#include <bits/stdc++.h>
using namespace std;
struct Point {
  int x;
  int y;
};
struct Vector {
  double dx;
  double dy;
};
int main() {
  Point A, B, C;
  double sin;
  scanf("%d%d", &A.x, &A.y);
  scanf("%d%d", &B.x, &B.y);
  scanf("%d%d", &C.x, &C.y);
  Vector AB, BC;
  AB.dx = B.x - A.x;
  AB.dy = B.y - A.y;
  BC.dx = C.x - B.x;
  BC.dy = C.y - B.y;
  sin = AB.dx * BC.dy - BC.dx * AB.dy;
  if (sin == 0)
    printf("TOWARDS\n");
  else if (sin > 0)
    printf("LEFT\n");
  else
    printf("RIGHT\n");
  return 0;
}
