<Table> <Tr> <Th> Symbol in HTML </Th> <Th> Symbol in TeX </Th> <Th> Name </Th> <Th> Explanation </Th> <Th> Examples </Th> </Tr> <Tr> <Th> Read as </Th> </Tr> <Tr> <Th> Category </Th> </Tr> <Tr> <Td> = </Td> <Td> = ( \ displaystyle = ) </Td> <Td> equality is equal to ; equals everywhere </Td> <Td> x = y ( \ displaystyle x = y ) means x ( \ displaystyle x ) and y ( \ displaystyle y ) represent the same thing or value . </Td> <Td> 2 = 2 ( \ displaystyle 2 = 2 ) 1 + 1 = 2 ( \ displaystyle 1 + 1 = 2 ) 36 − 5 = 31 ( \ displaystyle 36 - 5 = 31 ) </Td> </Tr> <Tr> <Td> ≠ </Td> <Td> ≠ ( \ displaystyle \ neq ) \ ne </Td> <Td> inequality is not equal to ; does not equal everywhere </Td> <Td> x ≠ y ( \ displaystyle x \ neq y ) means that x ( \ displaystyle x ) and y ( \ displaystyle y ) do not represent the same thing or value . ( The forms ! = , / = or < > are generally used in programming languages where ease of typing and use of ASCII text is preferred . ) </Td> <Td> 2 + 2 ≠ 5 ( \ displaystyle 2 + 2 \ neq 5 ) 36 − 5 ≠ 30 ( \ displaystyle 36 - 5 \ neq 30 ) </Td> </Tr> <Tr> <Td> ≈ </Td> <Td> ≈ ( \ displaystyle \ approx ) \ approx </Td> <Td> approximately equal is approximately equal to everywhere </Td> <Td> x ≈ y means x is approximately equal to y . This may also be written ≃ , ≅ , ~ , ♎ ( Libra Symbol ) , or ≒ . </Td> <Td> π ≈ 3.14159 </Td> </Tr> <Tr> <Td> isomorphism is isomorphic to group theory </Td> <Td> G ≈ H means that group G is isomorphic ( structurally identical ) to group H . ( ≅ can also be used for isomorphic , as described below . ) </Td> <Td> Q / C ≈ V </Td> </Tr> <Tr> <Td> ~ </Td> <Td> ∼ ( \ displaystyle \ sim ) \ sim </Td> <Td> probability distribution has distribution statistics </Td> <Td> X ~ D , means the random variable X has the probability distribution D . </Td> <Td> X ~ N ( 0 , 1 ) , the standard normal distribution </Td> </Tr> <Tr> <Td> row equivalence is row equivalent to matrix theory </Td> <Td> A ~ B means that B can be generated by using a series of elementary row operations on A </Td> <Td> ( 1 2 2 4 ) ∼ ( 1 2 0 0 ) ( \ displaystyle ( \ begin ( bmatrix ) 1&2 \ \ 2&4 \ \ \ end ( bmatrix ) ) \ sim ( \ begin ( bmatrix ) 1&2 \ \ 0&0 \ \ \ end ( bmatrix ) ) ) </Td> </Tr> <Tr> <Td> same order of magnitude roughly similar ; poorly approximates ; is on the order of approximation theory </Td> <Td> m ~ n means the quantities m and n have the same order of magnitude , or general size . ( Note that ~ is used for an approximation that is poor , otherwise use ≈ . ) </Td> <Td> 2 ~ 5 8 × 9 ~ 100 but π ≈ 10 </Td> </Tr> <Tr> <Td> similarity is similar to geometry </Td> <Td> △ ABC ~ △ DEF means triangle ABC is similar to ( has the same shape ) triangle DEF . </Td> <Td> </Td> </Tr> <Tr> <Td> asymptotically equivalent is asymptotically equivalent to asymptotic analysis </Td> <Td> f ~ g means lim n → ∞ f ( n ) g ( n ) = 1 ( \ displaystyle \ lim _ ( n \ to \ infty ) ( \ frac ( f ( n ) ) ( g ( n ) ) ) = 1 ) . </Td> <Td> x ~ x + 1 </Td> </Tr> <Tr> <Td> equivalence relation are in the same equivalence class everywhere </Td> <Td> a ~ b means b ∈ ( a ) ( \ displaystyle b \ in ( a ) ) ( and equivalently a ∈ ( b ) ( \ displaystyle a \ in ( b ) ) ) . </Td> <Td> 1 ~ 5 mod 4 <P> </P> </Td> </Tr> <Tr> <Td> = : : = ≡ : ⇔ ≜ ≝ ≐ </Td> <Td> = : ( \ displaystyle = : ) : = ( \ displaystyle : = ) ≡ ( \ displaystyle \ equiv ) \ equiv : ⇔ ( \ displaystyle
<Table> <Tr> <Th> Symbol in HTML </Th> <Th> Symbol in TeX </Th> <Th> Name </Th> <Th> Explanation </Th> <Th> Examples </Th> </Tr> <Tr> <Th> Read as </Th> </Tr> <Tr> <Th> Category </Th> </Tr> <Tr> <Td> = </Td> <Td> = ( \ displaystyle = ) </Td> <Td> equality is equal to ; equals everywhere </Td> <Td> x = y ( \ displaystyle x = y ) means x ( \ displaystyle x ) and y ( \ displaystyle y ) represent the same thing or value . </Td> <Td> 2 = 2 ( \ displaystyle 2 = 2 ) 1 + 1 = 2 ( \ displaystyle 1 + 1 = 2 ) 36 − 5 = 31 ( \ displaystyle 36 - 5 = 31 ) </Td> </Tr> <Tr> <Td> ≠ </Td> <Td> ≠ ( \ displaystyle \ neq ) \ ne </Td> <Td> inequality is not equal to ; does not equal everywhere </Td> <Td> x ≠ y ( \ displaystyle x \ neq y ) means that x ( \ displaystyle x ) and y ( \ displaystyle y ) do not represent the same thing or value . ( The forms ! = , / = or < > are generally used in programming languages where ease of typing and use of ASCII text is preferred . ) </Td> <Td> 2 + 2 ≠ 5 ( \ displaystyle 2 + 2 \ neq 5 ) 36 − 5 ≠ 30 ( \ displaystyle 36 - 5 \ neq 30 ) </Td> </Tr> <Tr> <Td> ≈ </Td> <Td> ≈ ( \ displaystyle \ approx ) \ approx </Td> <Td> approximately equal is approximately equal to everywhere </Td> <Td> x ≈ y means x is approximately equal to y . This may also be written ≃ , ≅ , ~ , ♎ ( Libra Symbol ) , or ≒ . </Td> <Td> π ≈ 3.14159 </Td> </Tr> <Tr> <Td> isomorphism is isomorphic to group theory </Td> <Td> G ≈ H means that group G is isomorphic ( structurally identical ) to group H . ( ≅ can also be used for isomorphic , as described below . ) </Td> <Td> Q / C ≈ V </Td> </Tr> <Tr> <Td> ~ </Td> <Td> ∼ ( \ displaystyle \ sim ) \ sim </Td> <Td> probability distribution has distribution statistics </Td> <Td> X ~ D , means the random variable X has the probability distribution D . </Td> <Td> X ~ N ( 0 , 1 ) , the standard normal distribution </Td> </Tr> <Tr> <Td> row equivalence is row equivalent to matrix theory </Td> <Td> A ~ B means that B can be generated by using a series of elementary row operations on A </Td> <Td> ( 1 2 2 4 ) ∼ ( 1 2 0 0 ) ( \ displaystyle ( \ begin ( bmatrix ) 1&2 \ \ 2&4 \ \ \ end ( bmatrix ) ) \ sim ( \ begin ( bmatrix ) 1&2 \ \ 0&0 \ \ \ end ( bmatrix ) ) ) </Td> </Tr> <Tr> <Td> same order of magnitude roughly similar ; poorly approximates ; is on the order of approximation theory </Td> <Td> m ~ n means the quantities m and n have the same order of magnitude , or general size . ( Note that ~ is used for an approximation that is poor , otherwise use ≈ . ) </Td> <Td> 2 ~ 5 8 × 9 ~ 100 but π ≈ 10 </Td> </Tr> <Tr> <Td> similarity is similar to geometry </Td> <Td> △ ABC ~ △ DEF means triangle ABC is similar to ( has the same shape ) triangle DEF . </Td> <Td> </Td> </Tr> <Tr> <Td> asymptotically equivalent is asymptotically equivalent to asymptotic analysis </Td> <Td> f ~ g means lim n → ∞ f ( n ) g ( n ) = 1 ( \ displaystyle \ lim _ ( n \ to \ infty ) ( \ frac ( f ( n ) ) ( g ( n ) ) ) = 1 ) . </Td> <Td> x ~ x + 1 </Td> </Tr> <Tr> <Td> equivalence relation are in the same equivalence class everywhere </Td> <Td> a ~ b means b ∈ ( a ) ( \ displaystyle b \ in ( a ) ) ( and equivalently a ∈ ( b ) ( \ displaystyle a \ in ( b ) ) ) . </Td> <Td> 1 ~ 5 mod 4 <P> </P> </Td> </Tr> <Tr> <Td> = : : = ≡ : ⇔ ≜ ≝ ≐ </Td> <Td> = : ( \ displaystyle = : ) : = ( \ displaystyle : = ) ≡ ( \ displaystyle \ equiv ) \ equiv : ⇔ ( \ displaystyle
what is the symbol for approximately equal to
what is the symbol for approximately equal to
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