#include <bits/stdc++.h>
template <class T>
int getbit(T s, int i) {
  return (s >> i) & 1;
}
template <class T>
T onbit(T s, int i) {
  return s | (T(1) << i);
}
template <class T>
T offbit(T s, int i) {
  return s & (~(T(1) << i));
}
template <class T>
int cntbit(T s) {
  return __builtin_popcount(s);
}
template <class T>
T gcd(T a, T b) {
  T r;
  while (b != 0) {
    r = a % b;
    a = b;
    b = r;
  }
  return a;
}
template <class T>
T lcm(T a, T b) {
  return a / gcd(a, b) * b;
}
using namespace std;
const int MAXN = 2e5 + 100;
const int MOD = 1e9 + 7;
const double eps = 1e-12;
const long long INF = 1e16;
inline string toStr(long long x) {
  string tmp = "";
  do tmp = char(x % 10 + '0') + tmp;
  while (x /= 10);
  return tmp;
}
inline long long toInt(string s) {
  long long res = 0;
  for (auto x : s) res = res * 10 + x - '0';
  return res;
}
int main() {
  int n, x, mmax = 0;
  cin >> n;
  for (int i = 0, _a = (n); i < _a; ++i) cin >> x, mmax = max(mmax, x);
  cout << (mmax ^ x);
}
