[PAR] [TLE] Nemesis (role-playing game) [SEP] Nemesis is a supernatural horror role-playing game, created by Dennis Detwiller, Greg Stolze and Shane Ivey, with game mechanics by Greg Stolze.  The game is available electronically for free.  "Nemesis" uses the One-Roll Engine (ORE) gaming system, a dice pool system where matched die results determine success. [PAR] [TLE] One-Roll Engine [SEP] The One-Roll Engine (or O.R.E.) is a generic role-playing game system developed by Greg Stolze for the alternate history superhero roleplaying game "Godlike."  The system was expanded upon in the modern-day sequel, "Wild Talents," as well as the heroic fantasy game "Reign" and the free horror game "Nemesis."  A simpler version was used for "Monsters and Other Childish Things".  The One-Roll Engine is notable for its unique dice rolling system in which matched values on ten-sided dice (d10s) determine all variables of a check in a single roll.  This eliminates, for example, the separate initiative, hit location and damage rolls common during combat in other systems.
[PAR] [TLE] Nemesis ( role - playing game ) [ SEP ] Nemesis is a supernatural horror role - playing game , created by Dennis Detwiller , Greg Stolze and Shane Ivey , with game mechanics by Greg Stolze . The game is available electronically for free . " Nemesis " uses the One - Roll Engine ( ORE ) gaming system , a dice pool system where matched die results determine success . [PAR] [TLE] One - Roll Engine [ SEP ] The One - Roll Engine ( or O.R.E. ) is a generic role - playing game system developed by Greg Stolze for the alternate history superhero roleplaying game " Godlike . " The system was expanded upon in the modern - day sequel , " Wild Talents , " as well as the heroic fantasy game " Reign " and the free horror game " Nemesis . " A simpler version was used for " Monsters and Other Childish Things " . The One - Roll Engine is notable for its unique dice rolling system in which matched values on ten - sided dice ( d10s ) determine all variables of a check in a single roll . This eliminates , for example , the separate initiative , hit location and damage rolls common during combat in other systems .
One-Roll Engine was used for the horror game created by whom?
One - Roll Engine was used for the horror game created by whom ?
Dennis Detwiller, Greg Stolze and Shane Ivey
Dennis Detwiller, Greg Stolze and Shane Ivey