#include <bits/stdc++.h>
using namespace std;
template <typename T>
vector<T>& operator--(vector<T>& v) {
  for (auto& i : v) --i;
  return v;
}
template <typename T>
vector<T>& operator++(vector<T>& v) {
  for (auto& i : v) ++i;
  return v;
}
template <typename T>
istream& operator>>(istream& is, vector<T>& v) {
  for (auto& i : v) is >> i;
  return is;
}
template <typename T>
ostream& operator<<(ostream& os, vector<T>& v) {
  for (auto& i : v) os << i << ' ';
  return os;
}
template <typename T, typename U>
istream& operator>>(istream& is, pair<T, U>& p) {
  is >> p.first >> p.second;
  return is;
}
template <typename T, typename U>
ostream& operator<<(ostream& os, pair<T, U>& p) {
  os << p.first << ' ' << p.second;
  return os;
}
template <typename T, typename U>
pair<T, U> operator-(pair<T, U> a, pair<T, U> b) {
  return make_pair(a.first - b.first, a.second - b.second);
}
template <typename T, typename U>
pair<T, U> operator+(pair<T, U> a, pair<T, U> b) {
  return make_pair(a.first + b.first, a.second + b.second);
}
template <typename T, typename U>
void umin(T& a, U b) {
  if (a > b) a = b;
}
template <typename T, typename U>
void umax(T& a, U b) {
  if (a < b) a = b;
}
int main() {
  ios_base::sync_with_stdio(false);
  cin.tie(NULL);
  cout.tie(NULL);
  int n, m;
  cin >> n >> m;
  vector<int> a(n);
  cin >> a;
  vector<int> tor(n);
  tor[n - 1] = n;
  for (int i = n - 2; i >= 0; --i) {
    if (a[i] == a[i + 1])
      tor[i] = tor[i + 1];
    else
      tor[i] = i + 1;
  }
  while (m--) {
    int l, r, x;
    cin >> l >> r >> x;
    --l;
    --r;
    if (a[l] != x) {
      cout << l + 1 << '\n';
    } else {
      if (tor[l] > r) {
        cout << -1 << '\n';
      } else {
        cout << tor[l] + 1 << '\n';
      }
    }
  }
  return 0;
}
