#include <bits/stdc++.h>
using namespace std;
const long long MOD = 1e9 + 7;
namespace fft {
struct num {
  double x, y;
  num() { x = y = 0; }
  num(double x, double y) : x(x), y(y) {}
};
inline num operator+(num a, num b) { return num(a.x + b.x, a.y + b.y); }
inline num operator-(num a, num b) { return num(a.x - b.x, a.y - b.y); }
inline num operator*(num a, num b) {
  return num(a.x * b.x - a.y * b.y, a.x * b.y + a.y * b.x);
}
inline num conj(num a) { return num(a.x, -a.y); }
int base = 1;
vector<num> roots = {{0, 0}, {1, 0}};
vector<int> rev = {0, 1};
const double PI = acosl(-1.0);
void ensure_base(int nbase) {
  if (nbase <= base) return;
  rev.resize(1 << nbase);
  for (int i = 0; i < (1 << nbase); i++) {
    rev[i] = (rev[i >> 1] >> 1) + ((i & 1) << (nbase - 1));
  }
  roots.resize(1 << nbase);
  while (base < nbase) {
    double angle = 2 * PI / (1 << (base + 1));
    for (int i = 1 << (base - 1); i < (1 << base); i++) {
      roots[i << 1] = roots[i];
      double angle_i = angle * (2 * i + 1 - (1 << base));
      roots[(i << 1) + 1] = num(cos(angle_i), sin(angle_i));
    }
    base++;
  }
}
void fft(vector<num> &a, int n = -1) {
  if (n == -1) {
    n = a.size();
  }
  assert((n & (n - 1)) == 0);
  int zeros = __builtin_ctz(n);
  ensure_base(zeros);
  int shift = base - zeros;
  for (int i = 0; i < n; i++) {
    if (i < (rev[i] >> shift)) {
      swap(a[i], a[rev[i] >> shift]);
    }
  }
  for (int k = 1; k < n; k <<= 1) {
    for (int i = 0; i < n; i += 2 * k) {
      for (int j = 0; j < k; j++) {
        num z = a[i + j + k] * roots[j + k];
        a[i + j + k] = a[i + j] - z;
        a[i + j] = a[i + j] + z;
      }
    }
  }
}
vector<num> fa, fb;
vector<int> multiply(vector<int> &a, vector<int> &b) {
  int need = a.size() + b.size() - 1;
  int nbase = 0;
  while ((1 << nbase) < need) nbase++;
  ensure_base(nbase);
  int sz = 1 << nbase;
  if (sz > (int)fa.size()) {
    fa.resize(sz);
  }
  for (int i = 0; i < sz; i++) {
    int x = (i < (int)a.size() ? a[i] : 0);
    int y = (i < (int)b.size() ? b[i] : 0);
    fa[i] = num(x, y);
  }
  fft(fa, sz);
  num r(0, -0.25 / sz);
  for (int i = 0; i <= (sz >> 1); i++) {
    int j = (sz - i) & (sz - 1);
    num z = (fa[j] * fa[j] - conj(fa[i] * fa[i])) * r;
    if (i != j) {
      fa[j] = (fa[i] * fa[i] - conj(fa[j] * fa[j])) * r;
    }
    fa[i] = z;
  }
  fft(fa, sz);
  vector<int> res(need);
  for (int i = 0; i < need; i++) {
    res[i] = fa[i].x + 0.5;
  }
  for (int i = 0; i < res.size(); i++)
    if (res[i]) res[i] = 1;
  return res;
}
}  // namespace fft
vector<int> fexp(vector<int> &a, int b) {
  vector<int> r = {1};
  for (; b; b >>= 1, a = fft::multiply(a, a))
    if (b & 1) r = fft::multiply(r, a);
  return r;
}
int main() {
  int n, k;
  scanf("%d%d", &n, &k);
  vector<int> v;
  v.resize(1005, 0);
  for (int i = 0; i < n; i++) {
    int a;
    scanf("%d", &a);
    v[a] = 1;
  }
  vector<int> b;
  b = fexp(v, k);
  for (int i = 0; i < b.size(); i++) {
    if (b[i]) printf("%d ", i);
  }
  printf("\n");
}
