#include <bits/stdc++.h>
using namespace std;
const int MOD = 1000000007;
template <typename T>
struct modular {
  constexpr modular() : val(0) {}
  constexpr modular(const modular<T>& _m) : val(_m.val) {}
  template <typename U>
  constexpr modular(const U& _r = U()) {
    val = -MOD <= _r && _r < MOD ? _r : _r % MOD;
    if (val < 0) {
      val += MOD;
    }
  }
  const T operator()() { return val; }
  template <typename U>
  explicit operator U() const {
    return static_cast<U>(val);
  }
  modular<T>& operator+=(const modular<T>& _m) {
    if ((val += _m.val) >= MOD) {
      val -= MOD;
    }
    return *this;
  }
  modular<T>& operator-=(const modular<T>& _m) {
    if ((val -= _m.val) < 0) {
      val += MOD;
    }
    return *this;
  }
  modular<T>& operator*=(const modular<T>& _m) {
    val = modular<T>(static_cast<int64_t>(val) * static_cast<int64_t>(_m.val))
              .val;
    return *this;
  }
  modular<T>& operator/=(const modular<T>& _m) {
    T a = _m.val, b = MOD, u = 0, v = 1;
    while (a != 0) {
      T q = b / a;
      b -= q * a;
      swap(a, b);
      u -= q * v;
      swap(u, v);
    }
    return *this *= u;
  }
  modular<T>& operator=(const modular<T>& _m) {
    val = _m.val;
    return *this;
  }
  template <typename U>
  modular<T>& operator+=(const U& _r) {
    return *this += modular<T>(_r);
  }
  template <typename U>
  modular<T>& operator-=(const U& _r) {
    return *this -= modular<T>(_r);
  }
  template <typename U>
  modular<T>& operator*=(const U& _r) {
    return *this *= modular<T>(_r);
  }
  template <typename U>
  modular<T>& operator/=(const U& _r) {
    return *this /= modular<T>(_r);
  }
  template <typename U>
  modular<T>& operator=(const U& _r) {
    val = modular<T>(_r).val;
    return *this;
  }
  modular<T> operator-() { return modular<T>(-val); }
  template <typename U>
  friend bool operator==(const modular<U>&, const modular<U>&);
  friend std::istream& operator>>(std::istream& os, modular<T>& _m) {
    os >> _m.val;
    _m *= 1;
    return os;
  }
  friend std::ostream& operator<<(std::ostream& os, const modular<T>& _m) {
    return os << _m.val;
  }
  template <typename U>
  modular<T> exp(U e) {
    modular<T> res = 1;
    modular<T> b = val;
    if (e < 0) {
      b = 1 / b;
      e *= -1;
    }
    for (; e; e >>= 1) {
      if (e & 1) {
        res *= b;
      }
      b *= b;
    }
    return res;
  }

 private:
  T val;
};
template <typename T>
inline modular<T> operator+(const modular<T>& _lhs, const modular<T>& _rhs) {
  return modular<T>(_lhs) += _rhs;
}
template <typename T, typename U>
inline modular<T> operator+(const modular<T>& _lhs, const U& _rhs) {
  return modular<T>(_lhs) += _rhs;
}
template <typename T, typename U>
inline modular<T> operator+(const U& _lhs, const modular<T>& _rhs) {
  return modular<T>(_lhs) += _rhs;
}
template <typename T>
inline modular<T> operator-(const modular<T>& _lhs, const modular<T>& _rhs) {
  return modular<T>(_lhs) -= _rhs;
}
template <typename T, typename U>
inline modular<T> operator-(const modular<T>& _lhs, const U& _rhs) {
  return modular<T>(_lhs) -= _rhs;
}
template <typename T, typename U>
inline modular<T> operator-(const U& _lhs, const modular<T>& _rhs) {
  return modular<T>(_lhs) -= _rhs;
}
template <typename T>
inline modular<T> operator*(const modular<T>& _lhs, const modular<T>& _rhs) {
  return modular<T>(_lhs) *= _rhs;
}
template <typename T, typename U>
inline modular<T> operator*(const modular<T>& _lhs, const U& _rhs) {
  return modular<T>(_lhs) *= _rhs;
}
template <typename T, typename U>
inline modular<T> operator*(const U& _lhs, const modular<T>& _rhs) {
  return modular<T>(_lhs) *= _rhs;
}
template <typename T>
inline modular<T> operator/(const modular<T>& _lhs, const modular<T>& _rhs) {
  return modular<T>(_lhs) /= _rhs;
}
template <typename T, typename U>
inline modular<T> operator/(const modular<T>& _lhs, const U& _rhs) {
  return modular<T>(_lhs) /= _rhs;
}
template <typename T, typename U>
inline modular<T> operator/(const U& _lhs, const modular<T>& _rhs) {
  return modular<T>(_lhs) /= _rhs;
}
template <typename T>
inline bool operator==(const modular<T>& _lhs, const modular<T>& _rhs) {
  return _lhs.val == _rhs.val;
}
template <typename T, typename U>
inline bool operator==(const modular<T>& _lhs, const U& _rhs) {
  return _lhs == modular<T>(_rhs);
}
template <typename T, typename U>
inline bool operator==(const U& _lhs, const modular<T>& _rhs) {
  return modular<T>(_lhs) == _rhs;
}
template <typename T>
inline bool operator!=(const modular<T>& _lhs, const modular<T>& _rhs) {
  return !(_lhs == _rhs);
}
template <typename T, typename U>
inline bool operator!=(const modular<T>& _lhs, const U& _rhs) {
  return !(_lhs == _rhs);
}
template <typename T, typename U>
inline bool operator!=(const U& _lhs, const modular<T>& _rhs) {
  return !(_lhs == _rhs);
}
struct PalindromicTree {
  using T = char;
  using Ptr = int;
  T* s;
  int n;
  vector<array<Ptr, 26>> tr;
  vector<Ptr> fail, slink;
  vector<int> len, cnt, sz;
  vector<int> diff;
  vector<modular<int>> dp, g;
  Ptr vc, crt;
  PalindromicTree(T* _s, int _n)
      : s(_s),
        n(_n),
        tr(n + 2),
        fail(n + 2),
        slink(n + 2),
        len(n + 2),
        cnt(n + 2),
        sz(n + 2),
        diff(n + 2),
        dp(n + 1),
        g(n + 2) {
    build();
  }
  void build() {
    fail[0] = 1;
    len[1] = -1;
    vc = 2;
    crt = 1;
    s[0] = '$';
    dp[0] = 1;
    for (int i = 1; i <= n; i++) {
      int c = s[i] - 'a';
      Ptr u = crt;
      while (s[i - len[u] - 1] != s[i]) u = fail[u];
      if (!tr[u][c]) {
        Ptr v = fail[u];
        while (s[i - len[v] - 1] != s[i]) v = fail[v];
        cnt[vc] = cnt[fail[vc] = tr[v][c]] + 1;
        len[tr[u][c] = vc] = len[u] + 2;
        diff[vc] = len[vc] - len[fail[vc]];
        slink[vc] = (diff[vc] == diff[fail[vc]] ? slink[fail[vc]] : fail[vc]);
        ++vc;
      }
      crt = tr[u][c];
      ++sz[crt];
      for (int x = crt; x > 1; x = slink[x]) {
        g[x] = dp[i - diff[x] - len[slink[x]]];
        if (diff[x] == diff[fail[x]]) g[x] += g[fail[x]];
        dp[i] += g[x];
      }
      if (i & 1) dp[i] = 0;
    }
    cout << dp[n];
  }
};
const int N = 1e6 + 10;
char s[N];
void solve() {
  string t;
  cin >> t;
  int n = t.size();
  for (int i = 0; i < n / 2; i++) {
    s[1 + i * 2] = t[i];
    s[n - i * 2] = t[n / 2 + i];
  }
  PalindromicTree pt(s, n);
}
int main() {
  ios_base::sync_with_stdio(false);
  cin.tie(NULL);
  solve();
  return 0;
}
