// g++ B.cpp -std=c++14 -I . && ./a.out
#include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for (int i = 0; i < (int)(n); i++)
#define rep2(i, a, b) for (int i = a; i < (int)(b); i++)
#define rrep(i, a, b) for (int i = a; i > (int)(b); i--)
#define all(v) v.begin(), v.end()
using ll = long long;
const ll INF = 1e18;
const int inf = 1e9;
// 変数定義
ll N, Q, T;

int ceil_pow2(int n) {
    int x = 0;
    while ((1U << x) < (unsigned int)(n)) x++;
    return x;
}

template <class S, S (*op)(S, S), S (*e)(), class F, S (*mapping)(F, S), F (*composition)(F, F), F (*id)()>
struct lazy_segtree {
  public:
    lazy_segtree() : lazy_segtree(0) {}
    lazy_segtree(int n) : lazy_segtree(vector<S>(n, e())) {}
    lazy_segtree(const vector<S>& v) : _n(int(v.size())) {
      log = ceil_pow2(_n);
      size = 1 << log;
      d = vector<S>(2 * size, e());
      lz = vector<F>(size, id());
      for (int i = 0; i < _n; i++) d[size + i] = v[i];
      for (int i = size - 1; i >= 1; i--) {
        update(i);
      }
    }

  void set(int p, S x) {
    assert(0 <= p && p < _n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    d[p] = x;
    for (int i = 1; i <= log; i++) update(p >> i);
  }

  S get(int p) {
    assert(0 <= p && p < _n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    return d[p];
  }

  S prod(int l, int r) {
    assert(0 <= l && l <= r && r <= _n);
    if (l == r) return e();

    l += size;
    r += size;

    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push(r >> i);
    }

    S sml = e(), smr = e();
    while (l < r) {
      if (l & 1) sml = op(sml, d[l++]);
      if (r & 1) smr = op(d[--r], smr);
      l >>= 1;
      r >>= 1;
    }

    return op(sml, smr);
  }

  S all_prod() { return d[1]; }

  void apply(int p, F f) {
    assert(0 <= p && p < _n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    d[p] = mapping(f, d[p]);
    for (int i = 1; i <= log; i++) update(p >> i);
  }
  void apply(int l, int r, F f) {
    assert(0 <= l && l <= r && r <= _n);
    if (l == r) return;

    l += size;
    r += size;

    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push((r - 1) >> i);
    }

    {
      int l2 = l, r2 = r;
      while (l < r) {
        if (l & 1) all_apply(l++, f);
        if (r & 1) all_apply(--r, f);
        l >>= 1;
        r >>= 1;
      }
      l = l2;
      r = r2;
    }

    for (int i = 1; i <= log; i++) {
      if (((l >> i) << i) != l) update(l >> i);
      if (((r >> i) << i) != r) update((r - 1) >> i);
    }
  }

  template <bool (*g)(S)> int max_right(int l) {
    return max_right(l, [](S x) { return g(x); });
  }
  template <class G> int max_right(int l, G g) {
    assert(0 <= l && l <= _n);
    assert(g(e()));
    if (l == _n) return _n;
    l += size;
    for (int i = log; i >= 1; i--) push(l >> i);
    S sm = e();
    do {
      while (l % 2 == 0) l >>= 1;
      if (!g(op(sm, d[l]))) {
        while (l < size) {
          push(l);
          l = (2 * l);
          if (g(op(sm, d[l]))) {
            sm = op(sm, d[l]);
            l++;
          }
        }
        return l - size;
      }
      sm = op(sm, d[l]);
      l++;
    } while ((l & -l) != l);
    return _n;
  }

  template <bool (*g)(S)> int min_left(int r) {
    return min_left(r, [](S x) { return g(x); });
  }
  template <class G> int min_left(int r, G g) {
    assert(0 <= r && r <= _n);
    assert(g(e()));
    if (r == 0) return 0;
    r += size;
    for (int i = log; i >= 1; i--) push((r - 1) >> i);
    S sm = e();
    do {
      r--;
      while (r > 1 && (r % 2)) r >>= 1;
      if (!g(op(d[r], sm))) {
        while (r < size) {
          push(r);
          r = (2 * r + 1);
          if (g(op(d[r], sm))) {
            sm = op(d[r], sm);
            r--;
          }
        }
        return r + 1 - size;
      }
      sm = op(d[r], sm);
    } while ((r & -r) != r);
    return 0;
  }

  private:
    int _n, size, log;
    vector<S> d;
    vector<F> lz;

    void update(int k) { d[k] = op(d[2 * k], d[2 * k + 1]); }
    void all_apply(int k, F f) {
      d[k] = mapping(f, d[k]);
      if (k < size) lz[k] = composition(f, lz[k]);
    }
    void push(int k) {
      all_apply(2 * k, lz[k]);
      all_apply(2 * k + 1, lz[k]);
      lz[k] = id();
    }
};

struct S {int a, size;};
struct F {int b;};
S op(S l, S r) {return S{l.a + r.a, l.size + r.size};}
S e() {return S{0, 0};}
S mapping(F f, S x) {return ((f.b==inf)? x:S{x.size * f.b, x.size});}
F composition(F f, F g) {return ((f.b==inf)? g:f);}
F id() {return F{inf};}

int main()
{
  ios::sync_with_stdio(false);
  cin.tie(nullptr);
  cin >> T;
  while (T--) {
    string ans = "YES";
    cin >> N >> Q;
    string s1, s2;
    cin >> s1;
    cin >> s2;
    vector<S> s(N),f(N);
    rep(i,N) {
      s[i].a = s1[i]-'0';
      f[i].a = s2[i]-'0';
      s[i].size = 1;
      f[i].size = 1;
    }
    lazy_segtree<S, op, e, F, mapping, composition, id> seg(f);
    vector<int> L(Q), R(Q);
    rep(i,Q) cin >> L[i] >> R[i];
    rrep(i,Q-1,-1) {
      int p = seg.prod(L[i]-1,R[i]).a;
      if (p*2<R[i]+1-L[i]) seg.apply(L[i]-1,R[i],F{0});
      else if (p*2>R[i]+1-L[i]) seg.apply(L[i]-1,R[i],F{1});
      else ans = "NO";
    }
    rep(i,N) {
      if (seg.get(i).a!=s[i].a) ans = "NO";
    }
    cout << ans << '\n';
  }
  return 0;
}