#include <bits/stdc++.h>
using namespace std;
const int N = 1000 + 5;
int n, m, q, v[N][N];
pair<int, int> r[N][N], d[N][N];
void go_down(pair<int, int> &p) { p = d[p.first][p.second]; }
void go_right(pair<int, int> &p) { p = r[p.first][p.second]; }
pair<int, int> get_point(int i, int j) {
  pair<int, int> p = {i, 0};
  while (j--) {
    go_right(p);
  }
  return p;
}
int main() {
  ios::sync_with_stdio(false);
  cin.tie(nullptr);
  cin >> n >> m >> q;
  for (int i = 1; i <= n; i++) {
    for (int j = 1; j <= m; j++) {
      cin >> v[i][j];
    }
  }
  for (int i = 0; i <= n; i++) {
    for (int j = 0; j <= m; j++) {
      r[i][j] = make_pair(i, j + 1);
      d[i][j] = make_pair(i + 1, j);
    }
  }
  int x1, y1, x2, y2, h, w;
  while (q--) {
    cin >> x1 >> y1 >> x2 >> y2 >> h >> w;
    pair<int, int> p0 = get_point(x1 - 1, y1), p1 = get_point(x2 - 1, y2);
    pair<int, int> p2 = get_point(x1 + h - 1, y1),
                   p3 = get_point(x2 + h - 1, y2);
    pair<int, int> p4 = get_point(x1, y1 + w - 1),
                   p5 = get_point(x2, y2 + w - 1);
    pair<int, int> p6 = get_point(x1, y1 - 1), p7 = get_point(x2, y2 - 1);
    for (int i = 0; i < w; i++) {
      swap(d[p0.first][p0.second], d[p1.first][p1.second]);
      go_right(p0), go_right(p1);
    }
    for (int i = 0; i < w; i++) {
      swap(d[p2.first][p2.second], d[p3.first][p3.second]);
      go_right(p2), go_right(p3);
    }
    for (int i = 0; i < h; i++) {
      swap(r[p4.first][p4.second], r[p5.first][p5.second]);
      go_down(p4), go_down(p5);
    }
    for (int i = 0; i < h; i++) {
      swap(r[p6.first][p6.second], r[p7.first][p7.second]);
      go_down(p6), go_down(p7);
    }
  }
  for (int i = 1; i <= n; i++) {
    pair<int, int> p = {i, 0};
    for (int j = 1; j <= m; j++) {
      go_right(p);
      cout << v[p.first][p.second] << ' ';
    }
    cout << '\n';
  }
  return 0;
}
