#include <bits/stdc++.h>
using namespace std;
const int MX = (int)1e5 + 5;
int test;
vector<int> con[MX];
int dp[MX], sz[MX], prv[MX];
void dfs(int u) {
  sz[u] = 1;
  for (int v : con[u]) {
    dp[v] = dp[u] + 1;
    dfs(v);
    sz[u] += sz[v];
  }
}
int fst[MX], st[MX], en[MX], pn;
void hld(int u, int hd) {
  fst[u] = hd;
  st[u] = ++pn;
  int w = 0;
  for (int v : con[u])
    if (sz[w] < sz[v]) w = v;
  if (w) hld(w, hd);
  for (int v : con[u])
    if (v != w) hld(v, v);
  en[u] = pn;
}
struct Node {
  int a, b, clr, len;
  Node(int a = 0, int b = 0, int clr = 0) : a(a), b(b), clr(clr) {}
  Node operator+(const Node &d) const {
    if (b >= d.a)
      return Node(a, b - d.a + d.b);
    else
      return Node(a + d.a - b, d.b);
  }
  void clear() { a = len, b = 0, clr = 1; }
} node[1 << 20];
void push_down(int id) {
  if (node[id].clr) {
    node[id + id].clear();
    node[id + id + 1].clear();
    node[id].clr = 0;
  }
}
void push_up(int id) {
  node[id] = node[id + id] + node[id + id + 1];
  node[id].len = node[id + id].len + node[id + id + 1].len;
}
void build(int id, int st, int en) {
  if (st == en) {
    node[id] = Node(1, 0, 0);
    node[id].len = 1;
    return;
  }
  int mid = st + en >> 1;
  build(id + id, st, mid);
  build(id + id + 1, mid + 1, en);
  push_up(id);
}
void add(int id, int st, int en, int pos, int val) {
  if (pos <= st && en <= pos) {
    node[id].b += val;
    return;
  }
  push_down(id);
  int mid = st + en >> 1;
  if (pos <= mid) add(id + id, st, mid, pos, val);
  if (pos > mid) add(id + id + 1, mid + 1, en, pos, val);
  push_up(id);
}
Node get(int id, int st, int en, int l, int r) {
  if (l <= st && en <= r) {
    return node[id];
  }
  push_down(id);
  Node res = Node(0, 0);
  int mid = st + en >> 1;
  if (l <= mid) res = res + get(id + id, st, mid, l, r);
  if (r > mid) res = res + get(id + id + 1, mid + 1, en, l, r);
  push_up(id);
  return res;
}
vector<pair<int, int> > cur;
int get_val(int u, int v, int n) {
  int fu, fv;
  Node res = Node(0, 0);
  cur.clear();
  while (true) {
    fu = fst[u], fv = fst[v];
    if (fu == fv) break;
    if (dp[fu] > dp[fv]) swap(u, v), swap(fu, fv);
    cur.push_back(make_pair(st[fv], st[v]));
    v = prv[fv];
  }
  if (st[u] > st[v]) swap(u, v);
  cur.push_back(make_pair(st[u], st[v]));
  for (int i = cur.size() - 1; i >= 0; i--)
    res = res + get(1, 1, n, cur[i].first, cur[i].second);
  return res.b;
}
void clear(int id, int st, int en, int l, int r) {
  if (l <= st && en <= r) {
    node[id].clear();
    return;
  }
  push_down(id);
  int mid = st + en >> 1;
  if (l <= mid) clear(id + id, st, mid, l, r);
  if (r > mid) clear(id + id + 1, mid + 1, en, l, r);
  push_up(id);
}
int main() {
  ios_base::sync_with_stdio(false);
  int n, q;
  cin >> n >> q;
  for (int i = 2; i <= n; i++) {
    int u;
    cin >> u;
    con[u].push_back(i);
    prv[i] = u;
  }
  dp[1] = 1;
  dfs(1);
  hld(1, 1);
  build(1, 1, n);
  while (q--) {
    int type, v;
    cin >> type >> v;
    if (type == 1)
      add(1, 1, n, st[v], 1);
    else {
      int val = get_val(v, 1, n);
      if (type == 3)
        cout << (val > 0 ? "black" : "white") << endl;
      else
        add(1, 1, n, st[v], -val), clear(1, 1, n, st[v] + 1, en[v]);
    }
  }
  return 0;
}
