#include <bits/stdc++.h>
using namespace std;
double mod(double a, double b) {
  long long int val = a / b;
  long long int x;
  return a - val * b;
}
int32_t main() {
  ios_base::sync_with_stdio(false);
  cin.tie(NULL);
  double a, b, m, vx, vy, vz;
  cin >> a >> b >> m >> vx >> vy >> vz;
  double sx, sy, sz, t, x0, y0;
  t = -m / vy;
  sx = abs(vx * t);
  sz = vz * t;
  long long int val;
  if (sx > (3 * a) / 2) {
    sx -= (3 * a) / 2;
    val = sx / (a);
    if (val % 2 == 0)
      x0 = mod(sx, a);
    else
      x0 = a - mod(sx, a);
  } else if (sx <= a / 2)
    x0 = a / 2 + sx;
  else
    x0 = a - (sx - a / 2);
  if (vx < 0) x0 = a - x0;
  val = sz / (b);
  if (val % 2 == 0)
    y0 = mod(sz, b);
  else
    y0 = b - mod(sz, b);
  cout << fixed << setprecision(10) << x0 << " " << y0;
}
