// File: @openzeppelin/contracts-upgradeable/utils/AddressUpgradeable.sol


// OpenZeppelin Contracts (last updated v4.5.0) (utils/Address.sol)

pragma solidity ^0.8.1;

/**
 * @dev Collection of functions related to the address type
 */
library AddressUpgradeable {
    /**
     * @dev Returns true if `account` is a contract.
     *
     * [IMPORTANT]
     * ====
     * It is unsafe to assume that an address for which this function returns
     * false is an externally-owned account (EOA) and not a contract.
     *
     * Among others, `isContract` will return false for the following
     * types of addresses:
     *
     *  - an externally-owned account
     *  - a contract in construction
     *  - an address where a contract will be created
     *  - an address where a contract lived, but was destroyed
     * ====
     *
     * [IMPORTANT]
     * ====
     * You shouldn't rely on `isContract` to protect against flash loan attacks!
     *
     * Preventing calls from contracts is highly discouraged. It breaks composability, breaks support for smart wallets
     * like Gnosis Safe, and does not provide security since it can be circumvented by calling from a contract
     * constructor.
     * ====
     */
    function isContract(address account) internal view returns (bool) {
        // This method relies on extcodesize/address.code.length, which returns 0
        // for contracts in construction, since the code is only stored at the end
        // of the constructor execution.

        return account.code.length > 0;
    }

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        require(address(this).balance >= amount, "Address: insufficient balance");

        (bool success, ) = recipient.call{value: amount}("");
        require(success, "Address: unable to send value, recipient may have reverted");
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain `call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason, it is bubbled up by this
     * function (like regular Solidity function calls).
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     *
     * _Available since v3.1._
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCall(target, data, "Address: low-level call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
     * `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
    }

    /**
     * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
     * with `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value,
        string memory errorMessage
    ) internal returns (bytes memory) {
        require(address(this).balance >= value, "Address: insufficient balance for call");
        require(isContract(target), "Address: call to non-contract");

        (bool success, bytes memory returndata) = target.call{value: value}(data);
        return verifyCallResult(success, returndata, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a static call.
     *
     * _Available since v3.3._
     */
    function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
        return functionStaticCall(target, data, "Address: low-level static call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
     * but performing a static call.
     *
     * _Available since v3.3._
     */
    function functionStaticCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal view returns (bytes memory) {
        require(isContract(target), "Address: static call to non-contract");

        (bool success, bytes memory returndata) = target.staticcall(data);
        return verifyCallResult(success, returndata, errorMessage);
    }

    /**
     * @dev Tool to verifies that a low level call was successful, and revert if it wasn't, either by bubbling the
     * revert reason using the provided one.
     *
     * _Available since v4.3._
     */
    function verifyCallResult(
        bool success,
        bytes memory returndata,
        string memory errorMessage
    ) internal pure returns (bytes memory) {
        if (success) {
            return returndata;
        } else {
            // Look for revert reason and bubble it up if present
            if (returndata.length > 0) {
                // The easiest way to bubble the revert reason is using memory via assembly

                assembly {
                    let returndata_size := mload(returndata)
                    revert(add(32, returndata), returndata_size)
                }
            } else {
                revert(errorMessage);
            }
        }
    }
}

// File: @openzeppelin/contracts-upgradeable/proxy/utils/Initializable.sol


// OpenZeppelin Contracts (last updated v4.5.0) (proxy/utils/Initializable.sol)

pragma solidity ^0.8.0;


/**
 * @dev This is a base contract to aid in writing upgradeable contracts, or any kind of contract that will be deployed
 * behind a proxy. Since proxied contracts do not make use of a constructor, it's common to move constructor logic to an
 * external initializer function, usually called `initialize`. It then becomes necessary to protect this initializer
 * function so it can only be called once. The {initializer} modifier provided by this contract will have this effect.
 *
 * TIP: To avoid leaving the proxy in an uninitialized state, the initializer function should be called as early as
 * possible by providing the encoded function call as the `_data` argument to {ERC1967Proxy-constructor}.
 *
 * CAUTION: When used with inheritance, manual care must be taken to not invoke a parent initializer twice, or to ensure
 * that all initializers are idempotent. This is not verified automatically as constructors are by Solidity.
 *
 * [CAUTION]
 * ====
 * Avoid leaving a contract uninitialized.
 *
 * An uninitialized contract can be taken over by an attacker. This applies to both a proxy and its implementation
 * contract, which may impact the proxy. To initialize the implementation contract, you can either invoke the
 * initializer manually, or you can include a constructor to automatically mark it as initialized when it is deployed:
 *
 * [.hljs-theme-light.nopadding]
 * ```
 * /// @custom:oz-upgrades-unsafe-allow constructor
 * constructor() initializer {}
 * ```
 * ====
 */
abstract contract Initializable {
    /**
     * @dev Indicates that the contract has been initialized.
     */
    bool private _initialized;

    /**
     * @dev Indicates that the contract is in the process of being initialized.
     */
    bool private _initializing;

    /**
     * @dev Modifier to protect an initializer function from being invoked twice.
     */
    modifier initializer() {
        // If the contract is initializing we ignore whether _initialized is set in order to support multiple
        // inheritance patterns, but we only do this in the context of a constructor, because in other contexts the
        // contract may have been reentered.
        require(_initializing ? _isConstructor() : !_initialized, "Initializable: contract is already initialized");

        bool isTopLevelCall = !_initializing;
        if (isTopLevelCall) {
            _initializing = true;
            _initialized = true;
        }

        _;

        if (isTopLevelCall) {
            _initializing = false;
        }
    }

    /**
     * @dev Modifier to protect an initialization function so that it can only be invoked by functions with the
     * {initializer} modifier, directly or indirectly.
     */
    modifier onlyInitializing() {
        require(_initializing, "Initializable: contract is not initializing");
        _;
    }

    function _isConstructor() private view returns (bool) {
        return !AddressUpgradeable.isContract(address(this));
    }
}

// File: @openzeppelin/contracts-upgradeable/utils/ContextUpgradeable.sol


// OpenZeppelin Contracts v4.4.1 (utils/Context.sol)

pragma solidity ^0.8.0;


/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract ContextUpgradeable is Initializable {
    function __Context_init() internal onlyInitializing {
    }

    function __Context_init_unchained() internal onlyInitializing {
    }
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }

    /**
     * @dev This empty reserved space is put in place to allow future versions to add new
     * variables without shifting down storage in the inheritance chain.
     * See https://docs.openzeppelin.com/contracts/4.x/upgradeable#storage_gaps
     */
    uint256[50] private __gap;
}

// File: @openzeppelin/contracts-upgradeable/access/OwnableUpgradeable.sol


// OpenZeppelin Contracts v4.4.1 (access/Ownable.sol)

pragma solidity ^0.8.0;



/**
 * @dev Contract module which provides a basic access control mechanism, where
 * there is an account (an owner) that can be granted exclusive access to
 * specific functions.
 *
 * By default, the owner account will be the one that deploys the contract. This
 * can later be changed with {transferOwnership}.
 *
 * This module is used through inheritance. It will make available the modifier
 * `onlyOwner`, which can be applied to your functions to restrict their use to
 * the owner.
 */
abstract contract OwnableUpgradeable is Initializable, ContextUpgradeable {
    address private _owner;

    event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);

    /**
     * @dev Initializes the contract setting the deployer as the initial owner.
     */
    function __Ownable_init() internal onlyInitializing {
        __Ownable_init_unchained();
    }

    function __Ownable_init_unchained() internal onlyInitializing {
        _transferOwnership(_msgSender());
    }

    /**
     * @dev Returns the address of the current owner.
     */
    function owner() public view virtual returns (address) {
        return _owner;
    }

    /**
     * @dev Throws if called by any account other than the owner.
     */
    modifier onlyOwner() {
        require(owner() == _msgSender(), "Ownable: caller is not the owner");
        _;
    }

    /**
     * @dev Leaves the contract without owner. It will not be possible to call
     * `onlyOwner` functions anymore. Can only be called by the current owner.
     *
     * NOTE: Renouncing ownership will leave the contract without an owner,
     * thereby removing any functionality that is only available to the owner.
     */
    function renounceOwnership() public virtual onlyOwner {
        _transferOwnership(address(0));
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Can only be called by the current owner.
     */
    function transferOwnership(address newOwner) public virtual onlyOwner {
        require(newOwner != address(0), "Ownable: new owner is the zero address");
        _transferOwnership(newOwner);
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Internal function without access restriction.
     */
    function _transferOwnership(address newOwner) internal virtual {
        address oldOwner = _owner;
        _owner = newOwner;
        emit OwnershipTransferred(oldOwner, newOwner);
    }

    /**
     * @dev This empty reserved space is put in place to allow future versions to add new
     * variables without shifting down storage in the inheritance chain.
     * See https://docs.openzeppelin.com/contracts/4.x/upgradeable#storage_gaps
     */
    uint256[49] private __gap;
}

// File: masterchef.sol

pragma solidity ^0.8.3;




// File: @pancakeswap/pancake-swap-lib/contracts/utils/Address.sol


/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev Returns true if `account` is a contract.
     *
     * [IMPORTANT]
     * ====
     * It is unsafe to assume that an address for which this function returns
     * false is an externally-owned account (EOA) and not a contract.
     *
     * Among others, `isContract` will return false for the following
     * types of addresses:
     *
     *  - an externally-owned account
     *  - a contract in construction
     *  - an address where a contract will be created
     *  - an address where a contract lived, but was destroyed
     * ====
     */
    function isContract(address account) internal view returns (bool) {
        // According to EIP-1052, 0x0 is the value returned for not-yet created accounts
        // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned
        // for accounts without code, i.e. `keccak256('')`
        bytes32 codehash;
        bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470;
        // solhint-disable-next-line no-inline-assembly
        assembly {
            codehash := extcodehash(account)
        }
        return (codehash != accountHash && codehash != 0x0);
    }

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        require(address(this).balance >= amount, 'Address: insufficient balance');

        // solhint-disable-next-line avoid-low-level-calls, avoid-call-value
        (bool success, ) = recipient.call{value: amount}('');
        require(success, 'Address: unable to send value, recipient may have reverted');
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain`call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason, it is bubbled up by this
     * function (like regular Solidity function calls).
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     *
     * _Available since v3.1._
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCall(target, data, 'Address: low-level call failed');
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
     * `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal returns (bytes memory) {
        return _functionCallWithValue(target, data, 0, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, value, 'Address: low-level call with value failed');
    }

    /**
     * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
     * with `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value,
        string memory errorMessage
    ) internal returns (bytes memory) {
        require(address(this).balance >= value, 'Address: insufficient balance for call');
        return _functionCallWithValue(target, data, value, errorMessage);
    }

    function _functionCallWithValue(
        address target,
        bytes memory data,
        uint256 weiValue,
        string memory errorMessage
    ) private returns (bytes memory) {
        require(isContract(target), 'Address: call to non-contract');

        // solhint-disable-next-line avoid-low-level-calls
        (bool success, bytes memory returndata) = target.call{value: weiValue}(data);
        if (success) {
            return returndata;
        } else {
            // Look for revert reason and bubble it up if present
            if (returndata.length > 0) {
                // The easiest way to bubble the revert reason is using memory via assembly

                // solhint-disable-next-line no-inline-assembly
                assembly {
                    let returndata_size := mload(returndata)
                    revert(add(32, returndata), returndata_size)
                }
            } else {
                revert(errorMessage);
            }
        }
    }
}

// File: @pancakeswap/pancake-swap-lib/contracts/token/ERC20/IERC20.sol



pragma solidity >=0.4.0;

interface IERC20 {
    /**
     * @dev Returns the amount of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the token decimals.
     */
    function decimals() external view returns (uint8);

    /**
     * @dev Returns the token symbol.
     */
    function symbol() external view returns (string memory);

    /**
     * @dev Returns the token name.
     */
    function name() external view returns (string memory);

    /**
     * @dev Returns the ERC token owner.
     */
    function getOwner() external view returns (address);

    /**
     * @dev Returns the amount of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves `amount` tokens from the caller's account to `recipient`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address recipient, uint256 amount) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address _owner, address spender) external view returns (uint256);

    /**
     * @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 amount) external returns (bool);

    /**
     * @dev Moves `amount` tokens from `sender` to `recipient` using the
     * allowance mechanism. `amount` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(
        address sender,
        address recipient,
        uint256 amount
    ) external returns (bool);

    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);
}

// File: @pancakeswap/pancake-swap-lib/contracts/math/SafeMath.sol



pragma solidity >=0.4.0;

/**
 * @dev Wrappers over Solidity's arithmetic operations with added overflow
 * checks.
 *
 * Arithmetic operations in Solidity wrap on overflow. This can easily result
 * in bugs, because programmers usually assume that an overflow raises an
 * error, which is the standard behavior in high level programming languages.
 * `SafeMath` restores this intuition by reverting the transaction when an
 * operation overflows.
 *
 * Using this library instead of the unchecked operations eliminates an entire
 * class of bugs, so it's recommended to use it always.
 */
library SafeMath {
    /**
     * @dev Returns the addition of two unsigned integers, reverting on
     * overflow.
     *
     * Counterpart to Solidity's `+` operator.
     *
     * Requirements:
     *
     * - Addition cannot overflow.
     */
    function add(uint256 a, uint256 b) internal pure returns (uint256) {
        uint256 c = a + b;
        require(c >= a, 'SafeMath: addition overflow');

        return c;
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, reverting on
     * overflow (when the result is negative).
     *
     * Counterpart to Solidity's `-` operator.
     *
     * Requirements:
     *
     * - Subtraction cannot overflow.
     */
    function sub(uint256 a, uint256 b) internal pure returns (uint256) {
        return sub(a, b, 'SafeMath: subtraction overflow');
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, reverting with custom message on
     * overflow (when the result is negative).
     *
     * Counterpart to Solidity's `-` operator.
     *
     * Requirements:
     *
     * - Subtraction cannot overflow.
     */
    function sub(
        uint256 a,
        uint256 b,
        string memory errorMessage
    ) internal pure returns (uint256) {
        require(b <= a, errorMessage);
        uint256 c = a - b;

        return c;
    }

    /**
     * @dev Returns the multiplication of two unsigned integers, reverting on
     * overflow.
     *
     * Counterpart to Solidity's `*` operator.
     *
     * Requirements:
     *
     * - Multiplication cannot overflow.
     */
    function mul(uint256 a, uint256 b) internal pure returns (uint256) {
        // Gas optimization: this is cheaper than requiring 'a' not being zero, but the
        // benefit is lost if 'b' is also tested.
        // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
        if (a == 0) {
            return 0;
        }

        uint256 c = a * b;
        require(c / a == b, 'SafeMath: multiplication overflow');

        return c;
    }

    /**
     * @dev Returns the integer division of two unsigned integers. Reverts on
     * division by zero. The result is rounded towards zero.
     *
     * Counterpart to Solidity's `/` operator. Note: this function uses a
     * `revert` opcode (which leaves remaining gas untouched) while Solidity
     * uses an invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function div(uint256 a, uint256 b) internal pure returns (uint256) {
        return div(a, b, 'SafeMath: division by zero');
    }

    /**
     * @dev Returns the integer division of two unsigned integers. Reverts with custom message on
     * division by zero. The result is rounded towards zero.
     *
     * Counterpart to Solidity's `/` operator. Note: this function uses a
     * `revert` opcode (which leaves remaining gas untouched) while Solidity
     * uses an invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function div(
        uint256 a,
        uint256 b,
        string memory errorMessage
    ) internal pure returns (uint256) {
        require(b > 0, errorMessage);
        uint256 c = a / b;
        // assert(a == b * c + a % b); // There is no case in which this doesn't hold

        return c;
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
     * Reverts when dividing by zero.
     *
     * Counterpart to Solidity's `%` operator. This function uses a `revert`
     * opcode (which leaves remaining gas untouched) while Solidity uses an
     * invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function mod(uint256 a, uint256 b) internal pure returns (uint256) {
        return mod(a, b, 'SafeMath: modulo by zero');
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
     * Reverts with custom message when dividing by zero.
     *
     * Counterpart to Solidity's `%` operator. This function uses a `revert`
     * opcode (which leaves remaining gas untouched) while Solidity uses an
     * invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function mod(
        uint256 a,
        uint256 b,
        string memory errorMessage
    ) internal pure returns (uint256) {
        require(b != 0, errorMessage);
        return a % b;
    }

    function min(uint256 x, uint256 y) internal pure returns (uint256 z) {
        z = x < y ? x : y;
    }

    // babylonian method (https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Babylonian_method)
    function sqrt(uint256 y) internal pure returns (uint256 z) {
        if (y > 3) {
            z = y;
            uint256 x = y / 2 + 1;
            while (x < z) {
                z = x;
                x = (y / x + x) / 2;
            }
        } else if (y != 0) {
            z = 1;
        }
    }
}

// File: @pancakeswap/pancake-swap-lib/contracts/token/ERC20/SafeERC20.sol


/**
 * @title SafeERC20
 * @dev Wrappers around ERC20 operations that throw on failure (when the token
 * contract returns false). Tokens that return no value (and instead revert or
 * throw on failure) are also supported, non-reverting calls are assumed to be
 * successful.
 * To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
 * which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
 */
library SafeERC20 {
    using SafeMath for uint256;
    using Address for address;

    function safeTransfer(
        IERC20 token,
        address to,
        uint256 value
    ) internal {
        _callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value));
    }

    function safeTransferFrom(
        IERC20 token,
        address from,
        address to,
        uint256 value
    ) internal {
        _callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value));
    }

    /**
     * @dev Deprecated. This function has issues similar to the ones found in
     * {IERC20-approve}, and its usage is discouraged.
     *
     * Whenever possible, use {safeIncreaseAllowance} and
     * {safeDecreaseAllowance} instead.
     */
    function safeApprove(
        IERC20 token,
        address spender,
        uint256 value
    ) internal {
        // safeApprove should only be called when setting an initial allowance,
        // or when resetting it to zero. To increase and decrease it, use
        // 'safeIncreaseAllowance' and 'safeDecreaseAllowance'
        // solhint-disable-next-line max-line-length
        require(
            (value == 0) || (token.allowance(address(this), spender) == 0),
            'SafeERC20: approve from non-zero to non-zero allowance'
        );
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value));
    }

    function safeIncreaseAllowance(
        IERC20 token,
        address spender,
        uint256 value
    ) internal {
        uint256 newAllowance = token.allowance(address(this), spender).add(value);
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
    }

    function safeDecreaseAllowance(
        IERC20 token,
        address spender,
        uint256 value
    ) internal {
        uint256 newAllowance = token.allowance(address(this), spender).sub(
            value,
            'SafeERC20: decreased allowance below zero'
        );
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
    }

    /**
     * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
     * on the return value: the return value is optional (but if data is returned, it must not be false).
     * @param token The token targeted by the call.
     * @param data The call data (encoded using abi.encode or one of its variants).
     */
    function _callOptionalReturn(IERC20 token, bytes memory data) private {
        // We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
        // we're implementing it ourselves. We use {Address.functionCall} to perform this call, which verifies that
        // the target address contains contract code and also asserts for success in the low-level call.

        bytes memory returndata = address(token).functionCall(data, 'SafeERC20: low-level call failed');
        if (returndata.length > 0) {
            // Return data is optional
            // solhint-disable-next-line max-line-length
            require(abi.decode(returndata, (bool)), 'SafeERC20: ERC20 operation did not succeed');
        }
    }
}

// File: masterchef.sol




// import "@nomiclabs/buidler/console.sol";


// MasterChef is the master of Fire. He can make Fire and he is a fair guy.
//
// Note that it's ownable and the owner wields tremendous power. The ownership
// will be transferred to a governance smart contract once FIRE is sufficiently
// distributed and the community can show to govern itself.
//
// Have fun reading it. Hopefully it's bug-free. God bless.
contract MasterChef is Initializable, OwnableUpgradeable {
    using SafeMath for uint256;
    using SafeERC20 for IERC20;

    // Info of each user.
    struct UserInfo {
        uint256 amount;     // How many LP tokens the user has provided.
        uint256 rewardDebt; // Reward debt. See explanation below.
        //
        // We do some fancy math here. Basically, any point in time, the amount of FIREs
        // entitled to a user but is pending to be distributed is:
        //
        //   pending reward = (user.amount * pool.accFirePerShare) - user.rewardDebt
        //
        // Whenever a user deposits or withdraws LP tokens to a pool. Here's what happens:
        //   1. The pool's `accFirePerShare` (and `lastRewardBlock`) gets updated.
        //   2. User receives the pending reward sent to his/her address.
        //   3. User's `amount` gets updated.
        //   4. User's `rewardDebt` gets updated.
    }

    // Info of each pool.
    struct PoolInfo {
        IERC20 lpToken;           // Address of LP token contract.
        uint256 allocPoint;       // How many allocation points assigned to this pool. FIREs to distribute per block.
        uint256 lastRewardBlock;  // Last block number that FIREs distribution occurs.
        uint256 accFirePerShare; // Accumulated FIREs per share, times 1e12. See below.
    }

    // The FIRE TOKEN!
    IERC20 public fire;
    // CharcoalBar public charcoal;
    // Dev address.
    address public devaddr;
    // FIRE tokens created per block.
    uint256 public firePerBlock;
    // Bonus muliplier for early fire makers.
    uint256 public BONUS_MULTIPLIER;
    // The migrator contract. It has a lot of power. Can only be set through governance (owner).
    // IMigratorChef public migrator;

    // Info of each pool.
    PoolInfo[] public poolInfo;
    // Info of each user that stakes LP tokens.
    mapping (uint256 => mapping (address => UserInfo)) public userInfo;
    // Total allocation points. Must be the sum of all allocation points in all pools.
    uint256 public totalAllocPoint;
    // The block number when FIRE mining starts.
    uint256 public startBlock;

    // The CHARCOAL contract!
    address public charcoal;

    event Deposit(address indexed user, uint256 indexed pid, uint256 amount);
    event Withdraw(address indexed user, uint256 indexed pid, uint256 amount);
    event EmergencyWithdraw(address indexed user, uint256 indexed pid, uint256 amount);

    function initialize(
        IERC20 _fire,
        // CharcoalBar _charcoal,
        address _devaddr,
        uint256 _firePerBlock,
        uint256 _startBlock
    ) public initializer {

        __Ownable_init();

        fire = _fire;
        // charcoal = _charcoal;
        devaddr = _devaddr;
        firePerBlock = _firePerBlock;
        startBlock = _startBlock;

        // staking pool
        poolInfo.push(PoolInfo({
            lpToken: _fire,
            allocPoint: 1000,
            lastRewardBlock: startBlock,
            accFirePerShare: 0
        }));

        totalAllocPoint = 1000;

        BONUS_MULTIPLIER = 1;
    }

    function updateStartBlock(uint256 _startBlock) public onlyOwner {
        startBlock = _startBlock;
    }

    function updateMultiplier(uint256 multiplierNumber) public onlyOwner {
        BONUS_MULTIPLIER = multiplierNumber;
    }

    function poolLength() external view returns (uint256) {
        return poolInfo.length;
    }

    // Add a new lp to the pool. Can only be called by the owner.
    // XXX DO NOT add the same LP token more than once. Rewards will be messed up if you do.
    function add(uint256 _allocPoint, IERC20 _lpToken, bool _withUpdate) public onlyOwner {
        if (_withUpdate) {
            massUpdatePools();
        }
        uint256 lastRewardBlock = block.number > startBlock ? block.number : startBlock;
        totalAllocPoint = totalAllocPoint.add(_allocPoint);
        poolInfo.push(PoolInfo({
            lpToken: _lpToken,
            allocPoint: _allocPoint,
            lastRewardBlock: lastRewardBlock,
            accFirePerShare: 0
        }));
        updateStakingPool();
    }

    // Update the given pool's FIRE allocation point. Can only be called by the owner.
    function set(uint256 _pid, uint256 _allocPoint, bool _withUpdate) public onlyOwner {
        if (_withUpdate) {
            massUpdatePools();
        }
        uint256 prevAllocPoint = poolInfo[_pid].allocPoint;
        poolInfo[_pid].allocPoint = _allocPoint;
        if (prevAllocPoint != _allocPoint) {
            totalAllocPoint = totalAllocPoint.sub(prevAllocPoint).add(_allocPoint);
            updateStakingPool();
        }
    }

    function updateStakingPool() internal {
        uint256 length = poolInfo.length;
        uint256 points = 0;
        for (uint256 pid = 0; pid < length; ++pid) {
            points = points.add(poolInfo[pid].allocPoint);
        }
        totalAllocPoint = points;
    }

    // Migrate lp token to another lp contract. Can be called by anyone. We trust that migrator contract is good.
    /*
    function migrate(uint256 _pid) public {
        require(address(migrator) != address(0), "migrate: no migrator");
        PoolInfo storage pool = poolInfo[_pid];
        IERC20 lpToken = pool.lpToken;
        uint256 bal = lpToken.balanceOf(address(this));
        lpToken.safeApprove(address(migrator), bal);
        IERC20 newLpToken = migrator.migrate(lpToken);
        require(bal == newLpToken.balanceOf(address(this)), "migrate: bad");
        pool.lpToken = newLpToken;
    }
    */

    // Return reward multiplier over the given _from to _to block.
    function getMultiplier(uint256 _from, uint256 _to) public view returns (uint256) {
        return _to.sub(_from).mul(BONUS_MULTIPLIER);
    }

    // View function to see pending FIREs on frontend.
    function pendingFire(uint256 _pid, address _user) external view returns (uint256) {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][_user];
        uint256 accFirePerShare = pool.accFirePerShare;
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (block.number > pool.lastRewardBlock && lpSupply != 0) {
            uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number);
            uint256 fireReward = multiplier.mul(firePerBlock).mul(pool.allocPoint).div(totalAllocPoint);
            accFirePerShare = accFirePerShare.add(fireReward.mul(1e12).div(lpSupply));
        }
        return user.amount.mul(accFirePerShare).div(1e12).sub(user.rewardDebt);
    }

    // Update reward variables for all pools. Be careful of gas spending!
    function massUpdatePools() public {
        uint256 length = poolInfo.length;
        for (uint256 pid = 0; pid < length; ++pid) {
            updatePool(pid);
        }
    }


    // Update reward variables of the given pool to be up-to-date.
    function updatePool(uint256 _pid) public {
        PoolInfo storage pool = poolInfo[_pid];
        if (block.number <= pool.lastRewardBlock) {
            return;
        }
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (lpSupply == 0) {
            pool.lastRewardBlock = block.number;
            return;
        }
        uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number);
        uint256 fireReward = multiplier.mul(firePerBlock).mul(pool.allocPoint).div(totalAllocPoint);
        // fire.transfer(devaddr, fireReward.div(10)); // remove devaddr reward
        // fire.transfer(address(charcoal), fireReward);
        pool.accFirePerShare = pool.accFirePerShare.add(fireReward.mul(1e12).div(lpSupply));
        pool.lastRewardBlock = block.number;
    }

    // Deposit LP tokens to MasterChef for FIRE allocation.
    function deposit(uint256 _pid, uint256 _amount) public {

        require (_pid != 0, 'deposit FIRE by staking');

        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        updatePool(_pid);
        if (user.amount > 0) {
            uint256 pending = user.amount.mul(pool.accFirePerShare).div(1e12).sub(user.rewardDebt);
            if(pending > 0) {
                safeFireTransfer(msg.sender, pending);
            }
        }
        if (_amount > 0) {
            pool.lpToken.safeTransferFrom(address(msg.sender), address(this), _amount);
            user.amount = user.amount.add(_amount);
        }
        user.rewardDebt = user.amount.mul(pool.accFirePerShare).div(1e12);
        emit Deposit(msg.sender, _pid, _amount);
    }

    // Withdraw LP tokens from MasterChef.
    function withdraw(uint256 _pid, uint256 _amount) public {

        require (_pid != 0, 'withdraw FIRE by unstaking');
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        require(user.amount >= _amount, "withdraw: not good");

        updatePool(_pid);
        uint256 pending = user.amount.mul(pool.accFirePerShare).div(1e12).sub(user.rewardDebt);
        if(pending > 0) {
            safeFireTransfer(msg.sender, pending);
        }
        if(_amount > 0) {
            user.amount = user.amount.sub(_amount);
            pool.lpToken.safeTransfer(address(msg.sender), _amount);
        }
        user.rewardDebt = user.amount.mul(pool.accFirePerShare).div(1e12);
        emit Withdraw(msg.sender, _pid, _amount);
    }

    // Stake FIRE tokens to MasterChef
    function enterStaking(uint256 _amount) public {
        PoolInfo storage pool = poolInfo[0];
        UserInfo storage user = userInfo[0][msg.sender];
        updatePool(0);
        if (user.amount > 0) {
            uint256 pending = user.amount.mul(pool.accFirePerShare).div(1e12).sub(user.rewardDebt);
            if(pending > 0) {
                safeFireTransfer(msg.sender, pending);
            }
        }
        if(_amount > 0) {
            pool.lpToken.safeTransferFrom(address(msg.sender), address(this), _amount);
            user.amount = user.amount.add(_amount);
        }
        user.rewardDebt = user.amount.mul(pool.accFirePerShare).div(1e12);

        // charcoal.mint(msg.sender, _amount);
        emit Deposit(msg.sender, 0, _amount);
    }

    // Withdraw FIRE tokens from STAKING.
    function leaveStaking(uint256 _amount) public {
        PoolInfo storage pool = poolInfo[0];
        UserInfo storage user = userInfo[0][msg.sender];
        require(user.amount >= _amount, "withdraw: not good");
        updatePool(0);
        uint256 pending = user.amount.mul(pool.accFirePerShare).div(1e12).sub(user.rewardDebt);
        if(pending > 0) {
            safeFireTransfer(msg.sender, pending);
        }
        if(_amount > 0) {
            user.amount = user.amount.sub(_amount);
            pool.lpToken.safeTransfer(address(msg.sender), _amount);
        }
        user.rewardDebt = user.amount.mul(pool.accFirePerShare).div(1e12);

        // charcoal.burn(msg.sender, _amount);
        emit Withdraw(msg.sender, 0, _amount);
    }

    // Withdraw without caring about rewards. EMERGENCY ONLY.
    function emergencyWithdraw(uint256 _pid) public {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        pool.lpToken.safeTransfer(address(msg.sender), user.amount);
        emit EmergencyWithdraw(msg.sender, _pid, user.amount);
        user.amount = 0;
        user.rewardDebt = 0;
    }

    // Safe fire transfer function, just in case if rounding error causes pool to not have enough FIREs.
    function safeFireTransfer(address _to, uint256 _amount) internal {
        uint256 fireBal = fire.balanceOf(address(charcoal));
        if (_amount > fireBal) {
            fire.transferFrom(charcoal, _to, fireBal);
        } else {
            fire.transferFrom(charcoal, _to, _amount);
        }
    }

    function setCharcoal(address _charcoal) public onlyOwner {
        charcoal = _charcoal;
    }

    function adjustFireBalance(uint256 _amount) public onlyOwner {
        fire.transfer(charcoal, _amount);
    }

    // Update dev address by the previous dev.
    function dev(address _devaddr) public {
        require(msg.sender == devaddr, "dev: wut?");
        devaddr = _devaddr;
    }
}
{"success": true, "error": null, "results": {"detectors": [{"check": "unchecked-transfer", "impact": "High", "confidence": "Medium"}, {"check": "divide-before-multiply", "impact": "Medium", "confidence": "Medium"}, {"check": "incorrect-equality", "impact": "Medium", "confidence": "High"}, {"check": "reentrancy-no-eth", "impact": "Medium", "confidence": "Medium"}]}}