#include <bits/stdc++.h>
using namespace std;
inline int two(int n) { return 1 << n; }
inline int test(int n, int b) { return (n >> b) & 1; }
inline void set_bit(int &n, int b) { n |= two(b); }
inline void unset_bit(int &n, int b) { n &= ~two(b); }
inline int last_bit(int n) { return n & (-n); }
inline int ones(int n) {
  int res = 0;
  while (n && ++res) n -= n & (-n);
  return res;
}
const double pi = acos(-1);
const int oo = 0x3f3f3f3f;
int cmp(double x, double y = 0, double tol = 1e-9) {
  return (x <= y + tol) ? (x + tol < y) ? -1 : 0 : 1;
}
template <class T>
bool uin(T &a, T b) {
  return a > b ? (a = b, true) : false;
}
template <class T>
bool uax(T &a, T b) {
  return a < b ? (a = b, true) : false;
}
const int MAX_N = 10010;
int main() {
  int n, k;
  scanf("%d%d", &n, &k);
  for (int i = int(k) - 1; i >= 0; i--) {
    if (n % i == 0) return !printf("%d\n", k * (n / i) + i);
  }
  return 0;
}
