#include <bits/stdc++.h>
using namespace std;
template <class c>
struct rge {
  c b, e;
};
template <class c>
rge<c> range(c i, c j) {
  return rge<c>{i, j};
}
template <class c>
auto dud(c* x) -> decltype(cerr << *x, 0);
template <class c>
char dud(...);
struct debug {
  template <class c>
  debug& operator<<(const c&) {
    return *this;
  }
};
int32_t main() {
  ios_base::sync_with_stdio(false);
  cin.tie(0);
  long long n;
  cin >> n;
  vector<long long> a(n);
  vector<long long> b(n);
  for (long long i = 0; i < n; i++) {
    cin >> a[i];
  }
  for (long long i = 0; i < n; i++) {
    cin >> b[i];
  }
  vector<bool> ok(n);
  for (long long i = 0; i < n; i++) {
    for (long long j = 0; j < n; j++) {
      if (i == j) {
        continue;
      }
      if (a[i] == a[j]) {
        ok[i] = true;
        ok[j] = true;
      }
    }
  }
  for (long long i = 0; i < n; i++) {
    if (ok[i]) {
      for (long long j = 0; j < n; j++) {
        if (i != j && (a[j] & a[i]) == a[j] && ok[i]) {
          ok[j] = true;
        }
      }
    }
  }
  long long ans = 0;
  for (long long i = 0; i < n; i++) {
    if (ok[i]) {
      ans += b[i];
    }
  }
  cout << ans << endl;
}
