#include <bits/stdc++.h>
using namespace std;
template <typename S, typename T>
ostream& operator<<(ostream& out, pair<S, T> const& p) {
  out << '(' << p.first << ", " << p.second << ')';
  return (out);
}
template <typename T>
ostream& operator<<(ostream& out, vector<T> const& v) {
  int l = v.size();
  for (int i = 0; i < l - 1; i++) {
    out << v[i] << ' ';
  }
  if (l > 0) {
    out << v[l - 1];
  }
  return (out);
}
template <typename T>
void trace(const char* name, T&& arg1) {
  cout << name << " : " << arg1 << endl;
}
template <typename T, typename... Args>
void trace(const char* names, T&& arg1, Args&&... args) {
  const char* comma = strchr(names + 1, ',');
  cout.write(names, comma - names) << " : " << arg1 << " | ";
  trace(comma + 1, args...);
}
long long n, m;
vector<vector<long long> > v(200, vector<long long>(200, 0));
vector<long long> a(200), b(200);
int main() {
  clock_t tStart = clock();
  int test;
  test = 1;
  while (test--) {
    cin >> n >> m;
    long long p1 = 0, p2 = 0;
    for (int i = 0; i < n; i++) {
      cin >> a[i];
      p1 = p1 ^ a[i];
    }
    long long res = 0;
    for (int i = 0; i < m; i++) {
      cin >> b[i];
      p2 = p2 ^ b[i];
      if (i > 0) {
        res = res ^ b[i];
      }
    }
    if (p1 == p2) {
      cout << "YES\n";
      for (int i = 0; i < n; i++) {
        for (int j = 0; j < m; j++) {
          if (i == 0) {
            if (j == 0) {
              v[i][j] = a[0] ^ (res);
            } else {
              v[i][j] = b[j];
            }
          } else if (j == 0) {
            v[i][j] = a[i];
          }
        }
      }
      for (int i = 0; i < n; i++) {
        for (int j = 0; j < m; j++) {
          cout << v[i][j] << ' ';
        }
        cout << endl;
      }
      cout << endl;
    } else {
      cout << "NO\n";
    }
  }
  return (0);
}
