#include <bits/stdc++.h>
#pragma GCC optimize(3)
#pragma GCC target("avx")
#pragma GCC optimize("Ofast")
#pragma GCC optimize("inline")
#pragma GCC optimize("-fgcse")
#pragma GCC optimize("-fgcse-lm")
#pragma GCC optimize("-fipa-sra")
#pragma GCC optimize("-ftree-pre")
#pragma GCC optimize("-ftree-vrp")
#pragma GCC optimize("-fpeephole2")
#pragma GCC optimize("-ffast-math")
#pragma GCC optimize("-fsched-spec")
#pragma GCC optimize("unroll-loops")
#pragma GCC optimize("-falign-jumps")
#pragma GCC optimize("-falign-loops")
#pragma GCC optimize("-falign-labels")
#pragma GCC optimize("-fdevirtualize")
#pragma GCC optimize("-fcaller-saves")
#pragma GCC optimize("-fcrossjumping")
#pragma GCC optimize("-fthread-jumps")
#pragma GCC optimize("-funroll-loops")
#pragma GCC optimize("-fwhole-program")
#pragma GCC optimize("-freorder-blocks")
#pragma GCC optimize("-fschedule-insns")
#pragma GCC optimize("inline-functions")
#pragma GCC optimize("-ftree-tail-merge")
#pragma GCC optimize("-fschedule-insns2")
#pragma GCC optimize("-fstrict-aliasing")
#pragma GCC optimize("-fstrict-overflow")
#pragma GCC optimize("-falign-functions")
#pragma GCC optimize("-fcse-skip-blocks")
#pragma GCC optimize("-fcse-follow-jumps")
#pragma GCC optimize("-fsched-interblock")
#pragma GCC optimize("-fpartial-inlining")
#pragma GCC optimize("no-stack-protector")
#pragma GCC optimize("-freorder-functions")
#pragma GCC optimize("-findirect-inlining")
#pragma GCC optimize("-fhoist-adjacent-loads")
#pragma GCC optimize("-frerun-cse-after-loop")
#pragma GCC optimize("inline-small-functions")
#pragma GCC optimize("-finline-small-functions")
#pragma GCC optimize("-ftree-switch-conversion")
#pragma GCC optimize("-foptimize-sibling-calls")
#pragma GCC optimize("-fexpensive-optimizations")
#pragma GCC optimize("-funsafe-loop-optimizations")
#pragma GCC optimize("inline-functions-called-once")
#pragma GCC optimize("-fdelete-null-pointer-checks")
const int inf = 0x3f3f3f3f;
const long long infll = 0x3f3f3f3f3f3f3f3fLL;
const int mod = 109;
const int maxn = 1e5 + 100;
using namespace std;
long long gcd(long long a, long long b) { return b ? gcd(b, a % b) : a; }
int lowbit(int x) { return x & (-x); }
struct node {
  int val, id;
  bool operator<(const node &a) const { return val < a.val; }
} ss[maxn];
long long t;
long long m, n;
long long a[maxn], b[maxn];
long long aj, ao;
long long bj, bo;
int main() {
  cin >> t;
  while (t--) {
    cin >> n;
    for (int i = 0; i < n; ++i) cin >> a[i];
    sort(a, a + n);
    n = unique(a, a + n) - a;
    for (int i = 0; i < n; ++i) {
      if (a[i] & 1)
        ++aj;
      else
        ++ao;
    }
    cin >> m;
    for (int i = 0; i < m; ++i) cin >> b[i];
    sort(b, b + m);
    m = unique(b, b + m) - b;
    for (int i = 0; i < m; ++i) {
      if (b[i] & 1)
        ++bj;
      else
        ++bo;
    }
    cout << aj * bj + bo * ao << endl;
    ao = bo = aj = bj = 0;
  }
}
