#include <bits/stdc++.h>
using namespace std;
long long int n, m, sx, sy, vx, vy;
inline long long int extgcd(long long int a, long long int b, long long int &x,
                            long long int &y) {
  if (!b) {
    x = 1;
    y = 0;
    return a;
  }
  long long int d = extgcd(b, a % b, x, y);
  long long int _x = y;
  long long int _y = x - (a / b) * y;
  x = _x;
  y = _y;
  return d;
}
inline long long int crt(long long int a1, long long int m1, long long int a2,
                         long long int m2) {
  a1 = (a1 + m1) % m1;
  a2 = (a2 + m2) % m2;
  if (a1 > a2) {
    swap(a1, a2);
    swap(m1, m2);
  }
  long long int x, y;
  long long int d = extgcd(m1, m2, x, y);
  if ((a2 - a1) % d) return -1;
  x *= (a2 - a1) / d;
  y *= -(a2 - a1) / d;
  x = (x - (x / (m2 / d)) * m2 / d + m2 / d) % (m2 / d);
  return m1 * x + a1;
}
signed main() {
  cin >> n >> m >> sx >> sy >> vx >> vy;
  if ((sx == 0 && sy == 0) || (sx == 0 && sy == m) || (sx == n && sy == 0) ||
      (sx == n && sy == m)) {
    cout << sx << " " << sy << endl;
    return 0;
  }
  if (!vx) {
    if (sx == 0) {
      if (vy == 1) {
        cout << "0 " << m << endl;
      } else {
        cout << "0 0\n" << endl;
      }
    } else if (sx == n) {
      if (vy == 1) {
        cout << n << " " << m << endl;
      } else {
        cout << n << " " << 0 << endl;
      }
    } else {
      cout << -1 << endl;
    }
    return 0;
  }
  if (!vy) {
    if (sy == 0) {
      if (vx == 1) {
        cout << n << " 0" << endl;
      } else {
        cout << "0 0\n" << endl;
      }
    } else if (sy == m) {
      if (vx == 1) {
        cout << n << " " << m << endl;
      } else {
        cout << "0 " << m << endl;
      }
    } else {
      cout << -1 << endl;
    }
    return 0;
  }
  long long int T = crt(n - vx * sx, n, m - vy * sy, m);
  if (T == -1) {
    cout << -1 << endl;
    return 0;
  }
  long long int X = sx + T * vx;
  long long int Y = sy + T * vy;
  X = (X < 0 ? -X : X);
  Y = (Y < 0 ? -Y : Y);
  cout << ((X / n) & 1) * n << " " << ((Y / m) & 1) * m << endl;
}
