#include <bits/stdc++.h>

using namespace std;
using uint = unsigned int;
using ll = long long;
using ull = unsigned long long;
constexpr ll TEN(int n) { return (n==0) ? 1 : 10*TEN(n-1); }
template<class T> using V = vector<T>;
template<class T> using VV = V<V<T>>;

template<class T> ostream& operator<<(ostream& os, const V<T> &v) {
    os << "["; for (auto p: v) os << p << ", "; os << "]";
    return os;
}

using D = double;
const D PI = acos(D(-1)), EPS = 1e-10;

int sgn(D a) { return (abs(a) <= EPS) ? 0 : (a < 0 ? -1 : 1); }
int sgn(D a, D b) { return sgn(a-b); }
//relative sign
// int rsgn(D a, D f) {
//     if (abs(a) <= f*EPS) return 0;
//     return (a < 0) ? -1 : 1;
// }
struct Pt2 {
    D x, y;
    Pt2() : x(0), y(0) {}
    Pt2(D _x, D _y) : x(_x), y(_y) {}
    Pt2 operator+(const Pt2 &r) const { return Pt2(x+r.x, y+r.y); }
    Pt2 operator-(const Pt2 &r) const { return Pt2(x-r.x, y-r.y); }
    Pt2 operator*(const Pt2 &r) const { return Pt2(x*r.x-y*r.y, x*r.y+y*r.x); }

    Pt2 operator*(const D &r) const { return Pt2(x*r, y*r); }
    Pt2 operator/(const D &r) const { return Pt2(x/r, y/r); }

    Pt2& operator+=(const Pt2 &r) { return *this=*this+r; }
    Pt2& operator-=(const Pt2 &r) { return *this=*this-r; }
    Pt2& operator*=(const Pt2 &r) { return *this=*this*r; }
    Pt2& operator*=(const D &r) { return *this=*this*r; }
    Pt2& operator/=(const D &r) { return *this=*this/r; }
    
    Pt2 operator-() const { return Pt2(-x, -y); }

    bool operator<(const Pt2 &r) const { return 2*sgn(x, r.x)+sgn(y, r.y)<0; }
    bool operator==(const Pt2 &r) const { return sgn((*this-r).rabs()) == 0; }

    D norm() const { return x*x + y*y; }
    D abs() const { return sqrt(norm()); }
    D rabs() const { return max(std::abs(x), std::abs(y)); } // robust abs
    D arg() const { return atan2(y, x); }

    pair<D, D> to_pair() const { return make_pair(x, y); }
    static Pt2 polar(D le, D th) { return Pt2(le*cos(th), le*sin(th)); }
};
ostream& operator<<(ostream& os, const Pt2 &p) {
    return os << "P(" << p.x << ", " << p.y << ")";
}
using P = Pt2;

struct L {
    P s, t;
    L() {}
    L(P _s, P _t) : s(_s), t(_t) {}
    P vec() const { return t-s; }
    D abs() const { return vec().abs(); }
    D arg() const { return vec().arg(); }
};
ostream& operator<<(ostream& os, const L &l) {
    return os << "L(" << l.s << ", " << l.t << ")";
}

D cross(P a, P b) { return a.x*b.y - a.y*b.x; }
D dot(P a, P b) { return a.x*b.x + a.y*b.y; }
// cross(a, b) is too small?
int sgncrs(P a, P b) {
    D cr = cross(a, b);
    if (abs(cr) <= (a.rabs() + b.rabs()) * EPS) return 0;
    return (cr < 0) ? -1 : 1;
}

// -2, -1, 0, 1, 2 : front, clock, on, cclock, back
int ccw(P b, P c) {
    int s = sgncrs(b, c);
    if (s) return s;
    if (!sgn(c.rabs()) || !sgn((c-b).rabs())) return 0;
    if (dot(b, c) < 0) return 2;
    if (dot(-b, c-b) < 0) return -2;
    return 0;
}
int ccw(P a, P b, P c) { return ccw(b-a, c-a); }
int ccw(L l, P p) { return ccw(l.s, l.t, p); }

struct C {
    P p; D r;
    C() {}
    C(P _p, D _r) : p(_p), r(_r) {}
};

//共通接線
int tangent(const C &c, const C &d, L &l, L &r, bool inter) {
    D di = (d.p - c.p).abs(), ar = (d.p - c.p).arg();
    if (sgn(di) == 0) {
        assert(sgn(c.r - d.r)); // prohibit same circles
        return 0;
    }
    D costh = c.r + (inter ? d.r : -d.r);
    int si = sgn(abs(costh), di); costh /= di;
    if (si == 1) return 0;
    else if (si == 0) costh = sgn(costh);
    D th = acos(costh);
    P base;
    base = P::polar(1, ar-th);
    l = L(c.p + base * c.r, d.p + base * d.r * (inter ? -1 : 1));
    base = P::polar(1, ar+th);
    r = L(c.p + base * c.r, d.p + base * d.r * (inter ? -1 : 1));
    if (si == 0) {
        l.t += P::polar(1, ar + PI/2);
        r.t += P::polar(1, ar + PI/2);
        return 1;
    }
    return 2;
}


D sacos(D d) {
    d = max(D(-1), d);
    d = min(D(1), d);
    return acos(d);
}

//return number of cross point
//l, rはcから見た交点の角度、[l, r]がdに覆われている
int crossCC(const C &c, const C &d, D &l, D &r) {
    if (c.p == d.p) {
        assert(sgn(c.r - d.r)); // prohibit same circles
        return 0;
    }
    D di = (c.p - d.p).abs(), bth = (d.p - c.p).arg();
    D costh = (c.r*c.r + di*di - d.r*d.r) / (2*c.r*di);
    int ty = min(sgn(c.r+d.r, di), sgn(di, abs(c.r-d.r)));
    if (ty == -1) return 0;
    if (ty == 0) costh = sgn(costh);
    D th = acos(costh);
    l = bth-th; r = bth + th;
    return ty + 1;
}

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);
    cout << setprecision(20) << fixed;

    C c1, c2;
    cin >> c1.p.x >> c1.p.y >> c1.r;    
    cin >> c2.p.x >> c2.p.y >> c2.r;
    D l, r;
    crossCC(c1, c2, l, r);
    P p1 = c1.p + P::polar(c1.r, l);
    P p2 = c1.p + P::polar(c1.r, r);
    if (p2 < p1) swap(p1, p2);
    cout << p1.x << " " << p1.y << " " << p2.x << " " << p2.y << endl;
    return 0;
}

