#include <bits/stdc++.h>
using namespace std;
template <typename T>
ostream& dumpSTL(ostream& os, const T& v);
template <typename K, typename V>
ostream& operator<<(ostream& os, const map<K, V>& m) {
  return dumpSTL(os, m);
}
template <typename K, typename V>
ostream& operator<<(ostream& os, const unordered_map<K, V>& m) {
  return dumpSTL(os, m);
}
template <typename T>
ostream& operator<<(ostream& os, const set<T>& s) {
  return dumpSTL(os, s);
}
template <typename T>
ostream& operator<<(ostream& os, const unordered_set<T>& s) {
  return dumpSTL(os, s);
}
template <typename T>
ostream& operator<<(ostream& os, const vector<T>& v) {
  return dumpSTL(os, v);
}
template <typename A, typename B>
ostream& operator<<(ostream& os, const pair<A, B>& p) {
  return os << "{" << p.first << ", " << p.second << "}";
}
template <typename T>
ostream& dumpSTL(ostream& os, const T& v) {
  os << "[";
  bool first = true;
  for (const auto& t : v) {
    if (!first) os << " ";
    os << t;
    first = false;
  }
  return os << "]";
}
template <typename T, typename U>
inline void amin(T& x, U y) {
  if (y < x) x = y;
}
template <typename T, typename U>
inline void amax(T& x, U y) {
  if (y > x) x = y;
}
template <typename C, typename V>
inline bool in(const C& c, const V& v) {
  return c.find(v) != c.end();
}
template <typename T>
inline bool in(const vector<T>& v, const T& t) {
  return find(v.begin(), v.end(), t) != end(v);
}
template <typename K, typename V,
          template <typename, typename, typename...> class M, typename... Args>
inline V tryGet(const M<K, V, Args...>& m, const K& k, V defaultV) {
  return in(m, k) ? m.at(k) : defaultV;
}
template <typename K, typename V,
          template <typename, typename, typename...> class M, typename... Args>
inline V get(M<K, V, Args...>& m, const K& k, V defaultV) {
  if (in(m, k)) return m[k];
  return m[k] = defaultV;
}
int main(int argc, const char** argv) {
  int n, l, r;
  cin >> n >> l >> r;
  int a[n], p[n], invP[n];
  for (int i = 0; i < n; i += 1) cin >> a[i];
  for (int i = 0; i < n; i += 1) {
    cin >> p[i];
    invP[p[i] - 1] = i;
  }
  struct Int {
    int l, r;
  };
  Int ranges[n];
  for (int i = 0; i < n; i += 1) ranges[i] = {l - a[i], r - a[i]};
  int ans[n];
  ans[invP[0]] = ranges[invP[0]].l;
  for (int i = 1; i < n; i += 1) {
    int j = invP[i];
    if (ranges[j].r < ans[invP[i - 1]] + 1) {
      cout << -1 << endl;
      return 0;
    }
    ans[j] = max(ans[invP[i - 1]] + 1, ranges[j].l);
  }
  for (int i = 0; i < n; i += 1)
    cout << a[i] + ans[i] << (i == n - 1 ? "\n" : " ");
  return 0;
}
