#include <bits/stdc++.h>
int IntMaxVal = (int)1e20;
int IntMinVal = (int)-1e20;
long long LongMaxVal = (long long)1e20;
long long LongMinVal = (long long)-1e20;
template <typename T>
inline void minimize(T& a, T b) {
  a = std::min(a, b);
}
template <typename T>
inline void maximize(T& a, T b) {
  a = std::max(a, b);
}
using namespace std;
template <typename T>
struct argument_type;
template <typename T, typename U>
struct argument_type<T(U)> {};
template <typename T1, typename T2>
istream& operator>>(istream& is, pair<T1, T2>& s) {
  is >> s.first >> s.second;
  return is;
}
template <typename T>
ostream& operator<<(ostream& os, const vector<T>& v) {
  for (int i = 0; i < v.size(); i++) os << v[i] << ' ';
  os << '\n';
  return os;
}
template <typename T1, typename T2>
ostream& operator<<(ostream& s, pair<T1, T2>& t) {
  s << t.first << ' ' << t.second;
  return s;
}
template <typename T>
vector<T> readVector(int n) {
  vector<T> res(n);
  for (int i = 0; i < n; i++) cin >> res[i];
  return res;
}
int main() {
  srand(time(NULL));
  ios_base::sync_with_stdio(false);
  cin.tie(NULL);
  int n;
  cin >> n;
  ;
  vector<bool> usedX(101);
  vector<bool> usedY(101);
  int hor = 0;
  int vert = 0;
  while (n-- > 0) {
    int x;
    cin >> x;
    ;
    int y;
    cin >> y;
    ;
    if (!usedX[x]) vert++;
    if (!usedY[y]) hor++;
    usedX[x] = true;
    usedY[y] = true;
  }
  cout << min(hor, vert);
}
