#include <bits/stdc++.h>
using namespace std;
template <typename T>
inline void Int(T &n) {
  n = 0;
  int f = 1;
  register int ch = getchar();
  for (; !isdigit(ch); ch = getchar())
    if (ch == '-') f = -1;
  for (; isdigit(ch); ch = getchar()) n = (n << 3) + (n << 1) + ch - '0';
  n = n * f;
}
template <typename T>
T gcd(T a, T b) {
  return !b ? a : gcd(b, a % b);
}
template <typename T>
inline void umin(T &a, T b) {
  a = a < b ? a : b;
}
template <typename T>
inline void umax(T &a, T b) {
  a = a > b ? a : b;
}
template <typename T, typename W>
inline void Int(T &x, W &y) {
  Int(x), Int(y);
}
template <typename T, typename W, typename Q>
inline void Int(T &x, W &y, Q &z) {
  Int(x, y), Int(z);
}
const int N = 1e5 + 7;
const int inf = 1e9 + 7;
const int mod = 1e9 + 7;
inline bool perfect(int n) {
  int res = 0;
  while (n) res += n % 10, n /= 10;
  return res == 10;
}
int main() {
  int k;
  Int(k);
  for (int i = 19;; ++i) {
    if (perfect(i)) --k;
    if (!k) return !printf("%d\n", i);
  }
  return 0;
}
