#include <bits/stdc++.h>
using namespace std;
class IO {
  static const int bufSize = 1 << 18;
  char inBuf[bufSize], outBuf[bufSize];
  char *ip1 = inBuf, *ip2 = inBuf;
  int ok = 1, op1 = -1, op2 = bufSize - 1;
  template <typename T>
  __inline__ __attribute__((always_inline)) void __RI(T& x) {
    int ch = gc(), neg = 1;
    x = 0;
    for (; !(ch == EOF || isdigit(ch) || ch == '-'); ch = gc())
      ;
    if (ch == EOF) {
      ok = 0;
      return;
    }
    if (ch == '-') neg = -1, ch = gc();
    for (; isdigit(ch); ch = gc()) x = x * 10 + (ch - 48) * neg;
  }
  template <typename T>
  __inline__ __attribute__((always_inline)) void __RC(T& x) {
    unsigned char ch;
    while (isspace(ch = gc()))
      ;
    if (ch == EOF) {
      ok = 0;
      return;
    }
    x = ch;
  }
  __inline__ __attribute__((always_inline)) void __RS(string& x) {
    char ch;
    x.clear();
    for (ch = gc(); isspace(ch); ch = gc())
      ;
    if (ch == EOF) {
      ok = 0;
      return;
    }
    for (; !isspace(ch); ch = gc()) x.push_back(ch);
  }

 public:
  __inline__ __attribute__((always_inline)) int gc() {
    return ip1 == ip2 && (ip2 = (ip1 = inBuf) + fread(inBuf, 1, bufSize, stdin),
                          ip1 == ip2)
               ? EOF
               : *ip1++;
  }
  __inline__ __attribute__((always_inline)) IO& R(char& x) {
    __RC(x);
    return *this;
  }
  __inline__ __attribute__((always_inline)) IO& R(unsigned char& x) {
    __RC(x);
    return *this;
  }
  __inline__ __attribute__((always_inline)) IO& R(string& x) {
    __RS(x);
    return *this;
  }
  template <typename T1, typename T2>
  __inline__ __attribute__((always_inline)) IO& R(pair<T1, T2>& x) {
    R(x.first), R(x.second);
    return *this;
  }
  template <typename T>
  __inline__ __attribute__((always_inline)) IO& R(vector<T>& x) {
    for (auto& i : x) R(i);
    return *this;
  }
  template <typename T, typename... Args>
  __inline__ __attribute__((always_inline)) IO& RA(T* a, int n) {
    for (int i = 0; i < n; ++i) R(a[i]);
    return *this;
  }
  template <typename T, typename... Args>
  __inline__ __attribute__((always_inline)) IO& R(T& x, Args&... args) {
    R(x), R(args...);
    return *this;
  }
  template <typename T, typename... Args>
  __inline__ __attribute__((always_inline)) IO& RA(T* a, int n, Args... args) {
    for (int i = 0; i < n; ++i) RA(a[i], args...);
    return *this;
  }
  template <typename T>
  __inline__ __attribute__((always_inline)) IO& R(T& x) {
    static_assert(is_integral<T>::value, "Unsupported types");
    if (is_integral<T>::value) __RI(x);
    return *this;
  }

 private:
  char space = ' ';
  template <typename T>
  __inline__ __attribute__((always_inline)) void __WI(T x) {
    static char buf[64];
    static int len = -1;
    if (x >= 0) {
      do {
        buf[++len] = x % 10 + 48, x /= 10;
      } while (x);
    } else {
      pc('-');
      do {
        buf[++len] = -(x % 10) + 48, x /= 10;
      } while (x);
    }
    while (len >= 0) {
      pc(buf[len]), --len;
    }
  }

 public:
  __inline__ __attribute__((always_inline)) void pc(const char& x) {
    if (op1 == op2) flush();
    outBuf[++op1] = x;
  }
  __inline__ __attribute__((always_inline)) void flush() {
    fwrite(outBuf, 1, op1 + 1, stdout), op1 = -1;
  }
  __inline__ __attribute__((always_inline)) IO& W(const char& x) {
    pc(x);
    return *this;
  }
  __inline__ __attribute__((always_inline)) IO& W(const char* x) {
    while (*x != '\0') pc(*(x++));
    return *this;
  }
  __inline__ __attribute__((always_inline)) IO& W(const string& x) {
    W(x.c_str());
    return *this;
  }
  template <typename T>
  __inline__ __attribute__((always_inline)) IO& W(const vector<T>& x) {
    for (auto& i : x) WS(i);
    WL();
    return *this;
  }
  __inline__ __attribute__((always_inline)) IO& WL() {
    W('\n');
    return *this;
  }
  template <typename T1, typename T2>
  __inline__ __attribute__((always_inline)) IO& W(const pair<T1, T2>& x) {
    WS(x.first), W(x.second);
    return *this;
  }
  template <typename T>
  __inline__ __attribute__((always_inline)) IO& WL(const T& x) {
    W(x), W('\n');
    return *this;
  }
  __inline__ __attribute__((always_inline)) IO& WS() {
    W(' ');
    return *this;
  }
  template <typename T>
  __inline__ __attribute__((always_inline)) IO& WS(const T& x) {
    W(x), W(space);
    return *this;
  }
  template <typename T>
  __inline__ __attribute__((always_inline)) IO& WA(T* a, int n) {
    for (int i = 0; i < n; i++) WS(a[i]);
    WL();
    return *this;
  }
  template <typename T, typename... Args>
  __inline__ __attribute__((always_inline)) IO& W(const T& x,
                                                  const Args&... args) {
    W(x), W(space), W(args...);
    return *this;
  }
  template <typename... Args>
  __inline__ __attribute__((always_inline)) IO& WL(const Args&... args) {
    W(args...), W('\n');
    return *this;
  }
  template <typename T, typename... Args>
  __inline__ __attribute__((always_inline)) IO& WA(T* a, int n, Args... args) {
    for (int i = 0; i < n; i++) WA(a[i], args...);
    return *this;
  }
  template <typename T>
  __inline__ __attribute__((always_inline)) IO& W(const T& x) {
    static_assert(is_integral<T>::value, "Unsupported types");
    if (is_integral<T>::value) __WI(x);
    return *this;
  }
  template <typename T>
  __inline__ __attribute__((always_inline)) IO& operator>>(T& x) {
    R(x);
    return *this;
  }
  template <typename T>
  __inline__ __attribute__((always_inline)) IO& operator<<(const T& x) {
    W(x);
    return *this;
  }
  bool good() { return ok; }
  IO() {}
  ~IO() { flush(); }
} io;
const int32_t INF = 0x3f3f3f3f;
const int64_t INFL = 0x3f3f3f3f3f3f3f3fLL;
int64_t a[100][100];
int main() {
  ios::sync_with_stdio(0);
  int n;
  cin >> n;
  int64_t k = 1ll << ((n - 2) * 2);
  a[0][0] = 0;
  for (int i = 1; i < n; i++) {
    int x = i, y = 0, p = 1;
    while (x >= 0) {
      if (p) a[x][y] = k;
      p ^= 1, x--, y++;
    }
    k >>= 1;
  }
  for (int i = 1; i < n - 1; i++) {
    int x = n - 1, y = i, p = 1;
    while (y < n) {
      if (p) a[x][y] = k;
      x--, y++, p ^= 1;
    }
    k >>= 1;
  }
  for (int i = 0; i < n; i++) {
    for (int j = 0; j < n; j++) cout << a[i][j] << " ";
    cout << "\n";
  }
  int q;
  cin >> q;
  while (q--) {
    int64_t p;
    int x = 0, y = 0;
    cin >> p;
    while (x != n - 1 || y != n - 1) {
      cout << x + 1 << " " << y + 1 << "\n";
      if (x == n - 1)
        y++;
      else if (y == n - 1)
        x++;
      else if (a[x + 1][y] & p)
        x++;
      else if (a[x][y + 1] & p)
        y++;
      else if (!a[x + 1][y])
        x++;
      else
        y++;
    }
    cout << x + 1 << " " << y + 1 << "\n";
    cout.flush();
  }
  return 0;
}
