#include <bits/stdc++.h>
using namespace std;
const double PI = acos(-1);
const double eps = 1e-9;
bool compfunc(const pair<int, int> &a, const pair<int, int> &b) {
  if (a.first < b.first) return true;
  if (a.first == b.first)
    return a.second > b.second;
  else
    return false;
}
template <typename T>
T sqr(T x) {
  return x * x;
}
template <typename T>
T cl(T x, T y) {
  if ((x / y) * y < x)
    return (x / y) + 1;
  else
    return x / y;
}
double sind(double x) { return sin(x * PI / 180); }
double cosd(double x) { return cos(x * PI / 180); }
double tand(double x) { return tan(x * PI / 180); }
int main() {
  ios_base::sync_with_stdio(0);
  cin.tie(0);
  cout.tie(0);
  int n, i, j, x;
  vector<int> v;
  cin >> n;
  for (i = 0; i < n; i++) {
    cin >> x;
    v.push_back(x);
  }
  for (i = 0, j = n - 1; i < n / 2, j >= n / 2; i += 2, j -= 2) {
    swap(v[i], v[j]);
  }
  for (auto i : v) {
    cout << i << " ";
  }
  return 0;
}
