#include <bits/stdc++.h>
using namespace std;
const int DIM = 1e5 + 5;
int Cnt_Color[DIM], Color[DIM], N, Sz[DIM], Apmax[DIM];
long long Spcd[DIM];
bool Heavy[DIM];
vector<int> edge[DIM];
void get_sz(int nod, int father) {
  Sz[nod] = 1;
  for (auto son : edge[nod]) {
    if (son != father) {
      get_sz(son, nod);
      Sz[nod] += Sz[son];
    }
  }
}
void add(int nod, int father, int x, int &Ans, long long &S) {
  Cnt_Color[Color[nod]] += x;
  if (Ans < Cnt_Color[Color[nod]])
    Ans = Cnt_Color[Color[nod]], S = Color[nod];
  else if (Ans == Cnt_Color[Color[nod]])
    S += Color[nod];
  for (auto son : edge[nod]) {
    if (son != father && Heavy[son] == false) add(son, nod, x, Ans, S);
  }
}
void dfs(int nod, int father, bool keep) {
  int Max_Sz = -1, HeavyChild = -1;
  for (auto son : edge[nod]) {
    if (son != father && Sz[son] > Max_Sz) Max_Sz = Sz[son], HeavyChild = son;
  }
  for (auto son : edge[nod]) {
    if (son != father && son != HeavyChild) dfs(son, nod, false);
  }
  if (HeavyChild != -1) {
    dfs(HeavyChild, nod, true);
    Heavy[HeavyChild] = true;
    Apmax[nod] = Apmax[HeavyChild];
    Spcd[nod] = Spcd[HeavyChild];
  }
  add(nod, father, 1, Apmax[nod], Spcd[nod]);
  if (HeavyChild != -1) Heavy[HeavyChild] = false;
  if (keep == false) {
    int Aux = 0;
    long long Aux1 = 0;
    add(nod, father, -1, Aux, Aux1);
  }
}
int main() {
  cin >> N;
  for (int i = 1; i <= N; i++) cin >> Color[i];
  for (int i = 1; i < N; i++) {
    int x, y;
    cin >> x >> y;
    edge[x].push_back(y);
    edge[y].push_back(x);
  }
  get_sz(1, 0);
  dfs(1, 0, true);
  for (int i = 1; i <= N; i++) cout << Spcd[i] << " ";
  return 0;
}
