_pow(b.v, mod-2)) %= mod;
        return *this;
    }
    ModInt pow(ll x) { return ModInt(mod_pow(v, x)); }
    // operator int() const { return int(v); }
    // operator long long int() const { return v; }
};

template<ll mod>
ostream& operator<< (ostream& out, ModInt<mod> a) {return out << a.v;}
template<ll mod>
istream& operator>> (istream& in, ModInt<mod>& a) {
    in >> a.v;
    return in;
}

// ModInt end


signed main() {
    int A, B, P;
    static int M;
    while(cin >> A >> B >> P, A || B || P) {
        int range = B - A + 1;
        M = P;
        struct SegFunc {
            static int update(int a, int b) { return (a + b) % M; }
            static int combine(int a, int b) { return (a + b) % M; }
            static int lazy_update(int a, int b) { return (a + b) % M; }
            static int accumulate(int a, int x) { return (a * x) % M; }
        };

        /*
        LazySegmentTree<int, int> seg(range + 10, 0, 0,
                                 [&](int a, int b) { return (a + b) % P; },
                                 [&](int a, int b) { return (a + b) % P; },
                                 [&](int a, int b) { return (a + b) % P; },
                                 [&](int a, int x) { return (a * x) % P; });
        */

        LazySegmentTree<int, int, SegFunc> seg(range + 10, 0, 0);
        
        seg.update(0, range, 1);
        for(int i=0; i<range; i++) {
            int val = A + i, d = 0, t = val;
            int ten = 1;
            while(t) d++, ten *= 10, t /= 10;
            d = max(d, 1LL);

            int add = seg.query(i, i+1);
            bool first = true;
            for(; val <= B; val *= 10, d++, ten *= 10) {
                int lb = val + first, ub = ten;

                lb -= A, ub -= A;
                ub = min(ub, range);

                seg.update(lb, ub, add);
                first = false;
            }
        }
        cout << seg.query(0, range) << endl;
    }
    return 0;
}

