#include <bits/stdc++.h>
using namespace std;
struct point {
  long double x, y;
};
point A[3];
int CCW(point a, point b, point c) {
  long double a1, a2, b1, b2, t;
  a1 = b.x - a.x;
  b1 = b.y - a.y;
  a2 = c.x - b.x;
  b2 = c.y - b.y;
  t = a1 * b2 - a2 * b1;
  if (fabs(t) < 0.0000001) return 0;
  if (t > 0) return -1;
  return 1;
}
int main() {
  for (int i = 0; i < 3; ++i) cin >> A[i].x >> A[i].y;
  int ok = CCW(A[0], A[1], A[2]);
  if (ok == 0)
    cout << "TOWARDS";
  else if (1 == ok)
    cout << "RIGHT";
  else
    cout << "LEFT";
  return 0;
}
