While other companies were moving on to 32-bit systems, Rare and Nintendo proved that the SNES was still a strong contender in the market. In November 1994, Rare released Donkey Kong Country, a platform game featuring 3D models and textures pre-rendered on SGI workstations. With its detailed graphics, fluid animation and high-quality music, Donkey Kong Country rivaled the aesthetic quality of games that were being released on newer 32-bit CD-based consoles. In the last 45 days of 1994, the game sold 6.1 million units, making it the fastest-selling video game in history to that date. This game sent a message that early 32-bit systems had little to offer over the SNES, and helped make way for the more advanced consoles on the horizon.
While other companies were moving on to 32-bit systems , Rare and Nintendo proved that the SNES was still a strong contender in the market . In November 1994 , Rare released Donkey Kong Country , a platform game featuring 3D models and textures pre - rendered on SGI workstations . With its detailed graphics , fluid animation and high - quality music , Donkey Kong Country rivaled the aesthetic quality of games that were being released on newer 32-bit CD - based consoles . In the last 45 days of 1994 , the game sold 6.1 million units , making it the fastest - selling video game in history to that date . This game sent a message that early 32-bit systems had little to offer over the SNES , and helped make way for the more advanced consoles on the horizon .
What kind of computers were Donkey Kong Country's graphics rendered on?
What kind of computers were Donkey Kong Country 's graphics rendered on ?
SGI workstations
SGI workstations