#include <bits/stdc++.h>
using namespace std;
long long u, v, mod;
inline int calc(int a, int b) { return b ? calc(b, a % b) + a / b + 1 : 0; }
inline int rrand() { return (rand() << 15) + rand(); }
inline int randint(int a, int b) { return rrand() % (b - a + 1) + a; }
vector<int> path[2];
inline void getPath(int a, vector<int> &pa) {
  int b;
  do {
    b = randint(1, mod - 1);
  } while (calc(1ll * a * b % mod, b) > 95);
  a = 1ll * a * b % mod;
  while (b) {
    if (a < b)
      swap(a, b), pa.push_back(0);
    else
      a -= b, pa.push_back(1);
  }
}
int main() {
  srand(time(0) ^ ((unsigned long long)(new char)));
  cin >> u >> v >> mod;
  getPath(u, path[0]), getPath(v, path[1]);
  cout << path[0].size() + path[1].size() << endl;
  for (int i = 0; i < path[0].size(); i++) cout << 3 - path[0][i] << " ";
  for (int i = path[1].size() - 1; i >= 0; i--)
    cout << 3 - 2 * path[1][i] << " ";
  cout << endl;
  return 0;
}
