#include <bits/stdc++.h>
struct coordinates {
  long long x, y;
};
int main() {
  struct coordinates A;
  struct coordinates B;
  struct coordinates C;
  scanf("%lld %lld", &A.x, &A.y);
  scanf("%lld %lld", &B.x, &B.y);
  scanf("%lld %lld", &C.x, &C.y);
  long long X_ab = (A.x - B.x);
  long long Y_bc = (B.y - C.y);
  long long Y_ab = (A.y - B.y);
  long long X_bc = (B.x - C.x);
  if (X_ab * Y_bc - X_bc * Y_ab == 0) {
    printf("TOWARDS\n");
  } else if (X_ab * Y_bc - X_bc * Y_ab > 0) {
    printf("LEFT\n");
  } else if (X_ab * Y_bc - X_bc * Y_ab < 0) {
    printf("RIGHT\n");
  }
  return 0;
}
