#include <bits/stdc++.h>
using namespace std;
#pragma comment(linker, "/STACK:36777216")
template <class T>
inline T &RD(T &);
template <class T>
inline void OT(const T &);
inline int RD() {
  int x;
  return RD(x);
}
inline double &RF(double &);
inline double RF() {
  double x;
  return RF(x);
}
inline char *RS(char *s);
inline char &RC(char &c);
inline char RC();
inline char &RC(char &c) {
  scanf(" %c", &c);
  return c;
}
inline char RC() {
  char c;
  return RC(c);
}
template <class T>
inline T &RDD(T &x) {
  char c;
  for (c = getchar(); c < '-'; c = getchar())
    ;
  if (c == '-') {
    x = '0' - getchar();
    for (c = getchar(); '0' <= c && c <= '9'; c = getchar())
      x = x * 10 + '0' - c;
  } else {
    x = c - '0';
    for (c = getchar(); '0' <= c && c <= '9'; c = getchar())
      x = x * 10 + c - '0';
  }
  return x;
}
inline int RDD() {
  int x;
  return RDD(x);
}
template <class T0, class T1>
inline T0 &RD(T0 &x0, T1 &x1) {
  RD(x0), RD(x1);
  return x0;
}
template <class T0, class T1, class T2>
inline T0 &RD(T0 &x0, T1 &x1, T2 &x2) {
  RD(x0), RD(x1), RD(x2);
  return x0;
}
template <class T0, class T1, class T2, class T3>
inline T0 &RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3) {
  RD(x0), RD(x1), RD(x2), RD(x3);
  return x0;
}
template <class T0, class T1, class T2, class T3, class T4>
inline T0 &RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4) {
  RD(x0), RD(x1), RD(x2), RD(x3), RD(x4);
  return x0;
}
template <class T0, class T1, class T2, class T3, class T4, class T5>
inline T0 &RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5) {
  RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5);
  return x0;
}
template <class T0, class T1, class T2, class T3, class T4, class T5, class T6>
inline T0 &RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5, T6 &x6) {
  RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5), RD(x6);
  return x0;
}
template <class T0, class T1>
inline void OT(const T0 &x0, const T1 &x1) {
  OT(x0), OT(x1);
}
template <class T0, class T1, class T2>
inline void OT(const T0 &x0, const T1 &x1, const T2 &x2) {
  OT(x0), OT(x1), OT(x2);
}
template <class T0, class T1, class T2, class T3>
inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3) {
  OT(x0), OT(x1), OT(x2), OT(x3);
}
template <class T0, class T1, class T2, class T3, class T4>
inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3,
               const T4 &x4) {
  OT(x0), OT(x1), OT(x2), OT(x3), OT(x4);
}
template <class T0, class T1, class T2, class T3, class T4, class T5>
inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3,
               const T4 &x4, const T5 &x5) {
  OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5);
}
template <class T0, class T1, class T2, class T3, class T4, class T5, class T6>
inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3,
               const T4 &x4, const T5 &x5, const T6 &x6) {
  OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5), OT(x6);
}
inline char &RC(char &a, char &b) {
  RC(a), RC(b);
  return a;
}
inline char &RC(char &a, char &b, char &c) {
  RC(a), RC(b), RC(c);
  return a;
}
inline char &RC(char &a, char &b, char &c, char &d) {
  RC(a), RC(b), RC(c), RC(d);
  return a;
}
inline char &RC(char &a, char &b, char &c, char &d, char &e) {
  RC(a), RC(b), RC(c), RC(d), RC(e);
  return a;
}
inline char &RC(char &a, char &b, char &c, char &d, char &e, char &f) {
  RC(a), RC(b), RC(c), RC(d), RC(e), RC(f);
  return a;
}
inline char &RC(char &a, char &b, char &c, char &d, char &e, char &f, char &g) {
  RC(a), RC(b), RC(c), RC(d), RC(e), RC(f), RC(g);
  return a;
}
inline double &RF(double &a, double &b) {
  RF(a), RF(b);
  return a;
}
inline double &RF(double &a, double &b, double &c) {
  RF(a), RF(b), RF(c);
  return a;
}
inline double &RF(double &a, double &b, double &c, double &d) {
  RF(a), RF(b), RF(c), RF(d);
  return a;
}
inline double &RF(double &a, double &b, double &c, double &d, double &e) {
  RF(a), RF(b), RF(c), RF(d), RF(e);
  return a;
}
inline double &RF(double &a, double &b, double &c, double &d, double &e,
                  double &f) {
  RF(a), RF(b), RF(c), RF(d), RF(e), RF(f);
  return a;
}
inline double &RF(double &a, double &b, double &c, double &d, double &e,
                  double &f, double &g) {
  RF(a), RF(b), RF(c), RF(d), RF(e), RF(f), RF(g);
  return a;
}
inline void RS(char *s1, char *s2) { RS(s1), RS(s2); }
inline void RS(char *s1, char *s2, char *s3) { RS(s1), RS(s2), RS(s3); }
template <class T0, class T1>
inline void RDD(const T0 &a, const T1 &b) {
  RDD(a), RDD(b);
}
template <class T0, class T1, class T2>
inline void RDD(const T0 &a, const T1 &b, const T2 &c) {
  RDD(a), RDD(b), RDD(c);
}
template <class T>
inline void RST(T &A) {
  memset(A, 0, sizeof(A));
}
template <class T>
inline void FLC(T &A, int x) {
  memset(A, x, sizeof(A));
}
template <class T>
inline void CLR(T &A) {
  A.clear();
}
template <class T0, class T1>
inline void RST(T0 &A0, T1 &A1) {
  RST(A0), RST(A1);
}
template <class T0, class T1, class T2>
inline void RST(T0 &A0, T1 &A1, T2 &A2) {
  RST(A0), RST(A1), RST(A2);
}
template <class T0, class T1, class T2, class T3>
inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3) {
  RST(A0), RST(A1), RST(A2), RST(A3);
}
template <class T0, class T1, class T2, class T3, class T4>
inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4) {
  RST(A0), RST(A1), RST(A2), RST(A3), RST(A4);
}
template <class T0, class T1, class T2, class T3, class T4, class T5>
inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5) {
  RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5);
}
template <class T0, class T1, class T2, class T3, class T4, class T5, class T6>
inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6) {
  RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5), RST(A6);
}
template <class T0, class T1>
inline void FLC(T0 &A0, T1 &A1, int x) {
  FLC(A0, x), FLC(A1, x);
}
template <class T0, class T1, class T2>
inline void FLC(T0 &A0, T1 &A1, T2 &A2, int x) {
  FLC(A0, x), FLC(A1, x), FLC(A2, x);
}
template <class T0, class T1, class T2, class T3>
inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, int x) {
  FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x);
}
template <class T0, class T1, class T2, class T3, class T4>
inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, int x) {
  FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x), FLC(A4, x);
}
template <class T0, class T1, class T2, class T3, class T4, class T5>
inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, int x) {
  FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x), FLC(A4, x), FLC(A5, x);
}
template <class T0, class T1, class T2, class T3, class T4, class T5, class T6>
inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6, int x) {
  FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x), FLC(A4, x), FLC(A5, x),
      FLC(A6, x);
}
template <class T>
inline void CLR(priority_queue<T, vector<T>, less<T> > &Q) {
  while (!Q.empty()) Q.pop();
}
template <class T>
inline void CLR(priority_queue<T, vector<T>, greater<T> > &Q) {
  while (!Q.empty()) Q.pop();
}
template <class T0, class T1>
inline void CLR(T0 &A0, T1 &A1) {
  CLR(A0), CLR(A1);
}
template <class T0, class T1, class T2>
inline void CLR(T0 &A0, T1 &A1, T2 &A2) {
  CLR(A0), CLR(A1), CLR(A2);
}
template <class T0, class T1, class T2, class T3>
inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3) {
  CLR(A0), CLR(A1), CLR(A2), CLR(A3);
}
template <class T0, class T1, class T2, class T3, class T4>
inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4) {
  CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4);
}
template <class T0, class T1, class T2, class T3, class T4, class T5>
inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5) {
  CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5);
}
template <class T0, class T1, class T2, class T3, class T4, class T5, class T6>
inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6) {
  CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5), CLR(A6);
}
template <class T>
inline void CLR(T &A, int n) {
  for (int i = 0; i < int(n); ++i) CLR(A[i]);
}
template <class T>
inline T &SRT(T &A) {
  sort(A.begin(), A.end());
  return A;
}
template <class T, class C>
inline T &SRT(T &A, C B) {
  sort(A.begin(), A.end(), B);
  return A;
}
template <class T>
inline T &UNQ(T &A) {
  A.resize(unique(SRT(A).begin(), SRT(A).end()) - A.begin());
  return A;
}
const int dx4[] = {-1, 0, 1, 0};
const int dy4[] = {0, 1, 0, -1};
const int dx8[] = {-1, 0, 1, 0, -1, -1, 1, 1};
const int dy8[] = {0, 1, 0, -1, -1, 1, -1, 1};
const int dxhorse[] = {-2, -2, -1, -1, 1, 1, 2, 2};
const int dyhorse[] = {1, -1, 2, -2, 2, -2, 1, -1};
const int MOD = 1000000007;
const int INF = 0x3f3f3f3f;
const double EPS = 1e-9;
const double OO = 1e15;
const double PI = acos(-1.0);
template <class T>
inline void checkMin(T &a, const T b) {
  if (b < a) a = b;
}
template <class T>
inline void checkMax(T &a, const T b) {
  if (a < b) a = b;
}
template <class T>
inline void checkMin(T &a, T &b, const T x) {
  checkMin(a, x), checkMin(b, x);
}
template <class T>
inline void checkMax(T &a, T &b, const T x) {
  checkMax(a, x), checkMax(b, x);
}
template <class T, class C>
inline void checkMin(T &a, const T b, C c) {
  if (c(b, a)) a = b;
}
template <class T, class C>
inline void checkMax(T &a, const T b, C c) {
  if (c(a, b)) a = b;
}
template <class T>
inline T min(T a, T b, T c) {
  return min(min(a, b), c);
}
template <class T>
inline T max(T a, T b, T c) {
  return max(max(a, b), c);
}
template <class T>
inline T min(T a, T b, T c, T d) {
  return min(min(a, b), min(c, d));
}
template <class T>
inline T max(T a, T b, T c, T d) {
  return max(max(a, b), max(c, d));
}
template <class T>
inline T sqr(T a) {
  return a * a;
}
template <class T>
inline T cub(T a) {
  return a * a * a;
}
inline int ceil(int x, int y) { return (x - 1) / y + 1; }
inline int sgn(double x) { return x < -EPS ? -1 : x > EPS; }
inline int sgn(double x, double y) { return sgn(x - y); }
template <class T>
inline T &RD(T &x) {
  char c;
  for (c = getchar(); c < '0'; c = getchar())
    ;
  x = c - '0';
  for (c = getchar(); '0' <= c && c <= '9'; c = getchar()) x = x * 10 + c - '0';
  return x;
}
inline double &RF(double &x) {
  scanf("%lf", &x);
  return x;
}
inline char *RS(char *s) {
  scanf("%s", s);
  return s;
}
int Case;
template <class T>
inline void OT(const T &x) {
  cout << x << endl;
}
const int N = 309;
int a[N][N];
int t, tt;
int tp, tu, td;
int n, m;
int U[N][N], D[N][N], L[N][N], R[N][N];
struct ANS {
  int T;
  int lx, ly, rx, ry;
} ans;
void upd(int lx, int rx, int ly, int ry, int T) {
  if (ans.T == -1 || abs(T - t) < abs(ans.T - t)) {
    ans.T = T;
    ans.lx = lx;
    ans.ly = ly;
    ans.rx = rx;
    ans.ry = ry;
  }
}
set<pair<int, int> > hh;
int f(int pre, int now) {
  if (pre < now) return tu;
  if (pre > now) return td;
  return tp;
}
int main() {
  RD(n, m);
  RD(t, tp, tu, td);
  for (int i = 1; i <= n; ++i)
    for (int j = 1; j <= m; ++j) RD(a[i][j]);
  RST(U, D, L, R);
  ans.T = -1;
  for (int i = 1; i <= n; ++i) {
    for (int j = 2; j <= m; ++j) {
      L[i][j] = L[i][j - 1];
      if (a[i][j] > a[i][j - 1])
        L[i][j] += tu;
      else if (a[i][j] == a[i][j - 1])
        L[i][j] += tp;
      else
        L[i][j] += td;
    }
  }
  for (int i = 2; i <= n; ++i) {
    for (int j = 1; j <= m; ++j) {
      U[i][j] = U[i - 1][j];
      if (a[i][j] < a[i - 1][j])
        U[i][j] += tu;
      else if (a[i][j] == a[i - 1][j])
        U[i][j] += tp;
      else
        U[i][j] += td;
    }
  }
  for (int i = n - 1; i >= 1; --i) {
    for (int j = 1; j <= m; ++j) {
      D[i][j] = D[i + 1][j];
      if (a[i][j] < a[i + 1][j])
        D[i][j] += tu;
      else if (a[i][j] == a[i + 1][j])
        D[i][j] += tp;
      else
        D[i][j] += td;
    }
  }
  for (int i = 1; i <= n; ++i) {
    for (int j = m - 1; j >= 1; --j) {
      R[i][j] = R[i][j + 1];
      if (a[i][j] > a[i][j + 1])
        R[i][j] += tu;
      else if (a[i][j] == a[i][j + 1])
        R[i][j] += tp;
      else
        R[i][j] += td;
    }
  }
  for (int lx = 1; lx <= n; ++lx)
    for (int rx = lx + 3 - 1; rx <= n; ++rx) {
      hh.clear();
      int head = 1;
      int tot = 0, now;
      for (int ry = 1; ry <= m; ++ry) {
        if (ry != 1) {
          tot += f(a[lx][ry - 1], a[lx][ry]);
          tot += f(a[rx][ry], a[rx][ry - 1]);
        }
        now = tot + D[lx][ry] - D[rx][ry];
        if (!hh.empty()) {
          static set<pair<int, int> >::iterator iter, liter, riter;
          iter = hh.lower_bound(make_pair(t - now, 0));
          liter = iter, riter = iter;
          if (liter != hh.begin()) liter--;
          if (riter != hh.end()) riter++;
          if (iter != hh.end()) {
            pair<int, int> me = *iter;
            upd(lx, rx, me.second, ry, now + me.first);
          }
          if (liter != hh.end()) {
            pair<int, int> me = *liter;
            upd(lx, rx, me.second, ry, now + me.first);
          }
          if (riter != hh.end()) {
            pair<int, int> me = *riter;
            upd(lx, rx, me.second, ry, now + me.first);
          }
        }
        while (ry + 1 - head + 1 >= 3) {
          pair<int, int> me;
          me.first = 0;
          me.second = head;
          me.first += U[rx][head] - U[lx][head];
          me.first -= L[lx][head];
          me.first -= R[rx][1] - R[rx][head];
          hh.insert(me);
          ++head;
        }
      }
    }
  cout << ans.lx << ' ' << ans.ly << ' ' << ans.rx << ' ' << ans.ry << endl;
}
