A collection of small fixes for logical replication.

* Be sure to reset the launcher's pid (LogicalRepCtx->launcher_pid) to 0
  even when the launcher emits an error.

* Declare ApplyLauncherWakeup() as a static function because it's called
  only in launcher.c.

* Previously IsBackendPId() was used to check whether the launcher's pid
  was valid. IsBackendPid() was necessary because there was the bug where
  the launcher's pid was not reset to 0. But now it's fixed, so IsBackendPid()
  is not necessary and this patch removes it.

Author: Masahiko Sawada
Reviewed-by: Kyotaro Horiguchi
Reported-by: Fujii Masao
Discussion: http://postgr.es/m/CAHGQGwFDWh_Qr-q_GEMpD+qH=vYPMdVqw=ZOSY3kX_Pna9R9SA@mail.gmail.com
